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IMORTANT update : you can use older verion than 2024.1 of cascadeur to export fbx, cause after this version they changed their license & plans.This video is almost year old, it was free at that time.. within that their features and plans changed.
Also, You can get $99 indie license, which has unlimited export & is also perpertual, so you own it.
In this video, you will learn how to use ThreeDPoseTracker to capture your body movements with a webcam or even use pre-recorded video, how to import the data into Blender and retarget it with UE5 skeleton, how to export the animation to Cascadeur and refine it with physics-based tools, and how to import the final animation into Unreal Engine 5 and use it in your project. This is a fast and easy way to create realistic and smooth mocap animation without any expensive equipment or software. You will also get some tips and tricks on how to optimize your workflow and avoid common errors. By the end of this video, you will be able to create your own mocap animation video in UE5 with ThreeDPoseTracker, Blender, and Cascadeur in 10 minutes or less.
Here, I showed how to do some basic mocap clean up.
Links to all used softwares -
ThreeDPoseTracker - digital-standard.booth.pm/items/3698596
Blender(Free 3d graphics software) - www.blender.org/download/
Rokoko Studio Live Plugin for Blender (Free retargeting plugin, requires signup) - www.rokoko.com/integrations/blender
Cascadeur (Partial Free AI Assisted animation software) - cascadeur.com/download
Unreal Engine 5.3 - www.unrealengine.com/en-US/download