Hello everyone! I've seen a few questions asking if this was a sponsored video and wanted to let you know that it is not; however, I was given a review key to access the game early. Very appreciate to the Slavic Magic and Hooded Horse for the opportunity to check the game out early! If you want to support the channel, consider pick up a Steam Key for the game from my store - www.nexus.gg/cityplannerplays
@davidcoombes92989 ай бұрын
Just listening to you say that at the end of the video... Great work as always (apart from April fool vid). :)
@jamesdula95399 ай бұрын
So no offense but I kinda quit watching even though I think your awesome just got kinda bored of city skylines. I've really enjoyed watching this game and infection free zone. Love to see you trying something new. I will follow this series and thank you!
@ezakiil9 ай бұрын
Hey, nice vid! Btw, if you're interested in the builders like this, you can try Ostriv. Its out for quite a while already, and is developed by a single guy. It might look not so fancy, but mechanics are sooo cool and deep.
@Shifty519919 ай бұрын
gotta love the youtuber special treatment! Fuck us plebs who will actually be paying for the game eh?
@mairao9 ай бұрын
@@Shifty51991 It's called marketing. The publisher wants to show off the game before release to generate hype. Brands do this all the time. As a customer, you also benefit because you get to see the game before spending money on it. If you watch these videos and then decide it's not for you then the KZbinr getting the game for free helped you saving money.
@WrenJeger9 ай бұрын
I never normally comment, but I can't stress enough that I want you to keep playing this. I think it would be absolutely fantastic if you used your modern city planning knowledge and combined it with research on historical towns (I would suggest looking at France, England, and Germany). This game looks absolutely fantastic, and think it's perfectly suited to your concept of creating stories for your townsfolk. It's much more compact and much slower progress than Skylines, so it would allow you to much more precisely create a beautiful narrative for your town and the families that inhabit it. Please keep it up, I hope to see more
@CityPlannerPlays9 ай бұрын
Fantastic idea and I appreciate the comment!
@JackChurchill1019 ай бұрын
I second this.. let's test how far town planning can get you in the dark ages.
@sgrr22429 ай бұрын
Please do a let’s play on this - I love your videos on modern cities and this would be amazing :)
@Kraev3699 ай бұрын
Couldnt agree more!
@brianhirt39189 ай бұрын
I love your Cities Skylines videos, but if you have free time to do another series, I would absolutely love to see more of this game.
@mistertwister20008 ай бұрын
Please please PLEASE play more of this, I won’t be able to afford it so I gotta live vicariously through your playthrough
@wGimz8 ай бұрын
Just pirate it when it comes out lel
@Safetytrousers8 ай бұрын
We don't know the price yet. The price will only be revealed when you can buy it.
@The83471359 ай бұрын
Paradox fuming seeing you create buildings in a non-grid format
@acev35219 ай бұрын
Tbh the skylines grids are fine the problem is buildings look like ass at least they did in cs1 not sure about 2 I didn’t play it.
@Perisemiotics9 ай бұрын
@@acev3521 it ain't that bad, a few are "odd" but most are cool... I just can't stand the ugly billboards
@_lostclub9 ай бұрын
they're just waiting to release the non-grid update as a DLC that looks like garbo for $20, and is the same models of buildings now, just squished around to fit the shapes.
@acev35219 ай бұрын
@@Perisemiotics SC4 has better looking buildings than SC it absolutely is "that bad"
@Perisemiotics9 ай бұрын
@@acev3521 calm down buddy, that's just your opinion, it's all good
@LordsSky9 ай бұрын
A little attention to detail I like about the game: The art on the tech tree. It captures the era so well.
@scottheighton59719 ай бұрын
Manor Lords is AMAZING! The early access demo has made this one of the most anticipated games for me! ABSOLUTELY LOVED IT! Thank you, Phil, for deciding to do a review of it!
@mver1919 ай бұрын
Lots of things the CS2 developers could learn from in this game.
@dj_trigger9 ай бұрын
@@mver191 A LOT!
@Rozarez2139 ай бұрын
this make AAA game developer look pathetic. long live Indie dev
@pikukax119 ай бұрын
Worst mistake of CO was teamming up with Paradox..
@jacobhealy83769 ай бұрын
nice ad
@Matth3w00019 ай бұрын
this dev is about to make so much money
@apoxapex9 ай бұрын
Man I fucking hope so, they deserve it. They've made something truly beautiful. Pure gold
@abigaillilac13708 ай бұрын
I can't wait until release, I'm pumped.
@krevin5438 ай бұрын
I’m happy for the team
@Gobannn8 ай бұрын
@@krevin543 that’s only one guy, not even a team
@krevin5438 ай бұрын
@@Gobannn started out as one guy but he has a team now. Hooded Horse is financing the launch at least.
@aramisortsbottcher82019 ай бұрын
Funny, you are talking about building wells so that this settlement wont have burning trees and stuff (a common sight on your channel...), yet the settlement is literally named "forrestfire" (Waldbrand, German).
@CityPlannerPlays9 ай бұрын
Hahaha! I had no idea!
@HO-bz7xd9 ай бұрын
He also talked about fertility then placed his wheat fields without changing the overlay 😂
@CityPlannerPlays9 ай бұрын
@@HO-bz7xd oh crap, you’re right! I need to fix those. Will do so in the next one!
@DbM3139 ай бұрын
@@CityPlannerPlays I’m happy to hear you’re making a 2nd one. I appreciate a whole different approach to this game compared to other content creators.
@KoRbA23109 ай бұрын
LOL the fact that game generated this name out of all that were available is just comic
@shawa6669 ай бұрын
That home plot system reminds me so much of how the farms are shaped where I live. I absolutely love it.
@mpcamposz9 ай бұрын
ONE guy was able to make this game, with the parcel system, building animations, and AMAZING graphics. Grass looks insane, buildings, shadows, everything. And then we have multi-million, multi-devs Colossal Order making trashy little zoning squares, shitty textures and one single tone of green everywhere on every map. It's truly amazing
@henryjohnson-ville38348 ай бұрын
Seriously! These greedy, multi-million dollar AAA game companies NEED to step up a notch. Pathetic!
@h.f63648 ай бұрын
ur a fully grown man complaining about a different game on a video about a game btw
@ZaylaaZiaa8 ай бұрын
@@h.f6364 yeah you must consume mindlessly and not complain to the big giant corporate entity!
@lukasr58678 ай бұрын
While I generally agree with your sentiment, there is an important difference here: This single dev has worked on this game for (I believe) 7 years now without getting a dime for it, and it's still only about to be early access. Very likely he had to work in a different job during that time to make a living, turning this game into a sideproject, a hobby of sorts. Which allowed him to pour his heart into it, but is also a working structure very unfit for an established game-development company (it's essentially voluntary unpaid overtime). Colossal Order likely needs to pay millions per year in wages, with little money coming in while everyone is waiting for the next release. And there is also the communication issue: In a large company there will be some "idea"-guys, some topic experts (potentially external) and then there are the actual developers, who are a heterogenous group with different understanding of the latest ideas and rules and how they need to be included in the game. If you're developing stuff on your own, you're both the idea guy and the developer, possibly even the topic expert, and no ideas can get lost or misunderstood in communication. So in many aspects, developing stuff on your own is a lot easier than in a company.
@nickpurdy698 ай бұрын
@@h.f6364 customers are allowed to share their displeasure with products they've purchased
@katan28kerkhof9 ай бұрын
Historian specialized in settlement history commenting here; in an actual historical settlement your irregular shaped lots are sure to be a source of discontent and societal conflict for generations to come. ^_^
@daniisdlx9 ай бұрын
But why is it like this?
@CityPlannerPlays9 ай бұрын
Wait wait, why? Very curious now!
@KorKhan899 ай бұрын
I’ll let Katan elaborate, but one thing I do know is that medieval European society was surprisingly litigious. There are lots of legal records concerning disputes about who owned what piece of land, and people suing their neighbours for planting their crops and/or letting their livestock graze where they shouldn’t have.
@daniisdlx9 ай бұрын
@@KorKhan89 Now I get what this means and I can say, the societal conflict is still a thing! I live in a small Village in Germany and very close to its borders about 700-900M is the next Village located, a smaller one. These Villages exists for a very long time now, back to medivel times, and back in those days, they had very bad disputes with the others, because of field an land use, sometimes even small clashes. And today, the two Villages are counted as one, so they got combined, but still like 2-4 fields between them. It is still common to mock a person from the other village. But its just for fun and joking around, both sides do it, specialy in friend groups.
@katan28kerkhof9 ай бұрын
@@CityPlannerPlays In many medieval contexts from north-western Europe, the primary settlement often consisted of a line of farms with associated evenly sized rectangular plots built perpendicular to a raised road or a central (often triangular) green. The laying out of evenly sized plots by way of careful measuring with rods and chains was important because the acreage determined the associated rents or feudal taxes. In most of the research cases I study, having different plot sizes in a primary settlement stage is unlikely because every colonist would have agreed to a certain amount of acreage commensurate to his part of the endeavour (like clearing trees, digging ditches and building farmhouses) and equal to that of his fellow colonists. I hope this answers some of your questions...
@fsvben9 ай бұрын
I really love the story behind this, one guy just took all his skills and passion into a game and gets his deserved respect. The gameplay you have shown here, really made me understand the hype for this game. You can really see someone put a lot of time and passion into this - unlike the big developers that release games unfinished and rushed (*cough* skylines 2)
@Cole_19 ай бұрын
This is like two of my favorite things combined. My favorite cities skyline KZbinr and medieval city builder games
@garyklyce7139 ай бұрын
Couldn’t agree more, I often find myself hoping for a CPP CK3 or EU4 live stream.
@FluffyTheGryphon9 ай бұрын
@@garyklyce713 I'd watch the heck out of CK3 CPP videos. Oh man.
@rekunta8 ай бұрын
I appreciate that you begin at the start and show the game slowly, step by step as it progresses and you articulate what is happening. Many reviewers just jump in, assuming that just because they’ve been playing for a while, everyone watching should know what is going on. One of the better previews of this I’ve seen! 👍🏼 Thanks.
@skatingmermaid9 ай бұрын
6:00 Had to chuckle a bit when you said: we are not going to Verde Beach this - and the German name on top of the screen is literally Waldbrand, which means forest fire 😅
@Srakch8 ай бұрын
It makes it more hilarious that house fires happened tons with thatched houses. Poor choice of name. XD
@CaptainBrash9 ай бұрын
What a lovely mix of old and new ideas. I see banished, frostpunk, age of empires, wrapped in an old school total war package. But then there is some really cool new stuff that i bet we will see in games going forward. It looks way better than I thought it would, I'm even more hyped for it.
@t.6359 ай бұрын
Before CS1 and CS2, I hadn't played any games for years after gaming in my youth. Then I saw Bluffside crossing - and started playing. Now thanks to this video, looks like I will be picking up another game soon. Thanks, Phil!
@shmoga8 ай бұрын
VR got me back into game a few years ago. now im bored again.
@wishyrater8 ай бұрын
that zoning tool is amazing! This is exactly something that I was hoping CS2 would implement, instead of just the old squares
@justinsinke20889 ай бұрын
The three different scenarios right from the start I already find intriguing, as they're three very different styles of play; pure city builder, something akin to a traditional RTS, and a more defensive "base survival". I have to agree, the way the game is completely built around organic construction is really nice. I've seen the more natural. non-grid roads in Farthest Frontier, but they way that home plots are set up is pretty cool, especially with how the larger areas of irregular plots allow for outbuildings to boost the city rather than those all being individual structures you have to allocate space for.
@mellowInventor9 ай бұрын
Ostriv and Sumerians both do excellent jobs of nongrid-building and Ostriv especially does excellent individual plot control (and fiddly tax rates! Barbers make bank in the 1700s)
@Hiatuslacuna9 ай бұрын
Just watching the trees sway while it was raining/storming. Such attention to detail.
@johnfrink60939 ай бұрын
So excited to see what you think of this game. I've been waiting for it since before the first demo. Thanks for sharing your gameplay with us!
@strangeduckling9 ай бұрын
Yay! Yes, please add this into the lineup! I like that you can walk around as your lil lord guy! Now you can do walking tours at the end of the episodes 😆 I hope they eventually add more variety for the characters you can pick, that would be nice.
@chrispeters34669 ай бұрын
This looks like a great game. And I greatly appreciate the level of detailed explanation you provide as to why you are doing/building something. That really helps me think about things when I play. Well Done!
@CityPlannerPlays9 ай бұрын
Thank you so much, Chris!
@DP-xz8xr9 ай бұрын
This is “the Settlers” game I have been waiting for. An instant purchase for me on day1. Looks awesome
@crashnation19 ай бұрын
This game actually looks ready to release unlike Cities Skylines 2
@christianedwall24888 ай бұрын
a lot of content is missing, it's early acces
@mpownage48068 ай бұрын
@@christianedwall2488 its even pre early access due to how limited the game is so far
@bakutie8 ай бұрын
the game is deserving of attention because its showing insane potential not because its ready to release wtf are you on
@parasitez30538 ай бұрын
I don't think so, there's a few glitches where some youtuber manages to creates army more than you should and winning battle without fighting which could heavily affect the gameplay if player abuse it.
@SRosenberg2037 ай бұрын
@@parasitez3053 Yeah the Battle AI isn't the best. I've won battles by keeping one unit parked within the battle zone, and using other units to just kite the enemy armies around the map. But since they're outside of the battlefield zone, I just win when the timer runs out without even fighting.
@ChazFoulstone8 ай бұрын
I played the demo in 2022 and I was absolutely obsessed, and have been closely following the development ever since. 10/10 video, I was already hyped but your attention to detail has reminded me of so many little things that I had forgotten, and has only made me that much more excited for Friday! Please keep this going as a series, I could watch this all day
@renzlenardpuga7359 ай бұрын
i won't lie i got the burn out on cs2. But this. This is good, and I'm excited to play it myself. It kinda rekindled my urge to play cty builder again. It also helps that I love the total war series. So its like a mesh of City building micro managing plus RTS I love it hoping for a series on this Phil. Of course, only if you want, no pressure!
@Grimey_Lad8 ай бұрын
This game has gripped me. At first I thought it was just ok. But as you invest more hours into it, and you learn the mechanics of the game, it starts to become something very addictive.
@Tiberium103329 ай бұрын
Families work together? It truly is a fantasy game.
@CityPlannerPlays9 ай бұрын
@raskolnikov64439 ай бұрын
No it’s much more realistic. That was before the family got destroyed by “progress” and dividing people according to voting blocs.
@Kuhmuhnistische_Partei9 ай бұрын
@@raskolnikov6443 Don't put your stupid culture war bullshit into this. People were not divided according to voting blocs, because they didn't have much say to begin with. And also, those villages had common land and villages were basically farmer cooperatives. People like you usually call that kind of stuff communism or whatever. If you twist your perspective on it enough you can try to justify any ideology you want based on it.
@user-zp4ge3yp2o9 ай бұрын
@@raskolnikov6443I think it was more a joke about sibling rivalry and grumpy parents...
@sebastianbardon3919 ай бұрын
@@raskolnikov6443 The family got destroyed? lmao
@cupofjoen9 ай бұрын
Phil, I am waiting for you to continuing this Manor Lords series. It's really interesting and a fresh entertainment for us. And I already love the game by the way you play it!
@RealZynexx9 ай бұрын
Oh boy! Taking my two favorite things, city planning and medieval history, and putting them together, yes please! I played early access and loved this game, I can’t wait to see more I’m currently doing ancient and medieval history in university, so it will be nice to see how this goes
@XenosX49 ай бұрын
OMG Pleaseeeee do more of this!! I beg you! This gameplay is something I never thought I needed, but now I crave for MORE. OF. THIS.
@AFNacapella9 ай бұрын
btw "Waldbrand" is German for forest fire.... the Verde Beach reincarnation is real edit: now you've found clay, it could also be a reference to bricks fired in or near the forest, like the historic term Feldbrand. but I doubt it...
@daniisdlx9 ай бұрын
wollte gerade das selbe schreiben :D Grüße
@Potent_Techmology8 ай бұрын
@@daniisdlx when are you guys gonna pay back Poland for the genocide btw?
@brigadist15858 ай бұрын
@@Potent_Techmology Hollywood-Victim..
@brigadist15858 ай бұрын
@@lukek.2866 Crybaby.
@Potent_Techmology8 ай бұрын
@@brigadist1585 lol what ?
@sysfreakz9998 ай бұрын
I got into this genre at just the right time. Played anno 1800 last week as my first civ/city building game and loved it so much. This will probably be my 2nd one so looking forward to it!
@Rzarecteh9 ай бұрын
I cannot wait for this considering my two favourite games are City Skylines & Crusader Kings. It's my dream game on paper.
@mdc123-v2v9 ай бұрын
This has absolutely nothing to do with CK3 though, unless I've missed the part about building a hamlet and taking over a county with a bunch of militia? There's no politics, no espionage, no trading, no dynasties, you can't have kids, and you can't rule a country. It's literally just a medieval RTS.
@Rzarecteh9 ай бұрын
@@mdc123-v2v Yeah apart from being a lord over your Kingdom in Medeival times, it's absolutely nothing to do with CK3. It's a mix between the two games.
@WilliamMullaney9 ай бұрын
I love Cities Skylines and Age of Empires 2, so this is like a mix of the two. Just heard about Manor Lords today and I cant wait for this game to release
@_quandary_8 ай бұрын
More like anno
@katierasburn95718 ай бұрын
ite more like a cross between banished and the old settlers games if anything
@zejohnnehyde66999 ай бұрын
i’m excited so excited for the release I didn’t even know this was in the making. Thank you for showing you showed me this and said skylines.
@jessicawadleigh12469 ай бұрын
You keep making these and I’ll keep watching these. This game looks flipping awesome and I’d love to see it become a long running series if it’s a game you like as much as you seem to so far!
@billbollinger37488 ай бұрын
MY GOSH!! I HAVE BEEN PLAYING FOR 10 HOURS, 4 RESTARTS, AND I NEVER SAW THE OVERLAY OPTIONS @5:50
@Mr.Mitchell9 ай бұрын
I need more! Please make this a series! Such a great game and huge potential
@friendlygun79 ай бұрын
Great video, I like the time lapses interspersed through the video showing the buildings being constructed. Would love to see more videos on this game!
@MatthewMKF9 ай бұрын
This is awesome, id love to see more
@MikeHunt-mc4rk8 ай бұрын
Cool! I just bought this game, havent played it yet. Looks promising! Perfect timing for your video :)
@DjangoRaisuli9 ай бұрын
That town name.... It's almost like the game knows. For those unaware "Waldbrand" is german for " forest fire".
@pico22608 ай бұрын
That army just passing through was a masterful touch. It's stuff like this that makes a game great.
@mewomewow8 ай бұрын
The heavens have granted my prayers of a medieval city building game! I'll work hard so I can play this game soon.
@Dxrk_Mxgicixn9 ай бұрын
I really hope you do a huge series of this game, love your city builds and love this medieval theme 👌
@oriongabriel69669 ай бұрын
This is a game I've been looking for for a long time, getting this in my recommendations made me jump lol. I shall be enjoying this vid as I excitedly wishlist this game haha.
@kylepalooza3578 ай бұрын
Reminds me a lot of lords and villeins, but much more hashed out and polished. With graphics of banished. I'm looking forward to playing it
@mazhiwezakizo35138 ай бұрын
I'm super late to the party on this, so it's probably too late to make a difference, but it's typically more efficient to break up the various fields you have into smaller field units. From what I've seen and been told, Fields operate on an "All or Nothing" logic, so even if you harvest 97% of the field, you won't actually get any food from it, which becomes a major risk if you make your fields too big. Also if you add Oxen to plow your fields, once an ox is working on a certain field, no other humans can help to plow or work that particular field until the oxen are done. Also, apparently having a Burgage extension dedicated to making bread vs using the "Communal Oven" is much more efficient at making bread for some reason.
@matthewolszewski32869 ай бұрын
Please do more of this game!!! I'll watch them all.
@gypsyjustgypsy9 ай бұрын
This is incredible. Can't wait to see more of it!
@sugoiboi__9 ай бұрын
This seems like it could be a great series. I’ve always enjoyed your videos 👍🏾
@kinexxona069 ай бұрын
Finally some european styled settlement building :D One notice, churches were always in the center of villages and cities.
@mver1919 ай бұрын
Most of the time yes, but not always. Sometimes they were built over older holy sites in the landscape. Other times they were simply built where the ground could support a church, as in more swampy or mountain areas. There are also a lot of 'stand alone' churches placed strategically to serve a sparse but wide area (such as in Scotland).
@thomasc84829 ай бұрын
not always - in my village its on the edge because it was the manoral church and the manor was built on a bit of a hill which overlooks the village
@KarlKapo9 ай бұрын
@@jasonhaven7170based
@DanieliusGoriunovas9 ай бұрын
@@jasonhaven7170 Not even close to "all". Unless you count early american colonies as european (as those are in half of Banished like games).
@CityPlannerPlays9 ай бұрын
Hmm... Maybe I'll have to swap that church out for the market! Thankfully, I don't think you lose out on resources, just time!
@maidenminnesota18 ай бұрын
Thanks, Phil, for demonstrating this game properly. I watch another channel, but his schtick is to goof everything up, so I wanted to watch a legitimate playthrough of this game. Please do more because this type of game is right up my alley, and I want to see if it would be something worth buying. I'll wishlist it for now, but that doesn't mean I have to get it if it turns out it's not exactly what I want.
@_girltype9 ай бұрын
me working the land for the common good: ha ha hell yeah! yes! me forcibly bound to the feudal contract: well this sucks. what the hell
@guitarchy8 ай бұрын
You sir are definitely my favorite strategy/city building youtuber. Been a subscriber for years but i wanted to leave a comment for once and tell you that your charisma, playstyle and planning on top of your video editing style as well is just top notch! I've watched houuurs of other youtuber playing this game but no one plays it like you 👌 keep it up sir!
@countjeffrey72719 ай бұрын
So bloody keen!
@bruh6668 ай бұрын
This game looks amazing, so detailed and the UI is so satisfying, like how you can zoom out and it fades into this "map" view. Please do a full playthrough!
@Spoon800859 ай бұрын
I spend most of my free time day dreaming about how I'd make a modernize medieval towns using contemporary technology, so this is right down my alley. *The following is a rant about Medieval urban planning* Basically, the metric on how urban centers can be measured until the Industrial Revolution is how water is transported. Water can provide power for mills and machines, drinking water, baths, and sewage. In order to have any of these, you need a centralized administration with enough money and engineers to not only build houses and roads, but sewers and pipes *under* those roads. Rome's famous for its aquaducts (and for good reason, they were *very good* at aquaducts), but basically any large city had them, in some form. It's very hard to find information on this hyper-specific topic, but in Northern Italy, around the Renaissance, canals and aquaducts would flow into cities to power early pseudo-factories. In game, we see Windmills, which while very cool, wouldn't really be used by such undeveloped communities in this time period. iirc, and I probably don't, the windmill was only really used in Northeastern Europe ~1300s onwards. However, the design shown is very faithful to the designs I've seen, so I'm more than okay with their inclusion. Medieval Europe was pretty backwards in its urban planning, frankly. While the Mediterranean continued to design good cities (especially Venice), the cliche "Dark Ages" regions certainly didn't. Paris didn't have a passable sewage system until like the 1860s. Cities were very small, too. After the fall of Rome, the city's population went from 1 million, to 55 thousand. Most cities, then, were very small, and didn't have the manpower or centralization to make "good" cities. (They were mostly "above-ground," with little underground works like Baths or Sewers). Despite the lack of resources, some European cities were smart in how they were made. The Vikings, for instance, had multi-story houses and sensibly laid out cities. Cities would usually be made directly on rivers (which were used as transport/sewage/drinking water). Lords would rule tiny areas, with even smaller populations, who farmed to feed themselves, and paid tax to the Lords. Kings were basically jokes, outside of the early HRE and England/Scandinavia, and had basically 0 power. (The King of France, before the 100 years war, only owned Paris and the region surrounding it). I really hope you can reach higher tier levels of city in this game. I'd love to see canal digging or aquaducts, since we already have windmills. I've designed several mechanisms, actually, to drive machines using wind or water power (You can replicate most steam powered machines). The main thing blocking medieval cities from expanding and flourishing was centralization and planning, which you (the player) can provide. (This is an ADHD fueled Engineering hyperfixation, not autism)
@hafor28469 ай бұрын
I don't disagree too much, but there are a lot of stereotypes that really aren't true. The Late Middle Ages had a higher level of urbanization than the Romans, it was just that Rome had a few very centralized cities, whereas Medieval Europe had a whole bunch of cities, spread over the entire area. Population and population density were on the rise during the entire Middle Ages, only broken by the black plague once. And even then it was higher than Rome at its peak. They also generally didn't have a lack of planning. People didn't just live in randomly sprung up ghettos. Your Paris example falls flat precisely because it talks about the 19th century. That's 400 years after the Middle Ages. That's like saying the Romans in antiquity were bad city planners because in 900 the city of Rome wasn't a metropolis anymore. The vast majority of Medieval cities had perfectly fine sewage systems for the amount of people that lived in them. There are whole archives in e.g. Germany that still have city ordinances from that time period and we know a lot of perfectly normal communal services, from garbage disposal over canal maintenance to fines for littering. They became overwhelmed by the rapid population growth in the 18th and 19th century, but that's neither their fault nor is it Medieval. Paris didn't first get a sewage system in the 1860s, get got a newly modernized one after the previous systems got overwhelmed. The entire Paris remodelling absolutely has to be seen in the larger context of Napoleon III. and his politics by the way, but yet again, that's not even close to the Middle Ages. You would be right to point out that below ground construction was rare, that doesn't mean that those things didn't exist. Open canals were incredibly common and as I said, mabye not perfect but for the amount of people living in the cities, perfectly adequate. Bath houses meanwhile were more common than today. It's the reason for Central and North European sauna culture. Enormous running water baths were more common for the Romans of course (not entirely so, there were some famous baths all around Medieval Europe), but essentially every village had a bath house and cities had more than one. In the same vein, you would be incredibly hard pressed to find a single city in the High Middle ages that didn't have multi-story houses, that's not at all something unique. That's not something that just happened in Italy or the Mediteranean area, but everywhere. E.g. Nürnberg as a prominent, but not unqiue example. de.wikipedia.org/wiki/Geschichte_der_Stadt_N%C3%BCrnberg#/media/Datei:Nuremberg_chronicles_-_Nuremberga.png Finally, wind mills were all over Europe by the latter half of the 12th century. This game plays in the 13th century, by this time they were incredibly common. The only reason why a small village wouldn't have one is that most commonly wind mills were owned by the Lords and used as a sort of tax collection location. Milling grain is absolutely necessary and wind mills can't be hidden, so a fee for using a mill is an easily controlled way of raising a tax on agrarian activity. By the Late Middle Ages, people literally ran out of spots to put them. Every single suitable river was filled with water mills and most hills had mills on them. The famous Dutch wind mills where you can see rows upon rows of them next to each other weren't uncommon in Europe at all, it's just that the Netherlands were a place where they survived as landmarks. This is another metric by which the Middle Ages usually surprise people who haven't studied the topic. If we define it as a sort industrialization metric by how much power is generated for a civilization, then by the Late Middle Ages, people are squeezing every bit they can out of the land, without resorting to steam power or electricity. Same as nowadays there really isn't any capacity for Europe to expand hydro energy, by the end of the Middle Ages there literally wasn't any space to build more water mills. This far outstrips e.g. the Roman capacity for power, which relied far more on manual labour, often provided by slaves and a lot less on machinery.
@Spoon800859 ай бұрын
@@hafor2846 You're absolutely right in everything you said. When I said "Dark Ages" I was referring to France ~900-1200 (Which is what, in my experience, most people associate with the 'dark ages') Though I will completely concede that's a generalization that I didn't explain, and could be damaging to people's understanding of the Middle Ages, which is extremely shaky already. I should have mentioned the HRE & Eastern Europe more, as they were *far* more advanced than people give them credit for, but it's also out of my area of expertise so I opted to not be wrong than be right. I did not watch the video before making this comment, so I actually didn't realize this game was (in hindsight, very obviously) set in 1200s Germany, which makes the windmills a moot point. The topic of wind and water power in the Middle Ages is something I am absolutely fascinated in (I think I mentioned that I had designed mechanisms in light of it), so I'm a little disappointed in myself for not giving more clarity on it. The engineering of Northern Europe is truly astounding for the time period, and makes the whole narrative of The Renaissance make much less sense. As for Paris, it was hyperbolic, and I should have mentioned Napoleon III, but I just wanted to share how Paris being a World Class city is pretty recent, which I didn't clarify one either. I was mainly talking about Medieval Europe in the light of the stereotypical "Dark Ages," which if used at all (which it shouldn't be, really), is for the hyper specific post-Carolingian Renaissance instability of West Frankia. I'll rewrite that comment as to not spread misinformation. Thanks a million for the clarification, I should've spent more time thinking through what I said. Also, as something of note, I'm from Boston (US), so all of this is from hobby learning/ family trips. I may have infused a little too much Roman bias into it, as I was fresh off a Carolingian Renaissance reading binge, so I'll try to reword it to give more favors to Medieval engineering and Masonry. (For instance, the narrative of the English civilizing Ireland becomes nonsensical when you learn of native Irish Romanesque churches and Brehon law. There's a lot of implicit bias and nationalism in how people interpret history)
@elFulberto9 ай бұрын
I just want to say that I enjoyed your exchange immensely. It's fascinating and educational and I also love how civil you guys are about delivering and receiving critique.
@Kraliosa8 ай бұрын
How was the planning and sewage system in the Ottoman Empire? I know that they were very focused on their hygiene
@thefreakgamerp8 ай бұрын
watching you build a medieval village with the planning skills hits just right more of this please. as always amazing and hope you and the fam doing well.
@BloxxerGD7 ай бұрын
This is great, please make more! I’ve always been fascinated with medieval city building!
@gergol689 ай бұрын
Absolutely stunning game so far. Thank you for the brief feature demo, looking forward to the series!
@codysample62608 ай бұрын
Love that you’re playing this game for review! I always enjoy the methodology you use to play games. I hope the developers have thought about multiplayer for in the future. What do you think about potentially playing against or with another person?
@jono_cc22589 ай бұрын
Game looks fantastic, would love to see more Phil, also sounds like you’re really enjoying it so even a short series sounds like a win for everyone!
@Gnare9 ай бұрын
I can't wait to play this upon its release! I'll live vicariously through your videos on this until then :)
@Rick-yo4gn8 ай бұрын
Excellent beginner's video because you show how to use various icons to get functions needed. Your explanations are clear and concise.
@TheTommyPigeon9 ай бұрын
My favourite city planner playing my most anticipated game of the year 👌🏻 can’t wait for more!
@thefinalsurvivur61619 ай бұрын
Woah! Very excited to see a series come out of this
@joaofelix38558 ай бұрын
Bro may I just say that the video was awesome, you show gameplay, show how everything is done, and don’t make it boring, you make it interesting. Just a fun way of making a playthrough and showing how the game works! Awesome
@joesphlangford92018 ай бұрын
This is such a unique, highly detailed, and realistic game. I just like looking at all of the details and watching the town slowly progress. I think you should start a series and actually finish the game.
@PajamaSamurai8 ай бұрын
I was literally thinking while watching this video that I would love it if one of these city builder type games would let you actually walk around in your city on the street level so you could really take in and get perspective on this thing you're making; and then the last thing you showed off was exactly that and my jaw dropped. I've had this game on my wishlist for probably about a year, ever since I first saw it on steam, and I wasn't sure which way it was gonna turn out; you never really can be with these things. But after watching this video, this is 100% for sure a day one purchase for me, it looks so good and seems like it avoids a lot of the problems I have with Cities Skylines in general.
@Kazuhiro-i8 ай бұрын
I did not just watched 40 minutes that felt like 10. U my boy have a talent for this, suscribed and hyped to see more episodes! I cant wait to play the game myself but that will take way longer that 26/4 sadge
@JamisonSchweitzer7 ай бұрын
Dude, you have a great voice on you. Not only does your explanation of the game reach your audience, but you have an understanding of management and organization. For both city builders and your analyzing peers, it’s huge. I have ADHD and OCD. Unfortunately, this makes it hard to watch people play games I have no access to and have a high interest in playing. Your explanation and in depth description of your ambitions and strategies took my attention and helped me immerse myself in your perspective. You’re absolutely right. This game is beautiful and stunning. Almost makes you want to watch the NPC run the show! Thank you from a new subscriber. Your gameplay proves to me how amazing this game is even in the BETA version and allows my own opinions to cool down knowing how versatile and creative I can be once I get a chance to play. Keep playing!
@KerbalJoe8 ай бұрын
It's been fun to watch all my favorite content creators from Cities plus other city builders, CK3/EU4/HOI4 and Total War series all come together and hype this game because it's really a nice mix of everything.
@tommantek36328 ай бұрын
This game is very chill-feeling and does a good job bringing you in to the medieval atmosphere. A must-pick for me when it releases.
@magnuslh847 ай бұрын
Nice video. You give a helpful introduction to the game, and you have a relaxed style of explaining things (no shouting etc.).
@Loves.agamer9 ай бұрын
Just as a little pointer for farming, there's a list on the right to check the fertility available for each crop type. Not all fertility is going to be the same, with some being more sparse, so it would be a good idea to check for the ones you're trying to plant as it could affect your crop yield ❤ Love your videos!! Can't wait to see you play more of this
@everythinggaming6438 ай бұрын
DUDE, I have now SUBBED, you've HELPED ME more than any other Content Creator ( For this Game) You have answered the questions I had ( In ONE Video) that I ad and spented my time watching 10 different small clips for. Restarted my game and I can only say, it is a MUCH SMOOTHER RIDE. Love from here !
@elFulberto9 ай бұрын
This game is immensely intriguing. Cannot wait to see what this little village will turn into with time. More Manor Lords videos please!
@gfv749 ай бұрын
I can’t get over how beautiful this game is. Looking forward to playing it again!
@ParaquatSC9 ай бұрын
This genuinely sold me, I think I've peripherally seen this game floating around, but I'll be playing it on release for sure
@antoinerossouw95338 ай бұрын
I'm so glad you've picked this up as a series! One thing, your fields are massive, you could subdivide them and rather have more active fields but smaller fields, which you then rotate to keep fertility high enough You can also keep the militia squad active, when you disband them they go home, put their weapons at home and return to work, but then when you need them again they'll go fetch their gear when you rally them.
@cedricluck9 ай бұрын
This game make me think about "Ostriv", it has some kind of similar mechanics in it. It's absolutly awesome and i'm realy looking foward to play it... and to watch your upcoming videos.
@BEERH1N09 ай бұрын
Been looking forward to this for a while now.
@WilliamWeir9 ай бұрын
I’m going to need about 100 more episodes of this please and thank you.
@CityPlannerPlays9 ай бұрын
Recording the next couple tomorrow! Stay tuned!
@johnbodsworth74058 ай бұрын
Right off the bat......LOVING ❤ THIS❤!!! Im looking forward to seeing your finished project. Your experience with CSII sets you up perfectly for this. You explain in great detail and this i will forever be in your debt. Thankyou 😊
@punkyroo9 ай бұрын
All modern city builders could learn a lot from this game. Such dynamic building plotting, great models, and it amazes me how unique each plot and section of road looks. Honestly, this is more how I pictured CS:2 being (with a modern theme of course).
@kravoss18569 ай бұрын
blessed, I've been waiting for the day you get into this game
@GuyverGamingTV9 ай бұрын
I loved the demo and the building aspect of the game was so fun. Also amazing for screen shots as the game looks beautiful. I like how you don't have to play the game with fighting as sometimes I like to just relax and build a village. Can't wait to get my hands on this. Amazing job from a lone dev.
@jayteaman9 ай бұрын
I've been looking forward to this game for years! I was traveling when the demo was released so I've not played at all yet. Thanks for the video, I wasn't aware of the impending release! Very excited.
@xitau21519 ай бұрын
this game looks absolutely incredible! really feels like the next generation of historical city builders. Crying out for a Game of Thrones overhaul mod somewhere down the line. PS Please do a series on this game! I think if you're looking to diversify your channel outside of CS/Modern city builders in general this will be the one to do it!
@alexanderthesk89 ай бұрын
More more more! i need more of this and you sir are the only acceptable creator i can stand to watch. Please and thank you.
@ncironhorse83677 ай бұрын
This by far the best explanation of how this game works. I have been playing it for two days and now that I have watched CPP play I have an even better understanding of the game mechanics
@portman89097 ай бұрын
Others get into the maths for optimal builds. This is only the basics.
@Armydog-wc3hd9 ай бұрын
This is perfect timing.... I had been looking to fill a gap in my games for a medieval build and from what i have seen in this video i will be taking a longer look at this 2 fill that gap. I have seen many of your other gaming videos and have enjoyed and learned from them. Thank You and please keep making your videos. Especially the city skyline builds with the new mods enabled.
@realDonaIdTruck8 ай бұрын
Thanks for the great video! I've been wanting Manor Lords but couldn't find a video that covered everything I was looking for in a easy to watch way. Trustworthy KZbinr!
@baf_mcnab30658 ай бұрын
Well, you have sold the game to me, fantastic video showing any thinking of getting the game, how involved it is but also how logical. Thanks for taking the time to create such a well made video. In a way, this early glimpse of the game reminds me of Settlers, which I played for hours on my old Amiga.
@rossheintzkill48488 ай бұрын
What a great video! Your pacing, script and editing bring the audience along really well. I was very interested to learn how Manor Lords plays, and this video couldn't have been better to that end. Great job!
@sinzies9 ай бұрын
Oh yes Phil, we need more of your content for Manor Lords. I love how you take the time to see buildings get built :) I used to love watching Settlers 2 buildings being built. Hope you'll enjoy the game to play much more of it. This is my first video about the game and I thoroughly enjoy the way you play it.
@PsycKoRn9 ай бұрын
Great review! I would like to watch more of this!
@TheSalamander_9 ай бұрын
Hey, new viewer - really looking forward to seeing you play this more if you do. A lot of the other people I've watched play it come more from a tradition RTS or Total War RTS background, so it's fascinating to see the take someone from more of a city builder background has. I hope you continue to enjoy the game! :D