Walking Scavenger Rig KING KRAB - Space Engineers

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LastStandGamers

LastStandGamers

Күн бұрын

Пікірлер: 189
@kerrysteed1189
@kerrysteed1189 Жыл бұрын
I worked on a drillship offshore for 7 years. Very rig inspired whoever made it must have spent some time in the field also.
@TalesOfWar
@TalesOfWar Жыл бұрын
I hope the one you worked on was less Klangy.
@Taboose7665
@Taboose7665 Жыл бұрын
​@TalesOfWar knowing the nature of rig work, it probably wasn't less clangy
@louisflipo2320
@louisflipo2320 Жыл бұрын
Or maybe just played rust a lot
@DeathsGarden-oz9gg
@DeathsGarden-oz9gg Жыл бұрын
No real life = more clang and rust and high stress.
@rosewasnttaken
@rosewasnttaken 11 ай бұрын
did they make you swim to work everyday
@13legomania
@13legomania Жыл бұрын
Nice use of the Stargate music. Awesome video. Wish we had more big walkers in space engineers. Edit: (I think the music is from stargate, if it’s not can someone tell me where it’s from?” Edit 2: I found the music, it’s from Lawrence of Arabia. Though the movie soundtrack has a slower tempo than the one in the video. Maybe it was a different orchestra playing this one. Idk.
@Cranichounet
@Cranichounet Жыл бұрын
For a second I thought it was from Lawrence of Arabia, but you may be right.
@13legomania
@13legomania Жыл бұрын
@@Cranichounet It sounds very similar to the main theme of Lawrence of Arabia but it’s not an exact match. I also tried Indiana Jones and the Mummy soundtracks but it’s not there either. I could be wrong, but I remember hearing it in the SG-1 tv show.
@Cranichounet
@Cranichounet Жыл бұрын
@@13legomania I found it. It seems like music inspired by these movies we listed: kzbin.info/www/bejne/r16md5ebdpacpNk
@rnailo
@rnailo Жыл бұрын
I am trying to hear, but there is a strange fella constantly speaking loudly over it, so it is hard to hear. There is like not a second where he shuts up .. tho I have to agree I did get stargate vibes from sound track when I could hear.
@psychosocialpenguin5358
@psychosocialpenguin5358 Жыл бұрын
I am like 99% it was from Lawrence of Arabia, one of the tracks by Maurice Jarre. It is indeed similar to the main theme, but there are 8 or 9 other tracks and 3-4 of them are very similar and could contain this short audio clip, but I did not listen through them all to cross check.
@PaRaDOX-de8bk
@PaRaDOX-de8bk 10 ай бұрын
MF space engineer really built a Arms forts from Armoured Core
@foodomanthemagnificent2650
@foodomanthemagnificent2650 10 ай бұрын
Definate Spirit of Motherwill vibs
@shawnfoogle920
@shawnfoogle920 Жыл бұрын
what i learned about this game. man it must take hours upon hours to build things lol. even if your very skilled and know what your doing i bet
@Gxaps
@Gxaps Жыл бұрын
Those arms are just screaming for someone to add MArmOS to them
@Dufusclofas
@Dufusclofas Жыл бұрын
YEAAH!
@CronyxRavage
@CronyxRavage Жыл бұрын
I mean I guess it's better rage bait and click retention or whatever if the video has has performative incompetence? But why, other than that, wouldn't you turn on Share Inertia Tensor for the claws? But I guess it would have worked fine then, and not given you any drama to film.
@LastStandGamers
@LastStandGamers Жыл бұрын
I think your thinking into this a bit to much, I just downloaded it and played it with the existing settings (Share Inertia Tensor) is not the big problem solver people think it is. Its more of a mask for problems.
@CronyxRavage
@CronyxRavage Жыл бұрын
@@LastStandGamers Fair enough. I wasn't trying to be rude, but re-reading my post, I can see it could come off that way. I wrote it in bed half asleep right before I passed out. Anyway, I'm curious how those cranes would work using the ARM OS script, if they'd run better / be more useful. That could be an interesting followup.
@CMDRINC
@CMDRINC 10 ай бұрын
genshin ost????
@IneptOrange
@IneptOrange Жыл бұрын
If the game tolerated physics more, this might be usable.
@robertrietmeijer1249
@robertrietmeijer1249 10 ай бұрын
I bet, if you turn on share inertia tensor, it will run a lot more smoothly
@endhunter569
@endhunter569 10 ай бұрын
Maybe in SE2
@jimgaming5386
@jimgaming5386 Жыл бұрын
Oh dear the clang be with us!
@brothersgt.grauwolff6716
@brothersgt.grauwolff6716 Жыл бұрын
Praise be to Clang!
@whitenoise8397
@whitenoise8397 Жыл бұрын
Not going to lie, when I saw the arm go flying, the first thing I did was utter the phrase "Sweet Merciful Clang," in unironic shock.
@MonPetit0iseau
@MonPetit0iseau Жыл бұрын
Hello ! Thank you so much for sharing my lil krab ! Hope you liked this little dive in the scavenging world !
@Gordozinho
@Gordozinho Жыл бұрын
It looks like an Armored Core industrial vehicle
@SnipyShino
@SnipyShino Жыл бұрын
Yeah like spirit of motherwill? I think that was the name
@cpob2013
@cpob2013 Жыл бұрын
I was gonna say Spirit of Motherwill
@2MeterLP
@2MeterLP Жыл бұрын
Looks awesome! Now I want to play a post-apocalyptic game with a vehicle like this!
@ytrtea1089
@ytrtea1089 Жыл бұрын
Splitsie is working on a scavenger mod, similar to Escape from Mars but without a set storyline This build would be amazing
@adamofblastworks1517
@adamofblastworks1517 Жыл бұрын
Homeworld: Deserts of Karak sort of has that I guess.
@GrasshopperKelly
@GrasshopperKelly Жыл бұрын
So... Homeworld: Deserts of Kharak?
@sageempires1232
@sageempires1232 Жыл бұрын
There’s a game in development called SAND, if this is what you like, I recommended watching the trailer
@billywashere6965
@billywashere6965 Жыл бұрын
Reminds me of what one of the art leads on Star Citizen mentioned -- he wanted to build something like this, a giant roving scavenger base. I would love to see something like that in the game. The next closest thing would be Mad Max, but sadly none of the vehicles are as big as this awesome crab king. This thing definitely needs to be in a more story-oriented, mission-focused scenario.
@IAmNumber4000
@IAmNumber4000 Жыл бұрын
The underside space reminds me of the Ishimura from Dead Space
@oleub23
@oleub23 Жыл бұрын
the controls not being in English is probably the most immersive part of this, imagining some engineer struggling with reading the manual and getting this monster moving
@ronnietageskov5219
@ronnietageskov5219 Жыл бұрын
A very nice construction indeed, definitely gets the imagination running for potential scenarios. I can't help but wonder, do you consider Your misfortunes with designs a "gift" or a "curse"? I'm only curious because it seems You have a knack for "man-handling" creations into submission?
@Sorinoir
@Sorinoir Жыл бұрын
armored core vibes
@cyqry
@cyqry 6 ай бұрын
Not gonna lie, I've been watching a lot of Splitsie's scrapyard survival videos and I would absolutely love to see something like this in that series. Just casually salvaging when suddenly KRAB.
@Srcsqwrn
@Srcsqwrn 4 ай бұрын
Would be a dream
@etanthegreat2627
@etanthegreat2627 Жыл бұрын
Needs alot more self defense, this is the size of a heavy cruiser and all it has is two gatling guns? Not enough Dakka
@coldfirecreative8028
@coldfirecreative8028 Жыл бұрын
Swap the mining rig gear for weapon emplacements and this could be just like an Arms Fort from Armored Core 4ANSR.
@Chronostra
@Chronostra Жыл бұрын
The Spirit of Motherwill beckons.
@jdzencelowcz
@jdzencelowcz Жыл бұрын
I wanna see Kanajashi & friends try to chase down & take on a better defended AI controlled version of this walker!
@LastStandGamers
@LastStandGamers Жыл бұрын
Sounds fun one of these out of control with an AI block would be a laugh.
@mocky747
@mocky747 Жыл бұрын
Great use of the Dune OST. Keep it up man, been around for a long time and honestly, it's always great content.
@LastStandGamers
@LastStandGamers Жыл бұрын
Thank you for the kind words I don't think its the dune OST though its a track that's available in the KZbin audio library.
@Attaxalotl
@Attaxalotl Жыл бұрын
Armored Core 7 just dropped!
@TheGreegles
@TheGreegles Жыл бұрын
Replace the legs with tracks and it's a carrier from Homeworld: Deserts of Kharak
@brothersgt.grauwolff6716
@brothersgt.grauwolff6716 Жыл бұрын
I was thinking the same thing 😂
@kabob0077
@kabob0077 Жыл бұрын
Reminds me of an Arms Fort...
@444coole444
@444coole444 Жыл бұрын
its tempting clang with every single step though
@SteffDev
@SteffDev Жыл бұрын
This would be such a cool game if physics isn't just a wobbly klangy mess that it is
@janwitkowsky8787
@janwitkowsky8787 Жыл бұрын
Right... Time to plan a jawa-crawler
@843jack1
@843jack1 Жыл бұрын
i recommend you try to contact the creators of the ship to give you or us the rundown of the ship. the last few ship you do a lot of speculations of how they work. When you do work them, you break them because you don't know how to use them.
@Lance1311-Omegon
@Lance1311-Omegon Жыл бұрын
Seeing stuff like this makes me wish I would have gotten into SE more. Maybe if they ever make a sequel.
@joeybible683
@joeybible683 Жыл бұрын
Why dont you literally just buy it now?
@psychosocialpenguin5358
@psychosocialpenguin5358 Жыл бұрын
Space Engineers 2 is being worked on. New Engine and water physics have been teased in very very very early stages of development
@7T_Primal_Wolf
@7T_Primal_Wolf Жыл бұрын
if it doesn't have the crane script, "I can't remember what the right name for it is" then I'd put that script on it and probably Mouse control. & I'd probably replace the legs with modded Wheels "something larger than the largest Base/DLC Wheels" the legs just seem like clang waitin' to happen
@TalesOfWar
@TalesOfWar Жыл бұрын
I was thinking that about the legs. Make them static but act as the suspension with some big ass wheels on the end.
@Uzeil21
@Uzeil21 Жыл бұрын
This thing is so cool, I hope stuff like this will be truly usable in SE 2
@vhaelen326
@vhaelen326 Жыл бұрын
damn Carcinisation is beautifull, isnt it?
@darkninjacorporation
@darkninjacorporation Жыл бұрын
Those CIWS turrets look great. What a build!
@russellsouthall5876
@russellsouthall5876 5 ай бұрын
God, I wish I had a quarter of talent the person who built this has. Simply amazing.
@ramont8020
@ramont8020 Жыл бұрын
I think Aaron breaking a walker's timer within 5 seconds is about on-brand 😆
@honestgoat
@honestgoat Жыл бұрын
I almost expect to see John Carter jumping around.
@omnianti0
@omnianti0 Жыл бұрын
the walking capacity seem limited on ground where the wheels can pass had to be tested in montain area tought not pratical design
@Ohtenko
@Ohtenko Жыл бұрын
I would love to see a series set on this lol
@SirPlocks
@SirPlocks Жыл бұрын
Oil rig wars on legs
@TanyaSapienVintage
@TanyaSapienVintage Жыл бұрын
dude, just turn on shared inertia tensor, floppiness in the crane is gone.
@nuruddinshah684
@nuruddinshah684 Жыл бұрын
Note not a fan but like the music. Guess it Amen Amen Gospel Amen. Oh I'm scary So I'm scary All that i see Now I'm scary ALL IS FANTASY
@petrzacharias6622
@petrzacharias6622 3 ай бұрын
I love this design. :) Someone should make walker only server. :D
@wheelmanv
@wheelmanv Жыл бұрын
"OH we're doing really well" could not have been better timed
@pandoranbias1622
@pandoranbias1622 Жыл бұрын
The Lawrence Of Arabia music fits absolutely perfectly
@basedsketch4133
@basedsketch4133 4 ай бұрын
I love the tank engine green it also looks very soviet faded green like you see in abandoned cities and towns. One of my fav colors and even got my old Subaru WRX painted what was called "british racing green" is a very nice color. You really sold me on this game mentioning even coffee on the ship like showing the daily life on this metal monster! Liked and subbed!
@thedarkone5049
@thedarkone5049 9 ай бұрын
I don't know why but large grid custom turrets have a. Tendency to get a seizure vibrate at high frequencies and finaly explode
@robert-vh6qi
@robert-vh6qi 7 ай бұрын
Dude built a Map. This is a legit Half life or Gears of war or Halo map, In A videogame, that is a Controllable vehicle. Space engineers is one of the best games ever.
@CopperKast
@CopperKast 5 ай бұрын
I now have my next goal for my scrapyard playthrough
@anonymous-mj8wb
@anonymous-mj8wb Жыл бұрын
Oh where doing really well…. . Clang: I’m gonna make him regret ever saying that, . Crane arm: YEEEET
@PantsuMann
@PantsuMann Жыл бұрын
Probably works better with dampeners on when operating cranes. I never rig up cranes without it on. It'll be slower but less klangy.
@billywise643
@billywise643 6 ай бұрын
This REEKS of homeworld and I love it.
@phillcasedy2228
@phillcasedy2228 8 ай бұрын
I love the creation. I have been into building cranes in manny models for years in space engineers. When using single rotors as base you cant make them work smoothly. In this case the creator could have used double rotors and hook the crane up to a central rod, than use pistons in combination with hinges for more stability. Another way to create more stability is to use a three phase stage using a timer sequence. This way pistons and rotors will accelerate and decelerate slowly, this prevents the shocks, eighter this, or set the motionspeed slow. Another way that works is using an overhead crane with a loos vehicle in ther, I found those the most clang proof contraptions. Also when it comes to picking up stuff, use sensors that can detect small blocks. When in range of the prey, set up an I/0 system around those sensors to help assist the operator.
@generik7414
@generik7414 Жыл бұрын
Before I saw it actually moving, my foolish mind thought this would look...not so janky in motion.
@odd_bobble9106
@odd_bobble9106 Жыл бұрын
12:56 This is why just maxing out lateral, axial, or rotational forces does not work. Take time to properly calibrate your machine and it will serve you better and for longer.
@MrQuantumInc
@MrQuantumInc Жыл бұрын
This a cool design made in the wrong game. I am really disappointed that SE never fundamentally changed how the physics of rotors works despite years of complaints. They treat each movable section as a distinct physics object, each able to move in any direction, but also connected to each other by forces that push them towards a certain position, the farther out of position the stronger the force becomes. It makes sense at first, but actually you just described the physics of springs, so each segment behaves like it is attached via spring or rubber. Under high friction, such as between two parts of the same machine, force is proportional to velocity, not acceleration. When a real world piston, rotor, or hinge moves it starts of stops almost instantly and moves at a constant speed dependent on the amount of force and internal friction. Further it is restricted to certain kinds of movement because it is made of solid, rigid materials with only a thin layer of lubricant between them
@willis1712
@willis1712 Жыл бұрын
Looks like all the crane controls need to have the acceleration reduced significantly. I think all those rotating surfaces shouldn't be moving faster than 5° a second imo.
@balazsvarga8379
@balazsvarga8379 Жыл бұрын
Well respect for the player who made this monster🫡
@LumenFox777
@LumenFox777 6 ай бұрын
After dealing with pistons that tried to fling themselves to space (including one that i think suceeded) the cranes look like they dont have shared inertia tensors turned on. I've noticed that if the piston starts to shake while extended if that isn't turned on and is part of a chain of subgrids each piston will magnify the shake until it tears itself apart or achieves lift off.
@jonathandiaz4997
@jonathandiaz4997 Жыл бұрын
3 days ago 😂
@friendlyfire3412
@friendlyfire3412 10 ай бұрын
3.8 Megatons.. Holy moly! Thats a big Boy!
@pcer9973
@pcer9973 Жыл бұрын
Me as a console player marveling, still trying to get my survival POD to hover 😂.
@MrKasyno
@MrKasyno Жыл бұрын
Looks nice but I'd change his legs for wheels ;)
@benjaminhinckley897
@benjaminhinckley897 Жыл бұрын
Clang? In the wonderful world of ksp, that kind of thing is called the kraken, or a kraken attack
@ivankalash2696
@ivankalash2696 9 ай бұрын
There is actually a large digger that has legs instead of treads, it's russian if I remember correctly
@TotalJerkface2K11
@TotalJerkface2K11 10 ай бұрын
This would fit into the Fallout Series or Borderlands so damn good
@brownehawk7744
@brownehawk7744 Жыл бұрын
Thought it was a ship from Highfleet in the thumbnail.
@mediocreman2
@mediocreman2 10 ай бұрын
This kind of reminds me of the roving city in John Carter
@alphakilljoy1924
@alphakilljoy1924 Жыл бұрын
I’m doin apocalyptic armored core with this
@c0smickaiju916
@c0smickaiju916 Жыл бұрын
replace those claws with mag pads and it'll work great
@skylearion57
@skylearion57 Жыл бұрын
11:41 he is now banned from using cranes/claws (lol)
@KingFrostbyte
@KingFrostbyte Жыл бұрын
Makes me feel like I’m at work down there
@therealbahamut
@therealbahamut Жыл бұрын
See, we keep showing Keen what we REALLY want...
@GrasshopperKelly
@GrasshopperKelly Жыл бұрын
3:33 (Deck/Bridge) Island
@sushijones
@sushijones Жыл бұрын
Can't wait to attack this thing in Armored Core 6.
@zyekboutro7994
@zyekboutro7994 Жыл бұрын
The arm seems to shake a little. Reminds me a lot Fatboy Slim - Ya Mama. hahahahah
@ginjaedgy49
@ginjaedgy49 Жыл бұрын
looks like the crane hasn't got shared inertia tensor turned on?
@Crimsomreaf5555
@Crimsomreaf5555 Жыл бұрын
would have been better if it was a wheeled or tracked creation and not a walker
@brandenhall4063
@brandenhall4063 Жыл бұрын
All those moving parts...oh god the lag
@--Valek--
@--Valek-- Жыл бұрын
soooo am I seeing this right? did they fix pistons?
@ghostl337
@ghostl337 Жыл бұрын
This gives me arms fort vibes from armored core lmao
@Marcos-eg9lt
@Marcos-eg9lt 10 ай бұрын
From the sides it looks like something out of high fleet
@brandrex6618
@brandrex6618 10 ай бұрын
Wait this is not desserts of kharak
@robdisco9287
@robdisco9287 10 ай бұрын
I love the Indiana jones intro Awesome
@nobody4y
@nobody4y Жыл бұрын
Looks like something out of Armored Core
@halcyonsun6843
@halcyonsun6843 Жыл бұрын
It looks like a Desert Of Kharak Kiith Somtaw miners or even Kiith liir industrial and Kiith harel Manufacturer
@josephbyrd851
@josephbyrd851 9 ай бұрын
Feel like this was inspired by wild wild west
@KenavierMedina
@KenavierMedina 9 ай бұрын
New update parts on der is not old old ???
@cracked_smith-qz1ez
@cracked_smith-qz1ez 5 ай бұрын
ive tried using this thing, it no work
@peopleiadmire730
@peopleiadmire730 Жыл бұрын
Hey LastStandGamers! If you love this. Please check out: Nomod fully firing warhead throwing tank on the workshop. It's from Deserts of Kharak
@jamesscalzo3033
@jamesscalzo3033 Жыл бұрын
Loved the video @LastStandGamers! Can't wait for the next video man! Klang Hath Spoken, and he has said that you were using the Crane Wrong Aaron LMAO! Honestly as soon as the Arm popped apart I was just Laughing at Klang Showing himself once more! This would be interesting to see being used as like a Scrappers Union Vehicle in Space Engineers!
@BDWykes
@BDWykes Жыл бұрын
Looks vaguely like the walker from that episode of Thunderbirds...
@Commander-Ewok
@Commander-Ewok Жыл бұрын
The Sidewinder? Yeah I can see the resemblance now you mention it.
@Husker5454
@Husker5454 Жыл бұрын
The rig do infact be skidaddlin
@patrikhjorth3291
@patrikhjorth3291 Жыл бұрын
Very nicely built! If I was going to use it in a survival setting, I would probably replace the legs with a couple of banks of 3x3 wheels, just to reduce my own stress ;-) but it looks absolutely impressive. The interior is very immersive, and I like that the thing isn't covered in guns. One thing I might like to do is to add a few light shelters of corrugated metal, made to look like the crew slapped them together from scrap where needed.
@janedoe4586
@janedoe4586 Жыл бұрын
the Cranes portable would have work out much better with MARMOS
@WolfNinja474
@WolfNinja474 10 ай бұрын
I wanna fight that thing in armor core
@billywashere6965
@billywashere6965 Жыл бұрын
Dude, this thing is unbelievable! Just wow.... this is the first time I've seen an interior in Space Engineers that actually looks realistic and functional and not just a generic set of template rooms. You could very well mistaken that interior for something out of Star Citizen.
@SuccMunkey
@SuccMunkey Жыл бұрын
Spirit of Motherwill
@kabob0077
@kabob0077 Жыл бұрын
Not big enough, but still an Arms Fort.
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