Note: I covered an early build of this last year, but a new build has just been released and it's pretty impressive. I've not encountered any other first person platformer that manages to deliver so much precision, peril and freedom. Also, it may not be obvious in the video but you can't just climb forever - you have a stamina bar in the centre of the screen (you can see it at 5:05) that recharges when you land on something. I like to disable the HUD as much as possible though as it's more immersive. :)
@WhyEvenBother-t4w2 жыл бұрын
As a viewer, I appreciate you disabling the HUD so as to improve my view.=D These are great (and informative) videos. A good reminder for me to broaden my gaming horizon. But pace yourself! We don't want you burning out!!
@pcgarbage2 жыл бұрын
we need the full game if you would.
@DmitryBalabanov2 жыл бұрын
@@pcgarbage "Would you kindly?"
@Mindtroverted2 жыл бұрын
Long-time viewer, first-time commenter. Liked the gameplay a lot: the simplicity of the mechanics, the feeling of loneliness, the unobtrusive background music, bits of lore and story. What I would wish to see improve are the mechanics - adding some finesse to it, like in Mirror's Edge, would improve the game immensely. Also, as a big VR enthusiast, I feel like I would absolutely gobble up a VR version of this.
@Ironwolf-pm7zs2 жыл бұрын
Wow, I just read that and was surprised to see how obscure it was.
@sgregory07532 жыл бұрын
We need more games where it’s just the player put in an alien architecture, lonely, but free at the same time.
@The-Man-On-The-Mountain2 жыл бұрын
I agree. I love surrealism too. Try Vane, an outstanding little gem in my opinion.
@RMJ19842 жыл бұрын
Agree. This is just up my alley!
@TheDrLeviathan2 жыл бұрын
There's something about "lonely" games. I have a pretty broad criteria for it, it's why I'd stick Demon's Souls and STALKER in there. This game totally looks like it is near the top of that pile. Which is a good thing.
@JanneSala2 жыл бұрын
I hope you have played Rain World, because if not, that game is one of the greatest examples of this.
@danielawesome362 жыл бұрын
Halo?
@ijpg-fd7qn2 жыл бұрын
I really hope you read this, one MASSIVE improvement you could make to the atmosphere is making the moving sounds more echoy. hearing is very important for understanding the size of shapes and just making the sounds echoy will do insane things for the atmosphere.
@Smilemonster19122 жыл бұрын
up vote this more plz
@eksutube2 жыл бұрын
you do know that this isn't the devs channel right
@MoogMonster5542 жыл бұрын
I love how ABG keeps looking down while climbing and jumping. There's no gameplay benefit to doing it, he's just trying to freak us out with the vertigo!
@evapo72 жыл бұрын
Only 30 seconds in and my god I’m loving the atmosphere already
@oakfor3st2 жыл бұрын
Upvote!
@NotPork2 жыл бұрын
Read BLAME!
@OnyxIdol2 жыл бұрын
Agreed!
@xNealus2 жыл бұрын
Feels like Cryo Chamber
@indecisiveponderer6432 жыл бұрын
This game is the closest thing we're ever getting to a speedruner's wet dream. I've yet to even finish it's demo but I gotta say it's one of the most execution heavy games I've played in a minute. Very optimizable too
@AlphaBetaGamer2 жыл бұрын
Yeah, I love it. I've never played a first person platformer that allows such precision jumping and the environment is incredible!
@cthulhluftagn38122 жыл бұрын
I'd like to see some MASSIVE creatures wandering these empty places, titan sized monsters that are totally harmless, maybe even offering assistance occasionally as a human will lift a snail out of dangers way.
@jaenjaen92142 жыл бұрын
That'd be so cool
@nikolakovac76432 жыл бұрын
i see what you mean but i think the game is better without huge creatures because of how lonely you feel, it adds to the atmosphere
@Dex-RBLX-cool-lol18 күн бұрын
@cthulhluftagn3812 your answer is white knuckle. Although there aren't giants the game is getting a full version this year.
@henrlima872 жыл бұрын
I love it when games have this mistery infused atmosphere, like a remnant of an ancient civilization that left or disappeared.
@isgodreal13372 жыл бұрын
One of the reasons my most beloved memories of Skyrim was exploring Dwemer ruins
@LivreOrange2 жыл бұрын
You would love NaissanceE (he became free on steam some years ago)
@microman5022 жыл бұрын
@@LivreOrange oh god, you (unintentionally) calling that game "he", really creeped me out.
@Fr0stbite18012 жыл бұрын
I truly love areas like this in games. Areas that are so massive and cavernous it makes you feel incredibly small. It's an indescribable feeling. I don't even know why I love it so much, it feels so otherworldly.
@TheReapersSon2 жыл бұрын
That's how I feel playing Elden Ring. When you get to the Ancestral City and beyond, you find yourself dwarfed by the immense scale of the environment, and what's crazier is the thought of just who was responsible for its creation. I stand in awe every time I return to continue my adventure.
@synth.prince2 жыл бұрын
Portal 2 levels where you are in the old lab at the end of the Aperture are my favorite exactly because of the scale and this empty feeling. Love it
@tabithaprovan9572 жыл бұрын
I remember you doing the other games like this. There is something so special about the atmosphere, the sounds of what you hear and don't hear, the vertigo, the liminal world you're trapped in alone...capturing those sorts of feelings breeds a nostalgia for the fear-adjacent sensation of childhood moments where the world you experienced out of your comfort zone was alien, barren, and inscrutable.
@kill51702 жыл бұрын
For real. Feels like a dream from my childhood. The massive surroundings intense vertigo and overall dreamlike body sensations. Bizarre unrealistic settings too. I love it.
@tabithaprovan9572 жыл бұрын
@@kill5170 first time experiencing immense open space will leave a mark on you as a kid, even if you don't remember exactly where it happened. I've always liked experiencing it again in films and screens, but it's hard to express a need for it when you don't know exactly what you're asking for, and a lot of filmmakers are caught up in what they can capture close-up+slapping on a cgi background that's a substitute for visual depth.
@homelessEh2 жыл бұрын
3:03 having deja vu from that old play safe advertisment "I AM ASTAR A ROBOT I CAN PUT MY ARM BACK ON YOU CANT PLAY SAFE" lol
@OmniPieTV2 жыл бұрын
Wow this is just complete freedom to go full ape jump around
@DenerWitt2 жыл бұрын
return to monke
@davidlilley27362 жыл бұрын
🙈🙊
@crazyabe45712 жыл бұрын
Normal people: probably looking around and exploring, ABG: Running through it like he's speedrunning it.
@Hyde-dg7ef2 жыл бұрын
Reminds me of that one Sci fi dystopia story where humanity's machines turned against humanity bc a virus destroyed a special gene, but without human instructions the machines continued their construction which created enormous complexes and mazes.
@jalapenobomb39532 жыл бұрын
If your looking for it it's called "BLAME!" And yeah, everyone is talking about how they like the alien structure setting and how there should be more of it
@ioannes.DCCXXII2 жыл бұрын
Blame!
@warpspeedscp2 жыл бұрын
@@jalapenobomb3953 it may also be the other one, biomega.
@sheepsauruszillarex13322 жыл бұрын
I'm getting tons of BLAME! vibes, definetly wishlisting this one!
@silentvi67882 жыл бұрын
It gives me "Blame!" vibes. Definitely gona watch for it.
@hiimjoe67682 жыл бұрын
Games made by small amount of people are actually getting better, the future of gaming is bright
@masterzoroark66642 жыл бұрын
I am glad that tere is more and more of these eerie games set in abandoned megacities of some ambiguous future
@StainlessHelena2 жыл бұрын
Have you played NaissanceE? It's also a platformer with very similar atmosphere but much slower paced.
@masterzoroark66642 жыл бұрын
@@StainlessHelena Not yet, but I know about it and am interested for the same merits
@jamvously71702 жыл бұрын
I love how he started showing off his moves at the end.
@catsukisubaru37152 жыл бұрын
Games set in abandoned, gigantic concrete megastructures are the shit I'm absolutely into
@poopmaster71662 жыл бұрын
do you have any examples of other games like this? (Besides NaissanceE)
@catsukisubaru37152 жыл бұрын
@@poopmaster7166 seems like bleak faith forsaken is gonna be something along the lines of that
@jzjzjzj Жыл бұрын
@@poopmaster7166 babbdi
@the_wobbly_witch2 жыл бұрын
i love how these types of small games are able to. create a better tiny story tham most triple a games
@asukalangleysoryu66952 жыл бұрын
Those areas shown in the teaser at the end are fucking mental. My jaw dropped, very surreal, very nice. Love the atmosphere.
@m34nb34n2 жыл бұрын
Dudes, this is absolute 💯genius! Imagine playing this in VR.
@KhorneBrzrkr2 жыл бұрын
That's what I was thinking. I doubt more than a few people would have the courage to pick it up though. lol
@avaaaaaa762 жыл бұрын
i clicked because i thought this was a vr game lol. a little disappointed but the game still looks wild.
@m34nb34n2 жыл бұрын
@@avaaaaaa76 there is a way to force perspective play these games like that. Or if you want just run them on the headset and use the goggles as the 'monitor' Your braver than I am if you you it tho LOL
@iaml23482 жыл бұрын
Giving me heavy "Portal 2's chapter 6: The Fall" vibes
@biblequotesdaily66182 жыл бұрын
the utter fear and awe of sights long forgotten. like big ol liminal spaces.
@bladesofseven2 жыл бұрын
It's refreshing to see an experience that doesn't involve some big spoopy monster coming to eat our heads and brains. Just you, and a pair of ice picks against this non-euclidian structure. Edit: Maybe non-euclidian wasn't the best way to phrase this. Something better would probably be along the lines of 'confusing fucking labyrinth'.
@TheArKabZol2 жыл бұрын
what part of it is not euclidean
@silentbook44682 жыл бұрын
@@TheArKabZol I think it's all euclidean of one strife or another. I don't think any part of it is non-euclidean. The closest thing to something non-euclidean in the environment is the pipes and such but even they are euclidean as the polygon count is not high enough to support a truly non-euclidean environment.
@amyshaw8932 жыл бұрын
@@silentbook4468 polygon count has nothing to do with if an environment is euclidean or not. Non euclidean environments are simply spaces where either the shortest route between two points is not necessarily a straight line, or there is not exactly 1 line that is parallel to any other
@silentbook44682 жыл бұрын
@@amyshaw893 Well, if that is the case, then my understanding of euclidean and non-euclidean environments are fallacious. I looked it up a little before writing the comment, but I suppose this is what you would call "Jumping the gun". Thank you clarifying it for me. It seems I need to read up on it a bit more. At least in the context of video games.
@jaenjaen92142 жыл бұрын
@@silentbook4468 it works the same in games & geometry. Non euclidean means that the ''basic logic'' you'd usually expect from something geometric, like a 3d game environment, are not respected anymore (more specifically, certain axioms, notably postulated by Euclide, are not verified). So you can get very confusing looking things, where for example going along the sides of a square wouldn't lead you back to your starting position! (Not sure this particular example would be induced by a non euclidean space, but at least it gives an example of something ''weird looking''.) In games you can simulate such things, but I don't see why you'd need lots of polygons to do that, you'd rather have to change your rendering/physics engine, especially the maths in it
@norili75442 жыл бұрын
this looks so sick, really abstract but with enough atmosphere and context to stoke curiousity
@vladislavivanov23342 жыл бұрын
"There is no light here" We will never return to Io, but at least we now have this game.
@I_am_a_human_not_a_commodity2 жыл бұрын
I just tried the demo because of this video. It's a neat game! Thanks for the content :D
@keenanbaker80782 жыл бұрын
Kinda reminds me of the old Tomb Raider games. The way you had to jump very precisely, the long falls down if you didn't...... This ramps that up to 10.
@georgeofhamilton2 жыл бұрын
Wow, imagine being stuck in a place like that for almost three hundred years.
@slamfistlord92422 жыл бұрын
Reminiscent Tsutomu Nihei's stuff, truly gargantuan, vacant scale, both physically and psycho-socially like Nihei's work lol.
@franciscop.32792 жыл бұрын
Got Vault of Glass feelings in the beginning, exploring that place always gave me chills.
@josephsnavely33242 жыл бұрын
This would be terrifying in VR
@worb_tv77702 жыл бұрын
Thanks for the discovery, this game looks excellent and the atmosphere that reminds me strongly of Blame is perfect!
@SadFace2012 жыл бұрын
This is so interesting! It's like Mirror's Edge, but takes the creepy elements of open space and turns it into a horror atmosphere!
@TheRealXLegend2 жыл бұрын
looks like BLAME!
@ThatOpinionIsWrong2 жыл бұрын
4:19 Also known as Pink Floyd's greatest album
@siNicSiew2 жыл бұрын
As a guy with a fear of heights, this was eerily like some of my dreams. And the amount of sweat pouring through my palms while watching this was insane.
@marl3x2 жыл бұрын
I love the atmosphere. This is the first that actually gives me nostalgic ps2 vibes, I'm not even sure why because I play a lot of games in this artstyle, but this is something different.
@quint3ssent1a2 жыл бұрын
Dude be chillin' in megastructure for more than two centuries @ obtains climbing gear first 2 minutes into the demo.
@felidaeviv46802 жыл бұрын
Omg, this game must have a good lore, like, the atmosphere and all
@BAgodmode2 жыл бұрын
Wow this game pulls of the verticality and the aesthetic all at the same time.
@GetThePizza2 жыл бұрын
Played the older demo about 1-2 years ago this game is amazingly fun and the sense of vertigo will make your balls retreat into your stomach
@dandman93732 жыл бұрын
finally my minecraft parkour skills can be put to use
@djfritz20012 жыл бұрын
Now THIS is one very unique and compelling atmosphere!
@submersivefenboy2 жыл бұрын
whoever made this i almost guarentee loves kz, also the atmosphere and vibes are superb i love it
@TimSlee12 жыл бұрын
I love megalaphobia, where such huge structures aren't just staples on the environment but that they ARE the environment.
@renetrograde2 жыл бұрын
i know a lot of people are comparing this to BLAME which is very valid, but honestly the atmosphere (especially when you first step out into The Wall) reminds me most of the lockdown map in halo 2 multiplayer. the mystery, the atmosphere, my brother asking me where i am on the map only to hear Jeff Steitzer saying 'SUICIDE.'
@dealloc2 жыл бұрын
Reminds me very much of Kreedz maps (climbing maps in Half-Life and Counter-Strike). Very nostalgic.
@skazkatzroy34442 жыл бұрын
I find it weird that there's no birds in the structure. I mean obviously it's not set on Earth, but like there's air there and mold, so I kept thinking there would be this huge chamber filled with like sparrows or crows flying around.
@hackr67512 жыл бұрын
There were Birds, once. Our records tell of them. We know that they were flying biological lifeforms. Presumably they still exists outside of the structure. However, information of occurrences from outside the Structure ceased approximately [[2.7 million]] years ago. As for within the structure, there is too little biomass to sustain any kind of organic population. The structure does not seem to he made for organic habitation. It is no longer clear what the purpose of the Strucutre is, if it still has one or if it never did. Why are we here? What is our purpose? Who built us? Who built this? Hello? Is anyone there? If anyone from beyond the Structure can hear us... Help. []
@XiangWeiHuang2 жыл бұрын
Is this the new build of the game where player climbs up to the top and became villain??? Damn if that's so, this a big change
@cellularautomaton.2 жыл бұрын
this is the same developer as "kill the k.o.t.h.", but different game
@EinsamPibroch278 Жыл бұрын
Ancient Abandoned Mega Structure? Robot Protagonist Exploring to survive? This sounds like it's set in the Omnistructure of [Bleak Faith: Forsaken] a Souls Clone from 2023. What a cool coincidence.😮
@CentauriSatoko11 ай бұрын
I wish we had an eagle friend that could toggle switches
@syst3mwolf2 жыл бұрын
I love my ground. It's solid and stable. I'll never take it for granted ever again.
@jjforcebreaker2 жыл бұрын
Great, brings me back to FPS days of Dark Forces II etc, with seemingly bottomless pits and skyscrapers. Downloading!
@lordbeanoz96442 жыл бұрын
i dont usually like games that try to mimic old graphics but THIS ONE DOES IT SO WELL AND THE GAMEPLAY IS GREAT TOO
@Turrican604 күн бұрын
You didn't need to use caps to say that.
@snowblind92902 жыл бұрын
Damn I wish someone would make a videogame adaptation of Blame! now
@theeguy90222 жыл бұрын
Honestly I'd love a game like this that has no goal just a simple altitude tracker and an infinitely tall world for you to climb and lose yourself in
@matthewmayorga9172 жыл бұрын
> Has been lost looking for a ghost for 253 years > Finds it in 12 minutes
@leticialeme58502 жыл бұрын
This game has such good atmosphere, i dont know how to explain but kinda feel like a dream sometimes
@elgringofeo93482 жыл бұрын
Reminds me of bleak faith forsaken, be cool if there was a functional city inside the structures but no one can get in it
@Big_Sloppa2 жыл бұрын
Ah, beautiful Giga-Khrushchyovka, they almost finished it... 1.43128⋅10^15 hypercubic kilometers of almost living space for all (working) people, made in the form of a monument to brutalism, humanism and all other isms.
@MrVlad123402 жыл бұрын
Ооо, за Гигахрущ шарит человек. Две пачки концентрата и жена ему… хотя нет, жена не надо.
@brianfinster68272 жыл бұрын
This is how I imagined the maze from the maze runner, except overgrown and eldritch creatures oozing and skittering around
@polthomaskeeley78602 жыл бұрын
Eerily bleak, haunting, yet compelling. Not usually my kind of game, but something about its vastness... beautiful.
@rasianket72202 жыл бұрын
A movement horror game, that's new. Would love to see more games like this in the future
@DenerWitt2 жыл бұрын
I love the concept of games with low resolution textures and low poly models but fun and crazy gameplay. Lets get back to when games were games and not "cinematic experiences"!
@mrrakalanov2 жыл бұрын
Try Gloomwood
@asuris26462 жыл бұрын
this game would absolutely fuck with my autophobia
@razorka12932 жыл бұрын
If i spent a minute in that place i would just immidetly roblox my self if escape wouldnt be a option that didint require +10 hours of horror parkour. Cool video
@gavinator.35872 жыл бұрын
This game is clearly inspired by the manga Blame! Which isn't just cool, it also makes me think how different the story whould have been if the main character Killi had Climbing gear.
@Vednier Жыл бұрын
Awesome! Just imagine that you encounter such megastructure, alien or ancient, you dont know what is it and what it for...sheer size of it make you question anything you know about world.
@sinadaryaei84202 жыл бұрын
we deffo need this game in vr , kinda like a story based gorilla tag
@williamwebb5802 жыл бұрын
The sound design in this game is incredible
@thehosttheoneandonely19102 жыл бұрын
The tempo of the climbing tools made the Mario theme at 8:17
@Etholux2 жыл бұрын
haha! good ear
@xyzero16822 жыл бұрын
Reminds me of the BLAME! Walking Simulator Project. Love the look, and the movement/impact energy is SOLID. Best of luck with your project!
@nopepsi2day2 жыл бұрын
Ever since i tried Portal in 2009, games like this seem appealing to me because of the atmosphere. A loner in a vast void with large technogenic structures, deep underground...
@NKWittmann2 жыл бұрын
This gives me the same first impression I had when I started reading Blame!
@hughmcfall2 жыл бұрын
Can't wait to see what speedrunners will be able to do with this game.
@palladios44592 жыл бұрын
I was thinking about this game a day or two ago. This makes the second game I couldn't remember the name of, but now I do! Thanks!
@Araneus212 жыл бұрын
imagine if there was antagonistic architecture in this game, one that would try to actively hamper your progress and maliciously conspire on and off-camera to make your ascent more difficult, like a malevolent genius loci
@tabithaprovan9572 жыл бұрын
This game goes pretty well with Sadistik's "The earth was empty"
@ironted Жыл бұрын
Man, seen your video and lost the game almost for year, so glad to found it again
@dark_mage22 жыл бұрын
Ahhh that brings me back to the Kreedz Climbing days, very excellent, I look forward to it.
@Zeep_goblin2 жыл бұрын
Ahh yes a 2003 feel game, let me cry for a moment, we can rejoice in it's work fashioned from emotion as it should be.
@leebumble2 жыл бұрын
Awww man, this game has atmosphere in spades. This demo is tantalisingly short.
@invisiblehunt72162 жыл бұрын
This in VR would look amazing.
@BottleWaterson2 жыл бұрын
finally, the Blame videogame of my dreams
@jameskristian36172 жыл бұрын
Well, there is another free game inspired by BLAME! The game is called “NaissanceE”
@doommaker40002 жыл бұрын
What if Dusk forgot to add everything but the climbing powerup
@realEvanRichards2 жыл бұрын
This could be fleshed out further into something like At the Mountains of Madness: The Game.
@JohnDoe-jc5kt20 күн бұрын
First white knuckle and now this? Damn we're eatin' good boys!
@grahametzel34472 жыл бұрын
This reminds me os "NaisanceE" with more mobility and no breathing mechanics. Needs polish but nice!
@cddls2 жыл бұрын
This kind of world is what most video games should push for in the future. Preferable with no "fog" as well.
@peterhofer89982 жыл бұрын
What a unique and effectful design. Impressive!
@glacagnina4 ай бұрын
This is the love child of Blame! and Naissancee. Cool.
@yukolonin23702 жыл бұрын
the fucking mario tune at 8:16
@MegidolErin Жыл бұрын
Ahahahah good ear!
@ImNotFine442 жыл бұрын
Wow the atmosphere is really developed here.
@mene33372 жыл бұрын
Gives me that Shadowman atmosphere
@Xport92 жыл бұрын
JESUS JUMPING CHRIST! As someone who vehemently hates heights, I'm at the edge of my seat, while my arsehole is about to create a singularity that would eventually swallow me whole.
@gatecreeper8002 жыл бұрын
Android parkour was not something I thought I needed until now
@PavltheRobot2 жыл бұрын
Wishlisted already, I really like the atmosphere this game sets