To make it even more faster, you can use the settings of the "Bridge edge loop" with "numbers of cuts" and "Profile shape Sphere", great tutorial.
@bhimborde5384 Жыл бұрын
This guy focuses more on hard work than smart work.
@DimoMAK10 ай бұрын
hell yeah :) and that's why he is appreciated, if we were smart we would watch politics instead XD @@bhimborde5384
@shisirkhan110 ай бұрын
it is really great tutorial. now i understand that topology is not just about minimizing tri's but also n-gons
@neorientalistАй бұрын
0:41 "no triangles"
@uroborosfirst563711 ай бұрын
Dude, thank you very much! Everytime I've got something new!
@thenorthorch11 ай бұрын
You're a great teacher, thx for this!
@pZq_2 жыл бұрын
Great fast exercise. Thx!
@ronaldbartow282410 ай бұрын
very simple and straight to the point! Thank you ,sir.
@JaXuun Жыл бұрын
I really like that you talk a lot and mention shortcuts. Much better than some modelling gurus
@jPRO9310 ай бұрын
its great tutorial, but i wish to point out how to terminate support edges, keep them only on places where you want and not on whole model... Like merging from 4to1,3to1, etc...
@ReceiveMusic2 ай бұрын
The book is called: "Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering"
@jensworld4443 ай бұрын
You help me so much on my journey, thanks a lot! ☺
@davhsfrdhsr008 ай бұрын
Nice. Instead of right clicking your extrusion then moving it with G though, you can press E to extrude then X Y or Z and it'll extrude in that direction.
@sirtooby Жыл бұрын
Thanx, very good advice and how you show how to do it.
@3D_Unleashed2 жыл бұрын
cool, btw you should do more detailed vehicle tutorials like plane or some kind of military Jeep.
@cevune-86527 ай бұрын
Personally I try to avoid using grid fill whenever possible. Probably just personal paranoia or something, but I like to have a direct hand in anything that involves adding geometry. I think after the inset, edge loop to ring, I would have just extruded the circular faces down, added an edge ring to the inner wall that was made, extruded several of those faces inward to form the handle, merged, shaped, and then proceeded with polishing. Just one of those "more than one way to skin a cat" type scenarios, I just have a deep distrust of any method that requires trusting software to do tasks the way you want.
@mrdixioner Жыл бұрын
A chamfer of two edges (loops) is very difficult to edit and is used only in extreme cases. To obtain an acceptable result for the chamfer radius after smoothing, you have to bring two edges very close to each other, which in some cases looks quite strange. Yes, your result in this model is very good, but personally I would recommend avoiding such bevels.
@original_M_A_K Жыл бұрын
Awesome video brother 🤜🏼💥🤛🏼
@mwsiviero2 жыл бұрын
Very nice! Thanks from Brazil
@kukri522312 жыл бұрын
Your vids are so good
@everythingeverybody652610 ай бұрын
I love it... ^^ thanks
@folksnote11 ай бұрын
thank's dude
@milo20060 Жыл бұрын
Is there a playlist ? I can't seem to find part 1 of this topology series.
@만든다비디오2 жыл бұрын
nice volume in this one :)
@АлексейНовиков-п8л Жыл бұрын
кайф, брат, спасибо!
@hfranke072 жыл бұрын
Could you please move to Denmark and make a Blender school in my local town?? Would be great. Awesome video. Cheers.
@ArijanRace2 жыл бұрын
I do live in Copenhagen. How about you?
@hfranke072 жыл бұрын
@@ArijanRace Fun, I live in Sønderborg.... 300 km away from you. I just bought your book as a pdf,- looking forward to learn from you, the Master.....
@CsokaErno Жыл бұрын
Is it possible to buy this book as PDF? I wouldn't use Kindle on my computer :) Only alternative is PDF :/ Thanks.
@miguelangeljaja42938 ай бұрын
Hope someone can answer me this. What's the difference between using Inset faces and Extruding the faces?
@jarek35734 ай бұрын
a major one;)
@Aysenur.Subasi2 жыл бұрын
great video! but where is the face/body cam?
@Morkyxkautrz2 жыл бұрын
Teach how to make helicopters
@Mycelium Жыл бұрын
alright
@nonamech145 ай бұрын
I made many 3d models for games and i never care about topology
@Sceo1233 ай бұрын
It doesnt matter cause your not a big game company but you cant sell them cause it can make it hard to edit afterwards and if you have bad topology it some times creates problems with materials
@nonamech143 ай бұрын
@Sceo123 i make and sell and never had problem be cuse i separate all the model parts like the real world objects and all the models have uvs and textures
@Sceo1233 ай бұрын
Oh nice👍
@watchman1015 Жыл бұрын
good job NOT providing link in description for "book" shown at 0:04 reading "available on amazon, link in description" Iv actually seen a lot of videos talking about a specific link in description that just was not there, so your not the first : (
@ReceiveMusic2 ай бұрын
It's literally the one that says "short url" in the description. I could open the Amazon link from my phone just fine.