Turns out I have the worst timing ever when it comes to videos as the dev has added a bunch of new content pain
@Glitchedpixel5 Жыл бұрын
Yo bricky have you ever played "it steals"? It's another game the dev made
@dogesquad4077 Жыл бұрын
Bricky we need an answer which top 3 destiny characters would you smash my personal answer is 1: exo stranger 2: savthun 3: Mara sov
@aqn8756 Жыл бұрын
Something you could try for more LC fun is mods. There is a new mod for skinwalkers. It grabs sound bites of your voice and plays it back. Unfortunately it isn’t an enemy but more of a modifier that an enemy can get but it’s still a cool mod. IMO mods are the thing making this game a staying game.
@TheNicokapo Жыл бұрын
WELL... To be honest, Lethal Company does need new mechanics. You have the radiation signal which works for nothing besides signalling 'your friend did an oopsie and pulled the big battery'. Could go for the slowly killing the player or reducing it's health. Needs more enemies: would love to see a Mimic enemy who can copy your voice (which already HAS a mod allowing enemies to do so). You could make player corpses go rogue in the facility after the Flea Snare (I think that was the name of the facehugger roach?), just to grab you and keep you rooted for a few seconds. A loot monster which can go inside the ship and feast on objects to make players think if storing objects is worth. Loot related, I beg to differ the idea of fusing loot for more profitable objects. But could certainly do so for new tools or enchance equipment. New weathers: Snow. You can't run outside of the facility but also makes most of the mobs to hibernate. Giants, Spiders, Dogs, Hoarder Bugs (the idea here is that lil ghost girl, Bracken and coilheads are the main threat and will definitely spawn sooner). New maps? Easier said than done, but could use a lab to explain some lore about the Bracken. There IS lore in Lethal Company after all (Sigurd may not be the only one keeping diaries)
@MILOPETIT Жыл бұрын
ARE YOU GONNA TALK ABOUT DISCO ELYSIUM I'M GOING NUTS EVERYTIME YOU UPLOAD
@amadeustbearded Жыл бұрын
The creator plans on more moons, monsters and items, so yeah. We got ourselves probably the best indie game in awhile.
@bitzthe8bit668 Жыл бұрын
Honestly, all I hope for is more room variety, kinda sick of seeing the same-old factory and mansion on every moon.
@arturstin6333 Жыл бұрын
@@bitzthe8bit668I'm sure more will be added. Although I hope moon and room modding becomes a thing
@cjrecio5702 Жыл бұрын
From the game's Steam page: “I want Lethal Company to be so full of creatures, items, customization, and map variations that it feels "infinitely replayable." This is the type of game that benefits from being full of stuff. Besides that I want to iron out most glitches and tighten the game's design and difficulty so it can be enjoyed by new and experienced players alike.”
@19ryuusei Жыл бұрын
Yall seen the skin walker mod, this game is legit looking better and better.
@LAHFaust Жыл бұрын
My biggest concern for the Dev is if he can make the changes he wants before the hype dies out. Games like this either last forever (Among Us) or vanish in a month (Battlebit Remastered).
@CriticalNobody Жыл бұрын
One thing that wasn’t mentioned: LC has tons of potential staying power because of how easy it is to mod. Drag a single file into a folder and you have increased player limits, new skins, new mechanics, altered variables with different enemies and maps certainly to come. Much like L4D, the community can do a lot of heavy lifting
@Granox Жыл бұрын
Yep
@Blacktoothoneil Жыл бұрын
Idk though, ease of modding is good don’t get me wrong, but the base game generally has to be a MASSIVE hit for the mod scene to really grow to a size it props up the game indefinitely. LFD2 was one of the biggest games of its decade, lethal company is big for an indie game but idk, it’s hard to make definitive statements until the hype has died down.
@reethardio6432 Жыл бұрын
@@Blacktoothoneilit already has had a daily peek of 180,000 players for 4 weeks straight now
@Blacktoothoneil Жыл бұрын
@@reethardio6432 fair enough, haven’t looked into the statistics directly, still think my point stands that it’s up in the air if the modding scene will take off enough to extend the game’s longevity in any significant way.
@vak.o Жыл бұрын
@@Blacktoothoneil the dev has stated that they have plans to keep supporting the game moving forward, adding new moons, monsters, items, mechanics, etc. this is only the beginning.
@Kingofdragons117 Жыл бұрын
My favorite entity is the little girl since only one player can see her and she is so rare. It’s really fun to think a player is gaslighting you only to have their head explode.
@johndexterzarate6663 Жыл бұрын
....So Alma is now added? Neat
@Kingofdragons117 Жыл бұрын
@@johndexterzarate6663 Look up Little Girl Lethal Company by a youtuber by the name of Elf. See what I mean.
@stankobarabata2406 Жыл бұрын
I remember when my bud said "why is there a little girl". told him to stop messing with me (he knows I hate little girl spooks). i hear him cut out and a pop, turn around, hes on the floor with his head missing. i never ran so fast to the exit in my life as i did then.
@SL4PSH0CK Жыл бұрын
@@johndexterzarate6663😅 my 1st seeing her, same thoughts
@bambampewpew32 Жыл бұрын
@@stankobarabata2406 lmao that's amazing
@Drunkle2552 Жыл бұрын
Ahhh the video game where casual gamers becomes a A - list voice actors.
@yu6btemz Жыл бұрын
maybe it's because it's not acting at all. those are genuine, unadultered feelings. which makes watching clips 10x funnier
@seffers4788 Жыл бұрын
What does that even mean
@iCookCrystalMeth Жыл бұрын
@@seffers4788AAAHHHHHHHHHH HEEEEEEEELLLLLPPPP
@TheKirBoi Жыл бұрын
First Battlebit, now Lethal Company. Man this year has been good for gamers unintentionally becoming top tier VAs.
@thetaminus2334 Жыл бұрын
Battlebit remastered rivals
@supergeil3583 Жыл бұрын
The most enjoyable thing to me in this game is the More Company mod, so we normally have 8-10 player lobbies, and then using the inverse teleport for half of us, and the other half have to find us. Nothing beats the fear of not knowing where you are in a pitch black mansion being followed by 2 coilheads, a jester is active, and a bracken just got your friend
@arthurbaldry8443 Жыл бұрын
My group also uses the inverse teleporter and the relief you have when you spawn in and hear someone else respond to you is indescribable. The inverse is also true when you don’t get any response and the dread just fully sets in.
@danjames8314 Жыл бұрын
my friend group had an "inverse teleporter incident" where one guy went in, immediately found the apparatus, pulled it, and proceeded to have 5 enemies hunt his ass including a coilhead that wasn't working right, i died quickly because i fell in a pit and watched as he tried to navigate the pitch black, juking thumpers and spiders screaming obscenities at them the whole way before a thumper on enough crack to gain enough speed to probably break the sound barrier flew at him and dealt the final blow.
@GG-ou7it Жыл бұрын
Dev needs to update the game for 8 players
@arthurbaldry8443 Жыл бұрын
@@GG-ou7it the mod more company is a very stable option, it’s really easy to install too
@GG-ou7it Жыл бұрын
oh yeah already have it installed thanks, just makes it awkward every time there is an update or if i want to play with other freinds who dont have it installed.@@arthurbaldry8443
@ruairip7722 Жыл бұрын
I really appreciated that last post-script ananlysis; even if unintentional, it speaks to the experience of a lot of workers everywhere
@Bagel920 Жыл бұрын
As someone who is actually going into a high risk job in forestry it feels rough. I get paid well but am I just fodder for the higher ups?
@santiagopomposiello5151 Жыл бұрын
Never ending unsustainable growth is the ideology of cancer
@SL4PSH0CK Жыл бұрын
True.
@dragonandavatarfan8865 Жыл бұрын
@@Bagel920 If you are getting paid well and are somewhat satisfied then that means the higher ups are at least somewhat dependent on you even if it means a little bit. In business terms, you might be what they consider a "Human Capital" who just like a central factory has a lot of value to the company since a human capital has certain skills that are vital to the company, on the other hand "Human Resources" are basically the cannon fodder players in this game (So in short, human resource are the amazon warehouse workers who are treated like shit and are easily replaceable meanwhile human capital are the high skilled programmers who are pretty much keeping the company afloat and thus are treated well and sometimes even given preferential treatment). In ur comment you said that you are going into a "high risk job in forestry" which I assume would mean u probably have some skills that ur average joe can't do very easily so i think you will be fine fam, don't worry.
@jandamz1119 Жыл бұрын
I cannot stress how much I love the sound design in this game, not just for the Proximity Voice chat, but all the ambient noise and non-ambient noise the game employs. From the creaking of the pipes, to the sound of footsteps, the sound design is top notch.
@sanddry738 Жыл бұрын
The dev has added so many details. The way someone’s voice gets muffled if they’re underwater or getting strangled. Hell the portable ladder can kill players and there’s a sound effect that the dev added. Also the OST is weirdly… fire?!? Boombox songs and ice cream delivery are becoming iconic
@Tioynux Жыл бұрын
the sound is cracked af like using the voice chat. opening a door is loud af
@SL4PSH0CK Жыл бұрын
What an experience, also f spider and centipede
@nolanstrife7350 Жыл бұрын
This is exactly what makes coilheads and brachens so much scarier Coilheads' wet footsteps are extremely fast and panic-inducing, and the coil sound when they immediately stop just help to sell you how fast they actually are Brachens are the exact opposite. They are silent to the point one can stalk you for a literal minute and you have no idea this is happening. Only to end it all in one satisfying snap
@seankelley9347 Жыл бұрын
It's hard to notice sometimes, but the coil heads don't just kill you. They destroy your head and shove a coil in your neck stump. So you can be a coil head just like them!
@oriontigley5089 Жыл бұрын
The bestiary says they are most likely a bioweapon. I would *love* more lore, the universe has such potential. I mean, what is the eldritch horror the company is trying to lock up? Why does it want old things but not new? Why can we hear voices inside the beasts' belly when holding a [old phone] scrap near the wall? Why do, according to Sigurds logs, the victims of the beast not know they have been eaten?? Why are there automatic weapons, mines and bioweapons EVERYWHERE!? So much potential for a story mode.
@seankelley9347 Жыл бұрын
@@oriontigley5089 ikr
@jackdaw3822 Жыл бұрын
@@oriontigley5089 yeah i really hope for some more lore, me want stuff to read!
@clumsyturtle8544 Жыл бұрын
Played this game for the first time last night with a couple of friends, we went in blind and never have I lauged and sh!t my pants in fear so much in the span of a few hours. It's a fantastic little game
@SL4PSH0CK Жыл бұрын
The things I'll sacrifice for playing the game being clueless again, best experience. Playing it with newbies is highly recommended
@notandum Жыл бұрын
agreed on most of the enemy critiques minus jester jester serves as a skill check for careless groups going in deep without giving much mind to where they're going and where they've been the jesters weakness is it's greatest strength, and it greatly increases tension as once it's starts following you that mental timer of "i need to get what i can and bail asap" starts and the winding down further emphasizes it, i personally find it a great "gtfo now" enemy design - keeps you on your toes and with planning can be countered easily (you can shut it down entirely by locking it behind sealed doors) but if you don't have a plan or you weren't paying attention to where you were going you can only pray giants 100% need a nerf / counter though they're way too strong with way too little in counterplay which is agreed on by everyone additionally (at least with those two bracken clips) the cause of death there was that while you glanced at it, you're teammate(s) did as well however at different intervals - which still builds up the anger meter as it's universal not per-person
@7fatrats Жыл бұрын
100%. Jesters make you leave the facilty for a fairly short period of time after they come out too, so they wre only a skill check in wether you remember the way back to the ship or not. If youre inexperienced and do not constantly look for places to trap it/ remember where you came from, that is your fault.
@sanddry738 Жыл бұрын
Yeah Jesters also put a huge pressure on the team if they’re deep in a facility. Really tests how well your memory is with the layout. Plus they’re brilliantly horrifying and such a unique concept
@jeffnorsegod8080 Жыл бұрын
I agree on everything except the point about giants. I would rather take giants over eyeless dogs all day, every day. For the most part you can just crouch walk around giants and within 20-30 yards of your destination (be it ship or door) just make a dead sprint there. Which is pretty similar to the dogs, except those can follow you into the ship and will remorselessly dunk on mechanical keyboard users and ship operators. In my experience and those of the two groups I play with (about ten people each), dogs kill far more frequently than giants do.
@notandum Жыл бұрын
@@jeffnorsegod8080 oh for sure, as a base they function fine, there just needs to be a more consistent counterplay staying quiet against dogs solo, while moving smart = 90-95% chance of surviving crouching from cover to cover solo against a giant = 50% chance of surviving depending on if the game decides the giant suddenly got eagle vision, and if you do make it well that's the moon because now it won't move from the ship ever again the two most common suggestions ive seen are making the giants detection reliant on movement (standing still = much less chance of being seen from distance) or have certain items when dropped distract it (given the bestiary entry)
@Avengedtenfold Жыл бұрын
I would like Jesters a lot more if there was a timer on when it could spawn. It can find you at the very start of the mansion before you've had time to figure out if there is a place you could trap it. Those situations still feel unfair, especially considering some other interactions like other monsters opening the door for it later in the run.
@EGGM4N Жыл бұрын
tbh I'm surprised at how good the dev executed coil head, it's an overdone gimmick but they still made it interesting, by design alone it already is and it's a smart way to indicate that it's there, and the fact it's not entirely instantaneous movement is also fun so there's a brief moment where you can theoretically react to it but most of the time, your senses move faster than your realisation. I like coilhead.
@butterlove1605 Жыл бұрын
I think the best part about the Coil Head is that I never realized how much more terrifying this type of enemy could be by the simple fact of just being able to hear their footsteps, and then having their big springy head shake due them stopping instantly after running at immense speeds. That alone adds so much and makes it stand out so creatively, to what is otherwise something we've seen alot before.
@underscore_5450 Жыл бұрын
I really love the sound it makes when it comes to a stop and the fact that you can hear it running up behind you before it explodes your head. It's such an instantly iconic design that really fits that vibe of the game.
@bambampewpew32 Жыл бұрын
I was kinda thinking I know it's been sorta done before but I just love it so much in this game it might be the coolest one to me They're terrifying lmao
@chazo1367 Жыл бұрын
@@bambampewpew32 They become more terrifying when paired up with another enemy that you have to flee from such as the Thumper or Jester or Bracken, because you gotta somehow keep your attention on them but not lose sight of Coilhead because he is blindingly fast.
@bambampewpew32 Жыл бұрын
@@chazo1367 much more deadly yeah
@kel_ski Жыл бұрын
Easily one of the best and most creative video games I’ve played in a long time
@MrSolus-ls6us Жыл бұрын
AYE KELBRO! Fancy seeing you here ong. Also great Blue Shift stream!
@kel_ski Жыл бұрын
@@MrSolus-ls6us i love me some bricky content
@MrSolus-ls6us Жыл бұрын
@@kel_ski Then you should know all about Warhammer which means you should play that Boomer shooter called Boltgun 🗿 Im not asking, this is an order from the Emperor
@Smarsa90 Жыл бұрын
The “Fuck You Baltimore!” opening was perfect, Happy holidays Bricky!
@UponThisAltar Жыл бұрын
4:57 The fact that you never even heard him die is terrifying
@irish-italianintrovert.8600 Жыл бұрын
The little girl is scary, but I’d say the Jester (Jack in the box) is waaaay more terrifying. The fact that thing moves faster than you combined with its heavy footsteps going faster and louder as it catches up to you makes it a Steven King nightmare.
@KatarMilak Жыл бұрын
There's a rumour that if you can get over that giant wall where you deposit all your loot to the company, you'll see an Amazon warehouse on the other side.
@syrusalder7795 Жыл бұрын
There's a makeshift drill on gordion under the scaffolding that the last crew was planning on using to get to the other side. Dev is apparently planning to do a lot of stuff in the future so we may one day get to use it. Appears to use 2 apparatuses but with the parkour and the fact you can't get up a ladder with heavy objects and it'll become a risky thing to work on repairing.
@ianchandler3282 Жыл бұрын
I like how not even a few hours later, the creator posted a update that added new stuff and fixed some problems. Lethal company has been a blast with me and my friends and I honestly see it as a "Its like 1 AM boys lets go meet a Quota!" type game, which I will always vouch for!
@xthe_nojx5820 Жыл бұрын
I love the idea of prox chat being the standard in games like this and multiplayer games in general. It's a very simple inclusion that grants a very interesting type of immersion.
@SL4PSH0CK Жыл бұрын
True, as bricky states it "enhance the experience" it's more immersive
@loganator326 Жыл бұрын
My friends and I have been playing lethal company so much that we're starting to think about adding more mods just to change the experience up a bit. We already mod with More Company so we can all play together at once, but it's genuinely such an incredible time
@mrbigglezworth42 Жыл бұрын
I've been conditioned to see giant spiders and start shouting "EDF! EDF! EDF!"
@syrusalder7795 Жыл бұрын
THE EDF DEPLOOOOOYS
@SmugLantern Жыл бұрын
A versus mode would be kinda cool, you and another player land in the ship together, but everything you collect goes to your own quotas and it could be like a 2 v 2. Seems like it could be fun.
@lukelun Жыл бұрын
I think part of the reason the bracken goes full neck snap is because two people look at it at generally the same time. The clips you showed all had a teammate that looked at him even after you stopped. I myself have seen it multiple times, i see a bracken, look and then look away. After i turn around i see my friend looking straight at it and at that point you just have to book it since its just gonna run you down
@danielm.595 Жыл бұрын
It's not that, the Bracken likes to play a deadly Hide-and-Seek game with you. You can look at it for some time and it will usually run, however, if it has no place to run and you keep looking at it (some say 3 seconds is enough, others, 5), it will get angry and run to snap the neck of the one who broke the rules.
@chazo1367 Жыл бұрын
@@danielm.595 It's also not per person, it's group timing. If another play looks at it too, it gets mad and kills whoever, it isn't a per person basis, so you gotta make sure you are talking with your team to know if they are looking or have looked, otherwise you can look at it for a second and set it off because another teammate looked at it for 2 seconds and it's anger built up.
@FlickTakFlakAttack Жыл бұрын
There is just something about the Lethal Company dance, in a game where your life expectancy is less than 3 days, which resonates with everyone. I don't know what, but everybody loves it.
@trufire2251 Жыл бұрын
Can I just say how perfect your videos are? They are comedy gold whilst being informative. I respect you for not just being loud =funny
@mr_snac Жыл бұрын
The funniest thing ever is that he just released two more enemies and a few more loot pieces as well as some monster fixes. Your timing is amazing Bricky
@dadab22 Жыл бұрын
I really appreciate your post script meta analysis, as it's definitely something me and my friends felt both in our own lives, and in the game's message. So much so, that often times when we played, we ended up singing the worker's song. And if you don't know how that one goes, here's the refrain We're the first ones to starve, we're the first ones to die The first ones in line for that pie in the sky And we're always the last when the cream is shared out For the worker is working when the fat cat's about
@catcadev Жыл бұрын
Dude the guy who made It Steals and that hotel horror comedy game??? Actually such a talented guy. Always crazy unique ideas
@bahzing2870 Жыл бұрын
The timing is insane, just watched this then stumbled on lethal company's newest update.
@aragonmoralesfaustodavid5548 Жыл бұрын
Same bro
@capfig4471 Жыл бұрын
4 randoms getting dropped into a danger zone for someone who would only be mildly inconvenienced by your demise has got to be my favourite game genre as of late.
@CS-ge2fm Жыл бұрын
To explain a bit more about the Braken and how to work around him. The three stages it has revolves around how much fun it’s having. It can easily murder your entire team instantly but it doesn’t because according to the dev’s that would be no fun. So it sneaks around and kills you when your back is turned because that is just more fun. This is considered its HUNT phase. Whenever someone looks at it, it backs off because now it can no longer sneak up and kill you like it wants, so it will enter its FLEE phase and try again at a different angle. But if you decide to follow it/stare at it for too long. It will get angry because you’re not giving it an opportunity to play it’s game. This causes the Braken to enter its MURDER phase, where it drop its little game and just kills you outright because you’ve ruined its fun. It can also enter its MURDER phase if you back it into a corner, because how can it have its fun if it’s trapped? So the best way to survive the Braken, is to constantly be aware of your surroundings and to NEVER pursue it. Do those two things and you’ll be fine.
@mage0534 Жыл бұрын
On that ending note, when I first saw this game that is legit IMMEDIATELY where my mind went. In that this game is kind of critical look at today's corporations by taking what's currently happening to a dystopic level.
@brannanvitek1035 Жыл бұрын
Bricky's such a good game reviewer- probably amongst the best on the internet. His criticisms are constructive, he's a realist about money and enjoyment, and he takes care to discuss the developers behind games. Love you man, I hope more reviewers are inspired by your structure!
@ulfar321 Жыл бұрын
The bracken is time spent looking at it, the more people who look at it multiplies it by per person so if all for people look at it for one second its becomes 4 seconds spent looking at the bracken.
@Caboose2711 Жыл бұрын
This game is fantastic. I think it figured out the core of what co-op horror games, like GTFO and Phasmophobia, are trying to do, and executed it perfectly. High risk, high reward, high stakes that feel fair, and the game is fun to parse and figure out. It also doesn't really draw things out too long. I went in blind and it took me and a buddy 2 hours to really "get" the flow, or learn anything useful. They also made dying... fun? in a way other horror games haven't quite figured out. I think my new dream is for the devs of Lethal Company and Phasmo to make something together.
@CptKorn Жыл бұрын
Lethal company is like the battlebit of horror/coop games for this year. Once again making a statement that massive companies can be btfo by indies that are FUN, and that proxy chat is the greatest gift in video games. Even if battlebit kind of died and did have issues I got more enjoyment out of it than any other shooter in about 3 years, and lethal company has been my nonstop now for about a week.
@skylermuncy2218 Жыл бұрын
Played this right after it came out with some buddies and thought I would only play it for maybe an hour or two. Played like 7 hours into the early morning and laughed so hard at being murdered that one of my friends pissed his pants. I absolutely love this game
@isr4el187 Жыл бұрын
What's also crazy is one of his games, It Steals is also a really really good horror game.
@davidnedved3781 Жыл бұрын
Nothing beats spectating your alive friends stumbling about, trying to find the ship that is right behind them.
@MarkoXPlays Жыл бұрын
The deleloper of Lethal Company made It Steals which BRICKY NEEDS TO PLAY! (Because he will shit his pants louder and harder than he have already done)
@mranderson9553 Жыл бұрын
wait it's the same developer as "it steals" that makes so much sense
@Jed_Rowahnn Жыл бұрын
I think in addition to a possible permanent passive system, there should be a progression system and purchasable upgrades in the store that last per run. Like being able to buy extra inventory slots at higher and higher prices per slot, and having better items/upgrades locked until you're reaching those higher quotas. Maybe even make enemy corpses carryable as loot so you can promote yourself from a scrap salvage team to an exterminator squad and go Bracken hunting.
@HeyItsHexcal Жыл бұрын
Truly a brick moment to have
@AmiriTheGrey Жыл бұрын
My favourite clip to think about its 13:07, because once his friend came back in it would just be the thing Bricky was carrying and a trail of blood horrific
@allobonjour9761 Жыл бұрын
the great thing about the game too is that not only is the creator saying that he's gonna add more content, but we have modders to make it even better, and that does make me hella happy
@wolfivision458 Жыл бұрын
Bricky and the bois becoming professionally voice actors that outshine other movie stars whenever he plays Lethal Company
@cerebralcloud92 Жыл бұрын
It is incredible timing for Bricky to release a video about a game and mention wanting more content on the DAY that same game releases more content.
@cocoabaen Жыл бұрын
Something often forgotten about a lot of these games is that it can very easily live on with modding support. If the game was made by just a handful of talented creators, imagine what a huge community filled with talent can do to the game with a modding scene? This game may die in the mainstream, but with good modding support, it can live on for so much longer. But, like you said, it doesn't have to. I've already easily had a 10 dollar experience with the game, and it is wildly successful.
@ShapBro Жыл бұрын
I just can not express enough how much i love it that small Indie Devs get so much recognition. F*ck big companys and their Scam.
@kilnareth7970 Жыл бұрын
I just love Bricky's facial expressions at 14:20 where at first he was about to laugh after seeing his friend do stupid shit, then realized he was all alone in a dark facility and the smile disappeared.
@Matias-ok4cn Жыл бұрын
Wonderful timing bricky, you posted the video extremely close to the last update that will now end up murdering a bunch of people who try to cheese enemies on rails lmao great video as always!
@thejoe9175 Жыл бұрын
"I know its a bit shorter" I mean i like this one, a lot more consumable in one sitting.
@tyranidtrygon Жыл бұрын
Bricky: writes, films, edits and releases review; mentions lack of items and monsters Zeekers literally 3 hours after this was uploaded: AIGHT BET HERES MORE CONTENT
@Anjerious Жыл бұрын
Coilhead footsteps give me nightmares, ptsd, a need for a new pair of jorts, and a long sobbing hug
@fankgaming7753 Жыл бұрын
I like an idea of quota thresholds that like...say you get to 1000, you get a slightly larger ship, which can store more loot, has more lockers, can fly further to higher tier moons, stuff like that.
@shadowboy0126 Жыл бұрын
I think Braken has an anger meter that rises each time you look at him and it never goes down, the more you glance at him to make him back up the less likely its going to work next time.
@reisiramv Жыл бұрын
even without updates i see lethal company as a great game to hop on once in a while with friends
@requiemlul3140 Жыл бұрын
”Full-on Horror Game“ I sleep. ”You can use a shovel to engage in melee“ KRIEG HAT GESÜNDIGT!
@NaniteAlex Жыл бұрын
I am LIVING for that Big Bill Hell’s cars homage in the opening ad, loved it
@PDAnasasis Жыл бұрын
I do hope they continue making content for this game, and I especially hope you keep streaming it. I've had so many laughs watching your vods/streams for this game, genuinely smile whenever I see some of my favorite content creators playing this game.
@Bnorn_Oyster Жыл бұрын
It's a crime you aren't at 1 mil yet
@amg4436 Жыл бұрын
Started playing this not too long ago, was the noob of a team and we were doing a mansion run- A bracken was hunting myself and a mate, and I turned around just as a spider tore him down. Leaving me to sprint out into the dark, hoping to not die. Tentatively, I creeped back to the spot he fell- retrieving the cash register he gave his life to collect. After which, I stumbled and struggled my way through the dark- warding off a bracken just in time and feeling a wave of relief as I exited the mansion. Only, to be sent careening 20 feet into the air- I dropped an engine outside the front door, and wasn't aware it'd be struck by lightning. So just as I escaped, I went nyooming- to the chorus of my teammates laughing as they died the same way. 10/10. Fucking hilarious game.
@TheFghost10 Жыл бұрын
I don't know if it's just the lighting, but Bricky can soon play a classy Santa Claus with a white-ish beard. Best Santa, pls bring me 40k figurines please and thank you
@Upgraderednight Жыл бұрын
The skinwalker mod for the bracken is the best. Hearing your friend’s voices while you’re alone in the dark looking for an exit kicks the bracken up a notch
@Ragnarokflare1 Жыл бұрын
Really hope the creator does indeed add a lot more, and not only that make enemies specific to certain moons instead of sharing them through them all. I've seen some interesting suggestions like, changing the giants to be slower but also have beam lights for eyes so that you can see what they are seeing is interesting. I also would love to see the different bioms hosting different enemies from each other, like how the sand worm is specific to the desert worlds.
@toonnoon19 Жыл бұрын
5:09 your friend letting you keep speaking to your other friend while watching him die in total silence killed me
@fivestarman9474 Жыл бұрын
“LETS FUCKING GO!!” To immediately body sets a new floor to ceiling world record. Got me so good 😂
@Karlecai Жыл бұрын
8:16 The dev actually added an Arachnophobia mode today!
@Hal-Embers Жыл бұрын
the Skinwalker mod is so great at enhancing close prox radios as the coil-head starts to talk toy you sounding like your friends
@machinesnow Жыл бұрын
My favorite subgenre of videos has to be the "uploads video an hour before the game randomly puts out an update"
@alexnieves Жыл бұрын
The design of this game is so brilliant it legit blows me away. Seemingly simple things like proximity chat and not letting your dead companions communicate with you is SO GOOD!
@Eriandel Жыл бұрын
Always a good day when bricky upload
@fishman5618 Жыл бұрын
The Dev just released the trailer for ver 45, which has a bunch more items and another monster. At least, that's what's shown in the trailer there could be more
@silver1340 Жыл бұрын
Frankly, the Jack-in-the-Box should be a walking indiscriminate apocalypse within the facility/mansion. Make it easy to manage by introducing a mechanic where it becomes triggered when too much noise is produced, have the trigger-entity marked for initial death and then have Jack wander the facility killing anything that is too loud. Players already have sneaking mechanic so that's covered, but also have other monsters freak out when Jack is active by (for example) Coil-Heads not daring to move during Jack's tantrum - throwing some steam off players - but have some animal-intelligence monsters (thumpers, scavenger bugs, etc.) be near-guaranteed kills due to continuing to move. And for players, they have to sneak for the remainder of Jack's tantrum, but if Jack is in the same room/has player in its sight, player should cease all movement to be spared or to "honor" it.
@danielm.595 Жыл бұрын
That's a pretty good idea, you should pitch it to the dev!
@chazo1367 Жыл бұрын
Pitch it to the dev mate, that's a good idea. Makes players think more and use the Jester to their advantage or detriment. The Dogs and Chicken things actually fight eachother outside so that should be an idea.
@silver1340 Жыл бұрын
@@chazo1367 Everyone is saying "pitch it to the dev," but to my knowledge the dev isn't taking suggestions. All the discussions about ideas are on Steam or Reddit but dev isn't participating in those as far as I can tell.
@CyberRaider Жыл бұрын
I remember one match we didn’t make quota because one of our teammates bought pajamas, so the rest of the crew reloaded the save. We then proceeded to sell 2-3 bodies and rage quitting soon afterwards.
@KingDetonation Жыл бұрын
Purchases don't affect quota progress
@butteredbitties Жыл бұрын
you have your own cash bank and the quota is unaffected by purchases. What likely happened was a team wipe or loot didn't make it back to the ship
@alexishayes9935 Жыл бұрын
Your comment about the game's solo developer being probably set for years off of what they made in sales with the game going viral got me curious, so I did the math. The game sells for $10 on Steam, and Valve takes a 30% cut for the first million sales, so per sale the dev is getting $7 before taxes. There are 121,000+ reviews, but narrowing them down to people with over an hour of playtime (to hopefully limit the reviews to people who definitely bought the game and didnt refund) puts it at 114,682. Doing the math, this solo developer made about $803,000 (before tax). And that is a low estimate with the narrowed down reviews. That's incredible
@greeniehead Жыл бұрын
22:38 idk, I would call what this dude has probably made "riches". Game has sold like 2 million copies, and after steam takes its cut thats still almost 15 million dollars! Dude is set for life and 100% deserves it!
@carl.from.accounting7 ай бұрын
Its funny how the few things bricky had an issue with were all answered perfectly in Balatro
@FuzionFire2342 Жыл бұрын
The game's even more fun with extra multiplayer mods and a goon squad you can rely on for a fun time. Feels like a bunch of da Boyz going on a scav hunt to take the edge off and turn horror into dark comedy
@jakewilmot2524 Жыл бұрын
"The head crabs that fall from the ceiling onto people faces can just be wacked off" -the brickster (2023)
@Atoll-ok1zm Жыл бұрын
Not only is this game great in and of itself, its an interesting and fairly novel formula. And I'm interested to see what others will do the concept. Cause you know whenever somebody has an ounce of sucess everybody copies them.
@justv7536 Жыл бұрын
Crafting would be epic, imagine finding a bolt, sheet of metal, large axel and v-type engine, and putting them all together to make a Drive Train or some shit
@samuelbravo1946 Жыл бұрын
3:34 You take that back! Leave Spiritfarer alone 😂
@frenstcht Жыл бұрын
In "Lethal Company 2.0" you get promoted to management where employing a bunch of knuckleheads slowly opens your eyes to the wisdom of jettisoning them into space.
@ottovonbismarck7646 Жыл бұрын
Nothing is more terrifying than casually grabbing scrap with the boys, only turn around for a second and realize one of your group is missing....
@iluvboothill Жыл бұрын
Honestly I want it to have more staying power, it's genuinely one of the most fun games I've played with friends in a long time and if the dev can keep it going I'd be ecstatic. Like Vers. 45 just released, there has to be more to come.
@brycevo Жыл бұрын
Welcome to space. What were you expecting? It's a dangerous place, so thank you for investing. Go there for your rota, There for your orders. Fill up these quotas, We'll bill for your quarters. Report to your foreman but watch for marauders! Because if you get eaten, there's fees for your mourners.
@JeancarlosRPerez Жыл бұрын
This game really makes me want to implement more proximity chat in everything
@tacoboy2218 Жыл бұрын
Bro hearing my friends saying "this is easy" seconds before a bracken snaps their neck will haunt me
@ceddavis7441 Жыл бұрын
tbh I get the criticism, though since it's a solo dev, be patient with him. Thankfully he is reworking and tweaking stuff all the time, so it's nice he cares more than some AAA devs (or manager I guess?) I've seen.
@expressodepresso1554 Жыл бұрын
An update literally just came out for the game 2hrs after the vid lmao
@AmiriTheGrey Жыл бұрын
I'd love to see a system where you could spend money made in game on like, basic cosmetics. It would give you a reason to keep playing, you could strive for a goal
@danielm.595 Жыл бұрын
But, you can?
@zenkomenhi Жыл бұрын
What you said about clips and horror movie moments is so so so true, I'll never forget when I watched one of my friends vanish before my eyes as a bracken snatched him away into a dark hallway, leaving his flashlight to fall to the ground followed by dead silence.
@amduil8168 Жыл бұрын
That gear combining idea is a great idea actually. Get that carrot to make us take greater risks.
@CoreFearSand Жыл бұрын
For the jester, it will only chase you out of the building and when everyone is out it will go back into the box and you have about 2 more minutes of time to get stuff before it comes out again.
@A_Wild_Dyzzy Жыл бұрын
I’ve never seen a game balance hysterical comedy into deep unrelenting dread and then back again. Lethal Company nails this with flying colors. I heard someone describe it as “3 stooges but horror” and I think that sums it up really well.
@brodiemorris2081 Жыл бұрын
The real lethal company is the law. Speaking of the law, Bricky should definitely make an Ace Attorney video
@simonesposito9758 Жыл бұрын
Funniest thing about "the blob" is that it significantly speeds up if there's music playing nearby. XD
@quinzou29f95 Жыл бұрын
I have watched your How to videos on League, and Overwatch, and I watched your videos on left 4 dead. Now I am here and it's kind of reassuring the same Bricky comedy is here and I love it