how did you remove the noise from ReSTIR GI ? I know it is something will be done with DLSS RR but right now it is not available
@cube2foxАй бұрын
Can you do a comparison between Lumen HWRT + MegaLights vs ReSTIR GI + RTXDI?
@fabiolivesАй бұрын
@@cube2fox now that’s a good comparison, good idea. ReSTIR GI is still a bit broken so if I can get it looking reasonable then I will
@InternetOfGames5 ай бұрын
Are you excited to see how RTXDI plays out in Star Wars Outlaws and Lumen HWRT works out in Black Myth WuKong? I know I am!
@fabiolives5 ай бұрын
@@InternetOfGames I actually didn’t know those games were including those! That’s really exciting to hear. I loved ReSTIR in cyberpunk, but I haven’t seen any games that used Lumen HWRT yet so I’m glad to hear that
@gabeo974011 ай бұрын
ReSrtir. GI with RTXDI looks good, how long did it take vs lumen. also what gou
@fabiolives11 ай бұрын
I rendered both in real time with an RTX 4080! That said, I got almost half the frame rate with ReSTIR. RTXDI brought it down to about 45 fps with ReSTIR so that one was slightly longer to render than real time but only by a short time
@juancarlosgzrz3 ай бұрын
dynamic range in restir is lost
@fabiolives3 ай бұрын
Mostly due to me leaving it at default settings, it definitely isn't meant to be that way and has quite a few options that can be tweaked