Sorry I missed this live, but the watch back was great. I was already interested in Pampero, but this solidified it. Backed and I’m super excited. Thanks all!
@jjschm202 жыл бұрын
This game feels like “what if Vital Lacerda designed power grid”
@jasong16102 жыл бұрын
Played this at Gen Con. Fun game! Would love to hear more about the expansion.
@morecoffee9982 жыл бұрын
I am a bit worried about the randomness of the card draw, any experience with that?
@Mike_James2 жыл бұрын
lots of this game reminds me of On Mars with better player boards and variable scoring. thanks for the playthrough. if you manage to get a solo game in, id love to hear your thoughts on it
@ricardolecocq2 жыл бұрын
Shrey audio was very low this episode, had to pump the volume to hear him.
@roarmalf2 жыл бұрын
Looks really interesting, not sure if I'll love, hate, or love hating the card/action/planning element. Thanks for the excellent stream!
@bryanwinston882011 ай бұрын
Martin got me with the "convert thumbs" comment.
@CharacterFormationCoaching4 ай бұрын
Are you all thinking of streaming again this with all the expansions?
@Heavycardboard4 ай бұрын
Maybeeeee…….🤔
@vladycavret28862 жыл бұрын
What about variability ? Do not you have the impression to do the same thing each play ?
@AndrewCCleverley2 ай бұрын
Due to play this tomorrow and HC is my go-to for rules teaches. Being a prototype, do you know if any rules changed between here final production?
@robertcrist60592 жыл бұрын
For the eighth time (or more) the card draw lead to mystery meat and lackluster results. At the top or some point Edward said the developer doesn't like luck, but how does someone drawing mystery meat and it being absolutely worthless to them and at the same time would have been perfect for another player fun, and I use fun because isn't that what should happen in some level of any game even heavy ones like this? I mean just because arbitrarily at the start of the game you decide to bump a particular tile and just kept going with that one, your later card draw is lame, that isn't satisfying. Why not draw 2 and keep one, start with two cards face up and if the first card drawer doesn't like them, do the draw 2, keep 1, and then put the leftover 1 in the face up row. Yeah the next person now has 3 face up and therefore more choices but they could do the 2 face up and give the next person even more choices or perhaps when you draw 2 you choose the one best for you and the one that isn't good for you is left for the other player, or hate draft and make that the deciding choice and not just a lame or yeah that doesn't do anything for me. Idk just an idea.