Make a Spiral in Under 5 Minutes Using Nodes || Blender 2.82

  Рет қаралды 26,204

Joey Carlino

Joey Carlino

Күн бұрын

Пікірлер: 64
@ambroosvanhaverbeke3687
@ambroosvanhaverbeke3687 4 жыл бұрын
Wait, how is it possible this channel hasn't more subs? Really awesome tutorials!
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
Haha, thanks. The channel is pretty new still.
@Panoramix993
@Panoramix993 4 жыл бұрын
Nice tutorial! really liked how you explain the reasons for how and why it works, keep it up!
@donross7820
@donross7820 4 жыл бұрын
I would definitely like to see more of your tutorials on distortion!
@misvin
@misvin Жыл бұрын
This is weirdly exactly what I wanted, down to the automated spiral. Thanks for the help
@angelabruch6882
@angelabruch6882 7 ай бұрын
this is literally exactly what i needed and then some, thank you!
@crashbandit0483
@crashbandit0483 4 жыл бұрын
This channel needs more subs Come on guys, share this with your friends
@tricksyhobbitses1695
@tricksyhobbitses1695 2 жыл бұрын
Pretty slick use of nodes, perfect for VFX
@andrewaustin4241
@andrewaustin4241 2 жыл бұрын
Woooooowwww Super tutorial!!! Thanks for sharing dude!!!
@johanneszwilling
@johanneszwilling 4 жыл бұрын
Wow! I love you! EXACTLY what I needed!
@donross7820
@donross7820 4 жыл бұрын
VERY helpful! Thanks so much
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
Glad I could help!
@redjohn4886
@redjohn4886 4 жыл бұрын
Thank you dude!
@EverBread1
@EverBread1 3 жыл бұрын
Thank you for this amazing texture. I’ve been trying to apply it to a singular face on the model but the texture is distorting a bit. It turns into a series of rings similar to the Target store logo. The texture also uncenters itself and moves towards the bottom right. Any ideas on how to fix this?
@AzharAzman93
@AzharAzman93 3 жыл бұрын
maybe you should change texture coordinate from generated to object
@EverBread1
@EverBread1 3 жыл бұрын
@@AzharAzman93 I’ve tried that but you can’t really do much until it distorts more. I got it to center a bit better but the same ring pattern is still there.
@aliensoup2420
@aliensoup2420 4 жыл бұрын
Nice. I love the procedural geometry techniques, but understanding what nodes and functions create what effect is like voodoo.
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
Yeah, it takes a while to get the hang of. I figured out the spiral pretty recently. To learn, I do a lot of experimenting, watch other tutorials, and look at the documentation. It becomes really fun once you get it.
@priceykiller8534
@priceykiller8534 3 жыл бұрын
Well explained tutorial!! good job
@mwsiviero
@mwsiviero 2 жыл бұрын
Just amazing!
@DBMN
@DBMN 2 жыл бұрын
thanks - great logical steps!
@onixmusic5012
@onixmusic5012 2 жыл бұрын
amazing tutorial!
@wadeeliason969
@wadeeliason969 Жыл бұрын
Very nice. I was thinking how to make a spiral mask for a guitar material like zakk wylds spiral painted les pauls
@Aceoart
@Aceoart 2 ай бұрын
It always happen that when I need something, u somehow manage to appear everywhere!
@Masonrich
@Masonrich 3 жыл бұрын
Thanks this helped me a lot
@filtersland7493
@filtersland7493 2 жыл бұрын
Very useful! Thanks!
@johannes-vollmer
@johannes-vollmer 3 жыл бұрын
Nice work, keep it up :)
@Argyle302
@Argyle302 7 ай бұрын
Nice tutorial, well explained! Can this be done on a circular plane as well? I dropped the node string on a circular plane and it works! How can I add a bump node to this, to make it 3D?
@fernandohurtadomontalvo6664
@fernandohurtadomontalvo6664 4 жыл бұрын
great tut bro. I wanted to know if there's any way of blending the seem between black and white, I tried overlays, color ramp and other spheres :(
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
Yes, at 1:28 don't set the color ramp to constant and the result will be smoother. You can add more flags to get different results.
@fernandohurtadomontalvo6664
@fernandohurtadomontalvo6664 4 жыл бұрын
@@JoeyCarlino thanks, saved my life, I was so tired I almost forgot I can add more flags, it was like 6:00 am and honestly I was about to erase everything
@OUTTHEMUDVISUAL
@OUTTHEMUDVISUAL Жыл бұрын
thank you !
@johanneszwilling
@johanneszwilling 3 жыл бұрын
😭 Thank you, Genius!
@FrederickSprinkle
@FrederickSprinkle 3 жыл бұрын
You a genius
@rewindcat7927
@rewindcat7927 Жыл бұрын
Thanks 🙏
@GiPa98
@GiPa98 Жыл бұрын
super useful, thanks! (followed on instagram as well)
@4wobi
@4wobi Жыл бұрын
ty
@timhook9082
@timhook9082 3 жыл бұрын
Nice tutorial, are you able to mentally visualize what the nodes are gonna do or is there another way you arrive at good results like this?
@JoeyCarlino
@JoeyCarlino 3 жыл бұрын
A lot of what I learned is through trial and error. Some node setups I've done enough times to be able to visualize what they will do, but I'm always experimenting.
@UCvaqGaRp1Vhra2k2UIu_D8Q
@UCvaqGaRp1Vhra2k2UIu_D8Q 2 жыл бұрын
Thanks you !
@Aharon_I
@Aharon_I 3 жыл бұрын
Thank you!!!!!
@DaveTimperley
@DaveTimperley 4 ай бұрын
Thanks for the great tutorial. Couldn't believe that there was such a great answer to a question I googled 🙂 I'm getting a great colour map as a result, but I can't work out how to plug this result into a 'displace modifier'? It looks like the displace will only work with textures???
@DaveTimperley
@DaveTimperley 4 ай бұрын
I tried to plug the bsdf into the displacement plug on the mat output, but everything just went pink ha ha so yep, I have no idea what I'm doing 🙂
@DaveTimperley
@DaveTimperley 4 ай бұрын
I found a vid that describes the 'displacement' node, but it looks like it takes a 'vector' input. is there a way to covert the colour info in your recipe, to a vector format that the displacement node will accept?
@TankzUploadz
@TankzUploadz 2 жыл бұрын
How could I apply it to like a tube?
@soneiswild
@soneiswild 3 жыл бұрын
how i can give this spiral noise texture (mix it with it) ?
@JoeyCarlino
@JoeyCarlino 3 жыл бұрын
kzbin.info/www/bejne/eqTVeIOJg9qjoc0
@salmonsushi47
@salmonsushi47 3 жыл бұрын
If spiral on sphere is not smooth then use normal coordinates it will fix it.
@maxxxmodelz4061
@maxxxmodelz4061 4 жыл бұрын
I don't like using Object as the mapping coordinate. While it does keep the texture sized properly regardless of scale, it moves around the object when animated. That's something that is really a pain for motion graphics or animators who will then need to restructure the node in either Generated or UV coordinate system. I think using a mapping node negates any real benefit of using Object mode, because all you need to do is change the scale in the mapping node when using generated if necessary. Much easier than having to mess about with a bunch of different settings when you need the texture to stick to the object.
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
It depends what you're making. If you plan on animating a deforming mesh, I agree that object coordinates are not the way to go.
@Kii230
@Kii230 4 жыл бұрын
Great tutorial! Thanks so much!
@yashrajkashyap572
@yashrajkashyap572 4 жыл бұрын
i've looking for tutorial like this.. thanks... do more procedural stuffs.. arigato :))
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
Glad you liked it. I have 3 more procedural texture videos in the works!
@SirBork
@SirBork 2 жыл бұрын
Pretty sure we have the same keyboard it’s sounds exactly like it lol
@Game-dw5gg
@Game-dw5gg 4 жыл бұрын
Thanks for the tutorial but how do i transfer the pattern to unity?
@JoeyCarlino
@JoeyCarlino 4 жыл бұрын
You probably have to bake it into an image. I don't know anything about unity right now.
@nemeconcept
@nemeconcept 3 жыл бұрын
Cool
@Buster-jf8fz
@Buster-jf8fz Жыл бұрын
But what if the animation too fast?
@JoeyCarlino
@JoeyCarlino Жыл бұрын
Divide the frame value Like, #frame / 50
@Nstone53
@Nstone53 2 жыл бұрын
Works on planes but not on objects.
@ashishitD
@ashishitD 4 жыл бұрын
THXXXXXXXXXXXX 2020 oct
@therealzyrix
@therealzyrix 2 жыл бұрын
Super helpful, thank you!
@tylerdaniels9000
@tylerdaniels9000 3 жыл бұрын
This is great. Thank you so much
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