Make a PLANET in Unreal Engine

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Kevin Bikhazi

Kevin Bikhazi

Күн бұрын

I was exploring the concept of making a planet management simulator for my next video game and decided to synthesize voxels with the new Unreal Engine 4.26 atmosphere and volumetric cloud system.
This video was inspired by the video "Exploring the depths of the new Sky and Atmosphere rendering system": • Exploring the depths o...
You can grab the beta version of Voxel Plugin Free here (this should compile of 4.26 and have the same generator menu I use with the ability to adjust planet radius and other parameters): github.com/Phyronnaz/VoxelPlugin
If you don't want to build the Voxel Plugin Free from source, you can grab the Voxel Plugin beta binaries here: drive.google.com/drive/folder...
Resources:
• UE4.26 Volumetric Clou...
• From Ants To Outer Spa...
• How to Create Planets ...
Music:
"Sky View Well" by South London HiFi

Пікірлер: 245
@blackheartgaming6121
@blackheartgaming6121 2 жыл бұрын
00:56 I literally jus5 watched that video again before clicking on this one lol
@CecilMerrell
@CecilMerrell 3 жыл бұрын
You don't have to shift the planet anymore. In the skyatmosphere settings under Planet, there is a "Transform Mode" dropdown option. Set it to use the planet center and you're all set.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Oh, that's perfect. Thanks so much for the great tip :]
@theemeraldfalcon9184
@theemeraldfalcon9184 3 жыл бұрын
I remember discussing doing something like this with a few people on the discord server a few weeks back. So cool that you actually made!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you :]
@vackillers
@vackillers 2 жыл бұрын
incredible video Kevin. Please do more!
@husky3g
@husky3g 2 жыл бұрын
Such an interesting concept. A playable planet exploration demo that allows the user to go around the planet from the sky to the ground (with a completed surface with foliage/wildlife, etc) would be amazing.
@racerx1777
@racerx1777 3 жыл бұрын
Finally finally finally after years of looking for a tutorial this one actually lives up to its title. Thank you for sharing your knowledge. Subbed and liked
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks so much! I'm really happy that I've been able to provide value with this tutorial. Let me know if you run into any problems or have any questions.
@coltaarav5416
@coltaarav5416 2 жыл бұрын
i realize I'm pretty randomly asking but do anyone know a good website to stream new movies online ?
@coltaarav5416
@coltaarav5416 2 жыл бұрын
@Isaiah Aydin thanks, I went there and it seems like a nice service =) I appreciate it!!
@isaiahaydin6281
@isaiahaydin6281 2 жыл бұрын
@Colt Aarav You are welcome :)
@DanPos
@DanPos 3 жыл бұрын
Amazing video Kevin - looking forward to seeing future videos of yours!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much Dan :]
@baq99
@baq99 3 жыл бұрын
Looking forward to follow up tutorials on this topic! Keep making videos boss. This is great stuff.
@AverageCarGuy
@AverageCarGuy 3 жыл бұрын
Excellent video. Super exciting to see it with the clouds.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks so much. I really love the clouds too :]
@alexanderalikin1210
@alexanderalikin1210 3 жыл бұрын
Hey man, the way you get prepared to the video is actually amazing. You should not stop and make more videos. Pretty sure you will get a lot of subs and eventually - money.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you Alexander. I am working on the next video now actually and I hope it's done as well as this one :]
@alexanderalikin1210
@alexanderalikin1210 3 жыл бұрын
@@kevinbikhazi6058 awesome!
@jamesgellert1263
@jamesgellert1263 3 жыл бұрын
Thank you friend for the information keep up the good works.
@ambiencexyz509
@ambiencexyz509 2 жыл бұрын
THIS IS AN A GEM! - Also the 600th Subscriber! congratulations and keep up the great work!
@hungryhungryhobo5797
@hungryhungryhobo5797 3 жыл бұрын
I have seen those same videos and been looking for you to show me the proper way to do this. This is the way.
@markbevan5771
@markbevan5771 3 жыл бұрын
Look forward to seeing more of this !
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks so much! I look forward to creating more videos like this. Tons of great support :]
@aleksandrrush4076
@aleksandrrush4076 3 жыл бұрын
Wow!!!!! So simple and short tutorial!!!! Thank you a lot for this! Even I'm not planning to start creating this, but I have always dreamed about my own world! And that's, what's your video inspired to
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much Aleksandr :]
@GamerAimes
@GamerAimes 3 жыл бұрын
Very cool. Thanks for sharing!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much :]
@davidsirmons
@davidsirmons 2 жыл бұрын
Fantastic. Sophisticated procedural generation has to be next, along with meaningful differentiation from one planet to the next when completed. Scattering of rocks, alien objects, alien trees, etc has to draw on as deep a library as the one that comes with Deepscans for human-normal objects. Biomes could be next, but isn't necessary as of now. This engine has FINALLY given me hope that I could create a game design I worked up way back in 2012.
@octaviosilva5808
@octaviosilva5808 3 жыл бұрын
By the way man keep grinding man, love ur exploration type to the point content 😊👌👌
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank so much man! I'm working on the next video as I type this :] I'm glad that you were able to define what you like about the video: "exploration type to the point". I will make sure all my videos are in that style.
@take0ne
@take0ne 2 жыл бұрын
@@kevinbikhazi6058 **hasnt uploaded in 9 months**
@erikkelley2201
@erikkelley2201 3 жыл бұрын
This is exactly what I've been trying to replicate for months thank you so much!!!!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Awesome, that makes my day then :]
@elmagico05
@elmagico05 3 жыл бұрын
This is very good info... Thank you - Subscribed
@zkid111
@zkid111 3 жыл бұрын
14 people flipped out when they heard C++. Great video!
@not_herobrine3752
@not_herobrine3752 3 жыл бұрын
guess one person reconsidered
@letsgomedia9631
@letsgomedia9631 Жыл бұрын
This is amazing!!!! Thank you!
@alexanderalikin1210
@alexanderalikin1210 3 жыл бұрын
Please keep making more videos, you have a great potential.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you Alexander! I am working on a new video game that I hope to have launched in a couple more weeks. I might do a video on how I made the game fun :]
@alexanderalikin1210
@alexanderalikin1210 Жыл бұрын
@@kevinbikhazi6058 so any news? It's been a while.
@atlas8094
@atlas8094 3 жыл бұрын
well i saw this video and in the first 30 seconds of the vid im like "YES" and then i subbed. also i really liked that UE4 atmosphere video to
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much for the compliment Jake. Hopefully I'll have another video for you to watch soon.
@dakotana3648
@dakotana3648 3 жыл бұрын
Thanks!! Helped a lot
@Jack70M
@Jack70M 3 жыл бұрын
Wait wait... this was his first vid and he only has 200 subs?! I felt like this was a masterclass lesson keep up the good work, very helpful and interesting👍
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you sir :]
@ArghanionsPuzzlebox
@ArghanionsPuzzlebox 3 жыл бұрын
Yeah but, there really isn't any other content from him so people won't really subscribe if there isn't more of it.
@MadpolygonDEV
@MadpolygonDEV 3 жыл бұрын
very nice insightful video! :D
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks so much! I look forward to creating more then :]
@GoldenJan
@GoldenJan 3 жыл бұрын
You totaly deserve more subs
@drew21t
@drew21t 3 жыл бұрын
Well done sir.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much :]
@slimeinabox
@slimeinabox Жыл бұрын
Im looking to make a FP 3D Starbound fan game. Thanks for this.
@JustinThorLPs
@JustinThorLPs Жыл бұрын
If you change the name and art assets it becomes an original property and you can sell it for money - inspired by Starbound not Starbound fan game - is the way you want to go my friend
@user-yd7xr2yl4h
@user-yd7xr2yl4h 2 жыл бұрын
Чувак! ты сэкономил мне кучу времени! огромнейшее тебе спасибо! ты супер! Bro! you saved me a lot of time! Thank you very much! you are super!
@leonidkhamadakov7778
@leonidkhamadakov7778 3 жыл бұрын
This is awesome bro
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you :]
@MrSpoonerman
@MrSpoonerman 2 жыл бұрын
I do wish this was more in depth though. Maybe another slowed down for beginners would be fantastic for me personally. Good watch and result though
@CarryTheThree
@CarryTheThree 2 жыл бұрын
agreed,.. this video is edited with things already open in a very fast way.. but it did tell me about plugins
@sithilliyanage3676
@sithilliyanage3676 3 жыл бұрын
Great tutorial! Subbed :)
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much :]
@billvee6273
@billvee6273 3 жыл бұрын
The problem you had with the clouds disappearing at a distance is likely a render depth issue. If you hide the voxel planet from rendering then zoom out you can see the clouds are rendering but where getting "pushed" behind the voxel planet due to depth precision. You could do something like billboard the whole voxel planet , SunSky and VolumetricCloud for a very low LOD render.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank for the tip Bill. Definitely something to try out :]
@GamingallGenres
@GamingallGenres 3 жыл бұрын
Great tutorial! Your presentation is really good too, you should consider doing more videos if you have the time :)
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much. I will absolutely be doing more videos. I'm currently thinking about the best way to come up with topics. I can either cover interesting individual topics at random or document and explain the parts of the next game I am making... hmmm.
@cjtomkins2468
@cjtomkins2468 3 жыл бұрын
@@kevinbikhazi6058 you could always explain how to do gravity and make these planets walkable, thatd be a great tutorial
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
@@cjtomkins2468 You can get gravity working just by installing the following plugin: www.unrealengine.com/marketplace/en-US/product/directional-planet-gravity?sessionInvalidated=true
@cjtomkins2468
@cjtomkins2468 3 жыл бұрын
@@kevinbikhazi6058 oh thank you so much!
@SquarerFiveStudios
@SquarerFiveStudios 3 жыл бұрын
Awesome tutorial! Definitely, a great time to make games :)
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks so much. I totally agree with you. It's incredible all the stuff coming down the pipeline. Regarding Unreal Engine 4, the money from and development on Fortnite is causing the engine to evolve at an incredible rate. Really exciting times and I can't wait to explore all the cool new stuff coming and make more videos on it :]
@Justin-ax
@Justin-ax 3 жыл бұрын
You could also argue that this is just going to flood the market with more low effort games and ultimately devalue games.
@IanMcLean-google
@IanMcLean-google 3 жыл бұрын
This is awesome Kevin!!! Can you post some of the reference materials you are using?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thanks Ian :] Yeah, I have posted all references in the description. You just have to click "Show More". Let me know if you need any other assistance!
@docusye9989
@docusye9989 3 жыл бұрын
Subscribed, hope to create more content
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you very much :]
@IareZeke
@IareZeke 3 жыл бұрын
getting stuck around 2:45 as there's a cut and I'm unsure how you get to that part of the "generator" menu .. maybe I'm on an older version than 2.6 but 2.6 is in test mode and won't load the voxel plugin right now so not sure how to find the radius option in the menus I've got
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Hey Paul :] The first step is to make sure you have selected the VoxelExample_Planet voxel graph in your Voxel World >> Generator options. That voxel graph has the radius, strength, etc. properties in it. Therefore, first try and open your VoxelExample_Planet voxel graph and confirm those properties exist in it. It's possible that older version of Voxel Plugin don't have those properties. Let me know what you find and I can try and help out further.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
I got some more information on this from the Voxel Plugin Discord server. The beta version of the plugin will compile on 4.26 and have the same generator menu as the one I have. You can grab it here: github.com/Phyronnaz/VoxelPlugin If you don't want to build from source, you can grab the Voxel Plugin beta binaries here: drive.google.com/drive/folders/1qzTSk_vdp-niSOmi3syL0yOAGiftvx3x Hope this helps :]
@surrealsupercell7217
@surrealsupercell7217 2 жыл бұрын
Any thoughts on adding terrain built with hydraulic erosion simulation algortihims to produce very beautiful and accurate planets down to the surface? Ultimate goal is to create a game between minecraft and rdr2 and adding some rudimentary climate simulation utilizing a 2d fluid dynamics layer to calculate the movement of moisture, wind, troughs, ridges, and clouds, as well as lift based off of temperature and orographics to give a very detailed and beautiful world for the player to mess around in. Sorry if that was overly complex but with the current technology, I think it's pretty reasonable and realistic to accomplish this goal
@John-el.
@John-el. 2 жыл бұрын
This is the first step for spore 2!
@augustbornsonlyngwa784
@augustbornsonlyngwa784 2 жыл бұрын
Can this setup be use using real map terrain data, wind data, and so on ? Thank you very much for the tutorial.
@flosommerfeld
@flosommerfeld 2 жыл бұрын
It is possible to import heightmaps with voxel.. however, only in the pro version.
@ScotttyJay
@ScotttyJay 3 жыл бұрын
Great job. I see it’s your 1st vid. Although I don’t believe it. On the next one can you make it longer and show us what you did with the clouds. Thanks.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you Scotty. Here's the video I followed to make the clouds: kzbin.info/www/bejne/i2m2c56rf7CDhc0. You can also directly get the code if you are a Patreon of mine :]
@ScotttyJay
@ScotttyJay 3 жыл бұрын
@@kevinbikhazi6058 thank you. Keep up the great work. 👍
@qozia1370
@qozia1370 3 жыл бұрын
hi there. great video, your voice is calming for some reason :D btw can you share the cloud material? i had the same issue, the degault cloud material sucks for round objects (aka planets) thank you :)
@suryakamalnd9888
@suryakamalnd9888 2 жыл бұрын
Nice video bro!!! can we make the planet with pbr textures and quixels mega scans and make a game like star citizen?
@blackhand7294
@blackhand7294 2 жыл бұрын
Whenever I try to enlarge the planet size past about 12000 (If I read your video right you typed in 75000) it cuts out large portions of the planet. When I put it to the size you typed in, it completely disappears. Do you have any suggestions on what to do?
@Viscte
@Viscte 2 жыл бұрын
A tutorial for a working ocean on this planet would be cool.
@mortysmith666
@mortysmith666 3 жыл бұрын
Genius
@wyett86
@wyett86 2 жыл бұрын
Got stuck at 2:50, after scrolling for 15min i tried changing parameters and nothing seems to work like it should, sky is gliching and doesn't eaven seem to look like yours, and i don't even know how could i work on something where i can barelly move/scroll through :/ Any advices?(already tried making camera speed higher) What Am I missing?
@marcopieterse
@marcopieterse 3 жыл бұрын
The real MVP
@alan83251
@alan83251 3 жыл бұрын
I installed the free version of Voxel Plugin and I don't see the options for thread number that you used. Do they need the pro version?
@decidev
@decidev 3 жыл бұрын
Can't wait for nanite in ue5 so we won't have to worry about all this optimization!
@VAMOSKI
@VAMOSKI 2 жыл бұрын
Incredible Vid! one question, is there a way to imitate atmospheresky with own skybox blueprint? I am trying to create a game with multiple planets, so one atmosphere won't work
@jacobsiler4220
@jacobsiler4220 2 жыл бұрын
You'll want to find out how to send a get request to a weather API with unreal engine. You can request current weather info from an API like open weather or free weather API and use the JSON data in your game. That is, if you have a robust weather system. It would need quite a bit of customization to work fully, but it sounds amazing.
@dragnothlecoona
@dragnothlecoona 2 жыл бұрын
ya, but is their a way to do this without the voxelplugin
@ALIENSNCOFFEE
@ALIENSNCOFFEE 7 ай бұрын
Hello how can you make a weather system inside the planet in a sphere planet not flat when you enter the planet ?
@vladrudenko8601
@vladrudenko8601 Жыл бұрын
Hey, great video, you still have that volumetric cloud material? would be cool if u could share)
@retnuhlous
@retnuhlous 3 жыл бұрын
Ah Nice.. Time for Black and White 3
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Haha, totally :]
@MaximilianMitchell
@MaximilianMitchell 3 жыл бұрын
Quick question. Could you put multiple atmospheres (I.E. multiple planets) Or are you limited to only one sunsky per level? Thanks
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
I believe you are limited to one sun sky per level. However, there are other ways to do multiple atmospheres in one map.
@racerx1777
@racerx1777 3 жыл бұрын
@3:20 if you dont see the ground/world outline when your planet is selected goto 3:27 and set World Size to 262144
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Thank you for the tip :]
@quartzar
@quartzar 3 жыл бұрын
thanks bro!!:)
@southgeorgiawx2816
@southgeorgiawx2816 3 жыл бұрын
This is very interesting, but I wasn't able to access the project file :( Is there another link that is good?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
I took down the Patreon page because I was not producing enough content to justify the monthly pledge. I removed the original Patreon link but missed the link you clicked on. It has now been removed. I'm not currently hosting the project files anywhere but you should be able to follow to steps in the video to reproduce what I created.
@kathoden135
@kathoden135 3 жыл бұрын
Could you share your volumetric clouds material?
@H4ppyGoHeadshot
@H4ppyGoHeadshot 3 жыл бұрын
anyway to create an Lod system by prerendering and storing different world detail levels in memory? at the end of the day performance will come with some visual trickery, but LODS can look seamless.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yeah, I've thought a lot about the same thing but I don't think there's currently a way to do it. It might be possible but you would probably lose the ability to have procedural terrain that gets generated on the fly. I just asked the Voxel Plugin creator about this so I'll update you once he responds. Edit: Yeah, so as I suspected, it's not currently possible with the plugin. It's a good idea and something that may be implemented in the future.
@nukima11
@nukima11 3 жыл бұрын
This is neat to play around with but, I can't seem to get my character to even spawn on top of the damn thing. Always immediately defaults to World zero no matter what
@lione1shrike_169
@lione1shrike_169 3 жыл бұрын
I tried using a character to move on the planet but he falls right through the floor. Can't figure much on how to make it work as an actual floor.
@lystic9392
@lystic9392 Жыл бұрын
If you want terrain that can dynamically deform (change height) on a 3D planet like this... would voxels basically be the only way you can go? I'm not sure I like the voxel look. But with polygons it sounds like it would be a nightmare to get it to work.
@MaxiCrows
@MaxiCrows 3 жыл бұрын
mmm i had the same feeling when i saw the other tuts, but this tuts dont show i great final result. Other way why dont install voxel plugin from marketplace?
@jonteboimakesgames
@jonteboimakesgames 2 жыл бұрын
Cause not everyone have 399 dollars to spend on a plugin
@lordofthelair6716
@lordofthelair6716 2 жыл бұрын
How do i get my planet into the third person bp?
@sk.mahdeemahbubsamy2857
@sk.mahdeemahbubsamy2857 2 жыл бұрын
I would highly recommend Sebastian League's videos....... Even tho he works with C# but its very understandable and mesmerizing
@lordofthelair6716
@lordofthelair6716 2 жыл бұрын
Can I do this without voxels? I'm not going for a cartoony or minecraft style.
@Prydario
@Prydario 2 жыл бұрын
when i run whith my caracter over that planet he die and i dont know how to fix that i have use the third person template pls help
@damonstroud514
@damonstroud514 2 жыл бұрын
when i scale my planet up to 75000 it just disappears/ doesnt render in :/ but when i reduce it and refresh it, its back?
@timsell1743
@timsell1743 3 жыл бұрын
I checked the Patreon link but I noticed that there's no content. Any other place where to grab the source file? Thanks and keep up the good work!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
I took down the Patreon page because I was not producing enough content to justify the monthly pledge. I removed the original Patreon link but missed the link you clicked on. It has now been removed. I'm not currently hosting the project files anywhere but you should be able to follow to steps in the video to reproduce what I created.
@rainbowbull8339
@rainbowbull8339 3 жыл бұрын
This tutorial is very interesting! I haven't actually tried this yet, but wouldn't your Character fall off the side of it because of Unreal Engine's gravity system? I'm trying to make kind of a Sci-Fi exploration game. This would be really helpful to know. Thanks
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 жыл бұрын
Yes.
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 жыл бұрын
There is however a plugin that lets the player use planet gravity( able to walk on spheres)
@cecisharp
@cecisharp Жыл бұрын
@@bluethumbbuttoneek9465 Hey there! Not sure if you're still active on this account, but could you drop the name of the plugin?
@Fxnarji
@Fxnarji 3 жыл бұрын
im not sure why, but any number larger than ~15000 as the planet size thing doesnt seem to work. It only generates "corners" :(
@RamRevivo
@RamRevivo 3 жыл бұрын
Hey! I’m currently learning about game development, so I won’t spend 300$ for a plug-in I might never use.. I would love to see a tutorial on how to do this without the plug-in.. The tutorial looks great and your explanations are on point, I’ve felt like I really understood everything you said but I’m still lacking the plug-in so I can’t really follow 🤷‍♂️ Thanks 🙏
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Hey :] You can do everything in this video with the free version of Voxel Plugin. I've provided links to it in the description. Try it out and let me know if you need more help.
@RamRevivo
@RamRevivo 3 жыл бұрын
@@kevinbikhazi6058 thats great to hear! thanks! il try it out :)
@cjtomkins2468
@cjtomkins2468 3 жыл бұрын
my ground radius wont go below 100, any ideas to let it go down to 75?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
You need to be using Unreal Engine 4.26 to have that ability.
@ferrazf9
@ferrazf9 Жыл бұрын
Hey. Is this project still active? Do you have a Discord or anything?
@faded_duck
@faded_duck 3 жыл бұрын
epic
@bortuda
@bortuda 3 жыл бұрын
thanks for this. why i cant reduce the value of the groundradius (atmosphere) below 100?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
You definitely should be able to do that. If it doesn't work then I would try starting from a new project because maybe there's an odd setting. Let me know how it goes with a new project and I can try to help out more from there :]
@bortuda
@bortuda 3 жыл бұрын
@@kevinbikhazi6058 I did twice. Seems like the atmosphere's ground radius is defined to be minimum 100. I also tried to scale, which doesn't affect anything.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
@@bortuda Are you using Unreal Engine 4.26? Unreal 4.25 has an early version of the atmosphere system that may only support a ground radius of 100.
@bortuda
@bortuda 3 жыл бұрын
@@kevinbikhazi6058 thanks again. i was still on 4.25.3. it works =D
@bortuda
@bortuda 3 жыл бұрын
@@kevinbikhazi6058 do you know how to make it work to walk around the planet with directional gravity?
@gulagwarlord
@gulagwarlord 3 жыл бұрын
Does this work with the free version of the voxel plugin?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yes :]
@timetonic
@timetonic 3 жыл бұрын
Have you thought about planetary weather systems in unreal? This is another big mystery to me
@asswine12
@asswine12 3 жыл бұрын
If i set the radius of the voxel world over 10.000 the the planet surface start getting invisible.. Do you know why taht happens? Im using the free voxel plugin
@asswine12
@asswine12 3 жыл бұрын
had to change the world size... now it works but how comes you could set the radius to 75.000 without changing the world size in voxel
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yes, you need to increase the World Size :] I do it in the video where you see the red box surrounding the planet.
@cooperlaw3521
@cooperlaw3521 3 жыл бұрын
How Can I get gravity working on a planet like this?
@jhonysteak5512
@jhonysteak5512 9 ай бұрын
Ah! I arrived too late! Ok, I'll keep looking :( It's crazy, there's nothing on youtube for the creation of planet on ue 5.
@SebastianTalbierz
@SebastianTalbierz 3 жыл бұрын
anyone know how you can now add Minecraft style ore and cave generation?
@eclecticgamer5144
@eclecticgamer5144 3 жыл бұрын
You go too slow over stuff that's irrelevant, and go WAAAAAAY too fast over the step-by-step portion that's critical. >.
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 жыл бұрын
KZbin has a nice slider bar that works and a pause button just saying and u can even change the speed of a video also there's captions that stay when paused so uh technically you have no reason to complain
@eclecticgamer5144
@eclecticgamer5144 3 жыл бұрын
@@bluethumbbuttoneek9465 ​ @Bluethumbbutton Eek It's called constructive criticism. And FYI: No one asked you to interject yourself into something that has nothing to do with you. Having a compulsion to insert yourself into the middle of other people's business is a mental disorder, one you may want to have addressed. Enjoy the rest of your life. ^_^
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 жыл бұрын
@@eclecticgamer5144 kekw
@Singleraxis
@Singleraxis 2 жыл бұрын
He got his sources in the description.
@DmitrievTHERUSSIAN
@DmitrievTHERUSSIAN 2 жыл бұрын
Any update with UE5 ?
@matthewbadger8685
@matthewbadger8685 3 жыл бұрын
the planet is cut off beyond 15000 radius in a box-like manner. I'm quite new to unreal engine so i'm wondering if this is because the map size is too small. Does anyone have a solution for this?
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yes, you need to increase the Voxel World Size. You can see me doing this in the video at around 3:20. Let me know if that works for you.
@matthewbadger8685
@matthewbadger8685 3 жыл бұрын
@@kevinbikhazi6058 this was extremely helpful and solved my issue, however i've discovered another one in which the sky atmosphere ground radius refuses to become the number I type, instead jumping to 100. I'm not sure how to solve this other than by making the planet that size, since there seems to be no info online about this.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
@@matthewbadger8685 No problem. You can solve your next problem by upgrading to UE4 4.26 :] Let me know if that works.
@Latvian3Dman
@Latvian3Dman 3 жыл бұрын
Super interesting. Is project only for Patreons? Thank you.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yes, the project source code is for Patreons only :]
@Latvian3Dman
@Latvian3Dman 3 жыл бұрын
@@kevinbikhazi6058 , oki, fair enough 😉 I guess i am just wondering how active / interesting this Patreon will be forward
@xmlstudios
@xmlstudios 3 жыл бұрын
the planet loads fast enough if you use 300 voxel size and 3 threads so its possible to run it on a quad core pc the game logic will only have one thread when loading in a planet tho
@huahuapro
@huahuapro 2 жыл бұрын
hi, can you give us a download of the project?
@sahurows
@sahurows 3 жыл бұрын
In this method, is this possible to play with a character who can walk on the planet? How to add gravity? Thank you for this video!
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Yes, apparently this plugin works great to add gravity: www.unrealengine.com/marketplace/en-US/product/directional-planet-gravity?sessionInvalidated=true
@sahurows
@sahurows 3 жыл бұрын
@@kevinbikhazi6058 thank you
@xXLegitimateXx
@xXLegitimateXx 3 жыл бұрын
my planet gets cut after around 16000 when setting the radius?
@JoseGarcia-nv3ui
@JoseGarcia-nv3ui 3 жыл бұрын
did you find a fix?
@xXLegitimateXx
@xXLegitimateXx 3 жыл бұрын
@@JoseGarcia-nv3ui nah
@lawrencequick7218
@lawrencequick7218 2 жыл бұрын
I had the same issue. I resolved it by increasing the "Voxel - World Size"
@Punisher1992
@Punisher1992 3 жыл бұрын
my problem is, when i wanna play as my pawn, my cam gets ported into 0-0-0 and cant move at all
@skintalker1
@skintalker1 3 жыл бұрын
same
@skintalker1
@skintalker1 3 жыл бұрын
I fixed it lmk if you need help
@Punisher1992
@Punisher1992 3 жыл бұрын
@@skintalker1 Yeah tell me, here my discord Seidenpranke#1199
@GhostofBalkan
@GhostofBalkan 3 жыл бұрын
i cant find that material
@patrikpoppopnapc3608
@patrikpoppopnapc3608 3 жыл бұрын
what about the gravity?
@danielpam6310
@danielpam6310 3 жыл бұрын
How many GB does the map take up now?😅😁???
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
Nothing as it is procedurally generated on the fly every time :]
@stevenchristy6156
@stevenchristy6156 3 жыл бұрын
I tried this the other day, but voxelplugin couldn't seem to generate a planet larger than 200km in radius or so. Optimization by lowering detail didn't seem to be worth it. I felt the better solution to full size planets (or at least much larger planets) was to go with the smoke and mirrors solution and switch to a flat voxel world after entering the atmosphere.
@kevinbikhazi6058
@kevinbikhazi6058 3 жыл бұрын
That's a totally good idea for much larger planets :]
@voxelplugin
@voxelplugin 3 жыл бұрын
The plugin is totally be able to generate planets that are 1000+ km in radius. Make sure your world size is big enough in the voxel world settings
@stevenchristy6156
@stevenchristy6156 3 жыл бұрын
@@voxelplugin Well I guess technically that is true, we can increase voxel size, but that doesn't really make it more usable. That's like saying we can make it work by shrinking the player character. I didn't see much point in very large planet that would end up with poor detail. High res large planets are definitely beyond the plugins current capabilities from what I could determine (That's not a complaint, just an observation).
@voxelplugin
@voxelplugin 3 жыл бұрын
@@stevenchristy6156 That's incorrect :) the plugin can handle up to 1B x 1B x 1B voxels, you just need to make sure your world size (not voxel size) is big enough
@stevenchristy6156
@stevenchristy6156 3 жыл бұрын
@@voxelplugin There is a difference between in theory and in practice.. In theory it can handle it, in practice... good luck! Anyway if you think this is totally wrong, maybe you could produce a playable demo to showcase this?
@jaov2k
@jaov2k 3 жыл бұрын
My planet doesn't have a dark side and I don't know why. I lowered intensity to 1 lux, but the planet just stays lit all around regardless of time of day. The sun side is really overexposed and the dark side is normal lit. Exp. Comp is 0 and min/max brightness is 0/1.0. I added a sphere thinking it'd cast a shadow, but that didn't work either. I'm kind of at a loss. I'm new to all of this.
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