it’s not the cleanest system in the world but it gets the job done. until the mods for KSP 2 release (if they ever do), I’m pretty happy with this game :) (also sorry for the poor quality. I made this video on a whim)
Пікірлер: 86
@Chlebik365Ай бұрын
Wich mods did you use to do this?
@nexusheliumАй бұрын
For the music, soundtrack editor forked. For the visuals and sound design I have these: - EVE (including volumetrics, obviously) - Scatterer - Restock - Waterfall (WaterfallRestock with some custom files to give plumes to the ones that don't have new textures) - TUFX using blackrack's TUFX profile with the saturation slightly boosted - Chatterer - Rocket sounds enhancements - Pood's Skyboxes (with the cool nebula) - ZTheme (UI mod) - Parallax (Scatters) And I think that's it :)
@clodsirelover2501Ай бұрын
@@nexushelium uh what about that uh theme?
@JcBoiАй бұрын
@@clodsirelover2501 ztheme
@therealdefomaАй бұрын
@@clodsirelover2501 ZTheme. Available on CKAN.
@Lubo_7Ай бұрын
@@nexusheliumyou forgot about parallax 2
@AstroCharaАй бұрын
At this rate we are just going to mod the entire KSP2 into KSP and it is gonna be lit
@gwagabogoАй бұрын
They gave us a half finished modpack... we're gonna finish the pack
@AstroCharaАй бұрын
(Still wish we could take over the development of KSP2 though. As good as it is, KSP does have engine limitations due to being a pretty old game. KSP2 would've fixed that. It failed.)
@yaboikindabored9831Ай бұрын
@@AstroChara Yeah dude! With how good our modding community is we could definitely take on a KSP 2 project! (If you haven't seen volumetric clouds before I suggest you check it out, that's how I know KSP 1 can even compete with KSP 2 in terms of graphics)
@LowerBudgetOppenheimerАй бұрын
@@yaboikindabored9831 those are overglazed on
@WwZa7Ай бұрын
At this rate we will be able to combine KSP3 from mods alone without even using KSP1, like some sick exodia
@szumiks3206Ай бұрын
Currently, I am writing a mod that adds a new soundtrack system like in KSP 2. It will add songs from KSP 2, but it will also allow you to add your own audio tracks and adjust playback parameters
@szumiks3206Ай бұрын
Update: My mod is about 70% ready because I plan to work on the transitions between changing soundtracks and making the whole system more dynamic. Unfortunately, there is a small problem that I cannot share soundtracks from KSP2 in the mod itself because this may result in unpleasant consequences. But my mod allows you to import soundtracks on the client side
@danzstuffАй бұрын
me, who's also porting the OST to ksp 1 would appreciate this. a LOT
@szumiks3206Ай бұрын
@@danzstuff I'm currently struggling with the problem of high RAM usage by the mod
@nexusheliumАй бұрын
@@szumiks3206 Well I can name at least 5 of us on the discord wishing you the best of luck for this project :) Bit of QoL questions tho, will it have more or less the same layout of soundtrack editor forked? Or at the very least some way to select custom bodies and certain settings such as speed and height (asking cause I was working on also compiling a soundtrack for something like Kcalbeloh
@szumiks3206Ай бұрын
@@nexushelium This is my first mod, I'm currently working on optimization it goes quickly and efficiently. I'm going to add dynamics to the soundtracks so that I can add more bodies and playback parameters, but it will be done in due time because I need to focus on more important things
@rheaunderstarsАй бұрын
Somebody needs to make an adaptive music mod! Soundtrack Editor Forked is good, but it's pretty clunky compared to KSP 2's adaptive music.
@WwZa7Ай бұрын
The transitions between orbit to approaching landing to landed seem a bit hard. There's also no change when approaching maneuver. But still, the fact that some of it is possible is a great achievement!
@nexusheliumАй бұрын
Yeah, I've been working on sorting out those problems with the landing and I finally have a stable system to use (the maneuver is unfortunately impossible for the time being)
@danzstuffАй бұрын
yeah, transitions aren't possible with the mod he's using
@garbanzo6867Ай бұрын
Awesome! one of the best things in KSP 2 is the soundtrack, it'll be nice to get it in KSP 1. the only critique would be for it to fade between music as its a bit jarring when it suddenly changes.
@notgreg123Ай бұрын
Man... After the cancellation of ksp2 i haven't even opened the game. This music is oddly nostalgic for a game i only played for a few months
@pizzainc.146518 күн бұрын
It isn’t cancelled, they just got rid of the previous developers and brought in KSP 1 developers. Intercept games is cancelled, not KSP 2.
@notgreg12318 күн бұрын
@@pizzainc.1465 ksp1 still had devs?
@talas2566Ай бұрын
Omg WHEN? cause as much as I love KSP1 for it’s mods the music in KSP 2 is just better overall, Duna is my favourite planetary soundtrack hands down!
@naemek967521 күн бұрын
man i totally forgot how much i miss the ksp music :( cant believe there was a time where i prefered ksp 2 over 1
@notsofrenchyАй бұрын
I feel like people are just going to take the best bits of ksp2 and import them into ksp1
@RamanNoodles01Ай бұрын
Yeah, pretty much
@danzstuff28 күн бұрын
yeah thats what modding does
@DianaBell_MGАй бұрын
I just need the Launch soundtrack the rest i can take or leave, Launch music is fire
@talas2566Ай бұрын
Huh? What about Duna? That planet has one of the best music in KSP 2 both in orbit and landing
@danzstuff28 күн бұрын
already there
@valmine7507Ай бұрын
even though ksp2 was a mess i still love it man and its what introduced me to ksp and all that
@GeneraluStelaruАй бұрын
The one thing salvageable thing from KSP2.
@MiraVoidАй бұрын
Im glad someone is working on this! Great job! I need to know when / if this will be uploaded online for others to use!
@nexusheliumАй бұрын
Unfortunately, I am not actually allowed to release it to everyone due to it being against T2's terms of service (which really sucks but hey, rules are rules i guess) I would release my config files for the mod I used (soundtrack editor forked if you want to do a similar thing with the songs available on youtube or from the files themselves) but most of the files required for said config are things i got from my own sources. Sorry :(
@wyrdean_9649Ай бұрын
@@nexushelium Mind elaborating how exactly it's against Tos in a way separate from normal mods?
@nexusheliumАй бұрын
@@wyrdean_9649 It's the music files. According to their (quite frankly dumb) rules, I am not allowed to distribute or even really have any files from any of their games (including music). But if you wanted to copy the names of the files I used and have them be the same songs to the best of your ability, I can definitely release my playlist config for the soundtrack editor :)
@MiraVoidАй бұрын
@@nexushelium dang. Makes sense though! Either way, sounding good!
@wyrdean_9649Ай бұрын
@@nexushelium How does that work for mods which, say, edit part geometry? Some of the files might end up being distributed unaltered, thus technically violating terms of service?
@villager5633Ай бұрын
Now mod in the loading times and it will be better in every way lol
@sinkingfeeling20 күн бұрын
I Have my own KSP 2 track in KSP 1 you can try out. I'm welling to take the risk if I can bring what people like to KSP 1
@WarriorServent009Ай бұрын
Great work!
@Hiljaa_Ай бұрын
Ksp2 wasnt great. Let's build our own ksp2 instead! Long live the modding community
@PlanetaryExplorerАй бұрын
I also have soundtrack editor although I didn't add the KSP 2 music
@iipoctojiemyp7733Ай бұрын
Bro doing KSP2 in KSP1 and this work betr that original KSP2
@Revenant326Ай бұрын
it sounds cool, how did u change the sunflare, i use scatterer too but for some reason it's not working for me
@nexusheliumАй бұрын
I honesty have no clue. After I finished downloading all the mods it just kinda appeared. I do have Better Kerbol so that might be it.
@danzstuff28 күн бұрын
@@nexushelium kcalbeloh
@realasen1312Ай бұрын
How to change the game interface?
@nexusheliumАй бұрын
If you mean the whole UI, that would be ZTheme
@jaceksotys1789Ай бұрын
What mods do you use for that tech tree?
@nexusheliumАй бұрын
If you're talking about the extra slots, that's community tech tree. If you're talking about the music, soundtrack editor forked.
@jaceksotys1789Ай бұрын
@@nexushelium I know it's community tech tree but what mods did you use to have every node filled with something
@nexusheliumАй бұрын
@@jaceksotys1789 They aren't actually lol. A lot of them are empty and just occasionally filled with parts from the various mods I have.
@Arekusu8079Ай бұрын
STILL NO GLUMO NOOOOOOOOOOOOOOO
@thebrick.1385Ай бұрын
Will this mod be available
@kyzerbuhnzi6403Ай бұрын
so how do people set up eve/scatterer like that? mine just refuses to do that and googling it doesnt tell me shit
@hgxnorton1986Ай бұрын
this is the volumetric clouds mod from blackrack
@jackturner8472Ай бұрын
It’s so easy lmfao
@notsofrenchyАй бұрын
@kyzerbuhnizi6403 if you can’t figure it out manually just use CKAN. I too prefer manually installing but sometimes when the install process is too complicated you just kind of have to let it do it for you
@valmine7507Ай бұрын
TUFX
@xynonnersАй бұрын
what's that UI
@nexusheliumАй бұрын
ZTheme :)
@codeyisafk9487Ай бұрын
I’m sorry why is the UI in dark mode?
@nexusheliumАй бұрын
That's ZTheme. Probably my favorite UI mod out there :)