If this guy has 6.74k subs, youtube is dead. Dude is literally JC.
@NickGeo255 жыл бұрын
This series is incredible. You nailed the animations
@GameBangStudios3 жыл бұрын
I actually downloaded your project literally just webbed around the city for hours just the mechanic itself is satisfying. Had to come learn how it was done. Your very talented
@ASTERisk449462 жыл бұрын
how did you go about opening the project when i opened it it just starts with an empty project with nothing in it
@Deadgoat2711 ай бұрын
what version did you use
@kiyan.videos2 ай бұрын
same
@johne.nobody29463 жыл бұрын
I have a friend who works for Insomniac. I’m gonna show him this. Awesome stuff, mate.
@LewisFiford3 жыл бұрын
Thank you :)
@snottytissoos21652 жыл бұрын
what is his name
@tanver3d9822 жыл бұрын
@@snottytissoos2165 choco macock
@thesujaychand80945 жыл бұрын
Dude, this is amazing. I started to get a bit bored of game dev. But, this has reignited my fire
@nasirroman76913 жыл бұрын
you probably dont give a shit but if you are stoned like me atm you can watch all the latest movies and series on instaflixxer. Been watching with my brother for the last couple of months xD
@rogeliovalentino38263 жыл бұрын
@Nasir Roman Definitely, I've been using instaflixxer for years myself =)
@arjunnickolas87913 жыл бұрын
@Nasir Roman yup, I've been watching on InstaFlixxer for since november myself =)
@lianbenton91743 жыл бұрын
@Nasir Roman Yup, been using InstaFlixxer for since december myself :D
@colbydeandre52843 жыл бұрын
@Nasir Roman Yea, I've been using instaflixxer for months myself =)
@brassy94253 жыл бұрын
My eyes lit up, this so seriously amazing, the animations are smooth and fluid, it looks fun and good to control, keep developing this cuz it could be something super special, city could use some work😊
@NotLard5 жыл бұрын
You deserve way more subscribers and views man. The way you explain things is right up my alley and really helps me figure out how to put stuff together myself. I look forward to seeing what you do in the future my guy :)
@d0be4333 жыл бұрын
The animation is amazing the only problem is when spiderman is falling and etc he would be very still at the end pose. What I'm trying to say is when you carefully analyze spidey falling down and etc you can see his arms and legs slightly moving therefore when he has a very still fall to the ground it feels like spidey's a robot. Hopefully, this helps!
@paulcook23202 жыл бұрын
Amazing stuff. Love your work. Re the "outward force" point, my understanding from the GDC on this from Insomniac was that rather than apply an outward force, they actually moved the simulation swing point outward from the visual swing point along the face normal of the building, while leaving the point to render the webs to as the original point. Apparently this is barely noticeable in reality but solved the problem of zig-zagging across the street.
@simonerodrigues57975 жыл бұрын
Thanks man, I've been looking for a tutorial like this for a long time♥️♥️♥️
@Beyond-Studios5 жыл бұрын
I’d be really interested to see a high quality vehicle traffic and pedestrian system. Or other components to a city like the one you find in the Spider-Man PS4 game.
@LewisFiford5 жыл бұрын
I'll bear that in mind for the future. It's certainly something I am interested in exploring.
@gameplayripper4 жыл бұрын
WOWWW!!!!!!!!!! Thank you so much man!!!! I was looking for a channel like yours, you see, I'm a new student on this games industry, currently taking games design and I challenge myself to do some awesome game mechanics for learning purposes. And you certainly helped me. Not with a follow along tutorial, but yes thinking how to make it. Thank you Lewis!
@LewisFiford4 жыл бұрын
You are very welcome ! Glad you found the video useful. I'll be sharing the project files real soon too if you want to take a look at the systems in a bit more detail
2 жыл бұрын
Oh my goodness, you almost did the same of the game's swinging Companies will hire you so soon Maybe they already did
@Lesimes-20552 жыл бұрын
4:58 as a great game designer, knowing “some” physics, logics and other science related stuff is required, that’s why I suck at it
@crackerraven44043 жыл бұрын
ok so I'm not trying to be rude but i think when spider man is sky diving i think he looks to stif like he starts the animation but the he doesn't move after that. but the web swing its self dose look really good
@apoka101 Жыл бұрын
Hey bro, you saved my life, thank you very much for this content!
@plagiats2 жыл бұрын
Very inspiring. Thank you for taking the time to explain it all. Great content. Subscribed.
@srijandas38942 жыл бұрын
Might I suggest that you should add more animation the legs but props to your work Lewis
@Lesimes-20552 жыл бұрын
4:58 as a great game designer, knowing “some” physics, logics and other science related stuff is pretty common
@okasareru72264 жыл бұрын
Sir, you are a genious. Thanks a lot!
@HKBoba4 жыл бұрын
could you show us how you figured out the equations for the pendulum swing? I'd be super interested in how you came up with the formulas and what the final formulas are. I'm trying to implement this in Unity so it I can't copy-pasta the blueprints unfortunately and would be highly interested in the mathematics behind it
@LewisFiford4 жыл бұрын
Ahh, well my solution wasn't as technical as all that in the end. I had a good go at figuring out how to make the pendulum equations work for a spidey swing, and have since tried all sorts of crazy methods to simulate this movement in other ways, but in the end just relying on the physics of the engine gave the best result. This forum post has some useful information. forums.unrealengine.com/development-discussion/blueprint-visual-scripting/30704-need-a-hand-swinging-like-spider-man/page4 but all the code is really doing is applying a corrective force - using the dot product method I mention in the video, this method also has the bonus of being adaptive to any other velocity added, so its quite versatile for collisions and force correction. The math for this is simple enough - just get the dot product of the players velocity and the distance to the attach point * the direction vector between the player and the attach point
@IsaacWale20044 жыл бұрын
Algebra alert
@balamp05124 жыл бұрын
This is really awesome, I'm new in all of this and I wanted to know how did you get that Spider Man for Unreal Engine
@LewisFiford4 жыл бұрын
Thanks ! I mention this in the first spider man video - 'the point zip', found both spider man meshes I used on SketchFab :)
@balamp05124 жыл бұрын
@@LewisFiford Thanks !! You are the best. You should also do a combat system with those webs
@Limegreengamer92 жыл бұрын
Bro your content is a-maze-ing I am definitely subscribing by the way could you make another vid on how to make spider man attack bad guys
@mexicansniper_24314 жыл бұрын
looks amazing
@markussantos33043 жыл бұрын
much better than the marvel’s avengers game
@kwk-r7x3 жыл бұрын
I hope Insomniac does swinging from the ground up for the sequel. It needs more mechanical depth and less hand-holding. I want less unrealistic control and more realistic control (as long as there's a balance, it doesn't need to be 100% realistic)
@LewisFiford3 жыл бұрын
100% I agree. I guess they're focused on enabling the maximum amount of players to feel like pros, but even if its optional to bump up the skill level required to traverse I think that would be great
@JB-iz8bi4 жыл бұрын
I wish there was a tutorial on how to do this in Unity. Great tutorial though!
@rasel57814 жыл бұрын
Lewis Fiford,can remake the web swinging mechanics of Spiderman 2 of ps2?
@thedevelopershow064 жыл бұрын
Dude your so smart and your videos are amazing like even tho you just started with youtube you have to make more videos
@pulkitprajapat78624 жыл бұрын
Your tutorials are amazing. Did you discontinue ?
@LewisFiford4 жыл бұрын
Thank you ! I'm working a full time job in game dev currently and also working on some personal projects so I'm really struggling to find time to make videos as well. It is still my plan to return to posting YT videos before too long though, so please stay tuned !
@Swifty50513 жыл бұрын
8:43 8:52 9:12 9:23 9:43 (to anyone wondering this is just a reference for myself so I can copy the webs swinging for an animation I'm doing)
@brandonw31802 жыл бұрын
Also, you mentioned the "swing angle" but you never touched on it this video. Where can I reference this? I dont have a utorrent so I can download your files. Can anyone help?
@lucasful18104 жыл бұрын
If only this dude studied spider-man 2 swinging instead.
@manusiabiasa40433 жыл бұрын
Amazing, keep it up bro 🤓
@RikGierman3 жыл бұрын
Awesome
@ApeirogonGames6 ай бұрын
This is an epic way to create a tutorial series for more experienced users :) Could do with out all the orchestral music, but it's better than Heavy Metal (in terms of being able to hear what you're saying), I suppose.
@MonkeyDLuffy-nr9bh4 жыл бұрын
Can you make the transition of the animation better because the transition of the spider man doing a trick and then falling looks a little unnatural
@WhiteSnowB Жыл бұрын
Dude doing job much better then stupid insomniac
@ThiagoRodrigues-kh7iz4 жыл бұрын
damn that's pretty insane
@smelfek3 жыл бұрын
You are Genius)
@Beyond-Studios5 жыл бұрын
Subscribed! Great work!
@PastPresentPlay.5 жыл бұрын
Awesome work!
@rafaelzagolin13354 жыл бұрын
Well Lewis, first of all I'd like to thank you for sharing this. I've been searching for it and struggling a lot to get this mechanic done. I know you will share the project with us but I can't even get the line trace by channel right. Like I know how to do it but I'm not sure how to fire multiple lines at once haha
@LewisFiford4 жыл бұрын
Thanks! Tracing for an attach point was a really tricky part to be honest. Hopefully having the project files to look at soon will help you puzzle it out
@robtv69515 жыл бұрын
will it be free or to buy because you made alot of work with this but if you would make it free i woul dfreak out spider man is my fav hero but if it will be for sale and not for free could you make the captain americas sheild for free i really like caps sheild too
@LewisFiford5 жыл бұрын
Yeah I will be releasing this project and the captain america project for free. For now the plan is to release all my video projects for free. Spider man one should be ready in a couple weeks now
@ojasthengadi96815 жыл бұрын
Pls make that uncharted wall climbing video soon. I have been trying to make those for weeks but still there's not good tutorials available for it
@LewisFiford5 жыл бұрын
I will try and get it out ASAP but with that one I want to make the animation physically based, so theres a fair bit of work I have to do before it'll be ready
@ojasthengadi96815 жыл бұрын
@@LewisFiford You do quality stuff. So I'm sure it will be great.
@bananchik24302 жыл бұрын
hello, can you show me how to make a fight for spiderman
@Kyranyoutubevids11 ай бұрын
Is it possible to make the web swinging mechanic in unity3d?
@siavashaliyari85673 жыл бұрын
use animation curves linear interpolation does not look natural, an ease out curve would make it look a lot better
@thesad16715 жыл бұрын
How much time you upload this project for download i need thats was very helpfull for me and im loking for wall running too
@LewisFiford5 жыл бұрын
Its gonna be a few weeks yet honestly. Wall running is nearly ready for the next video but tidying up the system as a whole is proving harder than anticipated. And I don't want to release it in its current messy state.
@Technical_Abeer5 ай бұрын
Can you give me the download link of that script
@mattparker78073 жыл бұрын
when will the full version come out?
@ShaneCurtis17053 жыл бұрын
Hey man I see you have this swinging in your upcoming shooter. I am making a multiplayer game using grapples like this and cant for the life of me get it to network properly. Can you help?
@brandonw31802 жыл бұрын
Hi there, do you provide project files that don't require a Utorrent? Great vid
@newdraftanimations3 жыл бұрын
1:20 yeah ‘cause Spider-Man 2 on the ps2 doesn’t exist at all.. otherwise good vid ;)
@loop57204 жыл бұрын
When the Avengers game comes out, can you make the scripts for them in UE4? That'd be nice!
@loop57204 жыл бұрын
Thanks for the heart!
@LewisFiford4 жыл бұрын
Great idea, I have been thinking about this for a long time. Hopefully I can get enough time off work to make something good. Plan was to do CA wielding mjolnir and his shield together originally
@loop57204 жыл бұрын
@@LewisFiford Hell yeah! Thanks for the responds by the way. Have you made like a God Of War leviathan axe? Then that'd be useful for making your mjolnir!
@LewisFiford4 жыл бұрын
@@loop5720 No worries at all ! Yeah the Leviathon axe was my first youtube video. Have done a much better version since for the day job so hopefully will get the chance to do something like this on youtube again !
@loop57204 жыл бұрын
@@LewisFiford Really nice to hear! Anyway, keep improving as always, you're a great dude at replicating games combat system or other stuff. I'm super inspired
@RoDaX554 жыл бұрын
I am having some trouble porting it to Unity C# and rigidbodies i get almost there but making it swing to the camera direction and no touching the ground is the issues... for some reason it seems that adding the forces in unity does not translate directly to ue4 and vice versa
@LewisFiford4 жыл бұрын
I've heard that before yes. Although I dont have much experience in unity myself I think the principal should work the same... but will probably require quite a bit of tweaking
@RoDaX553 жыл бұрын
@@LewisFiford hey is there a way to see a blueprint in code form?
@TheironkageGG2 жыл бұрын
My man you saved my bacon y wanted to know how to do it
@ParthyFrez4 жыл бұрын
Are you the one who worked on developing spiderman ps4 game 😮
@diamondplyz3 жыл бұрын
what engine you have i wanna make spiderman game too
@JoeyAltieri4 жыл бұрын
Great tutorial just one issue, for me I'm pretty new to using unreal's blueprint node system so if you could do more of the time-lapses or just show us what you actually clicked after searching it would be a big help. Personally, I clicked every result until I found the one I needed after searching took me ages so it would be a big help if you could show us thanks.
@GTAElite53 жыл бұрын
Which ones did you click? I'm having a hard time aswell
@JoeyAltieri3 жыл бұрын
@@GTAElite5 I don’t remember I just clicked every single option after I used the node search option.
@GTAElite53 жыл бұрын
Oh, thanks anyway
@simonerodrigues57975 жыл бұрын
Please leave project download link, I am Brazilian and I understand very little English. I just want the project to be able to have a basis in my game (sorry for the misspellings)
@LewisFiford5 жыл бұрын
I will be sharing the project files with you all soon. My plan is to upload the project when its finished and a bit tidier as there's still a lot to improve and im not that happy with it yet. So please bare with me, should be in a few weeks
@NetFelixOfficiel5 жыл бұрын
Your channel is so awesome dude can you do one about iron man pls
@LewisFiford5 жыл бұрын
Thank you ! I was messing around with some ideas for the Iron Man one the other day so it will be coming soon
@adrianojoseteodoro21124 жыл бұрын
I am new to this so please make a tutorial on how to start playing through the program!
@LewisFiford4 жыл бұрын
Hey, it's an unreal engine 4 project so you'll need to have that installed to open/play it. Its intended more as a tool for game developers rather than a playable game
@adrianojoseteodoro21124 жыл бұрын
@@LewisFiford Man I researched and managed to run, this project is really cool! Thanks dude!
@amanitamuscaria58632 жыл бұрын
how do I compensate for different weights with this? Like what if spider-man was 600 lbs or somethings.
@kai335572 жыл бұрын
I'm not quite sure what you're asking. If you want the force to feel the same regardless of player mass, I would recommend multiplying the force by the players mass or weight (whether or not you would use mass or weight heavily depends on your purpose and the game engine used).
@amanitamuscaria58632 жыл бұрын
@@kai33557 I want it to feel different. I'm using UE 4. Maybe add a snap to the web so it snaps at the middle of the swing.
@kai335572 жыл бұрын
@@amanitamuscaria5863 By "different," you mean you want the velocity to slow down or speed up depending on the player's weight? I don't use UE4, but you could simply set the velocity's force value to the player's weight times whichever numeral you'd like, if that's what you mean.
@amanitamuscaria58632 жыл бұрын
@@kai33557 aye, pretty much.
@2002Mikail2 жыл бұрын
can i have the swining animation pelease
@azizkurtariciniz3 жыл бұрын
Hi, looks amazing! How does it perform on low FPS conditions?
@LewisFiford3 жыл бұрын
Thanks ! It should perform okay although I never got round to optimising it much. With the swing force it might not be consistent. Best to add a /60 * frame delta to any force vectors, I realised this after uploading
@TheBestDude2 жыл бұрын
Ok very decent he look a bit stiff
@Kingaaru2 жыл бұрын
u r pro
@beastboy23223 жыл бұрын
MAKE FULL TUTORIAL PLEASE !!!
@toxicwaste41504 жыл бұрын
Can i play this without a controller? Just keyboard?
@LewisFiford4 жыл бұрын
Yes just Keyboard is fine
@dread31304 жыл бұрын
What are you using blender or unity
@rathore39912 жыл бұрын
2k likes
@VaughanDavies5 жыл бұрын
Fuck me, game Dev looks rough
@ggabxd3 жыл бұрын
You do an incredible job, the game was very good, but, you could teach right? Besides going through everything fast, it never shows how it does, it only shows the result and the Spider-Man game in the background
@djshiro825 жыл бұрын
Omg can you please do a devil may cry air combat system? That would be awesome!
@LewisFiford5 жыл бұрын
Yes ! Thats a fantastic idea. I actually did this as a personal project before but would love to revisit it. Im putting this one really high up the list !
@guillaumetizon23424 жыл бұрын
@@LewisFiford I created my own : kzbin.info/www/bejne/q6u3oGiBhdx0j9k But it's no near to be perfect...
@LewisFiford4 жыл бұрын
@@guillaumetizon2342 Dude, this is awesome ! Excellent work, feels super impactful and the animation and particle work is great. Mind sharing which purchased packs you used for this ?
@guillaumetizon23424 жыл бұрын
@@LewisFiford Thanks man !:D Actually, I created the 3d models, rigs and animations myself (I had hard time to animate the monster, but now I master it). I'll offer the blender file of the monster to the community (it'll be free, and people will have the possibility to use it in any kind of project). Are you planning to make a dmc combat tuto ? I created my own combat system, but the air part is not that good...
@LewisFiford4 жыл бұрын
@@guillaumetizon2342 Nice ! Wow, you really nailed the DMC feeling with your animations, especially those snappy kicks ! I'm impressed :) I made some good progress with my own DMC system at the start of the year but then took on a full time role working on a game called Bulletville, so havent had the time spare to finish the DMC project... I'm actually working on some melee for Bulletville rn though so maybe will post a video on that in the future
@strikerpp69113 жыл бұрын
Hi bro...i am waiting for Spider-Man game plss make a game for android 😭😭😭 in 2gb RAM
@trabzonly85554 жыл бұрын
Character Models Link???
@LewisFiford4 жыл бұрын
The user has removed the one I used in this video. Check out this video for a decent alternative kzbin.info/www/bejne/aYSppmarpKuEf68
@babakhanbaba91074 жыл бұрын
Which software you are using to create this
@LewisFiford4 жыл бұрын
Unreal Engine 4
@hebebwksvsuge49865 жыл бұрын
Will you please make a spider-man game
@LewisFiford5 жыл бұрын
I will be releasing this project for download soon and making a mini game out of it with all the traversal features, but won't be making a full game for IP reasons
@nuriefeay74455 жыл бұрын
can you upload files please?
@LewisFiford4 жыл бұрын
Project files are coming very soon, just want to finish the whole system up first
@nuriefeay74454 жыл бұрын
OK!Thanks:)
@jester_st24505 жыл бұрын
You will release in Pc?
@LewisFiford5 жыл бұрын
This won't ever be released as a full game as it's more of a research project but when I get the whole traversal system finished up I'll be putting out a free version on itch.io probably with a couple of mini games based around web swinging.
@jester_st24505 жыл бұрын
@@LewisFiford Will you let me download this project for Unreal Engine 4? In case i will try to decorate the city model.
@LewisFiford5 жыл бұрын
@@jester_st2450 I will be giving away the project files for free in a few weeks time, definitely before christmas. Just want to get a few bugs ironed out first and finish wall running. The city model I used is linked in the description - www.blendswap.com/blend/22883 if you do a good job texturing and would like to share it, I'd love to include it in a later video so let me know how you get on.
@jester_st24505 жыл бұрын
@@LewisFiford Model of the city Do I have to rearrange the area? Or this is good
@LewisFiford5 жыл бұрын
@@jester_st2450 It's all one mesh currently, and I haven't altered it at all so it's up to you if you want to rearrange it. Its based of realistic NY street data I think
@Nomadx833 жыл бұрын
I understand nothing
@cravenofficial72653 жыл бұрын
i dont undestand this video :/
@lt_mayo7966 Жыл бұрын
just sent you an email!
@ThunderStormFortnite Жыл бұрын
dont bother he doesn't reply LMAO
@lt_mayo7966 Жыл бұрын
@@ThunderStormFortnite that’s an L
@frigontech2 жыл бұрын
You can get the advanced Spiderman model here: sketchfab.com/3d-models/spiderman-ps4-d41a75697e2040069997e74072794a98