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Continuing from the Halloween update from last month, Nuked objective has you attempting to locate one of the Patriarch's cloned sons hiding in the Embassy of Texas while the effects of the fallout have already taken it's toll in the area. Escorting him out will stop the zed outbreak.
I return showcasing the new HGR weapon for support called the Buckshot. A compact revolver that's a modified version of Gunslinger's .500 magnum revolvers that fires buckshot shells. The weapon preforms well enough for a tier 3. However, it's recoil can be a bit much and it's spread is too wide without the skill Tight Choke. Dealing medium damage, it excels close range for it's penetration. It's very cost effective and provides good protection for the early waves up until you can get better weapons. It's not great against larges especially when their are better tier 3 alternatives, it ain't worth using late game.
Nuked objective in my opinion is my least favorite objective based map. The map restricts your mobility and limits your options available because of the gas prevalent throughout. The underground portion wasn't made with combat in mind leading to some awkward engagements. The abomination spawns don't fit with the game play, they ruin the flow of combat and aren't fun to kill. Most of the other tasks throughout the map felt uninspiring toward the end.
Boss Wave: 26:14
Skills Used: RRRRR [Waves 2 to Boss]
Level 5: Tactical Reload
Level 10: Salvo
Level 15: Armor Piercing Shot / Tight Choke
Level 20: Concussion Rounds
Level 25: Barrage