That awkward moment when a 90 HP Sectopod appears and you don't even have mag weapons. That's XCOM baby.
@FIamestalker8 жыл бұрын
You're ment to fight him without Mag weapons, and it is easily doable (on commander atleast). All you need is a soldier with shredding, suppression and a Combat Protocol Specialist ,preferably with Haywire aswell, to assist Shen when needed. What I do is when the fight starts I immediately frostbomb him, then everyone that still has a grenade throws it for shredding while the SPARK fires shots at him from the highground in Overdrive shredding him even more. after the frost wears of keep him suppressed, he rarely moves if he has vision of multiple targets and usually takes the suppressioned shots rather than moving away so he misses most of the time. When the Re-enforcing mechs come in have Shen Haywire one immediately, then use the Derelict mech to keep him suppressed and as a distraction so your grenadier can join the shooting. You can often grind him down relatively safely this way as long as you can keep the number of enemy mechs manageable with Shen's (and your specialist's) abilities.
@xjerC8 жыл бұрын
That moment when you can't tell if you're playing XCOM or Metal Gear.
@andyhou74428 жыл бұрын
Never said that it was impossible, I did it on Commander Ironman with only one casualty on my first try. Didn't even have suppression or combat protocol that time. It's just the idea of fighting a Sectopod with conventional gear (or just plated armor) is somewhat daunting in a vacuum. I mean, if I saw a Sectopod before I got lasers in XCOM EU, I'd just evac. Unless my team was entirely Gunners with HEAT ammo...
@YoshiTheyosh1238 жыл бұрын
My highest rank soldier on that mission was a corporal, and I only had 4 people ;_;. He gave his life for the cause.
@aquamon16877 жыл бұрын
If I saw a Sectopod in EW where all attacks against it are cut in half before I got lasers, id evac too. I also encountered a Sectopd in xcom 2 before I got PLATED ARMOR
@AceDreamer7 жыл бұрын
*[Metal Gear Julius]*
@lostfan100007 жыл бұрын
Playing this mission: 1. Oh, the final boss is a sectopod... I have conventional weapons... 2. Get the boss down to half health, Spark goes down to 1 health 3. Notices that the generators are explosive objects. 4. Baits sectopod onto generator. 5. Spark fires rocket. Shen uses combat protocol. 6. Julian is outplayed.
@hellfire928377 жыл бұрын
For me it was: sectopod moves near generator as first move, shen uses damage hack, all armor gets shreded by heavy and frags, spark attacks generator wich explodes, moar damage, sniper set up in central tower. secto moves into the tower, destroying al the roof and attacks the sniper which is now floating on nothing point blank, sniper dodges 2 times, mecs arrive. shen hacks mec, other mec gets destroyed by team, more damage to secto. secto moves near second generator, attacks sniper twice, misses, more mecs arrive. hacked mec sent to self destruct near secto and generator, moar damage, last shot was from the heroic sniper. RNG was on my side
@sacredcoil7 жыл бұрын
"Allow me to introduce you to one of ADVENT's more effective designs. I had hoped to avoid this contingency but you have left me no choice. If I cannot have the SPARK no one shall. Raymond Shen's legacy will end here today."
@aquamon16875 жыл бұрын
Well, from my experience, the Julius Sectopod seams to do less damage, and has worse accuracy. So much for "effective design" The massed produced Sectopod is way better. (Though the original model, especially in Enemy Within, is the more superior Sectopod)
@firesword43965 жыл бұрын
Aquamon 16: also remember that Julius was stuck in that factory for two decades
@RexMK-3 жыл бұрын
@@aquamon1687 It was probably an outdated prototype
@aquamon16873 жыл бұрын
@@RexMK- The forge litteraly has an enemy named "Prototype Sectopod"
@Misfiring893 жыл бұрын
@@aquamon1687 It's a prototype Sectopod, only does one third the damage, but has 3 times the HP.
@Mahaka_358 жыл бұрын
The rookie soldier I brought along on this mission had PTSD after haha (no joke)
@TheKnightOfSmite7 жыл бұрын
>3 Stasis Psiops "That's an imposing mech you got there, too bad you aren't gonna use it"
@meenlord61777 жыл бұрын
TheKnightOfSmite I actually never thought of that... genius
@DestroyerJamie6 жыл бұрын
Doesn't Stasis make them immune to damage? It'd be better to hack and shut it down like any other sectopod.
@carattack44914 жыл бұрын
Yeah, but let's be honest... No one will have psiops when they don't even have plated armor
@rps2157 жыл бұрын
My first time, it was epic fight Second time, my Specialist executed the bloody thing with the first shot.
@pauldecker46307 жыл бұрын
Reza Santoso I had that happen in the first encounter I had with it, I reloaded just so I could have a proper battle at the end.
@mantisynth21865 жыл бұрын
Firaxis should've made it so that bosses are immune to executions.
@paradoxicaloutcome10075 жыл бұрын
In my case it was my Ranger on Overwatch. The thing dropped as soon as it took one step. Though I appreciate that I walked out of that with minimal wounds,bosses really should've been immune to instant-kill weapons. You know, like they are in literally any other game out there with boss battles and insta-kill weapons.
@aquamon16873 жыл бұрын
@@mantisynth2186 The Avatars in the final mission seam to be Repeater fodder for me. My latest playthough ended in victory after a lucky 3/20 chance with my Icarus Armor ranger.
@disastrousdwarf3 жыл бұрын
@Aquamon 16 All the boss enemies ending up being super vulnerable to repeaters I have this one specialist who constantly gets executions on the Chosen and even got one on a fleeing Berserker Queen.
@nucleenix77626 жыл бұрын
what a nice sectopod you have there... would be a shame... if someone... *disabled it*
@ForzaS18 жыл бұрын
Physical exertion... HOW QUAINT!
@minneicecube42156 жыл бұрын
Allow me to introduce you to one of ADVENT’s more effective designs...
@Baage734 жыл бұрын
I had hoped to avoid this contingency, but you have left me no choice.
@jensenflint-persaud79512 жыл бұрын
If I can't have spark no one shall! Raymond Shen's legacy ends here today!
@-Zikade- Жыл бұрын
That moment when my Repeater upgrade triggered and instantly killed him on overwatch. The most anticlimactic boss fight ever lmao.
@meenlord61777 жыл бұрын
This is where my ranger sacrificed herself to fight off super julian while the other badly injured soldiers took cover and hid a while. Wish they had pred suits back then
@LordWiltz8 жыл бұрын
STOMP STOMP STOMP STOMP!
@mannofdober8738 жыл бұрын
I'm as graceful... As a gazelle...
@RandoGrunt7 жыл бұрын
Ah. Another worthless Advent patrol.
@shayminthedoctor96637 жыл бұрын
Guns shoot bullets, or magnets, or lasers... did I mention I need to reload?!
@mannofdober8737 жыл бұрын
BOW DOWN TO THE KING OF ALIEN KILLING!
@shayminthedoctor96637 жыл бұрын
Requesting kill order on the one shooting at me!
@whitedragon12048 жыл бұрын
BRING IT JULIUS!!!
@whitedragon12047 жыл бұрын
:D
@viziotvremote64153 жыл бұрын
I truly thought the sectopod was going to do 11damage and instakill all of my guys. I was relieved when it only did 3.
@Hamutarou20006 жыл бұрын
For listening the music, guys please never equip the Bluescreen Rounds to kill him because he was made by a setting error of some stupid creator. Even though he is Sectopod, he can only deal us 3 damage.
@morelstrike6 жыл бұрын
Well, he is old rusty and propably unkept for 20 years, armor and structural stability will hold but weapons, its miracle those magnets are capable of doing any damage, his main cannon would probably just use all power and disable him, or just short circuit and blow up.
@iandavis4757 Жыл бұрын
Bruh this is unreal with headphones
@DrownedInExile8 жыл бұрын
I lost it when I discovered you'd be fighting a fucking Sectopod at the end of this mission. Put it off until I had mag-weapons and predator armour for everyone. Breezed through the mission, took out the 'Pod without it firing a single shot at me. Felt like an idiot after.
@jbalsle8 жыл бұрын
Hah. I did kind of get that huge pit when Julian came crashing out of that building in his little toy. I was like, "how many lines of hitpoint bars does that damn thing have?!" But the satisfaction of shutting that mouthy AI up made the painful battle totally worth it.
@Luke_Danger7 жыл бұрын
All you really need is Mag Weapons to pull it off as long as you can hammer it home, plus you kinda want to so you can use the SPARK in primary combat since it falls behind the curve fast. That, and use Lily to hack stuff; if you can get the second hack on Julian with Lily while there's a bunch of MECs on the field you'll suddenly have a lot of firepower. Of course, if it doesn't work, Julian gets even tougher...
@mannofdober8737 жыл бұрын
Don't even need Mag Weapons. Just shredder. Lots of shredder. But when you fail that hack on Julian. D:
@DrownedInExile7 жыл бұрын
+Steel Talons Commander Armadillo I heard that. On one of my Ironman playthroughs, I went for this mission with mag-weapons only, no predator armour. But I got cocky and lost my assault early on. I pushed on, lost another trooper during the 2nd level. Things were looking bad, but I was sure I could still beat Julian. Aaaand I failed the hack, Julian kicked our asses. Ironman mode lets you re-do the same level, but the game determined I was always going to fail the hack. Ended up having to abandon that playthrough. Pity, it started off pretty well.
@meenlord61777 жыл бұрын
Don't feel bad. I brought plasma and blue screen first time
@nguyenquocminh24847 ай бұрын
I don't get it, why Julian risk his life to get to the Spark even though he has a more extremely powerful Sectopod already?
@ceu1601933 ай бұрын
Because Sectopod has more primitive computing systems, despite having more powerful weaponry. Plus, he can't get Sectopod out of the facility, as it's placed on the roof and too big for elevators.
@biology-of-life7 жыл бұрын
Oh my goodness... 1:28
@jensenflint-persaud79512 жыл бұрын
When Julian has had enough of your crappy fighting. Also mum when I haven't done chores: this music plays especially
@jensenflint-persaud79512 жыл бұрын
3:45
@rtdev85122 жыл бұрын
remember lads, always bring bluescreen round if you dont have magnetic or plasma weapon
@Torres035 жыл бұрын
Doing this on Legend Ironman with no mag weapons was really REALLY fun 😅😅
@danielmaster87766 жыл бұрын
1:30 gives me some major Turok vibes.
@darkdill4 жыл бұрын
Since I use RPGO and a bunch of other mods that make my characters overpowered, I tend to modify JULIAN so that he has around 300-400 HP, at least 50 armor, and much more devastating attacks. Now if only I could find a way to make him immune to stuns and other crowd controls, or to give him either Prime Reactions or Ruler Reactions...
@jensenflint-persaud79512 жыл бұрын
Julian, actually could be a good sectpod alien ruler.
@darkdill4 жыл бұрын
Strange, this track didn't play for me when I faced Julian in WOTC.
@danielmaster87764 жыл бұрын
Did you have music mods or the Tactical Legacy Pack?
@darkdill4 жыл бұрын
@@danielmaster8776 TLP was installed, but I was using XCOM 2 tracks in options. Does that still cause this one to not play?
@danielmaster87764 жыл бұрын
@@darkdill If you have an unmodified soundtrack and you picked XCOM 2, it should play this in the battle. That's weird.
@NewLandofSand3 жыл бұрын
Prolly a bit late, but it played the same music from the floor below when I reached the top, i reloaded the save file and it played the correct music afterward
@jensenflint-persaud79512 жыл бұрын
Here is what I would do to make Julian more of a boss fight. 1: Increase his health to 550. 2: Give him at least 25 armor points. 3: Access to ruler reactions. 4: Increase his damage output to 11-13 damage. 5: Give him an ability called STOMP STOMP STOMP! Where he crushes your solider with his foot, instantly killing them. (He can only do this once per encounter.) So for the whole mission he can only do it once.
@jensenflint-persaud7951 Жыл бұрын
6. Your less likely to hit him as he will have higher dodge and every ruler reaction he summons two mechs which move of their platform. One mech after the movement will suppress one of your soliders most likely the one who has moved the furthest foward. The other will activate prime self destruct after moving. It's more likely that it'll move 'round the corner where your soliders don't have line of sight, then on ALIEN ACTIVITY, it will move toward your soliders and self destruct. 7. Every ruler reaction a turret will appear and instantly target one of your soliders that it has line of sight on.