Low Visibility, High Impact | CIA Operations Part 3 | Door Kickers 2

  Рет қаралды 1,606

Ganjirah The Door Kicker

Ganjirah The Door Kicker

Күн бұрын

Author of the map is Jkd
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Door Kickers 2 all my uploads playlist : • Door Kickers 2
I'm also a map maker check out my work on steam : steamcommunity...
You can find most of the maps I play in my personnal favorite's playlist : steamcommunity...
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Mods I use :
Project ARES : www.nexusmods....
United States Marine Corps : www.nexusmods....
Rainbow Six : www.nexusmods....
Task Force Toro : www.nexusmods....
Nowheraki Partisans : www.nexusmods....
JSOC AFO Ares : www.nexusmods....
Special Forces Group : www.nexusmods....
CIA Ground Branch : www.nexusmods....
MARSOC - Marine Raider Team : www.nexusmods....
PMC Squad : www.nexusmods....
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Camo selector : www.nexusmods....
More Undercover Outfits : www.nexusmods....
Uniform Pack ( MARSOC and black gear for CIA ) : www.nexusmods....
DK2 Re-Uniform REDUX : www.nexusmods....
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Silent go-codes : www.nexusmods....
Revoice mod and Insurgency sandstorm voices ( friendly and enemy ) :
www.nexusmods....
www.nexusmods....
I use some sounds that I handpicked from both of these :
www.nexusmods....
www.nexusmods....
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How to go into first person tutorial :
steamcommunity...
• Door Kickers 2 : How t...
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Editor tutorials for those wanting to get into map making :
• Door Kickers 2 Editor ...
• DK2 Tutorials
If your map is featured in the video you are free to use it in your steam thumbnail.
If you want me to play your map don't hesitate to ask me in the comments, I'll consider it.
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How to keep bodies from disapearing :
Locate the following file path:
C:\Users\"username"\AppData\Local\KillHouseGames\DoorKickers2\options.xml
Open the text file then edit the line that contains keepDeadBodies="false" to keepDeadBodies="true". Save the file. That's it.
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Music by Avery Alexander, check out his channel : / xarcticxsilence
Music by Keiki Kobayashi.
Music By Karl Casey @ White Bat Audio
Music by David Fesliyan, check out his website : www.fesliyanst...
Music by Aim to Head official : www.youtube.co...
All songs used in the video belong to their respective owners and I or this channel does not claim any right over them.
No Copyright intended, all rights are reserved to the artists and their respective record labels.
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#doorkickers2 #cqb #specialoperation #directaction

Пікірлер: 4
@Oxide1-1
@Oxide1-1 Жыл бұрын
I love these videos and I barely comment so I’ve been watching you for about a year now and your videos quite literally made me play DK2 differently. Thank you man, thank you.
@OresteGamba
@OresteGamba Жыл бұрын
So tactical! Congratulations and thanks for the video!
@NoTeamKill3.16
@NoTeamKill3.16 Жыл бұрын
Nice Cross-Check here at 0:47. This is just my own opinion(there's no answ in gun fighting really), but at 3:45 I think 1 flash bang directly at the executioner was enough. Cause once that first flash bang goes off, we know that the right half of that room is suppressed(for now). So, I think you just need that wingman colored in red shirt to aim at the left corner as the two operators dynamically enter the room. But I dunno, maybe because they are contractors(PMCs probably), they might get to easily use more flash bangs than the US army. It's just my thoughts. I mean if you successfully(=without death casualties) completed mission, that's it. There's no definition of gunfighting or entries or what so ever :)
@GanjirahTheDoorKicker
@GanjirahTheDoorKicker Жыл бұрын
The way I see it, it was a risk reward move at 3:45. On one hand it was ballsy to have the second man also throw a bang because he's there in case an enemy decides to push that door or hiding in that little space behind it. On the other hand, that was a lot of dead space to clear on top of having the executionner to deal with. But honestly, I really didn't want to fuck up this run :D I like being flexible when doing CQB in DK. Meaning not always sticking to rigid doctrine when a situation demands it. Now I'm no expert by any means, I just try to do what makes sense.
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