L4D2: Resident Evil 2 - Leon's Side A [Solo Expert]

  Рет қаралды 2,980

Evil Banana

Evil Banana

Күн бұрын

Пікірлер: 36
@dr_dead2725
@dr_dead2725 3 жыл бұрын
Great, it's amazing how the L4D2 community can make such good mods that even this already looks like an alternate version of Resident evil 2 REMAKE.
@Ablyeon2002
@Ablyeon2002 Жыл бұрын
2:23 "Looks like we're walking from here." (Proceeds to B-hop with a Guitar in hand)
@jonb9833
@jonb9833 2 жыл бұрын
@evil, I love your channel and edits. Big fan of RE and L4D. Would you mind doing some runs on the Iron Man mutation? Realism rules with no weapon penalty (snipers are viable), no ammo caches, and resets you to lobby for team wipe. I play it all the time but interested to see you play it
@shael.l4d
@shael.l4d 2 жыл бұрын
Even though the comment is not for me, I'll answer it anyway since you wouldn't get any response otherwise. Most likely. First of all - to clear any possible confusion - I'm the one who played in this video. We tend to work on these projects together. Sometimes it's just me solo and Banana being the editor. With that out of the way, let's get to your actual question. I made a statement about Realism or Realism-like modes when asked in the past, so I don't want to repeat myself here. If you wish to know more - check the Cambalache campaign's comment section. Another thing is that these runs are often segmented as I don't always have the time or even the mood to do them in one go. In rarer cases, it may be necessary to replay a specific chapter if I wasn't satisfied with "how it went." A mutation that forces you to finish a campaign from start to finish - and deathless on top of that - wouldn't go well with what I'm doing; besides, splitting the demos is useful when it comes to preventing certain "visual artifacts" as the longer you keep recording, the bigger the chance for something to go wrong. There are also specific projects in which I may need to spawn certain weapons to fit the theme I'm trying to work with. For example, in the "Plague Tale" video, I start with a crossbow. Currently, I'm working on other videos recorded in the past, so there are no plans to do anything like that. PS: If you enjoy these L4D2/RE mixes, you can also check out the other RE-themed videos we made.
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@shael.l4d Can you provide me the links to the gun mods used in the video, please?
@shael.l4d
@shael.l4d 2 жыл бұрын
@@drmarioprojectm1510 CS: steamcommunity.com/sharedfiles/filedetails/?id=2209620625 AS: steamcommunity.com/sharedfiles/filedetails/?id=2200000834 CHS: steamcommunity.com/sharedfiles/filedetails/?id=2431020392 SMG: steamcommunity.com/sharedfiles/filedetails/?id=2080185079 SMG (Suppressed): steamcommunity.com/sharedfiles/filedetails/?id=1702007842 RE2/3 Remake collection: steamcommunity.com/workshop/filedetails/?id=2066559813 RE8 Village collection: steamcommunity.com/sharedfiles/filedetails/?id=2491445658
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@shael.l4d Thanks. I'll have more of an authentic Resident Evil feel when playing Left 4 Dead 2. what about HUD Icons.
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@shael.l4d Did you have to enable Legacy Particle Effects when using these gun mods?
@tahoangtuan2002
@tahoangtuan2002 2 жыл бұрын
Do you have link mod zombie in this map
@shael.l4d
@shael.l4d 2 жыл бұрын
steamcommunity.com/sharedfiles/filedetails/?id=2509915128
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@Evil Banana Ever thought about making a version of the video with the swearing bleeped out?
@EvilBanana
@EvilBanana 2 жыл бұрын
No, I don't think I would make a video like that.
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@EvilBanana Think of the children, don't want kids learning any bad language.
@EvilBanana
@EvilBanana 2 жыл бұрын
@@drmarioprojectm1510 All of the videos from this channel are labeled as "NOT made for kids".
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@EvilBanana oh
@drmarioprojectm1510
@drmarioprojectm1510 2 жыл бұрын
@@EvilBanana Ever thought of doing a supercut of Infected AI fails?
@drmarioprojectm1510
@drmarioprojectm1510 Жыл бұрын
What weapon FOV was used in gameplay?
@EvilBanana
@EvilBanana Жыл бұрын
fov_desired "100" cl_viewmodelfovsurvivor "61" (not sure about this one - the video was long ago)
@drmarioprojectm1510
@drmarioprojectm1510 Жыл бұрын
@@EvilBanana Thanks for the info, buddy.
@shael.l4d
@shael.l4d Жыл бұрын
@@drmarioprojectm1510 I use 65 when playing, and the same value is used for recording unless there is some issue with the survivor's hands.
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