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Lesson 2: Placing Managers in Arma Reforger Tools Tutorial

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Sven Martin

Sven Martin

Күн бұрын

Пікірлер: 18
@dylanwright907
@dylanwright907 Ай бұрын
If you're using your own map, select the nav mesh icon in the toolbar, select nav mesh tool in the bottom right corner, select the type of nav mesh, and generate. Create a nav mesh folder inside your project, name the nav mesh, and save. Then choose the generated nav mesh for the corresponding NavmeshWorldComponent.
@invert6actual585
@invert6actual585 Ай бұрын
been searching for new tutorials, good work! always trying to learn more.
@svenmartin69
@svenmartin69 Ай бұрын
Thanks! I do have more coming. Just been busy with life stuff. Hopefully Ill be able to get some more out today!
@D3LTA2
@D3LTA2 Ай бұрын
Can you do a video on what managers and setup are needed for a dynamic event coop please!? 😁😁
@svenmartin69
@svenmartin69 Ай бұрын
Its been awhile but let me do some research to ensure I tell you the right ones. If I don't reply within 24 hours just leave another comment :)
@svenmartin69
@svenmartin69 Ай бұрын
Are you talking about something like this btw? reforger.armaplatform.com/workshop/5D4AB9FAFBE1E5C8
@D3LTA2
@D3LTA2 Ай бұрын
@@svenmartin69 yeah that sounds like what I want to make but with my own parameters for certain things. I'm guessing you can't take someone's download and edit it to your own liking?
@svenmartin69
@svenmartin69 Ай бұрын
Ah okay yeah those are created by hand fully. So the guy who made it used a the base "GameMode" managers and applied his own SCRs to make it all work. Any gamemode that isn't Deathmatch, Conflict, or GM you will need to create the gamemode manager yourself. EX: Overthrow, RP Life servers, Dynamic Ops etc etc.
@D3LTA2
@D3LTA2 Ай бұрын
@@svenmartin69 righttttt so I'm in WAYYYY over my head 😅
@invert6actual585
@invert6actual585 Ай бұрын
One think I keep trying to do. I want to replace the tent in conflict with a Radio. basically make the prefab stuff smaller so I can have smaller areas for conflict mode. but when I duplicate and edit prefabs like the baseUS etc the tent comes back. I was able to get it to work 2 major updates ago with just a radio, but im still getting lost trying to fix that.
@svenmartin69
@svenmartin69 Ай бұрын
Are you talking about the command tent or the radio backpack? I do remember seeing a video a few updates ago showing how to change the command tent composition but since then A lot has changed in the Editor. I too would like to be able to change the compositions of stuff. Ex: a modern looking command tent instead of the 1980's style for the modern day conflicts I make.
@invert6actual585
@invert6actual585 Ай бұрын
For PVP focused mods and servers, is it OK to ignore navmesh since I don't plan on using any AI? or does that break something. So far I've been getting along just fine on my custom map.
@svenmartin69
@svenmartin69 Ай бұрын
Navemesh is just for AI. So if on PVP the players put down a barracks/camp the AI will not be able to be spawned or move around/react to enemy players.
@AXIONTV
@AXIONTV Ай бұрын
hey what game mode do i use for an ARMA LIFE RP based server????
@svenmartin69
@svenmartin69 Ай бұрын
Since Arma Life is its own "Gamemode" it would be using its own Gamemode compiled by its own SCR. Its not in the base game SCR/gamemode list. More than likely they used a default bare bones Gamemode Manager. Kinda like Antistasi, Overthrow, and Arma Life the creators coded and scripted it all from scratch. Pretty "expert" level stuff. Having knowledge in C++ would be very helpful in doing stuff like that.
@AXIONTV
@AXIONTV Ай бұрын
man if you can explain this in a video ... this would be awesome
@svenmartin69
@svenmartin69 Ай бұрын
I have been trying to learn C++ but I am not very good at understanding code. :( If I did know how to do it I would for sure make a video explaining it!
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