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Large Automated Hangar Door | Space Engineers Hangar Doors #01

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H4u GAMING

H4u GAMING

Күн бұрын

Fully automated security hangar gate.
Teljesen automatizált biztonsági hangárkapu.
Nézd meg élőben is Twitch-en! ► / hardware4u

Пікірлер: 55
@gustaveliasson5395
@gustaveliasson5395 2 жыл бұрын
On the one hand, longer hangar door blocks would be nice. On the other hand, there's nothing quite like a well-designed multi-grid merge-block door. Great work.
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks! I'm glad you like it.
@BloodyMobile
@BloodyMobile Жыл бұрын
Not until you get clang'd. The impressiveness of the work-around is undenyable though.
@seanmcdonald5859
@seanmcdonald5859 2 жыл бұрын
Ohhhhhhh . . . . . .I get it now, it's a merge block to initially hold it in place and provide power. That is a very creative and elegant solution and VERY pleasing to the eye: this sparks joy.
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks! I'm glad you like it.
@geologian5066
@geologian5066 2 жыл бұрын
more importantly it makes them all on the same grid so they actually hold air. Very clever.
@ross2905
@ross2905 2 жыл бұрын
Wow! You make that look so simple! Going to try to recreate it in my survival playthrough
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks! The next version is coming soon.
@ross2905
@ross2905 2 жыл бұрын
@@H4u-GAMING awesome. My notifications are on!
@fakshen1973
@fakshen1973 2 жыл бұрын
Keen could make large hangar doors just by doubling the height of the block. Using two opposing blocks, the clearance is less than 10 meters. Less than four large grids can pass. There are already mods as proof of concept. So doing that for vanilla would open up new opportunities.
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
It would be really great if the developers thought about that.
@alaxbird4954
@alaxbird4954 2 жыл бұрын
i think it might look a bit better if that arm came down from above first then the doors open, the exact reverse of the closing
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
You maybe right! :-)
@kinngrimm
@kinngrimm Жыл бұрын
same as before, a bp would be highly appreciated
@H4u-GAMING
@H4u-GAMING Жыл бұрын
I'll try to make time for it sometime in the future. Unfortunately not now. I'm glad you like it!
@cren2776
@cren2776 2 жыл бұрын
How you solving the problem I have, I get door closed fine, but when trying to open it, the door part stays static grid after merge blocks goes off? And have to say that looks fantastic
@smcfadden1992
@smcfadden1992 2 жыл бұрын
you cant have a full block touching a full block when they merge or its permanent from what ive seen you have to use sloped blocks so they connect permanently
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
My solution. Only the "merge block" is in contact.
@Kareszkoma
@Kareszkoma 2 жыл бұрын
Scary! Looks fantastic.
@mantoonline
@mantoonline 2 жыл бұрын
Very nice idea and execution
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks
@BloodyMobile
@BloodyMobile Жыл бұрын
I'm curious, is there a specific reason why the top arm is not perma connected and instead merged as needed? Or is it just for looks?
@H4u-GAMING
@H4u-GAMING Жыл бұрын
That way it's just more interesting. There is no reason other than looks.
@mccat6235
@mccat6235 2 жыл бұрын
amazing design
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks! The next version is coming soon.
@thedon7205
@thedon7205 2 жыл бұрын
Can u do a break down of this pls an ty? Really like the idea an I have watched more then once but for some reason mine stays in station mode an won't move to open it..thank you
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Make sure that only the "MERGE BLOCK" comes into contact with all the contact points!
@Snazzbits
@Snazzbits Жыл бұрын
I tried to make a door very similar to this and every time the door goes to open, the middle section stays as a static grid. The only part touching parent grid is the merge block. Any tips or advice?
@H4u-GAMING
@H4u-GAMING Жыл бұрын
The corners of the cubes around the merge block at the gate frame must not touch either. Use half-height cubes around the merge block. I also experienced this phenomenon during construction. Ask, I'll be happy to help!
@jefferyscotweir
@jefferyscotweir 2 жыл бұрын
Simply amazing.
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks!
@marx120
@marx120 2 жыл бұрын
nice work. tried to do the same on my server but it wont work cause the gate stays a station block and is not moveable. i have to convert the gate to ship manually. that sucks
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Only the "Merge Block" should be in contact.
@marx120
@marx120 2 жыл бұрын
@@H4u-GAMING ahh I think that’s it. I have a hinge-system which puts it in place.
@thedon7205
@thedon7205 2 жыл бұрын
Did u ever get it to work?
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
It works for me. I don't know what could be wrong with your gate.
@marx120
@marx120 2 жыл бұрын
@@thedon7205 sadly I didn’t. Tried again and had the same problem
@xxcallousxx2571
@xxcallousxx2571 2 жыл бұрын
why does your painted stripes change when the door first starts to open?
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
As a software developer, I think the reason for this is trivial. When the "merge block" takes over the capture of the middle part, the location of the vector for the blocks changes. It is caused by swapping XYZ vectors because the game engine places the texture based on them. (This effect is not caused by cutting.) :-)
@varicand
@varicand 2 жыл бұрын
perfect 👌
@thedon7205
@thedon7205 2 жыл бұрын
Ok so I have tried this an I can't get it to work..I have everything set up but after bringing the mid part down an locking into place I can't get it back up as it's in station mode...can't figure it out what I'm doing wrong
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Apply half-height elements around the "MERGE BLOCKS". Only "MERGE BLOCK" contacts. Write how it went. I will gladly help!
@DonryuRaiden
@DonryuRaiden 2 жыл бұрын
Why did you use double layered hangar doors?
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Just for the sake of looks.
@DonryuRaiden
@DonryuRaiden 2 жыл бұрын
@@H4u-GAMING thank you :-)
@gustaveliasson5395
@gustaveliasson5395 2 жыл бұрын
Style, and redundancy in case of damage?
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
@Gustav Eliasson In the event of a collision, the middle part proved to be massive. I'll make a video of the crash test.
@simonebandiera5282
@simonebandiera5282 2 жыл бұрын
What is that neon light at the border?
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Neon Tube www.spaceengineersgame.com/game/space-engineers-sparks-of-the-future/
@simonebandiera5282
@simonebandiera5282 2 жыл бұрын
@@H4u-GAMING oh it's a mod, thank you
@Ezio_999
@Ezio_999 2 жыл бұрын
@@simonebandiera5282 its from the DLC not a mod
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Yes, this is DLC
@joshuasaunders3018
@joshuasaunders3018 2 жыл бұрын
lmao you had to cut the camera RIP
@H4u-GAMING
@H4u-GAMING 2 жыл бұрын
Thanks for the good advice!
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