LOTR Renewed Extended Mod Update 1.5.0 BETA

  Рет қаралды 1,592

TNT_Horse

TNT_Horse

Ай бұрын

Rangers are here, and so are some of their structures! Make sure to check out the full changelog in the mod description on Curseforge!
Mod Link:
legacy.curseforge.com/minecra...
Discord Link:
/ discord
Music:
For 1000 years - Evan Call - • For 1000 Years
Time flows ever onward - Evan Call - • Time Flows Ever Onward
Fantasy Music | Liberated Frontier Village Theme - Michael Ghelfi Studios - • Fantasy Music | Libera...
The Long Night - Evan Call - • The Long Night
Where the Blue-Moon Weed Grows - Evan Call - • Where the Blue-Moon We...
A Single Grain of Rice - Yi Nantiro - • A Single Grain Of Rice
Hijo de la Lune (Instrumental) - Mecano - • Hijo de la luna (instr...

Пікірлер: 46
@TimoneCorps
@TimoneCorps Ай бұрын
Thanks for watching! I barely went over all of the super important stuff in the video, so make sure to check it out in-game! Join the discord also! Link in the description.
@SirElias-rc1ol
@SirElias-rc1ol Ай бұрын
The Ornate Rohan Beams also work as a wall block, since the pattern matches up when side-by-side. For the Dunedain bow, there's no animation, (I've finished the textures already), Mevan's large item handheld renderer does not work with animations, so we have to make our own before it is fixed. The wanderers also do not spawn naturally yet, although they will soon™. Great video and great music choices.
@TimoneCorps
@TimoneCorps Ай бұрын
This is the head texturer ^
@tobyturner476
@tobyturner476 28 күн бұрын
This was straight up my favourite mod back in the day, and I'm so happy it's still getting the love and attention it deserves. Thank you for your awesome addition to this community. Fair well wherever you Fair!
@TimoneCorps
@TimoneCorps 28 күн бұрын
Thank you so much! You as well!
@frggdeckkkydexhhgg
@frggdeckkkydexhhgg 20 күн бұрын
I think you should make npc spawns to be affected by their faction’s area of influence. For example gundabad orcs should normally spawn in Eriador, but only within their sphere of influence. It just doesn’t make sense in legacy that orc spawns near Lindon are the same as east of Bree. Invasions and wandering traders would still spawn anywhere though.
@TimoneCorps
@TimoneCorps 20 күн бұрын
This is a good idea, I'll forward it to the development team! Thanks!
@shadowlord6517
@shadowlord6517 19 күн бұрын
I'm happy to see that you still continue developing the mod after mevans stopped, I truly cannot wait to play this mod when it's finished!
@TimoneCorps
@TimoneCorps 19 күн бұрын
Thank you! It may take a while, but hopefully we’ll get to it soon!
@shadowlord6517
@shadowlord6517 19 күн бұрын
Take all the time you need!
@josetorri8087
@josetorri8087 26 күн бұрын
Im so hyped you guys are updating the lotr mod, its by far my favorite mod and you guys are really taking it to a fine direction and giving it the attention it deserves.
@TimoneCorps
@TimoneCorps 26 күн бұрын
Thank you!!
@flommefelix
@flommefelix 28 күн бұрын
Amazing work
@TimoneCorps
@TimoneCorps 28 күн бұрын
Thank you!
@Jeb_AD
@Jeb_AD Ай бұрын
So happy to see this mod back in development! I had so much fun playing it in the past. Quick question: Would it be possible to have any of the new randomized structures be able to be placed via the creative menu like the legacy ones?
@TimoneCorps
@TimoneCorps Ай бұрын
Yes! Actually, this is a frequently asked question! Using the Structure Blocks (/give @p minecraft:structure_block or something like that) you can select which structure you want to spawn! There are plenty of tutorials online of how to use them. Thank you!
@Jgaming4days
@Jgaming4days 19 күн бұрын
I have not been keeping up with the project for a bit what are the clouds on the world map for?
@TimoneCorps
@TimoneCorps 19 күн бұрын
This is something in base Renewed. Basically, it covers unexplored areas, so if you want to explore the map, you’ll uncover the fog as you go. Thanks!
@TheZEduX
@TheZEduX Ай бұрын
nicee
@TimoneCorps
@TimoneCorps Ай бұрын
Thanks!
@uluhakan1583
@uluhakan1583 Ай бұрын
are you and your team going to add everything of the old things in the old mod?
@TimoneCorps
@TimoneCorps Ай бұрын
That’s our current plan! And as we go along, we’re hoping to add more! Thanks!
@uluhakan1583
@uluhakan1583 29 күн бұрын
@@TimoneCorps cool we are all waiting for your future updates. aslo im waiting personly for the conquest system
@rukatareigshi8294
@rukatareigshi8294 Ай бұрын
Are you considering converting the Lord of the Rings mod to version 1.20? Is there difficulty with this? I am interested in the use of standard mechanics in the work of modification. I am especially interested in whether it is possible to optimize the world of LotR in an increased world size.
@TimoneCorps
@TimoneCorps Ай бұрын
No, we are not. Because we are a Add-on mod, we require LOTR Renewed as a dependency. Because that isn't going anywhere soon, we're stuck in 1.16.5. The Fabric LOTR Mod is in 1.20 if you are interested. We are also trying to increase the world size (for Harad/Mountain heights) but that will likely be in the far future, when our team is much more skilled and experienced. Thank you!
@rukatareigshi8294
@rukatareigshi8294 Ай бұрын
@@TimoneCorps Got it, thanks for the reply
@wizardstopmotions5562
@wizardstopmotions5562 28 күн бұрын
When will Mordor be given structures/traders?
@TimoneCorps
@TimoneCorps 28 күн бұрын
We don’t know quite when yet. It’ll be after Gondor, which is a long time, and I mean a long time down the road.
@lordsqugm9722
@lordsqugm9722 9 күн бұрын
has mevans officially dropped the mod?
@TimoneCorps
@TimoneCorps 8 күн бұрын
No, unfortunately. We are continuing his beta version from where he left off.
@lordsqugm9722
@lordsqugm9722 8 күн бұрын
@@TimoneCorps i mean dropped the mod as in abandoned. has he officially abandoned it or is he still feeding us all false hope?
@1beeee
@1beeee Ай бұрын
Will there be support for gene structures in fashion, as in legacy?
@maximustheminer
@maximustheminer Ай бұрын
Gen Structures was just a mod containing a collection of low quality structures. Structures can be added by Datapacks in 1.16 also. Legacy never had "support" for gen structures, they just make their mod compatable with legacy.
@TimoneCorps
@TimoneCorps Ай бұрын
This is the head developer ^ Thanks!
@1beeee
@1beeee Ай бұрын
@@TimoneCorps I am translatingmod into Russian, could you tell me if I can translate the names of reputations?
@TimoneCorps
@TimoneCorps Ай бұрын
That’s a good question to ask on the Discord server to our head developer, MaximustheMiner. I’m afraid I don’t know!
@1beeee
@1beeee Ай бұрын
@@TimoneCorps Thanks for the answer
@PaloPalino
@PaloPalino 2 күн бұрын
when i play this mod on my server it wont spawn any buildings,just work benches
@bibniybobus7386
@bibniybobus7386 6 сағат бұрын
I think only dunedain and hobbit structures have been added/ported so far ..you might also be playing base renewed, which doesn't have any structures except for the workbenches
@TimoneCorps
@TimoneCorps 5 сағат бұрын
This is exactly correct. Additionally, make sure both Renewed and Renewed Extended are downloaded! Thanks!
@shinxgami7056
@shinxgami7056 28 күн бұрын
Nice job !🎉 and all the orcs factions will be added ? Angmar, dol guldur, gundabad etc..?
@TimoneCorps
@TimoneCorps 28 күн бұрын
Yes! We are currently working on Gundabad/Northern Orcs for 1.6. But first, we need to finish 1.5! Thanks!
@lamu_madguy2018
@lamu_madguy2018 28 күн бұрын
amazing video thanks so much for covering the development... shut up and take my abo(pls dont shut up xD)
@TimoneCorps
@TimoneCorps 28 күн бұрын
Of course! Although I’m afraid I don’t get what ABO is (American Board of Opticianry), thanks for enjoying my video!
@lamu_madguy2018
@lamu_madguy2018 27 күн бұрын
@@TimoneCorps sr I meant sub 😅
@TimoneCorps
@TimoneCorps 27 күн бұрын
All good! I'll take it gladly!
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