So the beehive onager is its own unit, like it only fires beehives? Why didn't they just make it a type of ammo for the regular onager? The way they did it just seems so stupid. "Lucius, get some stones for the onager!" "Sorry, imperator, this is a beehive onager, not a regular onager." I'm also laughing at the image of them finding and carrying like thirty beehives just to lob them at some guys.
@andrewp82845 жыл бұрын
That's what I was thinking. Trebuchets had cow carcasses to sling in M2TW IIRC, in addition to stones. They should've done the same thing and just make the beehives an ammo type. Imagine if they split the same regular onager/beehive onager hairs with the likes of Empire TW--solid shot cannons, canister shot cannons, shell cannons...half your army is cannons just so you can fire different munitions. Lol.
@OneofInfinity.5 жыл бұрын
DLC, just has if Medieval 2 Kingdoms was released today we would have gotten 4 separate faction DLC's.
@AkodoAkira15 жыл бұрын
"Ow. Ow. Ow. Ow. Shit. Ow. Shitshitshit. Ow." "Marcus, please for the love of Jupiter, shut up." "Sorry sir, ow, shit, I'm carrying ammo for the Onager. Ow. Damn bees."
@dudemcnude13145 жыл бұрын
Stuffing soldiers full of sugar with the honey gets you a morale boost 😂
@Killzoneguy1174 жыл бұрын
That's where legionaries who pissed off their generals were sent. "Gods damn it Severus, how many times have I told you to shit in the latrines and not the mess tent? That's it. You're on beehive duty"
@99IronDuke5 жыл бұрын
I suspect more total war players have used bee hive onagers than actual Ancient Roman's...
@Mr.HeisenbergTheCook5 жыл бұрын
Didn't Hannibal order to use them in some naval battle? Or were it scorpions and snakes?
@wu1ming9shi5 жыл бұрын
@@Mr.HeisenbergTheCook Probably the latter.
@oraclesmashful5 жыл бұрын
Es_ist_Lars venomous snakes in naval battles
@pewienpanzmiasta62925 жыл бұрын
@@Mr.HeisenbergTheCook But Hannibal was a fucking savage beast from Carthage.
@InternetMameluq5 жыл бұрын
Well it's a waste of perfectly good bees. Besides, I know I'd use the fuck out of them... BEECAUSE BEES. kzbin.info/www/bejne/aYjQqpini912jJI
@weekendwarri0r5 жыл бұрын
The grand finale pick lol can't believe you had to pay money via DLC to use that nonsense
@cass74485 жыл бұрын
Unit pack DLCs are almost never a good idea. If the units are great, it's pay-to-win. If the units are underwhelming, the customer feels cheated. If the units are well-balanced, it's often a case of cut content. Warhammer's Lord packs are the only time this was done right IMO, since the units aren't the primary content of the DLC and they're only for one or two factions, so people who like those factions get more of what they like and not 5-6 units that they'll never use. Anyone who doesn't care for those factions doesn't miss out on much by not buying the DLC.
@HeliodromusScorpio5 жыл бұрын
Tho the snake ones are ok but still pale in comparison to the classic
@willc12945 жыл бұрын
How difficult would it have been to collect enough beehives to operate these things anyway?
@Overlord7345 жыл бұрын
What are the differences between beehive onagers and snake/scorpion ballistas?
@weekendwarri0r5 жыл бұрын
@@Overlord734 One sucks balls and the other sucks ass
@Jazmillenium5 жыл бұрын
> no reason to use Bee Hive Units what about my meme battles where it's nothing but filthy peasants and bee hives
@Arkantos1175 жыл бұрын
Top 5 campaign maps might be nice. Lots of ways to judge them.
@lancerd49345 жыл бұрын
Puckle guns from Empire. Top-tier Immovable artillery with a comparable range to muskets, and which has less firepower than a regular line infantry unit and requires a bunch of tech research to unlock.
@RafaSheep5 жыл бұрын
And bugs out during deployment
@svensel37565 жыл бұрын
Well they are pretty cheap and better resistant to charges, since up close every shot will hit, so they are not the best, but can have their used
@JarthenGreenmeadow5 жыл бұрын
"better resistant to charges" compared to line infantry? lol no. Line infantry is the best unit in the game you can just counter charge and most times do ok especially with more than 1 unit. Give me 3 units of line infantry and 1 set of large direct fire cannons and I can take on the world.
@TheManofthecross5 жыл бұрын
accually the puckle guns in empire have a limber and a horse team to move them around I use them myself and I know they have a horse team to move them. same in mods they have a horse team to move them only the demi and stalker cannons for most western factions and the 64 pounder field guns don't have a horse team in vanilla to move them.
@GonnaDieNever5 жыл бұрын
Nah, they're alright in the same way Gatlings are in FOTS. They bring firepower like an infantry unit but occupy a much smaller area on your line than one. Their purpose is concentrated firepower, not being artillery.
@ondrejschropfer93945 жыл бұрын
TOP 5 Total war mods
@LegendofTotalWar5 жыл бұрын
I think its time for this
@vladionica62045 жыл бұрын
@@LegendofTotalWar definitely the warhammer & lotr mods are on that list
@JamLeGull5 жыл бұрын
Just five sounds hard!
@TamAviv5 жыл бұрын
Thera for M2 obviously comes in first place
@cass74485 жыл бұрын
Roma Surrectum III Although I suspect the battle length won't be to Legend's tastes.
@janvanriel6035 жыл бұрын
Top 5 most annoying mechanics in total war
@cass74485 жыл бұрын
Being excommunicated for defending yourself.
@gabrielalejandrodoldan47225 жыл бұрын
@@cass7448 Yeah xD
@rinocleucando90195 жыл бұрын
there is no tactical fallback for pikemens: going back while looking foward.
@Wo0dGlue5 жыл бұрын
thrones of bretannia
@salahh94095 жыл бұрын
Troops supply in medieval 2
@bali4n15 жыл бұрын
Wood cannons in Fall of the Samurai actually have a very niche use: they force the AI to attack you if they don't have any artillery themselfs. So even if you are attacking a defending AI, bring 1 wooden cannon and the AI will still attack you.
@mrooshoo8 ай бұрын
Wood cannons are also good when defending forts.
@ciderrust88165 жыл бұрын
Legend: Mangonels aren't good *Pixelated Apollo has left the chat*
@Luke_Danger5 жыл бұрын
Honestly, as he said they're just unreliable. They do amazing damage for an artillery unit (especially a Medieval II one), but the problem is that they just as often hit your own troops unless they're literally just in front of them, and you better shut their attack off when the enemy is closing in or you'll get a lot of friendly - and literal - fire in your ranks. And TBH, in most campaigns where they can be used, you'll get gunpowder soon enough anyways, which means Serpentines, which do similar work a lot better and can even arc their shots to a degree - and if you can force the enemy into a choke point like say, defending a city or the enemy sallying out of a gate... *whistles*
@potatogeneral40725 жыл бұрын
If you know how to use them they're amazing
@TheManofthecross5 жыл бұрын
@@Luke_Danger you mean anyway not anyways.
@abad-enoughdude._.39195 жыл бұрын
Rome 2 General: "You mean not one of their men is allergic to bees!?"
@LuigianoMariano5 жыл бұрын
4:03 - God, that was painful to watch.
@lancehandy66484 жыл бұрын
Weve all been there
@peterongan96554 жыл бұрын
happens to me every time using that crap.
@camerongreen81775 жыл бұрын
Top 5 strongest early game/ low tier units.
@jarogniewtheconqueror28045 жыл бұрын
Cameron Green. Hastati and any generals bodyguard unit
@WealthyJester985 жыл бұрын
LEVYYYYYYYYYYYY FREEEEMAAAAAAAAAAAN!!!
@OverlordARG5 жыл бұрын
Donkey: 5. Yari Ashigaru 4. Yari Ashigaru 3. Yari Ashigaru 2. Yari Ashigaru 1. Oda Long Yari Ashigaru
@bobthetop32425 жыл бұрын
Cameron Green saurus warrios
@cass74485 жыл бұрын
@@bobthetop3242 Yeah, the first time I fought Saurus warriors in campaign I quickly learned to fear them. Very strong for how early they're available.
@Seannery115 жыл бұрын
Top 5 easter eggs in total war
@crownedpleb97475 жыл бұрын
I bet Themiskyra takes first place, the hidden city in Russia with female chariot archers, elephants and gold mines.
@yonkomakaveli75945 жыл бұрын
sex
@qwelas54665 жыл бұрын
Like the new world in Medievel 2?
@Mr.HeisenbergTheCook5 жыл бұрын
Lord of the Ring's Mumakil as cheat unit in Rome
@thesoldierofrome53005 жыл бұрын
I was playing as the Seleucids in Rome 1 and Egypt offered to make be a protectorate and the message at the top said "all your base are belong to us"
@Johnny-Thunder5 жыл бұрын
If the beehive onager can kill ten enemy troops then it's still ten times more effective than the rocket launcher from Empire Total War. I once created an army of twenty rocket launchers firing upon a slowly advancing infantry army. By the time the infantry had closed in I think they had lost two men in total. I feel the Hawk Riders from the Wood Elves should be there too.
@dawaaagh74965 жыл бұрын
Hawk riders? Erm, no.
@Johnny-Thunder5 жыл бұрын
@@dawaaagh7496 Do you manage to kill anything with it? How? Other than chasing down routing units...
@dawaaagh74965 жыл бұрын
@@Johnny-Thunder You realise hawk riders are ranged right? They are used to wear down the enemies armies from above, and the flanks, and they can do considerable damage to large units too with that weapon strength. Once out of ammo, they can flank an engaged melee line with a rear charge, causing a huge leadership penalty that usually leads to a rout.
@Johnny-Thunder5 жыл бұрын
@@dawaaagh7496 They barely kill anything. I let them shoot armoured targets because they are armour piercing, but once I get a full stack they are a waste of space because any other archer unit is better at killing stuff than they are, and every cav unit is better at rear charging.
@dawaaagh74965 жыл бұрын
@@Johnny-Thunder Except the hawk riders provide air superiority? Nice dragon, ima keep shooting at it and you cant hit or catch me like you can with other units. Oh hey Vamps? Let me kill your air troops since they cant catch me, then you cant hurt me at all! mwahahah. 24 models, you are not going to get alot of kills from a unit of 24 archers on a hawk. You will do a fuckton of damage to the enemy though.
@yuuyakizami2133 Жыл бұрын
Honorable mention: The Two-handed units in Medieval II. The bug involved in those units really stings, especially to Dismounted Gothic Knights.
@Uragan00829 Жыл бұрын
They aren't bugged, just their stats are trash
@ulaslolatitudinarian98609 ай бұрын
@@Uragan00829 yes they are and it's obvious when you compare an original version and kingdoms, where it was fixed. This bug only concern 2h sword units though, not another 2h units
@Uragan008299 ай бұрын
@@ulaslolatitudinarian9860 Nope. This "bug" (which migh not be a bug in a first place and is just a myth) wasn't fixed, they just properly balanced all the two handers. That's why two handed swords are soo good in Kingdoms, because they aren't affected by this "bug" in the first place. And only two handed axes are affected by it.
@ulaslolatitudinarian98609 ай бұрын
@@Uragan00829 you can give them op stats in descr unit and they will still fuck up when charging. That's why it's called a bug. The fact is that 2h swords have actually very decent stats, this can be proven when you use them in "pure" battle conditions, without two units charging. If you ain't believe me, you can just give zweihanders same stats in original and kingdoms and compare their charge. So it's just a charge bug.
@Uragan008299 ай бұрын
@@ulaslolatitudinarian9860 Hmm... Maybe you are talking about a different issue? Like I think two handed "bug" is about attack speed and not charging.
@Ppanos4235 жыл бұрын
Top 5 goofiest Rome 2 character portraits.
@Nightsblood1005 жыл бұрын
Top 5 useless buildings in a total war game
@adrianostrowski64315 жыл бұрын
Academies in Rome TW
@exantiuse4975 жыл бұрын
Pretty much all the highest level trade buildings in Rome and Medieval 2. They are so expensive that more often than not the time it would take for them to repay their building cost is longer than the time remaining in the campaign
@Flamingbannas5 жыл бұрын
@@adrianostrowski6431 Academys were all for the retinue, turning your useless governors and generals into legends
@RobertP20005 жыл бұрын
@@Flamingbannas Churches in Attila TW. They are not only useless, like alot of buildings in TW games; they are outright bad and should be dismantled, because you have to pay upkeep for them.
@Flamingbannas5 жыл бұрын
@@RobertP2000 huh? I was talking about Academys form rtw, I've never actually played Attila
@franzlomislic3695 жыл бұрын
Dismounted Gothic Knights from M2TW should have been here
@erichdunkel84665 жыл бұрын
Shhhh, leave my gothic knights alone
@blakeares34245 жыл бұрын
Gothic Knights are armor piercing since they have maces. Even with worse stats they'll wreck other cavalry that don't have maces. Not the best, but still pretty good. Dismounted Gothic Knights on the other hand...
@franzlomislic3695 жыл бұрын
@@blakeares3424 Yea i meant the dismounted two handed ones
@blakeares34245 жыл бұрын
@@franzlomislic369 Yeah, they're pretty shit. The HRE has some late game infantry issues.
@cass74485 жыл бұрын
@@franzlomislic369 Isn't that a problem with two-handers in general? Low attack speed meant their animations kept being interrupted. AFAIK the stats were adjusted to compensate in the Kingdoms expansion.
@popolvarnope28595 жыл бұрын
00:24 Wooden Cannons from Shogun 2 01:14 Giants from Warhammer 2 02:22 Indian elephants from Attila 03:37 Mangenel from Medieval 2 05:32 Bee hive Onager from Rome 2
@wernerb90145 жыл бұрын
What about Attilas first teir for the germanic bodyguard? They are worse than normal infantry.
@StarRider2535 жыл бұрын
They're very tanky at least so they get a lot of kills just by staying alive for a long time. In my experience
@alexhess11634 жыл бұрын
True, but they're not "disappointing." The player is supposed to expect that they're shit - most low tier germanic infantry is. Pretty much all other cultures have early access to solid infantry - not the germanic factions. They're more about shock cavalry early on.
@joshsplosh5 жыл бұрын
Imagine being a crew member on a beehive onager, sticking your hand into a giant ammo stash of bee hives sat next to your artillery piece to retrieve a bee hive, nothing can possibly go wrong there
@Caesar_Saladin5 жыл бұрын
Mangonels are not good in siege defence? You can get hundreds of kills with them under the right circumstance. If you abandon the idea of defending the walls and instead put all your troops in the city square then the AI is very likely to rush all its troops down a single street, then you just block the entrance with infantry and have your mangonels stand close by and fire into the street. Works well with catapults too and on bridge maps. I've cheesed 20 unit deathstacks with nothing more than a single mangonel unit, two catapult units and a couple of spear militias even when outnumbered. Just a word of advice: zooming in to watch the carnage crashed my game basically every time.
@AllCanadiaReject4 жыл бұрын
I know he used Stainless Steel, but mangonels were a crucial part of Skantarios' strategy for the I Am Skantarios' AAR.
@DerpDerpDerpDerp5 жыл бұрын
Mangonels are awesome and can rout an entire army if deployed correctly. They are just very strategic.
@maffgibson74765 жыл бұрын
Derp Agreed. Best deployed firing at near point blank range. I have extremely fond memories of deploying them in bridge defences against the mongols... I can still smell the fried horse...
@sineupp5 жыл бұрын
Put them just behind your wall and watch them shred the enemy as they come towards your gate. Their fire even lingers a bit and burns units as they walk over it.
@ninjacom35 жыл бұрын
True, as long as your ok with it being your own army
@Baktrianos5 жыл бұрын
Never used them in open field. But when I can, I use them as garrison in towns/cities. I usually deploy my whole garrison (5-6 spear militia most often) and the mangonel in town center and use it to shoot people walking up the main lane to the center. It's like a bridge battle. And it's very effective since, even if I lose, I get a tremendous kill ratio, even on giant professional armies.
@wwm845 жыл бұрын
I try to keep at least one mangonel in each border settlement for this reason.
@TheGmodParty5 жыл бұрын
imagine having a whole ass onager just so it can lob beehives across the field, probably would have been more effective as a skirmisher unit like in med 2
@j_nord8 ай бұрын
Funnily enough, "onager" is the Latin term for (a specific species of) ass (= donkey, get your mind out of the gutter!)
@50shekels4 жыл бұрын
“No reason to ever use a bee hive onager!” *enemy flees without even taking casualties*
@tomant54955 жыл бұрын
Top 5 building systems in total war (variety of buildings and how flexible upgrading settlements are)
@cass74485 жыл бұрын
Pretty sure Legend would pick Med2 as #1.
@nacholibre45165 жыл бұрын
4. Its the same with giants in the original tabel top. They look cool and are strong but usually are taken down by artillery before they make it to the enemies line. Just being that big and strong makes you a massive and easy to hit target
@fabriziopiccolo56465 жыл бұрын
The mangonels are decent at helping making missile cavalry rout even if they are shooting in circle, they also tend to stay on the sides so you don't risk friendly fire. Very appreciated in the teutonic campaign. And the fire shall cleanse them filthy pagans.
@LeonardoFiesel5 жыл бұрын
Not going to lie, I was expecting the flame pigs in this top.
@rileymonaghan38725 жыл бұрын
Do. Not. Insult. Incendiary. Pigs.
@erensametkaratas65935 жыл бұрын
Top 5 most influential generals or characters in total war franchise
@nick3xtremegaming2124 жыл бұрын
how to fix the Bee Hive Onager: Use Wasps instead
@canadian__ninja3 жыл бұрын
The wasps would annihilate your army before they fired once
@Nico420483 жыл бұрын
That's a war crime
@nick3xtremegaming2123 жыл бұрын
@@Nico42048 Its only a war crime if they signed the Geneva Accords, which wont exist for 2000 years. so its perfectly fine
@oORoOFLOo5 жыл бұрын
Any two hander unit in Medieval 2 + special shoutout to pikes in that cathegory. Medieval 2 pikes gotta be the most disappointing to me.
@R3GARnator5 жыл бұрын
Two Handers were fixed with patches/kingdoms. You may need to put your game code into steam to get that to work. Anyway, if you want good pikes, Stainless Steel fixed them pretty much.
@CentreSwift5 жыл бұрын
They always seem to hate using their pikes the second they get touched.
@The_Custos5 жыл бұрын
Aventuros are strong pikes.
@greatyng4425 жыл бұрын
@@CentreSwift Yeah. The problem is pikes have a secondary weapon, so they switch to that the moment the enemy comes within spitting distance. I was really disappointed playing as the Scots and discovering half my infantry roster to be completely useless.
@CentreSwift5 жыл бұрын
@@greatyng442 Yeah I love the way the Scots look with the noble units but the pikes do get the short end of the stick.
@northernleigonare5 жыл бұрын
Agreed. I've played Rome 2 SOOO much and when i used the Beehive Onager, it was such a waste. The only good thing is that i used it in a multiplayer battle so i wasn't loosing out on a campaign or anything.
@thunderbear915 жыл бұрын
Do Top 5 best AI for Total War series for the next one
@znalniaskas4 жыл бұрын
Just put the mangonel closer to your own infantry, so you won't have that problem. Put it closely behind your infantry that is holding the line at a chokepoint and it's a really good unit.
@Totalwar2Medieval5 жыл бұрын
top 5 times legend of total war has said 'anyway' in a top 5 video
@admiralgoodboy5 жыл бұрын
The mangonel you are wrong they are a defensive atillery. Put in choke points in your cities or a pass. With your defensive millitary right behind same way i use monster ribaults in medieval 2 I always use them for defensive tactics highly effective, when you channel a huge group into a choke point like street ways
@lautaroespora49205 жыл бұрын
I thought of the same thing, but you can do that with other siege too. And other siege is still more effective that that one in other aspects.
@rollandkuller96675 жыл бұрын
Legend is always on the offensive i guess that's why he don't need that kind of unit
@TheDirtysouthfan5 жыл бұрын
Usually catapults a better because they have a decent distance where they can’t hit something in front of them. Thus you can put your own troops there to make sure they’re safe. However, they work best in settlements which are flat and have straight roads, Mangonels excel here where the roads have twists and turns and the settlement is on a hill.
@admiralgoodboy5 жыл бұрын
The mangonel is better than other artillery as it creates more moral damage
@dung30nshad4 жыл бұрын
The bees are used in fear army builds. It can be clearly seen in your own video that some enemy troops are breaking even before they start fighting. So I don't get why you say that there is no situation to use them. Same for elephants. It is a poor choice to fill an army with these units, to do a front charge and then say: "Look how disappointing they are!"
@brydonthunder4 жыл бұрын
Elephants wont be as effective as well placed cav in attila either since they are slow enough to be hit by infantry javs. Since in Attila everyone and their mother has a javelin or two to throw at you. Good luck enganging them on anything but a winning flank.
@Swaggaccino2 жыл бұрын
You're right on the beehive onager. Don't forget how it's also locked behind a siege engineer's workshop..... something you probably won't build until midgame.
@denniswilder5 жыл бұрын
I actually just place the mangonel just behind my troops in defensive situations. They can barely launch their projectiles before they are past my troops. I do play rather defensive though.
@JK4m3r0n3 жыл бұрын
The thing about mangonels in M2:TW is that their fuse is VERY unreliable (that's what too much realism does), so it's a poor choice to use as a long-range artillery in open-field battles. There's a niche that you can use it, which is in defensive sieges. Just park a few militia units in one of the paths leading to the city square with a mangonel unit just distant enough to arc the shots, wait for the enemy to send every single unit to try to push through and when the blob is filled up, shoot in the middle of the it. The barrels don't need to explode mid-air, a hit will result in a powerful explosion that will wipe anything close to it (that includes enemy generals). One salvo, under right circumstances, can rival a good Wind of Death.
@scruffy505315 жыл бұрын
I didn't even know the beehive onager existed until now... Never heard of it, seen it or will use it lol, thanks for making me aware of its existence though!
@corvodraken30495 жыл бұрын
The pure hatred in your voice with the bee hive onagers was intense
@MrBones-td6qn5 жыл бұрын
So I have 765 Hours in Rome 2 and I didn't even know the Beehive Onager was a thing that existed.... That's how incredibly awful it is...
@wu1ming9shi5 жыл бұрын
I have played Rtw 1 for more hours than i can count on one and only now I realize you can switch around retainers! Wtf me! XD
@rollandkuller96675 жыл бұрын
i bought the dlc and never recruited one actually i don't even know the building chain to hire them
@timsellers49465 жыл бұрын
5 best battle maps of your top 5 maps throughout all total war games (can include historical battles and any multiplayer or single player map)
@Aviationlord77425 жыл бұрын
Too 5 most op units. Number 1 Greek fire throwers medieval 2 crusades
@adrianostrowski64315 жыл бұрын
Clibinarii Immortals from Barbarian Invasion and any berserker unit from Rome TW/BI.
@Falderal42505 жыл бұрын
It's good to see another Total War Top 5, I really enjoy learning about the other games in the series.
@SongplayGamingCartel5 жыл бұрын
My top most disappointing unit will always be the elephants in Empire Total War, because I dont know if they eventually changed it, but in the base game, they die to any projectile in a single hit. A single tomahawk from a native american unit will KILL a full-grown elephant in Empire.
@TheManofthecross5 жыл бұрын
well the elephants destroy cav and heavy infantry formations it is only light infantry is where they struggle against.
@TheManofthecross5 жыл бұрын
@an nice from what I saw and the advisor said about elephants is that the smell and size frightens both horses and camels putting a terror penalty on the cav section. light dragoons with there talents for firing while mounted can keep out of range of the elephants and can weaken them that way before closing in to finish them off in hand to hand. with the winged hussars you can win v elephants with them just you need to weaken the elephant section first before closing in or do moral shocks on them to route them if weakening them is impossible.
@TheManofthecross5 жыл бұрын
@an nice I see I usually don't play as the mougals nor marathars who can use them passivally nor the ottomans when they get to india to use them so all I know is how to defend against them and counter them.
@crimsonmadness87357 ай бұрын
I will say one thing in defence of the wooden cannons, because of their high arc of fire they are perfect for sniping enemy artillery when defending a siege.
The Mangonel is quite good if you are able to use it the right way.
@siluda92555 жыл бұрын
what did you say about beehive the BEST unit in all of total war
@mr.srabro99107 ай бұрын
the only use of the beehive onager is when defending a bridge with your force overwhelmed, destroy their morale massively
@yvesanthonylorenzo78965 жыл бұрын
I agree for the Mangonels for being everyone is your target, but I can use them in single player in defending choke points. It was one of the most sacrificial tactics I ever did from on an rts game.
@14thbattlegroupcommander4 жыл бұрын
This is basically 3 worst artillery and 2 things you shoudn't care about
@unifieddynasty5 жыл бұрын
NO NOT THE BEE[hive onagers]!
@dylanmilne66834 жыл бұрын
Mangonels are ez to use. Just have them so near the front that they can't friendly fire. Also they are so damn useful in sieges. When you break into a town have them fire into the main road towards where you are and the settlement wall will shield your units. Also I think one of the most disappointing units are collectively all of the two hander units in vanilla MTW2. The fact that it's a game wide fuck up concerning many late units of many factions is what makes it very disappointing.
@sebastianwszywka44905 жыл бұрын
TOP 5 Total War Intros ! (Including expansions)
@cyberdiver70765 жыл бұрын
The air is filled with smoke and blood......
@nogisonoko54093 жыл бұрын
"In the shade of olive trees, they said Italy could never be conquered"
@directrulefromgamerchair39474 жыл бұрын
I like Mangonels, but you have to treat them as a missile unit, not a siege unit. They should be as close to the front as possible, behind either pikemen or strong infantry, and close enough behind them so there's no chance of friendly fire. They're especially useful on bridge battles because just one well-placed barrel can kill loads of enemies
@matejm81595 жыл бұрын
5 most team killing troops in total war
@theamericancristero73903 жыл бұрын
Mangonels work well if you position them right being your infantry line. Obviously a thin line charged by heavy cavalry could result in the crew getting distracted, but the ammo is limited by the time that happens they're usually out anyway. They're incredibly effective defending bridges right behind a pike block. I've had good luck with mortars in bridge defenses as well, cannon just don't work like they do in the early modern games, but the mangonel can just incinerate packed masses of Infantry in the right context.
@TheDirtysouthfan2 жыл бұрын
Mangonels are also pretty good in siege defenses. Catapults as is are godlike in them, but when the enemy is massing in the streets Mangonels have a nice firing arc that allow them to do a lot of damage wherever the enemy is. Catapults though need a straight city street or have the enemy right in front of them to be effective.
@mrca205 жыл бұрын
Top 5 best looking but somewhat useless units.
@igoralekseyev33475 жыл бұрын
Gothic knights
@maibws91705 жыл бұрын
@@igoralekseyev3347 All 2H units in MTW2. Varangian guard? Blows. Zweihänder and Forlorn Hope? Suck. Dismounted English knights? Can't kill shit. Those Danish guys in full plate armour with halberds described as "deadly, professional troops"? Good for nothing.
@nehukybis3 жыл бұрын
I would have agreed with the inclusion of mangonels on this list until I figured out how to use them effectively. Just don't put any of your own troops in front of them. Stick friendly troops immediately behind them instead. If they get overrun the crew can disengage and fall back until after the melee is over. Their accuracy improves with experience and it isn't difficult to get experience if you use them to clear breaches or defend bridges. I do think they should have been given alternate stone shot ammo, so they could be used to batter fortifications as well. That's usually how they were used, and I don't think it would make them OP.
@lucastheemperor44435 жыл бұрын
I was dissapointed by rome 2 :// I can watch battles from Pixelated Apollo, but i rather buy and play rome 1 myself :D
@walanho5 жыл бұрын
same here
@vincent42055 жыл бұрын
I don’t agree with you on the elephants, they are a support unit. With that i mean that you lock your melee units with the enemy and then chase the archers of with your cav. After all that you charge your elephants in. They always have like 200-400 kills in my battles (using the strategy) I agree with the Giants theyre even slower than elephants which makes them useless
@arnoldshin49745 жыл бұрын
Top 5 historical factions you want to see in total war
@gertvandenberghe59145 жыл бұрын
Habsburgggg
@lowonammmo5 жыл бұрын
Having a single beehive ornager is good against missile heavy armies because it reduces their range and lures them closer to your missiles.
@f3wbs5 жыл бұрын
The beehive onager isn’t effective in general but thank god the effect isn’t permanent. Look at poison archers in Attila.
@fasiapulekaufusi66324 жыл бұрын
I geuss you can say it depends on how you use those units. For example the Giants. I'd have a cavalry unit occupy the archers while the Giants take on the main bulk of the army. Archers can't fire volleys if they're occupied fighting cav.
@biggusballuz54055 жыл бұрын
But then the footage for the beehive onager shows a few units breaking before they got into battle.. That's kinda opposite of disappointing.
@Jules48785 жыл бұрын
My thoughts excactly!
@RafaSheep5 жыл бұрын
Imagine stacking that with flaming or whistling shot
@holyse7en5 жыл бұрын
The beehive onager relies on the chance that the targets are allergic to bee stings and die with anaphylactic shock. Not very efficient indeed.
@icepawn43605 жыл бұрын
Top 5 legendary lord in Warhammer
@indrickboreale73815 жыл бұрын
Tyrion is the best boi
@Wo0dGlue5 жыл бұрын
everyone does that
@dawaaagh74965 жыл бұрын
@@indrickboreale7381 Grimgor would like a word with you.
@isaacstraughan51825 жыл бұрын
Gotta be Karl Franz if you tank him up in the early turns
@drkinferno725 жыл бұрын
What about beehive onagers in siege battles? I think that is its purpose
@ukaszkosek84685 жыл бұрын
Top 5 worst Legendary Lords - Tw Warhammer
@ryanrusch39763 жыл бұрын
I love the inclusion of elephants in Total War Atilla because historically by that point elephants were a massive waste of money as warfare had outpaced elephant technology.
@mkgod29585 жыл бұрын
Most disappointing unit: my family
@jockeb26514 жыл бұрын
That thumbnail made me laugh so bad i almost shit my pants:(
@davidwickman75434 жыл бұрын
I actually quite like the mangonel in Medieval 2, for field battles at least. Although when you deploy them, you have to deploy them quite close to your front lines so there is little to no chance that it will explode over your own units. If you do that and give it some time, it will wreck enemy infantry units.
@koreancowboy424 жыл бұрын
Mmmm high cost? And upkeep? Mmm 2. Elephants (enrage and go berserk before reaching the enemy whose shooting them down) 1. Boyar sons from medieval 2 "they have high cost and upkeep and they suck because of poor morale" But I gotta say the maganel (spelled wrong :/) wouldn't be consider bad because it's too far back behind the line so the barrels will mostly likely hit your guys. It's useful in sieges mostly if choke points are filled with enemies. Also it's arcking shot needs to be put in the right position due to poor accuracy
@scabandecastro33375 жыл бұрын
I love your videos , keep it up and your opinion about units , factions ,..... etc is very important Because your are a true LEGEND 👍🏻
@RocketHarry8655 жыл бұрын
In total war attila I think the elephants could be used more effectively if you have something as an arrow shield for the elephants and having foot archers to beat off the horse archers
@ivanvoronov38715 жыл бұрын
Mangonells are incredibly usefull specially for seiges and chokepoijts they one me many battles especially when defending gates
@cyruslupercal94934 жыл бұрын
Beehive throwing sonds like a gimmick. At least in the game. I can imagine the bullshit it caused in real life lol :D Getting stung by several bees is a pain and it lasts trough the battle. I wonder how they used it without getting stung them selves. Special protective equipment and smoke maybe (and kept further away from the rest of the troops)? Also, the logistics of transporting bee hive :P
@peterbanderas81845 жыл бұрын
Even though it is cheap, I always found the burning pigs from Rome 1 absolutely disapointing and useless. They are only useful in very specific situations (against elephants that are on top of your army), one shot only and as stated the elephants literally have to be standing on.your guys to have an opportunity to work. Plus the fact all is does is make them rampage so it's only effective if some how you manage to get these incredibly vulnerable troops away from your force, have them survive, and then hope the pigs don't just run away from the elephants before they impact them.
@re-birth88652 жыл бұрын
These artillery pieces can force the enemy to attack which in itself is huge advantage
@Mikesman10004 жыл бұрын
I bursted in laugh when I saw the elephants XDDD
@MasouShizuka4 жыл бұрын
If the Beehive onager status effect is slightly weaker but permanant for the entire battle. Also the status effect should not be stackable. Then it might be reasonable to get them.
@ernestogastelum91233 жыл бұрын
i use mangonels but i dont keep it that far apart from my units to avoid friendly fire and they actually helped me a lot routing a bunch of enemy units before they clash into mine
@Tacoableful5 жыл бұрын
Wooden cannons actually do have a use: In defensive sieges they can damage/take out enemy artillery. This is because of their high firing arc allowing them to fire over the walls. Once in a coop campaign I saw my ally lose over an entire units worth of Parrot Guns to 1 or 2 wooden cannons in a siege.
@Nieri934 жыл бұрын
The elephants in Attila are epic! You just gotta learn how to use them. Using them in a frontal charge in the beginning is for sure the best way to kill them off quick, just like charging heavy cavalry into pikes
@documentationslave3974 жыл бұрын
I don’t think giants/elephants are annoying. There is meant to be counter measures to them, hence forth the need to use them carefully. Either they’ll die with no effect or they will die taking down masses.
@نيماعليزاده-م7س5 жыл бұрын
I think your favorite total war game is rome 2 cause all of your intro s background is rome 2
@GreedPainLove5 жыл бұрын
Anybody else feel like the battles in medieval 2 look a lot better than in most later total war games?
@renewoffles43694 жыл бұрын
Beehive onager isn’t that bad, you only need one. Use it manually once the Enemy gets closer and then charge your men. You will see the enemy break within a matter of seconds
@Canaris45 жыл бұрын
Wow, you're good with the Mangonels. I can't get them to hit anything, let alone my own units. My issue with them is that their projectiles tend to explode too early and then the fires burn out before they hit the ground.
@iraqiwalker14364 жыл бұрын
I am happy to report that with the latest patch (6/20/2020), giants have actually gotten much better. They still get wrecked by arrow fire, but not as much as before
@AHersheyHere5 жыл бұрын
I was going to say "where are my chariot-based general units?' Because the way that auto targeting works, enemy javelins and arrows will target the first guy in the unit....your general. If I wanted to take one of my strongest units and turn it into a suicide machine that requires constant micromanagement, i'll put a general on a chariot (scythed or regular).
@Alexander590594 жыл бұрын
To be fair to the giants they aren't bad if you happen to be fighting vampire counts.
@torbk5 жыл бұрын
I've used beehive onagers successfully a couple of times when fighting against really low quality infantry in campaign. Timed well, a pair of these can weaken a flank right before it is hit by charging cavalry. However it is so niche that it is still not worth it, as the cavalries would have crushed the weak infantry units anyway. They just flee a tiny bit earlier...