The Grease Pencil To Mesh feature looks like it could be useful in making more natural stop motion inspired animations.
@kwk11112 күн бұрын
That's an awesome idea
@TheCrazyCrabMan29 күн бұрын
2:24 Man just created the *smoothest* smear frames from a *keyboard and mouse* and refused to elaborate.
@JoeyCarlino29 күн бұрын
haha thanks. I got lucky. I also used flash with a mouse back in highschool
@MoogieSRO28 күн бұрын
@@JoeyCarlino KB&M Flash animators, represent! I made all my Whirled avatars this way. The hand cramps were legendary.
@BigAssBalls9 күн бұрын
@@JoeyCarlinoMan I forgot about the whole drawing while the timeline's playing feature in flash
@kilojuliet42 күн бұрын
"This is me drawing in real time" just to flex on us 💪
@thegeekclub881029 күн бұрын
Grease Pencil to Mesh is crazy. With Grease Pencil VR in development, the combo could be straight up revolutionary.
@starless469328 күн бұрын
That would be absolutely revolutionary
@Xashzaya081528 күн бұрын
I can barely wait❤❤❤❤
@citrinesanimations29 күн бұрын
This feature is gonna be so powerful, I can’t wait. Ever since they revamped grease pencil all the way back in 3.0 I was hoping for something like this!
@NuiiCashy27 күн бұрын
Yeah!
@RogueAstro8528 күн бұрын
This is excellent. I've been trying to animate a turd bouncing between two walls and now I can do it effortlessly
@JoeyCarlino28 күн бұрын
I had to double check to make sure you were talking about animation
@narutoninetails929 күн бұрын
Watching the ending bit for animating it, it would be really great for making the prey like mimics. The hair changing, reminds me of how they are always changing as an amorphous shape shifting thing. This video was very comfortable feeling just to watch and learn. Thank you Joey, for the nice education time.
@Sigmatoes29 күн бұрын
I am happy they adding new stuff to the grease pencil. Because my potato pc can barely render in cycles.
@dimontouch29 күн бұрын
what a good year to learn blender
@Horizoninfiniteproductions28 күн бұрын
LOL
@AMNESIASTUDI0S24 күн бұрын
bruh honestly wtf. every week theres some new shit to learn and by the time ive finished a tutorial its outdated
@Horizoninfiniteproductions24 күн бұрын
@@AMNESIASTUDI0S LOOL
@SymbolCymbals235626 күн бұрын
Grease Pencil to n-gon is actually huge, correct me if I'm wrong but there was no way to do the fancy material setups meshes can, this is even useful to those that wanna stick to 2d Personally I'm looking forward to hand drawn 3d vfx like smoke, lightening and other things that physically light up the scene, uses of the ray portal node to displace, liquid moving around (water being poured, blood splashing, goop oozing around), and even stop motion clay style gore on ordinary mesh-based characters (feels weird to type out but it has a silly charm to it)
@robertpoole970729 күн бұрын
I definitely hope something here will get us another way of doing outlines on a model. I always want a simple but good-looking outline but most current methods don't really get what I want lol
@jabberdoggy444429 күн бұрын
This is amazing stuff. I was messing with hair curves recently and wish I could make just a few and have it fill in the rest, and what you showed here seems to be exactly that. Now I am even more excited for 4.3. I've only messed with Grease Pencil a little bit, but for sure going to do some deeper dives now. Thanks for sharing this!
@icycrybaby29 күн бұрын
i thought it just "another blender feature i will never use cuz its too complicated and manual", but then seeing what you made with the monke hair, it gave me hope!
@SamSolomon4729 күн бұрын
Wow, imagine a spooky autumn scene with this hair technique for rustling leaves and gusts of wind through the branches... really inspiring!
@RADRICH199X29 күн бұрын
I've been eagerly awaiting this feature and seeing it in action like this makes me happy, this has so much potential!
@kyoobot682729 күн бұрын
Really cool video!! Thank you for it!!
@Dantti29 күн бұрын
Good news is that devs are going to improve the excisting tools that are lacking in upcoming versions. Like Fill tool / boolean brush etc. Super nice! Hopefully they also add some GeoNode presets for ease of use.
@revletter718 күн бұрын
Gosh this is so cool. 🤩 And so helpfully explained! How long do you think it'll be before the NLA editor gets a revamp? (I imagine you probably keep up with that pretty closely and can't imagine a better content creator to ask.)
@midorifox27 күн бұрын
The npr nodes they showed with the car demo are also REALLY interesting.
@whytophat15 күн бұрын
I was thinking of making a video with a 3d background (Ive already made it) and was gonna use grease pencil to animate a character on top with grease pencil, but I couldn't get it to feel right. This is probably gonna be how im gonna do it, super cool feature.
@-Hermit_Crab-29 күн бұрын
We have been waiting
@Foxguyanimation28 күн бұрын
WoW. Blender make geo nodes more and more powerful, feels incredible
@justin764927 күн бұрын
Great video, as per usual! Thanks for sharing!
@DonChups17 күн бұрын
La virgen santa, this is amazing and a bit scary. I can sink so so so many hours into this.
@edenlikesart29 күн бұрын
Makes me think about wirey substances that Aren't hair, like bundles of wires or maybe even a venom symbiote
@igorveyshtagin158624 күн бұрын
Great, thank you man!
@hardwire666too28 күн бұрын
Looks like a really interesting way to just do hair in general.
@zoroproductions115229 күн бұрын
The hair-thing is amazing!
@EfraArt_Mix24 күн бұрын
Grease Pencil Hair is a fking madness 🤯
@apersunthathasaridiculousl189028 күн бұрын
Grease pencil to mesh will be a source amazing for custom effects, it might even be better than using procedural effects 🤔
@mattestela29 күн бұрын
Thanks!
@mikecu224918 күн бұрын
this is crazy!
@darkvulpes482628 күн бұрын
Blender is mind numbing, it becomes more and more awesome. And it scares me, the amount of stuff you have to learn to use it properly (not exactly optimally, but at least to not be a caveman that beats the rock with pc block) is kinda overwhelming.
@JoeyCarlino28 күн бұрын
It might seem overwhelming in the beginning but if you have a goal and are determined, you can learn a lot in a few months. And even if you talk to experts, most of them don't know 100% of blender, people tend to specialize.
@darkvulpes482628 күн бұрын
@@JoeyCarlino yep, I understand it, Blender is way too big powerful by nos to just learn all appliances, it's just feels like sitting at the dashboard of space shuttle
@tjsnowow28 күн бұрын
Photoshop and its layer styles are essentially what grease pencil is becoming (but better, obviously). That means the things you can do with it will range from super gimmicky to genuinely useful workflows that may work better for you / everyone. The ability to populate hair in such a way without the need of addons is amazing - and the fact you can animate it too is a cherry on top. Especially if you can lock the length and animate the grease curves more traditionally. Like parenting them to wiggle / jiggle bones for dynamic secondary motion and skipping the entire skinning / topology / uvmapping steps to get functional realistic hair. It also means extremely fast hair customization that you may want to eventually do the normal workflow and convert it to a usable mesh for game engines. Let alone any kind of vegetation / moss / etc. creation by hand. Curves work but grease pencil works more like you'd expect an art program to function and definitely will feel better to use in any kind of creation process going forward. I highly appreciate this change, as using normal curves without being able to draw them and mess around with all the normal brush parameters is far less intuitive / more binary.
@valleybrook26 күн бұрын
Very interesting. Can you combine it with the already ready Blender Hair Geometry system?
@DemsW28 күн бұрын
You do be an ingenious fella
@KrazyKaiser29 күн бұрын
Wow, this is REALLY cool.
@windvex2129 күн бұрын
The grease pencil could definitely be used to draw grass for scenes now instead of using the hair modifier! 👀
@williamsmith692129 күн бұрын
Possibly, that sounds very laggy though, compared to the hair system that uses GPU instancing, at least depending on how you do it.
@SuriFox4529 күн бұрын
I'm excited for this!!
@suop12348 күн бұрын
good day to be a blender user
@insomniac_lemon18 күн бұрын
I've recently been tinkering with low-poly vertex-color-only models with Blender+Godot (and applying a set of Godot materials) and it seems to work fairly well*. So I'd like to see something in a similar vein, low-poly claylike models with a set base color and extra greasepencil layers(?) and other logic for additional colors. Animating the model itself would be top-tier if it is possible to export that into Godot, even without seems like it'd be an interesting workflow. Though I have not done much with even visual shaders (for Blender or Godot), so someone will likely do this before me. *=The new TextMesh is an option here too. Though my solution for coloring that is using a shader to set the albedo in the 1st pass which has some rendering quirks.
@makanansari1444 күн бұрын
If we turn the curves to SDF in Blender we can even make better smoother motions IMO!
@LOC-Ness29 күн бұрын
With 2.8 (current grease pencil and eevee) someone said blender became pencil and paper, and i think geometry nodes it's gonna become better than pencil and paper. I wonder how far you could push this approach. I wasn't sure why you'd go with grease pencil over the dedicated hair until i realized it looks almost as good and can be animated the same way you would in 2D, which is kind of the holy grail for 3D.
@JoeyCarlino29 күн бұрын
Absolutely, grease pencil can be rigged too, if you want a typical 3D animation workflow
@TheHyBriD3I629 күн бұрын
i feal this would go crazy in VR
@thegeekclub881029 күн бұрын
Dude, Next Labs is already developing a VR set up for Grease Pencil! Should be compatible with 4.3.
@thegeekclub881028 күн бұрын
@@VioFax I think VR was massively overhyped, but it does have utility. This is a good example of it being useful.
@o1ecypher29 күн бұрын
sound like your using a tyoewriter lol love the idea
@itsrobert007613 күн бұрын
can't wait for bad apple
@YoYoBobbyJoe4 күн бұрын
Fresh Grease!
@Kjetil_MB25 күн бұрын
Could you do a video explaining the Sonic mouth method? I can't get my head around it.
@fabbrobbaf29 күн бұрын
It's high time I got into GP!
@WeaselOnaStick29 күн бұрын
I wanted it for so long I forgot what I wanted it for..
@gabrielmoro3d29 күн бұрын
Nice!
@FrozenDozer28 күн бұрын
At this point you're seriously hampering yourself if you don't learn Geometry Nodes as a Blender user
@WORLDofDarkness78728 күн бұрын
my dream is that they will improve the amount of vertces you can us on the program
@guestc14210 күн бұрын
Are they going to fix the major shader compilation slowdown that was introduced in Blender 4.0 and onwards?
@heartlights28 күн бұрын
holy crap man
@lordepic698029 күн бұрын
Cool Stuff
@pindebraende17 күн бұрын
Joey Blendino
@fadepanther622424 күн бұрын
I've been having issues with having a texture put over "hair" so it lines up right, and when blender moves to 4.3 this might be how to solve that issue. The model in question has a texture that makes it look like each hair has a different color but in lines, (Think how a character has a strip of hair color in an anime but that strip of color never really changes place even as the hair does) and the material that is on the character right now is for a mesh, and because I took that mesh and added geo noded "hair" to it, the material is highly messed up. Particle hair fixes that, but then I lose the geo node hair options. : /
@sobreaver29 күн бұрын
KEWL !!!
@Keenomutt29 күн бұрын
now i feel a bit bad for buying the humble bundle blender bundle
@SmashtoonGamer29 күн бұрын
Joey Goatlino
@flipendernodesalexbakare-bb4dg29 күн бұрын
nice
@ChristopherBroomeBalt10 күн бұрын
While that's cool, what I'd really like is for the Grease Pencil fill tool to actually work...
@theloob29 күн бұрын
you could use this to make rubber hose limbs
@JimPAnimation29 күн бұрын
I would hope so. right now you can do "rubber hose" limbs with grease pencil with a B-Bone armature. I am waiting for someone to explain how to use these geonodes to use a mesh object to distort a GP. (as a lattice would do but mesh has more functionality).
@SakuraHarumin29 күн бұрын
Unrelated for just if someone knows, does 4.3 have the same issue 4.2 has where if you have an old device with old drivers it crashes on texture view or did they found a way fo fix that? I been stuck on blender 3 because of that ;w;
@random_tantrum29 күн бұрын
Noodles, guts, grass
@JoeyCarlino29 күн бұрын
That's what I had for breakfast
@random_tantrum29 күн бұрын
@@JoeyCarlino yum hope it was spicy! Also this was exciting to watch, been on Blender burnout lately and need a new process to explore!
@GinoZump24 күн бұрын
Would the interpolate curve node setup also work with a normal curve? Then, you could use the drawing tool in edit mode to have the same result. Or am I wrong?
@JoeyCarlino23 күн бұрын
Yes, that should work too. The difference is that with grease pencil you can have a different curve per frame. It's also easier to rig grease pencil IMO
@random.oddities29 күн бұрын
I'm still on Blender 3.0. I'm a dinosaur.
@JimPAnimation29 күн бұрын
Is Geonodes something that can reasonably be used to deform Grease pencil? (like a lattice can now, can you have a mesh object deform a GP?) This would be so valuable as you can have an armature- deform a mesh, which would deform a GP! Something i've been waiting for years without laboriously assigning GP vertices to armatures. Thank you
@JoeyCarlino29 күн бұрын
You can rig grease pencil with an armature and if that is possible then lattice and mesh deform modifiers probably work too, you should test it out
@kenseikc29 күн бұрын
Can you tell me how to make each layer a seperate curve ?
@JoeyCarlino29 күн бұрын
if you go into edit mode, you can press p to separate by layer and material, I believe
@Beryesa.2 күн бұрын
7:38 can't you just apply the modifier 🤔
@JoeyCarlino2 күн бұрын
No, I showed that it doesn't work properly
@luxterrae28 күн бұрын
This is just grease pencil stroke, what about grease pencil fill?
@JoeyCarlino28 күн бұрын
That's why I showed how to fill it
@stopmotionadventures481229 күн бұрын
22 minutes aog
@FayezButts29 күн бұрын
30 minutes aog
@countvondutchessofwestmoor397429 күн бұрын
non-obvious blockblender update teaser??
@ma_gician18 күн бұрын
Blender when I stop using blender:
@galvinvoltag28 күн бұрын
WITCHCRAFT!!!
@MikeMike-wc8on26 күн бұрын
Nothing for modelling? Nothing for sculpt? Plus more issues, with old addons too. No need to go from 3.6 LTS.
@Artu_Raga29 күн бұрын
what
@correctopinion470823 күн бұрын
shame it's coming to blender and not good software
@keras161827 күн бұрын
I would like to see improvements to existing tools such as the texture editor or addition of text-to-texture rendering support in the material editor. It seems like they would rather add than improve, which is bad for the overall experience.