Kunimitsu UF3 Combos | +Max Damage

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TheFURY

TheFURY

Күн бұрын

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Alternate Title:
Kunimitsu UF+3 Combos
Kunimitsu Rising Knee Combos
Track:
Dead or Alive 5 - Serpent Dance
#Tekken#Tekken7#Kunimitsu#Gaming#Highlights#Shorts

Пікірлер: 29
@TK_TheFURY
@TK_TheFURY Жыл бұрын
*LEAVE A LIKE & SHARE THE VIDEO TO HELP WITH KZbin ALGORITHM* Combo Playlist: kzbin.info/aero/PLmF026UEJVXOd9JDvaQ_DHYRMATkjBCMs Tech, Guides & Tutorials: kzbin.info/aero/PLmF026UEJVXP0jMikAqvBJv1fXtnfJJ5w WHAT IF Combos: kzbin.info/aero/PLmF026UEJVXPatdLamClISq3o6FEaPerR Funny Edits: kzbin.info/aero/PLmF026UEJVXOmnmwB7JD8kKGYDVpk245M Gameplay Shorts: kzbin.info/aero/PLmF026UEJVXPzR6l-dfkExBKDmskVp-uy
@guilhermearaujo4414
@guilhermearaujo4414 Жыл бұрын
Waifumitsu, Tekken developers know what they're doing, can't wait to see her new design for TK8
@Ookinachinchin
@Ookinachinchin Жыл бұрын
Well hopefully she is going to be in tekken 8, we don’t know for sure yet
@TheRedShogun
@TheRedShogun Жыл бұрын
@@Ookinachinchinyes
@QuimZangui
@QuimZangui Жыл бұрын
​@@OokinachinchinI really hope she comes back in Tekken 8, I like her a lot, it's okay that she's annoying to face but it's really fun to play with her
@okhoh
@okhoh 10 ай бұрын
Welp…
@hardcorecarlo
@hardcorecarlo 9 ай бұрын
Hello, I come from the future with bad news, she won't be on T8
@Omega_Weapon15
@Omega_Weapon15 Жыл бұрын
Been loving the DOA music choices recently in your vids. Those games never get enough credit for actually being very solid fighters if you can look past some of the obnoxious, fan service stuff. And the characters have always been super cool.
@Hoshiguru
@Hoshiguru 11 ай бұрын
any tipps on how to land dash > F4 > 1 more consistent? edit: most of the time it either doesnt hit or it resets the combo meter
@Hoshiguru
@Hoshiguru 11 ай бұрын
All combos that has dash > F4 > 1 in it, can combo into rage art
@Kousseau
@Kousseau Жыл бұрын
I kinda wish her f4 moves into a different imput. Right now we can just hold forward for the entire combo. It would be more fun to play imo
@qweqweqwadcsc
@qweqweqwadcsc Жыл бұрын
1/16 of a single braincell IQ character
@AbdullahSaimon-m6g
@AbdullahSaimon-m6g Жыл бұрын
How did you get the outfits
@TK_TheFURY
@TK_TheFURY Жыл бұрын
With power of in game customisation
@payamjahrami
@payamjahrami Жыл бұрын
👌💥
@YaBoiBobbi
@YaBoiBobbi 11 ай бұрын
I do like 120+ damage with her
@TK_TheFURY
@TK_TheFURY 11 ай бұрын
that' because you're not a doing a real combo lmao
@YaBoiBobbi
@YaBoiBobbi 11 ай бұрын
@@TK_TheFURY wym
@TK_TheFURY
@TK_TheFURY 11 ай бұрын
@@YaBoiBobbi I mean I need the proof, whenever someone makes a comment like this, I always find a 10hit string or a wall combo with a reset being called highest damage.
@Llyce
@Llyce 11 ай бұрын
if you want to know your combo is a continuous or not, you can see the health bar, if it resets during your combo that means its not a continuous and a real player can either side roll or backward stand up in the midst of it
@Llyce
@Llyce 11 ай бұрын
i have a combo that deals 117 dmg (without rage) but when i display the recovery animation, i saw the dummy becomes neutral during my combo, then i set it to repeat action and record my combo to see if i can recover myself during that combo and find out that i can sideroll it at some point
@TheOnlyMaximus
@TheOnlyMaximus Жыл бұрын
Noob 🙂
@inpy
@inpy Жыл бұрын
1:07
@majinwonka
@majinwonka Жыл бұрын
Que significa BT, DASH, S! ?? No logro encajar el redondo a pesar de ir corriendo nunca llego a el es muy frustrante
@SyckestBlah
@SyckestBlah Жыл бұрын
Hope you understand English: BT=backturned, with your back to the opponent (different moveset), DASH=the quick approach you get by tapping forward and then immediately tapping or holding forward again (tapping: just a dash, holding: either a deep dash or a run), S!=screw attack, or corkscrew, it's a state where your opponent turns around in the air in a forward motion. This has no impact on your input, it's just a notation to let people know that the screw has been used for the combo (as each combo only gets one screw, further scrrw attacks produce a different hit reaction) and helps as orientation for when you attempt the combo yourself.
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