"We bought and painted all these mini's, might as well use them" - Best AMGAS quote of the year 2024 🤣👍🏻
@AllMiniaturesGreatandSmall5 ай бұрын
words to live by :-)
@ceridangitp4 ай бұрын
More Legions Imperialis gents! Can't get enough.
@AllMiniaturesGreatandSmall4 ай бұрын
Hope to get more soon. We did film a Titan Death battle but it was when I had mic problems. I'm trying to salvage the footage. It was a fun game.
@daviddonachie53334 ай бұрын
Since you asked for rules feedback :) * You cannot infiltrate into a building. You can only enter a building by (a) ending your activation in contact with it in the movement phase, (b) occupying it after defeating the occupiers in close combat, or (c) deploying into it if it is entirely in your deployment zone. Infiltrating is none of those things. Forward deployment does allow you to garrison a building, however. * As mentioned elsewhere, close combat starts at 2d6+CAF for each side, but for a rend unit you start at 3d6+CAF. Also the charging unit gets another +1 for charging, and Ogryns have furious charge, so they get +2 for charging, which cancels out the building bonus. That makes the first fight 3d6+5 for the ogryns vs. 2d6+4 for the tacticals. * The "lose one half" rule for break tests is compared to the number of models at the time they were targeted. So if I shoot a detachment with 5 models I need to kill 3 to force a test. If I kill 2 (leaving 3), and then another detachment fires at it that second round still needs to kill 2 to force a test.
@daviddonachie53334 ай бұрын
Also, you seem to have forgotten about formation break points, or at least you never appear to be tracking them. They are a pretty important part of the game, especially as they effect the orders you can give and your likelyhood of breaking
@AllMiniaturesGreatandSmall4 ай бұрын
Great catches! I need to tag Jacob on this.
@timroham5 ай бұрын
I'm fairly certain that assaults start on 2d6 and go up from there (so rends start at 3d6). The bell curve is very different mathematically than a single d6 roll. That said, handling combat advantage the way you do is way more convenient and mathematically equivalent to how the rules would have you do it. Thank you for your LI content, I appreciate it.
@onomatopoeia75055 ай бұрын
You are correct, close combat starts at 2D6, up to a max of 6D6.
@AllMiniaturesGreatandSmall4 ай бұрын
Thanks guys, I thought something seemed off with those assaults.
@Dirt10614 ай бұрын
So happy you did another LI game! Hope to see more Solar aux!
@AllMiniaturesGreatandSmall3 ай бұрын
Planning another one this month but not sure what Jacob will be bringing.
@rathstar3 ай бұрын
Great LI battle report, really fun to watch. You were forgetting the Kratos has 2 (accurate) hull mounted lascannons on its datasheet. Hope you continue to do more LI battle reports.
@davidwasilewski4 ай бұрын
This looks great! Nice figures and nice terrain. More Legions Imperialis please!
@AllMiniaturesGreatandSmall4 ай бұрын
That's the plan!
@grahamfennell70813 ай бұрын
Great batrep gentlemen love the way you present it not played myself yet but will dive in this year hopefully definitely a like & subscribe 👍
@jonathanthomson33885 ай бұрын
Great game chaps! John, your Warlord load out is fantastic, either destroy a building per turn with its Apoc Launchers & kill 1-2 heavy tanks per turn with the Volcano cannons, or kill a titan in one round of shooting, all from the back of the board keeping pesky Vanquisher cannons & the like out of range!
@bakuchidancer5 ай бұрын
If you want to take out buildings use gravitons. Apoc launcher with mere -1 when buildings save on 2d6 is too unreliable. Grav gun meanwhile has very high chance of blowing building(and if there's multiple buildings closeby could even try to blow several since 1 shot can kill whole building). Apoc is at it's best threatening infantry outside buildings. Especially as it ignores los. Apoc plus 2xgrav cannon would be rude. Infantry either gets bombarded in open or go to building that gets collapsed. Better vs tanks like russ as well
@AllMiniaturesGreatandSmall4 ай бұрын
I really can't complain on the Warlord's performance. It did pretty well.
@18thCadianArmyGroup4 ай бұрын
Great game guys. Loved the armies, and looked really fun. 👍
@AllMiniaturesGreatandSmall4 ай бұрын
Thanks! I'd like to get more LI coverage on the channel
@robindowse78934 ай бұрын
When shooting rear arc you will still have the -1 modifier to his save
@AllMiniaturesGreatandSmall4 ай бұрын
Good catch, still always forget that
@TetsugakuSan4 ай бұрын
Going through the list at the same time as showing deployment might make it easier to see what’s what in the game :)
@smellslikemachinespirit42553 ай бұрын
It seems storm section are a bit too powerful wiping out all those marines, even with the mistake of rolling 1d6 vs 2d6 (3d6 for storm section guys). Does that seem like an auto-include and perhaps wat too good?
@bakuchidancer5 ай бұрын
Suggestion. Add more variety of terrain. In particular obstructing(wood/ruins) add a lot. It helps durability(blocks los or if there -1 to hit and cover save. Nice for dreadnoughts who can walk normally). And isn't death trap like buildings if enemy has right guns. I find sparkle of those a) increases survivability b) makes gearing up with plenty building busting weapons less useful as infantry has other ways to get durability boost. And looks pretty as well :) And ruins and forests(think parks) fit city board nicely.
@AllMiniaturesGreatandSmall4 ай бұрын
Hmm, good idea, maybe add a scattering of ruins on the table
@daviddonachie53334 ай бұрын
I'd totally agree. The battles change a lot when you have loads of cover (obstacles and difficult terrain) compared to little, or none. Just like having no buildings, or having lots of buildings.
@tonyhind69922 ай бұрын
Love that terrain.
@eddieharr4 ай бұрын
love the terrain where is it from?
@alexanderuth39894 ай бұрын
The solar look great. Good job.
@AllMiniaturesGreatandSmall4 ай бұрын
Jacob's models look even better in person.
@davidchambers3315 ай бұрын
Comment for the algorithm as I am at the start of the report and want to know more
@Bob-sj9yf4 ай бұрын
Great battle report. Did you forget the Ultramarines legion special rule?
@AllMiniaturesGreatandSmall4 ай бұрын
I'm sure I did, it's hard for me to keep track of that rule, for sure.
@desc44054 ай бұрын
Nice terrain! Is it GrimDark Terrain?
@AllMiniaturesGreatandSmall4 ай бұрын
No, It's a combination of LumosMiniatureTerrain and Wargame Forge, both found on Myminifactory and I've done a review of Wargame Forge here. kzbin.info/www/bejne/rWPalmlmaL6maq8