Balance of Power IS DRUNK

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LegendofTotalWar

LegendofTotalWar

Күн бұрын

Пікірлер: 261
@-Kidzin
@-Kidzin 4 жыл бұрын
My favorite is after winning battle without losing single entity and killing army of 4k it’s a „close victory”
@JB-xl2jc
@JB-xl2jc 4 жыл бұрын
That's because ammunition and WoM are counted into the balance of power calculation- which actually does make sense. If you're fighting a high elf army with no ammo versus a high elf army with full ammo, the latter is WAY more powerful. So removing that from the battle calculation would be bad. The problem is that the victory "type" (from heroic to close etc) is based on how much each force's balance of power moved during the battle. My solution is simple- have a battle balance of power that includes the ammo and WoM DURING the battle, but after the battle it only looks at "permanent" damage (casualties, reduced health, etc) for balance of power. If you used all of your ammo your BoP should be lower DURING the fight, but after it, you get all of that back for the next battle.
@irishkorean3479
@irishkorean3479 4 жыл бұрын
@@JB-xl2jc Where did you hear about ammo being part of the balance of power? That is something I've never heard of in any Total War game. And my reason for not believing it is that I've had non serious battles where I had unlimited ammo mods with an army of mostly archers, and I had the exact same situation where I lose no one, and the game still says "Close Victory"
@ethanrivers287
@ethanrivers287 4 жыл бұрын
Irish Korean ammo definitely counts for balance of power legend says it all the time
@h3110legomaster
@h3110legomaster 4 жыл бұрын
@@irishkorean3479 it definitely takes ammo into account.
@JB-xl2jc
@JB-xl2jc 4 жыл бұрын
Irish Korean You can actually watch the balance of power move if you play below legendary and waste enemy ammo. Artillery especially. Sometimes if it’s a ranged-heavy army, you can literally flip the BoP by wasting their ammo. Also I noticed that Eltharion I get a lot of heroic victories because I tend to end with much more ammo.
@ragnerschwarzmane3412
@ragnerschwarzmane3412 4 жыл бұрын
„Whats with people playing normal unit scale?“ Very simple answer, our pcs can‘t handle ultra. It‘s sad, but it‘s true.
@bokitoboss1993
@bokitoboss1993 4 жыл бұрын
I used to have the same problem. A gaming pc or laptop is a big investment.
@torquevonthorne948
@torquevonthorne948 4 жыл бұрын
Papa Legend has big income, we don't :)
@Valivali94
@Valivali94 4 жыл бұрын
@@bokitoboss1993 But a gaming laptop is usually a much worse investment. For the price some of them cost you can built a decent gaming PC and buy a cheap laptop too.
@theminecraftprime1
@theminecraftprime1 4 жыл бұрын
what specs u got
@theminecraftprime1
@theminecraftprime1 4 жыл бұрын
@@bokitoboss1993 not really 1500 bucks will get you a pretty good gaming pc if you build it
@neony123
@neony123 4 жыл бұрын
"Biggest problem are the war wagons" War wagon confirmed T1 unit
@willshields4480
@willshields4480 4 жыл бұрын
More like tier 0.1
@Althemor
@Althemor 3 жыл бұрын
Call it S-tier instead, I think Legend uses T1/2/3/4/5 for the settlement level.
@udozocklein6023
@udozocklein6023 3 жыл бұрын
​@@Althemor more like F tier at least thats how i would "translate" T1.
@Zefar77
@Zefar77 4 жыл бұрын
Do I see 2 War Wagons? Those two must have been ones carrying that auto resolve score!
@holdinmcgroin8639
@holdinmcgroin8639 4 жыл бұрын
Shaggoth stack thwarted by War Wagons
@xiii0722
@xiii0722 4 жыл бұрын
mark this day
@nickjonas9876
@nickjonas9876 3 жыл бұрын
such unholy resilience!
@tybirous3417
@tybirous3417 4 жыл бұрын
No way this dude sent it in 'cause he couldn't win, he sent it' cause this was kind of hilarious
@PeachDragon_
@PeachDragon_ 4 жыл бұрын
Maybe he's a weirdo that only does auto resolve
@AleksanderDrako
@AleksanderDrako 4 жыл бұрын
@@PeachDragon_ well to be honest his units had equally distributed damages I believe which sounds like it. Perhaps he has low spec pc and his loading times are quite a issue for him?
@Redneckkratos
@Redneckkratos 4 жыл бұрын
Legend’s dog at 17:19 “I am the mountain god, and I am awake!!!!”
@izaakwedgwood9153
@izaakwedgwood9153 4 жыл бұрын
I can just imagine legends face, saying that war wagons are the biggest problem
@joedollarbiden9823
@joedollarbiden9823 4 жыл бұрын
When playing as Chaos, it's really difficult to catch any fast unit. It requires too much micromanagement. That's why he probably said that
@jeremycorbin2178
@jeremycorbin2178 3 жыл бұрын
This man actually must've auto resolved a siege against Karl Franz and Volkmar at the same time and then force marched through swamp or something. Kinda impressive
@squidwardart
@squidwardart 4 жыл бұрын
Had a no-brainer battle where auto-resolve said I have no chances either, maybe it valued warp grinders high and they ended up getting shot by darkshards and then sandwiched by cavalry, they also had no ranged units so they rushed me before getting reinforcements which made it into a trivial battle.
@JackulaHD
@JackulaHD 4 жыл бұрын
SFO has a new feature where single target entities receive a vigour loss debuff when damaged meaning the more health they lose the faster they lose vigour as a way to balance monsters.
@Hemdael
@Hemdael 4 жыл бұрын
An idea I've seen kicked around online is reduce combat stat as its wounded, down to 50% power at 1hp left. Seems like a good idea to me tbh
@teecee1827
@teecee1827 4 жыл бұрын
@@Hemdael yes. It will make giants even shittier tho.
@Hemdael
@Hemdael 4 жыл бұрын
@@itarH Good point! I didn't consider Life Magic, which would completly defeat the purpose of the change I mentioned. Perils of looking at things in a vacuum rather than in a wider context I suppose!
@anon-le9fp
@anon-le9fp 4 жыл бұрын
Playing total warhammer 2 with mods is boring but whatever you like it I don't
@bubbasbigblast8563
@bubbasbigblast8563 4 жыл бұрын
Monsters were already balanced by being easier to hit, and having less efficient methods of hurting smaller, high-health units (splash damage reduces the damage dealt to each single model,) so they really don't need that vigor debuff. It's another case of SFO dragging battles out for no real reason, and monsters are already limited by availability in SFO, so it's a doubly pointless addition.
@devilsmessanger
@devilsmessanger 4 жыл бұрын
"they don't at all here and today we've got a seven-year disaster..." CC is DRUNK too again
@da_BemBem
@da_BemBem 4 жыл бұрын
It never gets his name right but this time it was something special
@andregon4366
@andregon4366 4 жыл бұрын
At least he didn't jump to the wall this time.
@th5154
@th5154 4 жыл бұрын
enemy: has some heroes and a few good melee units balance of power: "ight Imma head out"
@memesarentfunny2248
@memesarentfunny2248 4 жыл бұрын
dude especially with chaos, I came back to warhammer after awhile and wanted to play my good old bois from the good old days... the campaign takes literally 50% longer then any other because you have to fight nearly every single battle that isn't a low tier undefended settlement. No joke if the auto resolve on the screen says 50-50 I can fight it for like 5% casualties without even using any cheese
@th5154
@th5154 4 жыл бұрын
@@memesarentfunny2248 at the same time tho my saurus army with no shields, no cav and barely any missles will easy autoresolve against a full stack of marauder skirmish cav somehow so there's a positive side lol
@karymdok
@karymdok 4 жыл бұрын
26:19 Nordland hero T posing xd
@ORGAniZMs
@ORGAniZMs 4 жыл бұрын
The even damage is because of atrittion.
@nvidiaplay
@nvidiaplay 4 жыл бұрын
3:49 - imo better idea would be making their attack frequency/atk speed lower with the more wounds they have (also charge bonus)
@goodhore
@goodhore 4 жыл бұрын
imagine being a gunner on that war wagon at 10:00
@joshpalmer3754
@joshpalmer3754 4 жыл бұрын
How many drinks have you had tonight, sir? Yeah, good thanks!
@Xaphnir
@Xaphnir 4 жыл бұрын
That trick to avoid fire while attacking a gate reminds me of a trick I use with Shades or other units with stalk in sieges. Set up your visible units in front of the gate you're not attacking, then send the shades to climb the walls where they're undefended. Another trick with an Eshin-themed army specifically (need the entire army to have stalk) is that if the enemy can't see your army, they'll won't even put units on the walls. Once they do see a unit, they'll rush forward toward a wall, often through a chokepoint. Use your Eshin sorcerer to drop a vortex there to get several hundred kills.
@rizkyhadi6151
@rizkyhadi6151 4 жыл бұрын
feels like playing in small unit scale
@ImpTheSimp
@ImpTheSimp 4 жыл бұрын
"That requires programming, who's got time for that?" *cough* SFO: Grimhammer *cough*
@Haarsgard
@Haarsgard 3 жыл бұрын
It is in Warhammer 3. The build that Legend literally played
@robertasvaicius4437
@robertasvaicius4437 4 жыл бұрын
Wait it's all just cheese!? Always *sniff* been-has *bang*
@Demilich23
@Demilich23 4 жыл бұрын
ZAP-ZAP
@H0kram
@H0kram 4 жыл бұрын
That guy must be one of my colleagues, he saw the amount of work and jumped off the window, even if it's easy trash ;)
@CBoy92
@CBoy92 4 жыл бұрын
Nordland: We don't have any cities and a massive Chaos Horde is about to wipe out our last army. Some random Hero: Don't worry, my Liege. I know the perfect way to assert our dominance over those beasts. Some Random Hero: 26:40
@jays.6843
@jays.6843 4 жыл бұрын
Unfathomable dick energy
@shadeslinger7986
@shadeslinger7986 4 жыл бұрын
Dont trust auto resolve.....it is as treacherous as a skaven yes yes.
@jessedarren1511
@jessedarren1511 3 жыл бұрын
Gets you a winning-win!
@a.cunningham4974
@a.cunningham4974 3 жыл бұрын
Id rather trust a skaven really
@Noobie2k7
@Noobie2k7 4 жыл бұрын
Also when your main game plan for the late game is spam a bunch of single entity doomstacks out having a smaller unit scale helps :P Since your guys will always be 1 so reducing the number of models your opponents can field never hurts.
@lesROKnoobz
@lesROKnoobz 4 жыл бұрын
I like cheese
@treemover7259
@treemover7259 4 жыл бұрын
chaos and beastmen need to have there horde mechanics updated to be onpar with the vampire coast one no movement needed for encamp stance can capture settlements (maybe some kind of chaos version of the treement system for chaos and beastmen) norsca need to have the ability to even create normal raiding camp settlements everywhere
@rovers141
@rovers141 4 жыл бұрын
There's mods that do exactly that with no additional benefits (that I can remember anyway). I never play chaos without them! Not being able to encamp after a tough fight is nothing more than a waste of time to me. I also use a mod that increases enemy recruitment whenever I play chaos, just to level it out a bit. That way I'm facing more enemies but I'm also not stuck waiting an extra turn every time I raze something.
@LuigianoMariano
@LuigianoMariano 4 жыл бұрын
Imperials: Hah! We'll win this one easy! *Manual Battle* Kholek: *LEEROY JENKINS!!* Imperials: *OH FUCK*
@jayd8091
@jayd8091 4 жыл бұрын
I recently did a V.hard Chaos campaign, was shockingly easy. Every campaign I'd played before way easy. Just being super aggressive, getting enough gold, not spending much time with vassals (just make sure they aren't fighting each other so they all rush the Empire) and rush a full shaggoth stack. Then it snowballs. I found the hardest thing was recruiting new lords and getting them built up just due to the time it takes.
@lordchaos7770
@lordchaos7770 4 жыл бұрын
I took a full stack of t4 and 5 units against 4 empire renowned artillery once and autoresolved and lost. To clarify thats 4 total units of artillerly composing an army with nothing else, not four armies.
@loanngio3704
@loanngio3704 4 жыл бұрын
I think nerfing single entity units kind of "dynamically" would be to set a maximum state of Fatigue based on their % health. For example:
@loanngio3704
@loanngio3704 4 жыл бұрын
​@Deathsdayoff person I think you misunderstood what I meant. By "maximum fatigue level", I mean, if your unit is
@georgejecu3693
@georgejecu3693 4 жыл бұрын
"Today we've got a seven year disaster battle". Hahhahahaa
@deadtings
@deadtings 4 жыл бұрын
As chaos u rly need to awaken norscan tribes so they help you to destroy the empire especially up near clan moulder. I managed to get the short campaign victory in 102 turns starting off as archeon and doing shaggoth spam, the main way you win is blobbing up all their units and using archeons fire magic. You CANT win a chaos campaign as quick as I did without having help from clan moulder and re-awakened norscan tribes and possibly even the vampire counts
@dreenarmookington2240
@dreenarmookington2240 4 жыл бұрын
All hail the war wagon!
@arandomFabbe
@arandomFabbe 4 жыл бұрын
"they don't at all here and today we've got a seven-year disaster campaign"
@cpt.jackfrost
@cpt.jackfrost 4 жыл бұрын
Balance of power indeed works weird in this game sometimes. One time there was a battle on my empire campaign, when balance was just slightly better than here, but this was so easy even I have managed to won it without even suffering much of losses. And just so you understand - I’m so bad at tww, I even lose battles from time to time, that can be easily won automatically. On “medium” difficulty setting. So balance of power really makes no sense sometimes
@matthewmcneany
@matthewmcneany 4 жыл бұрын
re: norml unit scale If you're playing on an older or less powerful machine, especially a multipurpose laptop which is a lot of people's only computer nowadays then normal scale is what you need to make the battles run in any reasonable fashion.
@johnbenedictsy530
@johnbenedictsy530 4 жыл бұрын
looks like he settled a ruins.
@Xaphnir
@Xaphnir 4 жыл бұрын
I think it's not just damaged units being underestimated by balance of power, I think artillery is also overestimated. In a Skryre campaign I did shortly after 1.9 release, I kept getting battles where the Greenskins would attack into one of my armies with a full Waaagh! army and the auto-resolver would show the bar as something like 90% yellow. I played most of those battles out because just auto-resolving them felt cheap, and while I still did win those battles without much difficulty, it wasn't the one-sided slaughter the auto-resolver made it out to be.
@ggleplussuxx4787
@ggleplussuxx4787 4 жыл бұрын
Autoresolve can't understand artillery types. Kholek could take solo on a full stack of hellstorm batteries, but autoresolve doesn't get it.
@ShawnHCorey
@ShawnHCorey 4 жыл бұрын
GG. If all the units are at about the same amount of damage, it is likely because they were taking attrition.
@SilentGhostSG
@SilentGhostSG 4 жыл бұрын
I think a nice way to maybe nerf single entity's without making them useless is scale extra vigour loss with their lost HP so they become slower, lose their charge bonuses and lose combat effectiveness without them becoming useless
@julianschumann9843
@julianschumann9843 4 жыл бұрын
As Tomb Kings i had an Army with 10 Warsphinxs and 6 Necrosphinx and i attacked a dark elve army from black guard, darkshards and Black Ark Corsairs and Autosolver said you will loose hard
@Valforg
@Valforg 4 жыл бұрын
Yesterday I was playing a Vampire Coast campaign, I was fighting elf. My army was, Noctilus on foot (it was pretty early in the campaign) five deckhans mob, six gunnery mobs with handguns, three mortars and three carronades. I was fighting an army of, the lord, two spearmen, two archers and two silver helms AND IT FUCKING PUTTED THE BALANCE OF POWER RIGHT IN THE MIDDLE WTF
@TonyTheTerrible
@TonyTheTerrible 4 жыл бұрын
@2:35 i know you've mentioned utlra was your preferred size but seems general consensus favors large. i dont like ultra mostly for performance issues + spells feel weaker due to entity caps representing a lower % of a units health. also, since ultra has way more units, your armies gain ranks super fast since 1 entity kill = 1xp. this leads to ridiculous snowball especially for missile units as max rank missile units on average are twice as accurate on their shots than a rank 0 of the same unit.
@deathhamstersnikch6685
@deathhamstersnikch6685 4 жыл бұрын
Lol at around @24:00 you can see the vampires creeping up on reikland
@Alej0xXx
@Alej0xXx 4 жыл бұрын
An interesting way to nerf missile units is to make them more realistically/authentic based on the table top, meaning make shots being able to be nullified completely, not like now that a group of Skavenslaves slingers can take down a dinosaurs with 140 armor because their hits will always do 1 damage at least, or better said, all range units will at least do 1 damage per shot to anything they hit always regardless of both armor and resistance. That would also help nerfing full archers units strat for Legendary that let's be real most people don't like.
@samemz
@samemz 4 жыл бұрын
Lmao I've never seen such a sarcastic episode
@devilsmessanger
@devilsmessanger 4 жыл бұрын
Nerfing monsters basing damage on missing health would mess up many races that rely on them, like Lizardmen , where some races would be unaffected as the have none . there is more to balance than just 1 aspect .
@psydog6
@psydog6 4 жыл бұрын
I love that you say : I hate to say it, but the biggest problem are the warwagens. Last time I really watched Wh2 a year ago and still remember you mumbling and talking down on them.
@TakedownO44
@TakedownO44 4 жыл бұрын
a really cool idea for warhammer 2 campaign would be if a factions city or town is razed, then it's just gone from the game permanently and is absorbed territory for another province.
@Danneman92
@Danneman92 4 жыл бұрын
"If we take a look now, we're probably stronger than them *Strength rank 66 vs 68*. Yeah, we are waay stronger than them." >___< Oh Legend..
@Ereinion25
@Ereinion25 4 жыл бұрын
Been thinking of trying chaos out soon. I think this vid actually helps preparing a bit.
@S3Cs4uN8
@S3Cs4uN8 4 жыл бұрын
Only advice I can give is to be patient, one bad battle can outright end a WoC campaign.
@Abb0able
@Abb0able 4 жыл бұрын
Go home Autobalance you're drunk!
@arcadius2569
@arcadius2569 4 жыл бұрын
Well if the debuff on health loss is only activated on battles that are started with that health loss it would encourage replenishment rather than just boosting ranged.
@maloro9085
@maloro9085 3 жыл бұрын
My favorite is when tere is one enemy lord and the balnce is in you favor and you auto resolve and your army gets wiped out completely.
@Bowbro69
@Bowbro69 3 жыл бұрын
my favorite is when you start a campaign. and after the 7th turn of farming the closes settlement. sitting with a 16 stack scaven slave, with ikits starting line up and lose the 8th auto revolve against 5 man badly damaged garrison that you had about 98% balance for. Good times. Im new so havent learned never to trust the bar. but ive watched enough legend to know you never go full clanrat.
@adriankoch964
@adriankoch964 4 жыл бұрын
Damaged units counting less for the auto resolver would be "Attrition baiting" :)
@MasterhpIke
@MasterhpIke 4 жыл бұрын
I heard that the balance of power with ranged unit is so crazy, since apparently the auto resolves uses all the ammunition into account.
@ragefacememeaholic5366
@ragefacememeaholic5366 4 жыл бұрын
The bomb throwers for Vampire pirate factions in auto resolve is so good but in battles its not great. The auto resolve gives them 300 kills and then in battle they can only get one of 3rd of that. Auto resolve is kinda busted in this game.
@vigil2150
@vigil2150 4 жыл бұрын
Go home Auto resolve you're drunk
@slinkerdeer
@slinkerdeer 4 жыл бұрын
There are a lot of questionable mechanics in Warhammer 2, the AI cheats on high difficulties, and even on normal difficulty. Auto resolve, balance of power etc.. I guess they have to make comprises to make a playable game, but said compromises do interrupt quality of experience
@mathdarven5634
@mathdarven5634 4 жыл бұрын
If at least they reworked siege battles... BoP is always drunk when my Alith Anar Shadow-walkers doomstack siege a settlement (it doesn't seem to realise that hidden units are truly broken against the AI in siege battles) and I always quicksave ans close the game before doing the battle because I can't stand another boring battle (and the loading time... seriously 3K has higher requirements than W2, and it's less laggy and faster to load on the same settings, fix optimisation CA I know I need to buy a new computer but it ain't cheap)
@fireheadz5063
@fireheadz5063 4 жыл бұрын
You know your day is gonna be great, once as the Empire you make them heretics go *boom*
@Pippett4649
@Pippett4649 4 жыл бұрын
Fantastic title hahaha. My thoughts every time I play this game.
@BigFatSoul
@BigFatSoul 4 жыл бұрын
You know Legend, not every WHFBTW player can play on ultra unit size. I cry every time watching you load campaing faster then ten minutes, and not needing to jerk around for half that for every battle. Also my pc chokes and drop to 15 fps when there is more than 4k units, making TK and skaven almost unplayeble with spam.
@lesROKnoobz
@lesROKnoobz 4 жыл бұрын
If you can, look into solid state drives. I had the same problem until I got one. Load times are bearable. Besides that, try and get a graphics card like a GTX 1060 or similar level card. Also make sure you've got at least 8 gigs of RAM. It's not too expensive and helps as well
@ggleplussuxx4787
@ggleplussuxx4787 4 жыл бұрын
@@lesROKnoobz GTX 1060, 8GB ram, SSD (sata). The game chokes like shit in large battles regardless of graphic setting. I play on ultra because it barely makes a difference lol. I saw down to 8 fps in a 4v2 battle for king's glade as the carsteins, when I zoomed in. At least with the new old AI control feature you can utilize all your forces for overwhelming advantage when you can. These bottlenecks seem to be CPU-based, and I have only an old haswell i5. I play on large scale because it's defaulted by the devs, and ultra seems like complete overkill. Maps are small enough already. I don't see why would anyone play these new Total wars without an SSD. With the amount of manual battle grind loading times over 1 min aren't acceptable. You can buy a 120GB SSD for reasonably cheap. Otherwise, there are so many good m2tw mods still being developed and supported.
@dimas3829
@dimas3829 4 жыл бұрын
War Wagons OP confirmed.
@algolly03
@algolly03 4 жыл бұрын
Interesting comment about nerfing single entity units. Seems to me that it could be done via vigor. _some_ monsters should have perfect vigor but others not. Some shrug off injury and others might not.
@arr8762
@arr8762 4 жыл бұрын
Bro thats me. My fuck up is on youtube. Hi mom! also i couldn't use your save beacuse i didn't have all dlc you had, but you motivated me to push thru myself, which resulted in me winning the battle, and later campaign
@stephenhartley2853
@stephenhartley2853 4 жыл бұрын
the even distribution of damage suggests to me it was done with attrition. possibly just ended turn a bunch of times. id imagine this one was fabricated
@senshibat8920
@senshibat8920 4 жыл бұрын
need more scubby snacks shaggy?
@Darkknight-rf2hw
@Darkknight-rf2hw 4 жыл бұрын
When i play chaos i get a army of chosen for my main army asap
@keda5065
@keda5065 4 жыл бұрын
Hi I’m kinda new to the tw wh community is it worth going back to the first game to experience the campaign and mods or should I stay on ME
@danielzierhut1879
@danielzierhut1879 4 жыл бұрын
Played an Chaos campaign without archaon because the said i switched him recently and can recruit him again in 4300 million turns. Seems to be a Bug for me :D
@JustChatta
@JustChatta 4 жыл бұрын
so will you wait 4300 million turns ? :P
@danielzierhut1879
@danielzierhut1879 4 жыл бұрын
Everything for the Chaos! But i think one turn would take so long with my PC it would be a lifetime project :D
@JustChatta
@JustChatta 4 жыл бұрын
@@danielzierhut1879 ok to make you feel better , i have to play in 1024:768 and windowed mode cause thats only when game doesnt crash xD
@danielzierhut1879
@danielzierhut1879 4 жыл бұрын
@@JustChatta I feel your pain :D
@treemover7259
@treemover7259 4 жыл бұрын
i have been thinking of doing a normal unit scale campaign with a faction that can rely on single entity units
@dulmephistoslordofhatred
@dulmephistoslordofhatred 4 жыл бұрын
When I started the game I was so focused on this shit that I gave up most fights instead of trying...
@gerryjtierney
@gerryjtierney 4 жыл бұрын
All that evenly distributed damage looks like attrition
@pcrem9953
@pcrem9953 4 жыл бұрын
or auto-resolves, which usually spread damage out through the entire army.
@gerryjtierney
@gerryjtierney 4 жыл бұрын
@@pcrem9953 yeah, but not absolutely uniformly like we see here
@pcrem9953
@pcrem9953 4 жыл бұрын
@@gerryjtierney yeah, you're likely right.
@FelrinKirla
@FelrinKirla 4 жыл бұрын
Maybe if they massively buff weapon strength for melee infantry, they would be worth it...
@mochithepooh5368
@mochithepooh5368 4 жыл бұрын
Didn't the Hellstorm have a ridiculous BoP value? Or did they already fix that?
@deusvult2801
@deusvult2801 4 жыл бұрын
How are the units damages so evenly? ATTRITION
@zonedinzonedout
@zonedinzonedout 3 жыл бұрын
I beat the enemy. I had 2 casualties and the enemy is completely wiped out. How will the gods look at this? Oh... apparently they are disappointed that I came so close to defeat...
@bethbearmacethatguy
@bethbearmacethatguy 4 жыл бұрын
I think monsters should stay at full power. Its the trade off for only getting one unit.
@boomknight1015
@boomknight1015 4 жыл бұрын
"What's with people playing normal unit scale." Having had my system default to normal for a while. Then changed to the largest for a few rounds. Magic because low key useless at the largest scales. It is a pain in the ass to set up your army more so in cities with you almost forced to overlap units. Don't even get me started on ladders. Siege wise it gives the defense a strong advantage. Towers are stronger the smaller the scale but the chokes are less effective as well as defenders fighting people coming off ladders are much weaker. Often I find even though my unit wins 1 on 1, they get smashed when they fight going up a later on the larger scales because only half of the army fights at a time letting them do less damage when on smaller it is much easier to get both troops up the wall then archers up the walls right after. Clearing walls is so much easier on normal then using them to shoot down just makes sieges stupidly easier just ignoring magic. Siege weapons become much more useful the smaller the scale. If you like to fight in the open then sure the largest scales are awesome. Sieges are a pain in the ass when you do that though. Also small unit scales are for people who want to run around with 19 mage heros rather then play the game.
@ОлександрОлександрович-е4о
@ОлександрОлександрович-е4о 3 жыл бұрын
i stopped reading after "Magic becomes low key useless at the largest scales".
@boomknight1015
@boomknight1015 3 жыл бұрын
@@ОлександрОлександрович-е4о Tell me any non vortex spell, non aoe buff spell that is useful at max unit ranks that is with having a char just to get that spell
@colinmoriarty
@colinmoriarty 4 жыл бұрын
Don’t fix monsters, fix melee infantry
@nukesomething5518
@nukesomething5518 4 жыл бұрын
actually that change can be implemented pretty easy a mod could do it
@Joust149
@Joust149 4 жыл бұрын
As an avid Chaos player, the balance of Power is almost always wrong, one way or the other.
@asomeone4399
@asomeone4399 4 жыл бұрын
I think that injured units are so bad in auto resolve because the game hints to you that you shouldn't auto resolve because a lot of units would get wiped out
@creativedegree
@creativedegree 4 жыл бұрын
War wagons getting their revenge 😫😅
@Shamman_komanch
@Shamman_komanch 3 жыл бұрын
is no one going to comment on the t posing Nordland hero in the background? at 26:19
@kainhart1010
@kainhart1010 4 жыл бұрын
I found auto resolve is fucked lately. Pirate bombers for example tip the balance like crazy
@sufy.r
@sufy.r 2 жыл бұрын
does the balance of power effects moral?
@MrFatbard
@MrFatbard 3 жыл бұрын
hmmm potential artillery only autoresolve doomstack lol
@akantor0811
@akantor0811 4 жыл бұрын
I honestly hate the way ai just doom stacks units it has no way of funding almost all campaigns have same factions using same units everytime like full armies of top units when they own 3 settlements and there's you with 10+ trying to balance the books lol it seems the game just wants you to spam 1 unit armies now
@gthjzby887
@gthjzby887 4 жыл бұрын
It needs to otherwise the campaign would be way too easy.
@akantor0811
@akantor0811 4 жыл бұрын
@@gthjzby887 they can make it harder I dont mind but doom stacks aren't fun at least have actual army comps not just 13 rockets and a few lords lol
@gthjzby887
@gthjzby887 4 жыл бұрын
How do they make it hard enough without this?
@akantor0811
@akantor0811 4 жыл бұрын
@@gthjzby887 again actual armies listed for AI to follow and use like now but not just doomstack this unit for every army you have ai also if it does die just global recruit it back in 2 turns the end game for total war at the moment is beyond boring every time I get into late game it literally just becomes a case of ai doomstack being ambushed move up take the town and repeat there are no fun builds to avoid getting out maneuvered no tactical emergency just my armies cost me money to field AI with 1 region is happily spamming 4 full stacks with no upkeep lol if I dont doomstack il be doomstacked
@R3GARnator
@R3GARnator 4 жыл бұрын
...Always has been.
@darth0tator
@darth0tator 4 жыл бұрын
no vassals :O
@thechildoflost3324
@thechildoflost3324 4 жыл бұрын
I seriously feel like the auto-resolve is always out to get you. It makes absolutely no sense that you can have 0 chance of winning an auto-resolving, yet have a much higher balance of power in battle.
@offorsuc
@offorsuc 4 жыл бұрын
Some pcs can’t handle huge unit scale, i have to play on medium
@totopogito7434
@totopogito7434 4 жыл бұрын
Sender must be really trash at manual battles.
@nvidiaplay
@nvidiaplay 4 жыл бұрын
wtf - kholek alone should be enough to wipe out the artillery imo
@gregsmw
@gregsmw 4 жыл бұрын
that sort of even damage is attrition damage isnt it?
@UnbornHeretic
@UnbornHeretic 4 жыл бұрын
i think, rather than putting up a mechanic to explain their faulty auto resolve system, they should just fix their auto resolve system.
@rocambolesculnarator
@rocambolesculnarator 4 жыл бұрын
Lol imagine playing TW with anything BUT huge units sizes.
@cando7584
@cando7584 4 жыл бұрын
empire always seem to get really high autoresolve buffs :/
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