Top Game Developer Reveals Secret to Fixing Unreal Engine 5.5 Landscape Issues

  Рет қаралды 1,644

Luciano Jacomeli

Luciano Jacomeli

Күн бұрын

Пікірлер: 7
@roberttaylor4696
@roberttaylor4696 2 ай бұрын
I've been making heightmaps for years. This has always been the case with the compression.
@LucianoJacomeli
@LucianoJacomeli 2 ай бұрын
yes i remember switch to Cry engine when we got just UDK because this issue
@AhmedHasan91
@AhmedHasan91 2 ай бұрын
bro good tip but it could have been done in 2 minutes :( Thank you.
@LucianoJacomeli
@LucianoJacomeli 2 ай бұрын
that’s what she said
@AhmedHasan91
@AhmedHasan91 2 ай бұрын
@@LucianoJacomeli i can not blame her hahaha, keep up the good work (:
@bluvetro6524
@bluvetro6524 2 ай бұрын
Che bellezza! Great video. I love Unreal Engine. If only Mojang decided to remake Minecraft from scratch, using U E ... it would be wonderful. Instead we are forced to put Mods and Shaders, and buy NASA computers to have 32 chunks of view. Let's face it... just because they want to continue having fun with what they know how to use... Java. RAM-sucking and GPU-burning
@LucianoJacomeli
@LucianoJacomeli 2 ай бұрын
ue5 need a nasa computer, maybe in the future will be more performance friendly
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