Lowko: "There are no queens in StarCraft 1!" SC1 Terran Mech player who just had his entire tank line destroyed by spawn broodlings: (cries)
@Akumasama4 ай бұрын
SC2 Terrans discovering what Queen broodlings do to Thors: [External screaming]
@reubenmanzo20544 ай бұрын
Also, "How do you spread creep?" Um... creep colonies.
@rayzerot4 ай бұрын
Am I remembering wrong? I thought you could only cast spawn broodling on organic units?
@ripedroxx4 ай бұрын
@@rayzerotnah you can use it on pretty much every ground unit, even the fenix boss from bw campaign lol
@Rikard_Nilsson4 ай бұрын
@@rayzerot No, Robotic units like Reavers are immune though for obvious reasons. Thors, Siege Tanks, Goliaths all have someone driving them that can be turned into a broodling. SC2 units that would be immune would be the Colossus and I think Cyclone(?).
@varoonb65934 ай бұрын
Very cool to see the community getting frustrated waiting for blizzard to balance and just deciding to do it for themselves. It'll be cool to see SC1 vs SC1 on the SC2 engine eventually.
@Kufreco4 ай бұрын
Uhm.. you can lol sc1 vs sc1 is currently playable
@alfo1494 ай бұрын
@@Kufrecomay have meant SC1 vs SC1 as casted by Lowko.
@generalcheeseman4724 ай бұрын
@@Kufrecothey said on the sc2 engine, meaning sc1 units and stats with the extra hotkeys and stuff from sc2
@JG-ti7id4 ай бұрын
@@generalcheeseman472 im sorry but i thought that is what this mod allowed?
@Tajiena4 ай бұрын
I watched someone play sc1 vs sc1 sorry cannot remember who. It is more intriguing to me to watch sc1 vs sc2 though
@theGECK0424 ай бұрын
Oddly, I enjoy these games more than the standard SC2 videos I've been watching for years.
@rayzerot4 ай бұрын
Novelty. Nostalgia. The new unit interactions and lack of a meta We're all excited with you
@liv2sk8zeb4 ай бұрын
Starcraft 1 is still the Starcraft that I play 20 years later. I've only watched Starcraft 2 so this is an absolute blessing of a Mod to watch!
@thetabest4 ай бұрын
It's free to play, if you haven't already download immediately even if just for the campaigns!
@willywonka64874 ай бұрын
im hoping this becomes a longterm thing on the channel
@martingregor22254 ай бұрын
I also got used to the visuals of the SC2 siege tank, but I do miss the sound effects of the SC1 tank. The thundering quality that the siege attack sound effect has is unsurpassed by SC2.
@ItsRauryk4 ай бұрын
I never really thought about it before but that seems to be a thing with SC2 huh? Upgraded visuals, downgraded sound effects?
@Mafty064 ай бұрын
Brood war has better unit voice too
@NexusNoxCS4 ай бұрын
About the "useless upgrades" Lowko mentioned at about 40:00. It's not about their uselessnes in Brood War. It's all about the timings and how the builds are layered. Backing in the Shuttle speed upgrade would make the Shuttle Reaver builds come online much earlier thus making them way more devastating. There would be timings where thre would just not be any counterplay at all. And making the Shuttle take longer to build and/or cost more would also potentially devaluate Mass Shuttle play in the mid-game with Templars. The same can be said for the Siege Mode or Ultra plating. Early game Tanks are used to ward off early game aggresion without siege and the complex micro dance with Dragoons is a part of it. Earlier, cheaper Siege mode would eliminate that whole interaction. Making Siege tanks cost more or build longer to compensate would mean that Terran will have to take more expansions faster -- and that's not a race that's notoriously hard to expand with in several matchups. Ultras with the upgrade would just immediately massacre Marines without +2 upgrades themslves. The thing is, even 20+ years later Brood War is a much more precicely tuned game than SC2. I'm not saying that means it's better balanced, mind you. I'm saying that what may have worked with almost constant tuning of SC2 over its lifespan dos not apply to Brood War. The logic and consequences are just not the same.
@Bulltrue324 ай бұрын
I started playing Starcraft 1 when i was 6 years old. It is so amazing seeing and hearing all the sc1 units on the sc2 engine. Awesome stuff!
@louistrinh36084 ай бұрын
Wow Queen SC1 is crazy, that's basically an instant snipe on mech units.
@chrisdaignault98454 ай бұрын
Looks like it either can't hit Thors or only does like 300 damage to them.
@EmmanuelGoldstein322Ай бұрын
Iirc it only works on biological units. Basically, full robotics like Protoss Reavers are immune to Broodlings
@JihoonJKim4 ай бұрын
Lowko, the terrans are turtling a lot but these guys are just trying to fight the 6-pool ptsd lmfao. These terrans are remembering nam😂
@DM-Sym7 күн бұрын
The SC1 Dragoon is Protoss' most versatile ground unit. Like a mobile photon cannon almost. It's very good, especially with SC2's better unit pathing. Dragoon is a solid unit for any SC1 Protoss player in this mod.
@d.sherman85634 ай бұрын
The Zerg actually were originally the tyranids. StarCraft 1 was originally meant to be a Warhammer 40k game but they couldn’t get the licensing.
@carlosreyesf194 ай бұрын
1:40 you don't need much creep in SC1 anyways, as AFAIK it did not boost speed in SC1.
@flamerollerx014 ай бұрын
It actually does nothing for the Sc1 zerg in this mod either, other than allowing zerg to build of course and I think Sc2 zerg would benefit from enemy Sc1 zerg creep, which actually makes actively spreading creep a bad idea against enemy Sc2 zerg. In fact, engaging Sc2 zerg off creep is the best idea for Sc1 zerg!
@the_rabidsquirel4 ай бұрын
I thought it boosted the natural regen of units in SC1, but upon looking it up it seems I'm getting that confused with blight from the undead in WC3.
@rayzerot4 ай бұрын
Does the creep provide vision in SC1?
@carlosreyesf194 ай бұрын
@@rayzerot it doesn't neither in SC1 or SC2. What actually provides vision in SC2 are creep tumors, which do not exist in SC1. They had Creep colonies, which provided vision like any other building.
@ripedroxx4 ай бұрын
@@rayzerotnope, but you cannot spread it without buildings anyway so wouldn't be useful either xD
@thepowers1004 ай бұрын
Please keep these StarCraft Evo videos coming!!! They’ve been the best things I’ve seen this year in gaming so far
@mrwolf90954 ай бұрын
Yay! 52 minute long Video. Thanks lowko!
@UdderlyEvelyn4 ай бұрын
I was sad they omitted so many units from SC1 and about so many art changes, so this is sooo up my alley.
@JoducusKwakАй бұрын
imagine being Queen and you fly around minding your own business and then, after the Broodwar, Kerrigan comes around and goes "nope you have to walk now" no wonder Broodmothers initially didnt want to go back to Kerringan in Heart of The Swarm, they where all pissed they cant fly anymore
@thetabest4 ай бұрын
Id forgotten about bw queens! Parasite gives vision, omg i loved that spell
@flamerollerx014 ай бұрын
Nobody expects the brood war queen inquisition!
@Taron_HaiTar4 ай бұрын
*Don't forget Infest Command Center!* (At half health of the building)
@thetabest4 ай бұрын
@@Taron_HaiTar yeah, that was harder because you had to stop your units from continuing to attack. But then you use explosive humans against them... good stuff.
@Taron_HaiTar4 ай бұрын
@@thetabest Hope it's in the mod and someone will try to do it!
@nicocastillo20994 ай бұрын
SC1 Queen’s Nest is a circular dome-looking like structure. Seems like they are using a different asset. Even for the sunken colony. It’s different. That one came from the SC2 asset from the campaign.
@jgentilucci4 ай бұрын
If you infest a planetary fortress with a queen, it should keep its cannons lol
@Impossible-Kid4 ай бұрын
This would be rad. Imagine the cannons shooting spores or acid or something.
@EmilioJVC4 ай бұрын
Nice, now mutalisks can finally mute again, that was the reason it was called mutalisk in the first place.
@schippes244 ай бұрын
My takeaway from the few games I've seen of this mod on your channel: if you play the sc2 pieces, you should be much more aggressive. Sc1 races feel way slower but once they get going, they are quite strong. Love the mod videos, keep em up lowko!
@mynameisname30494 ай бұрын
really curious how a mod like this hasnt been thought of earlier
@thetabest4 ай бұрын
The creators were too busy playing and only just got bored?
@Mikivericks4 ай бұрын
Thanks for the video, Lowko. Happy Friday! ❤❤❤
@TyphoonJig3 ай бұрын
Vultures have such a power boost in this mod, their damage against most targets was basically doubled. On a unit that was already this strong and cost effective it's a lot. Their interraction with dragoons is completely turned on its head.
@IExistSometimes4 ай бұрын
Ngl I think not mentioning that spawn broodlings one shots a unit is a bit of a miss in the first cast, you mostly just say that they're throwing broodlings around, but the broodlings are the least important part of the ability
@flamerollerx014 ай бұрын
A small mistake, assuming everyone already knew that fact. Most of his audience probably does though. Still a valid criticism.
@Silvercruise4 ай бұрын
I heard it was nerfed to dealing 300 damage instead of insta kill in this mod
@Shardarki4 ай бұрын
Lowko, they can fly now!
@nonyabusiness-f9e4 ай бұрын
man imagine if we could see flash (sc1) vs serral (sc2). how epic would that be. this new map/mod is cool.
@eduardoddutra4 ай бұрын
Would be nice to see 2x2 games in this mode, but it's only allowed to be 1 race per team. So it would be something like SC1 Zerg + SC2 Zerg against SC1 Terran + SC2 Terran, for example, then we can have ultimate battles between the starcraft races with both advantages and disadvantages of both versions of starcraft!
@Larter2324 ай бұрын
classic lowko being critical of the terran for not attack when the zerg hasnt even left his side of the map yet classssic lowko
@grahamelliott95063 ай бұрын
ah those queens lording over the hydra push, could have been picking away at the army ; they weren't doing a lot on offense once the base race began but he still won
@AdityaMehendale4 ай бұрын
18:22 - missed opportunity for Brenda.. NEED FOR A SWORD! (or whatever it is that they say)
@royalcanadianbearforce98414 ай бұрын
omg more evo?! THANK YOU LOWKO! WE LOVE YOU!
@NastyVlocka4 ай бұрын
Its so cool to see new Terrans vs old protos. Its looks like nowdays Terrans found some forgotten Protoss planet fighting them like "Future is now, old men."
@Impossible-Kid4 ай бұрын
Even though these games weren’t balanced FOR eachother, you can tell each faction has tools for different scenarios. So it just kind of works. SC 1 mech is different than SC 2 mech, but each race has a strategy to address mech. Loving this mod.
@sellis28194 ай бұрын
while the starcraft1 storm looks nicer it needs a circle or something to show where its hitting as some times i kinda cant tell readability vs visuals
@Rikard_Nilsson4 ай бұрын
you forgot one queen ability: infest command center, which it looks like he was trying to use at 15:34 it doesn't show up as an ability if i recall correctly but if a command center is in the red of it's HP a queen infests it and takes it over at which point it can create infested terrans.
@flamerollerx014 ай бұрын
Remember, three vultures cost 225 minerals, but two stalkers cost 250 minerals and 100 gas. Losing 2 stalkers and a probe to 3 vultures is a very bad trade. This happened at 27:37 just look at the minimap (remember, Lowko has vision of both players). It goes dark except for the pylon. Lowko missed this event when he thought the battle was over and moved his camera, but I had already seen this match on harstem's channel.
@Allure7TH4 ай бұрын
Can we also get a game of SC1 vs SC1 from this mod too please Lowko? SC1 armies clashing in SC2 engine is something I've been really wanting to see.
@argentthefish22044 ай бұрын
I've been waiting for this!
@zmei7mei642Ай бұрын
Наконец то большие группы, мечта зерга.
@percyj.50914 ай бұрын
I'm honestly surprised how no sc1 Terran has used Lockdown until now. Just make 5-10 ghosts and lockdown HPTs like Colossus and maybe immortals in a deathball.
@mikkry75254 ай бұрын
I've played starcraft since it's release. The most efficient way to spread creep was with static defenses. Not only does it spread creep, but it also gives you map sight and pings when you're being attacked.
@32ijavila4 ай бұрын
Keep these videos coming. So fun
@illumin4t1524 ай бұрын
i guess you forgot flying units are a great target for zergs in SC 1, they had terrors back then, so anything what flies dies fast
@Fudgeyum21224 ай бұрын
I could watch this gameplay all day lol.
@alexanderkubicki37774 ай бұрын
MORE OF THIS CONTENT!
@patrikhala19104 ай бұрын
6:25 and 10:20... I thought that turtling is one of the root signs of the Terran race 😁 I also like the term Sim City, lol. I call it "Tower defense", for example
@nicocastillo20994 ай бұрын
Would love to see infested terran command centers!
@rayzerot4 ай бұрын
Right?
@GoukenGassenarl4 ай бұрын
Wait, I saw some previous videos that had the sunken colonies looking more like SC1's. Why is it back to the SC2's Sunken Colony look?
@whynow43064 ай бұрын
Because obviously this is older video.
@Delebriel4 ай бұрын
I feel like currently the key here for SC2 races is to do their usual builds that include heavy worker harrass. SC1 races just have fewer tools early and also not used to starting with 12 workers, while SC2 builds are basically unaffected.
@BuffPomsky4 ай бұрын
bruh the first game..the terran player was just playing campaign on brutal difficulty having to fight off waves of hydralisks haha
@brgessner4 ай бұрын
I found BW zerg has a hard time against SC2 Terran Bio ball. They just don't really have a way of dealing AOE until defilers
@chrisdaignault98454 ай бұрын
So if you ask me, I know they're not equivalent as tech structures but I think the BW version of the Twilight Council is the Arbiter Tribunal.
@NOBODY7544 ай бұрын
Amazing to see BroodWar again! Love it so much!
@ghoohg5514 ай бұрын
The thing about Queens in SC1 is that it doesn't have the SC2 QOL for casting. They get much better when you can cast from a single queen while a group is selected.
@OldSpaghettifactory894 ай бұрын
its funny how everyone tries to talk about brood war as a superior game that "never needed balance patches"....they port it into the starcraft 2 engine, suddenly they start having to make changes to it. almost like the reason it "didnt need balance patches" was because 60% of playing sc1 is fighting with the game to do what you want
@MilanKovacs-kc8ik3 ай бұрын
Yo nice video! Also I think that the other upgrade is the goliath missile range
@flamerollerx014 ай бұрын
I am waiting for someone to actually use DARK ARCHONS! Nobody seems to think they'd be any good, but I think they'd be super busted. Maelstrom specifically.
@tomseiple32804 ай бұрын
MORE MORE MORE LOWKO! WE WANT MORE!
@Spartsou4 ай бұрын
ooh! more SC1 mod! YES! The hatchery morphing into a Lair doesn't cover the whole hatchery, lol. I love the Hydralisk look, how they added the SC1 skins to SC2. also love the Drone and Protoss 'mining' sound....ahh love the good ol' days.... some of the sounds like the Hydralisk attack and Drone mining are really quiet...is it just me, or my headphones? ooh, PartinG is here?!?! Let's go!!!! I think making BW Terran 'Siege mode' makes it more true to BW, even it makes BW Terran "less powerful" I forgot Depot's can't be lowered in BW as well, lol ahh, the Marine death sound....nostalgic, and the Vulture mine sound, lol ahhh, yes the comsat station sounds, and the High Templar death sounds..... I forgot about the BW Archon attacks! Yeah, Lowko the SC1: BW sounds are really nostalgic! Thanks for casting these games! it'll be interesting if this mod will come to the GSL
@rayzerot4 ай бұрын
I'd like to watch some tvt, zvz, and pvp fights
@Taron_HaiTar4 ай бұрын
*I want to see someone try to Infest and steal Command Centers as Sc1 Zerg here, since you could Infest Terran Command Centers at half health with Sc1 Queen in Starcraft1/Brood War to build (Volatile) Infested Terrans.*
@Cawfeesomething4 ай бұрын
Would love to see 2v2, with same races on the same team like sc1 terran and sc2 terran vs sc1 zerg and sc2 zerg etc.
@literatemax4 ай бұрын
I love the Defiler and Sunken Colonies
@JushuaProvido4 ай бұрын
The Brenda Queen needs to be an official canon thing
@ChuckyFinnster21124 ай бұрын
i love how everytime lowko cast and protoss is in the game he always mentions tempest
@rayzerot4 ай бұрын
-shrug- I get it. The Tempest is really good at either forcing fights or for getting free damage
@mathieugrenier274 ай бұрын
I think the sc1 spellcasters are so strong because sc1 units are harder to control so spells have to be more rewarding
@the_rabidsquirel4 ай бұрын
No kidding. What's that, you didn't want all of your templars in this control group to storm the same spot? All your battlecruisers to yamato the same target? Have fun spending more time individually selecting each unit out of the control group before using their spell.
@mathieugrenier274 ай бұрын
@@the_rabidsquirel Haha seems like you are speaking from experience
@Joelandb584 ай бұрын
Love watching these videos as much if not more that SC2 vs SC2 🤙
@iforgotmyname18852 ай бұрын
It looks like protoss is able to alternate the unit factions like in the campaign.
@ObeliskM4 ай бұрын
Hydras + queens is great anti mech composition. Terran was too passive though.
@blackrain7114 ай бұрын
Cool games. Just imagine if Terran lost flying buildings in SC2 like Zerg queens.
@pyrothem4 ай бұрын
Hell yeah more 1+2 Starcraft.
@ZerglingLover4 ай бұрын
we finally have starcraft 3
@amadeopascoe79714 ай бұрын
Lowko should upload a video playing the mod ! Like so he does it !
@michaelross14644 ай бұрын
Very cool mod. Lots of fun to watch
@arvinjancruz51753 ай бұрын
great series!
@dr.pieper37044 ай бұрын
Cool to see something different
@Appletank84 ай бұрын
Clearly the protoss in the final game should've gotten Maelstrom.
@pedroreyes88384 ай бұрын
starcraft 2 will live as long as lowko lives.
@AdmiralBison4 ай бұрын
BW "faction" needs to have *ALL BW building skins* This helps completely distinguish between BW and SC2 at a glance. Also more aesthetic distinctions + BW faction icons , + BW voice, sound effects etc..
@brettloo75884 ай бұрын
40:30 > There is a Raven on the map and you don't call it out!
@lukaszboczar244129 күн бұрын
Those hydras look so much better imo
@i9erek4 ай бұрын
I really like this mod.
@kevink65134 ай бұрын
5 min no rush
@davidmarsh88524 ай бұрын
Personally, I believe one of the best changes to SC2 was that community map makers became the ones who make the maps. I know a community member basically remade a BW map but the layout of the older Blizzard made maps is just awful. The newer community made ones are just so dynamic. Even when they don't have any gimmicks on them.
@DragonustX4 ай бұрын
dumb question why do the hellions have 3 wheels?
@shadowarchon79644 ай бұрын
They're using the Special Forces skin for the Helions.
@thetabest4 ай бұрын
I rarely did reaver drops, the scarabs are too stressful to control😂
@hawktitan78964 ай бұрын
I'd love to see 2v2 on this mod
@wernerviehhauser944 ай бұрын
Broodwar had QUEENS. SC 2 had Princesses.... Parasites..... Broodlings..... Queens have their spies and their assassins. Princesses only shoo the servants around.
@FroyOrigami4 ай бұрын
Zerg look like Tyranids because, if I remember correctly, in its early alpha Star Craft was a game base on Warhammer 40k. Look on line for the very early Zerg images. They look pretty much like Tyranids.
@StormCast_4 ай бұрын
Tyranids became Zerg and Eldar(Craft world is good Protos) became Protoss, Teran, well Ultramaries are easy to se on basic blue Terran
@absolutexero93854 ай бұрын
It's very difficult to get rid of parasite but aside from killing the afflicted unit a medic can cleanse it off
@curtismassarella40704 ай бұрын
If we dont get a PLAGOO from you at some point lowko ill be very disappointed
@ByronCorella4 ай бұрын
So much nostalgia
@BOGEZ4 ай бұрын
I think one of the greatest things about this mod is being able to wath broodwar legends fight against sc2 legends
@47StormShadow4 ай бұрын
Very cool! I think SC2 Terran will need to rely on airpower to fight SC1 protoss. Viking, Raven, Banshee, Lib comp here we go!
@joshuakim52404 ай бұрын
Hopefully SC1 Zerg Queens force more Skyterran and air zerg comps just to force some more variety. Then again, SC2 Ghosts are going to become 100x better just for shutting down the giga-broken SC1 spellcasters.
@47StormShadow4 ай бұрын
@@joshuakim5240 Exactly! There are so many exciting possibilities for creative plays to use. I seriously hope this mod takes over the scene, it's already having a revitalizing effect
@razorback9999able4 ай бұрын
Spawn Broodlings could've been balanced by removing instakill while staying true to it's ability name of spawning more Broodlings, maybe simplify said name to just Broodspawn. Scourges are so broken in the SC2 engine because the unreliable pathfinding wasn't there to hold them back, best to remove it entirely and replace it with a Zergling morph that loses their legs but gives them wings to fly, thus staying true to Alarak's statement. There has to be a way to dodge Reaver shots in this engine. It's unfair even though Scarabs cost minerals. Why not make them a slow-moving projectile that ignores terrain? And can be replenished without costs like a normal weapon? Excluding Observers and Shuttles, Robotics Facility only has one unit. Early harassment? Give them an Interceptor variant that doesn't require a Carrier. Defensive support? Give them something that interacts with shields in an interesting way. Something has to be done to avoid Terran complacency vs. Protoss. Bio and Mech should be viable across all matchups. A bio unit that is basically a 1 supply glass cannon Marauder would give Terran bio an edge against Protoss since buffed Dragoons no longer have to deal with SC1's awful pathfinding. If the intention of this mod is to replicate SC1, it should not only to recreate almost the same thing, but to add and improve upon it. I'm more of an RTS guy that likes more unit variety.
@marshallli32674 ай бұрын
Can StarCraft Zerg Queen still infest Terran Command Center and get infested Terran? That would be soooo cool ☠️😃
@sc_torayuri3 ай бұрын
I think Brood Wars having the possibility of hosting private servers stays forever. Until then SC2 is subject to Blizzard's will.
@joshuafox77164 ай бұрын
Question: Due to zerg (StarCraft 1 version) having fast attacking units (zergling, hydralisk) do you think mech armour and bio armour could be more prioritized?
@danielbob69004 ай бұрын
Love this mod
@Aisaaax3 ай бұрын
I think at some point if a game is good - it will always be good. It's not like human perception of fun changes a lot over the years. Chess are popular and they hadn't changed a bit. What usually stops me from playing very old games isn't the gameplay but the graphics. At some point it just becomes bad enough that I can't enjoy it. But that mostly applies to early 3d games like Soul Reaver 1 or Tomb Raider. SC1 and even WC2 still look perfectly serviceable even in their original state, and they look outright good with HD mods/remasters. And since they play good as well - they are kind of immortal.