Hey! As a developer for a tower defense game myself (a very small game, I found this very interesting!
@TheGrater Жыл бұрын
Really like the map, I think the new enemies are pretty cool
@ParkerCasey-w9x Жыл бұрын
Hmm make a tower that can only be places in water and it’s a battle ship that spawns planes that go around shooting enemy’s (upgrade 1 cost 2.5k upgrade 2 cost 6k upgrade 3 cost 8.5k upgrade 4 13k and final upgrade cost 17.5k)that’s my idea
@drippeddoggo1185 Жыл бұрын
1. I think you should make enemies design that way so they fit with every theme 2. You should scale everything down so player is bigger than towers and enemies
@aliveinyourmind Жыл бұрын
Ahem, im working on it with dank.
@jinxed-truly Жыл бұрын
Proof?@@aliveinyourmind
@aliveinyourmind Жыл бұрын
how the fuck can i send you proof trough youtube@@jinxed-truly
@glitched_iscool Жыл бұрын
I love your series, keep up the good work. Btw I put a whole page of ideas
@glitched_iscool Жыл бұрын
Now you can’t run out of ideas :)
@TheGrater Жыл бұрын
It would be cool if you had enemies that were more 'resistant' and would need upgraded towers to be damaged, could be a useful immunity for teaching people how to upgrade towers.
@deafskulsgames7435 Жыл бұрын
I agree maybe some enemies would be resistant to magic or meele damage
@glitched_iscool Жыл бұрын
Idk, but its a good idea if each tower has different types f attacks
@glitched_iscool Жыл бұрын
Of*
@aliveinyourmind Жыл бұрын
@TheGrater its getting added, im helping dank. there will be flying enemies.
@TheGrater Жыл бұрын
@@aliveinyourmindthat's awesome
@seek7665 Жыл бұрын
Once you finalize the placing tower mechanic, mabey there could be a turret like tower that does little damage to enemies, but fires a fast rates
@YourEditorOfficial Жыл бұрын
I've been waiting for this for a while but the thing I'm most focused on is that u have all my dream Adobe Apps lmao
@MurtiniMurtini-s8s9 ай бұрын
Tower idea Level 1 is a police and has a pistol can do 5 dmg but low range Level 2 he gains gloves and more range Level 3 has sherif clothes and shotgun more dmg Level 4 has vest and headphones and can spawn police cars that have 300 hp Level 5 swat clothes more of dmg range can spawn swat car
@spiritandtruthtoledoisrael8050 Жыл бұрын
idea: make a brown bacon hair (tower) with a green hoodie and a wepone that machest the theme of the map, the wepone can upgrade and can even change when tower upgrated, then make an enemy version of the chracter with red eyes and make it ethier a mini boss or a running enemy.
@anidiot5984 Жыл бұрын
A tower that's cheap to place and does damage, but uses YOUR cash as ammo. An enemy that will progressively damage the base the longer it's alive.
@kingsleytufuga Жыл бұрын
For a enemy idea you know how you got the waterfall maybe make the noob a water character and it floats and like it can stun (the stun animation splashes water at their face then they get blinded)
@grovast3167 Жыл бұрын
for the collision on line 47 of your gamecontroller code, that is depreciated, so instead of PhysicsService:SetPartCollisionGroup(object, "Tower") replace it with object.CollisionGroup = "Tower"
@glitched_iscool Жыл бұрын
I had that problem as well thanks
@Clasher... Жыл бұрын
Nah bro ur so good at coding ect. How are u not famous also make a cave map and UI (and last thing I want to see in the future is like a loading screen and a start button ect.)
@ScriptiqueOfficial5 ай бұрын
He followed a tutorial lol
@AdrianPoggers Жыл бұрын
Make a map that is literally just 10 studs long BUT the enemies go back and fourth like 5-7 times so it's actually like 50-70 studs long.
@BeybladeHarsh Жыл бұрын
im not sure what, but maybe the boss should be an animal?
@Catlessness Жыл бұрын
if you want to add a cancel placement key, put this after the rotation part of the script: elseif input.KeyCode == Enum.KeyCode.Q then RemovePlaceholderTower()
@Buckets-Are-Great Жыл бұрын
It would be cool if you added the enemy 'Gigantic' basically a giant human is dressed like a necromancer and spawns 4 - 6 enemys
@pineappleman8504 Жыл бұрын
It would be unique to roblix if you did it like bloons td 6 where there are three paths for a tower and you could base the towers of of medieval kind of themes like for example knights for short range high damge melee attacks or magicians that you can choose between certain spells
@Lovettya Жыл бұрын
idea: a godfather (enemy) immune to attacks when has disg mask on when he doesnt he can be attacked (health 3700) (mask stay on 3 secs) aslo (spwans little mafias) day 1 asking
@Catlessness Жыл бұрын
if you dont like the body gyro system on gnomecode's 7th video (Animated Tower Attacks), and you want the tower to face the enemy instantly, in the Tower module script at line 32 (line visible in video on 26:57) remove the "Bodygyro" so it's HumanoidRootPart.CFrame = targetCFrame Also you will need to change the code at line 54 (line visible in video on 27:22) in the same script: local CFrame = Instance.new("CFrameValue") CFrame = Vector3.new(math.huge, math.huge, math.huge) CFrame = newTower.HumanoidRootPart.CFrame i'm saying this before he gets to the video just incase (i stole this from @moonie5907 she/he commented on gnomecode's video and i thought this could be helpful)
@gila9744 Жыл бұрын
the evil noob should be a giant tree that has a ton of leaves and the mafia boss should a mushroom summoner that summons the mushroom enemie
@tommystpierre7410 Жыл бұрын
Add your caracter head as a stone in your map
@swordlegend3256 Жыл бұрын
Suggestion scale down towers and enemys to be smaller it looks better and later you can make bosses bigger si it avctualy feels like a boss
@stef3358 Жыл бұрын
maybe enemies that damage towers and it s like a water or fire enemy
@AmondJoker Жыл бұрын
Tower suggestion: A mage that can see possible hidden enemies and shoots different elements of orbs for each upgrade. ( p.s. pls make him have a jack o lantern head I'd appreciate it)
@Finallyfree14 Жыл бұрын
You should make an airplane that spons troops space by sky diving onto the map and the run in attack
@TheAsianOne16 ай бұрын
He’s just like me fr and I use to be a lb player on utd and 3 years later I’m following gnome code tutorial as well Xd I love tds games
@Mimesterr10 ай бұрын
You should make the buff noob a sort of overgrown golem.
@thunderlightning6812 Жыл бұрын
add a late game windego enemies that is tanky and fast, but has to reach the end two times before it can damage you.
@EliteNoobL Жыл бұрын
Maybe you can turn mafia into grass and evil noob into a rock?
@dzn550 Жыл бұрын
:\
@titanspeakeralexnew210 ай бұрын
Mmmm make a tower with a camera for a head but it’s a laser!
@Natebeau1 Жыл бұрын
you should make it if you make different gamemodes after you beat a gamemode you get a weapon, for example if there is a beginner mode than if you beat it, it can give you a gun like a minipistol, a pistol that has a fast fire rate faster than a regular pistol, ect
@deafskulsgames7435 Жыл бұрын
For enemies maybe a man riding on a horse, a stone/boulder like golem from clash of clans type, goblins or skeletons, witches, trolls, 3 headed wolf
@catgaming512 Жыл бұрын
make a hidden enemy and a enemy with a gun that can stun towers. i think its a good idea
@joseph798 Жыл бұрын
What if you made it like an adventure game where when you beat one map you unlock another map which lets you get different towers
@ZacCatchm9 ай бұрын
how about 2 types of wolves, 1 is hound, a fast boi and the other is pack leader, a stronk boi
@josuecamarabispo Жыл бұрын
For the next part of "Making a Roblox Tower Defense with your comments" I want you to put a fighter (normal size) that fights on the road (where enemies pass to attack the base). 🤼 He knows how to do a front kick (🦶), blocks attacks (🛡) and sometimes dodges (😜), knows how to chain punches (👊) and even some combos. (🤜, 🦶) If you can't put it in your game, I appreciate you at least reading my review. ❤
@LiveLifeRepent Жыл бұрын
Please make a giant that has a rock and stuns units
@ruslankazickeite5308 Жыл бұрын
The enemy’s should be plastic bags maybe
@CinderBlock38 Жыл бұрын
can you do a tut for blender? i want to make low poly models but i don’t have any experience with blender
@papaXD. Жыл бұрын
I feel like you should make one of the enemies could be a teacher
@marianacelialuiso4976 Жыл бұрын
Evil noob= tree king mafia = old rockman extra = final boss musroom lord
@ATDG-Developer Жыл бұрын
can i have tips on a td game? i want to make my own you seem good ❤
@Pyo1234 Жыл бұрын
You could add a boss that would be a lumberjack
@TheDiaperDestroyer Жыл бұрын
animals as enemies and more trees would be cool
@thesheepclan2762 Жыл бұрын
Hey if you possible can I need help with the tower placements for mine I dont understand what I did wrong so it would be cool if i could get help!
@Logic19769 ай бұрын
are you making this from gnome codes tutorial if so thats fine no hate but i think you should add some things that are unique and something that most td games dont have
@Makerspace_gold Жыл бұрын
What about an animal enemy?
@gamingksff4382 Жыл бұрын
Can you pls tell me how yo made the enemies not collide with eachother as I'm trying to make a game myself
@MauventuresMaurio Жыл бұрын
What are you gonna add to it next?
@Stan.Mozzarella Жыл бұрын
Make a playable chainsaw character via a challenge
@Eggoroni Жыл бұрын
Replacement Names: Mafia - Replaced by the Elder Log Boss Noob - Replaced by the Forest Guardian Game Lore: There were two ruling worlds, the Spirts and Robloxians. The Spirits were generally more powerful with their magic, and Robloxians capable of forging weaponry and tech. Both were peaceful until the Shadow people came. After defeating the Light people (from the sun), they had damaged the sun severely and possessed the Spirit people. The Robloxians, now struggling defend their homeland of the Plains, and to save the sun and Spirit allies (but for now they'll focus on reclaiming the plains) Edit: The Spirit people aren't spirits, they're just sentient objects called spirits
@aliveinyourmind Жыл бұрын
Mafia was replaced with a completely new enemy, but i actually did model the Forest Guardian, thanks for the idea! The game lore is nice too, probably gonna edit it a bit with dank. (and yes i work with dank)
@rielzedrielzed Жыл бұрын
0:55 add a spirit enemy
@ciddie_fire34632 ай бұрын
Why did you stop making it there are only 2 videoes
@ChoChoCupata Жыл бұрын
OOooohh so you are using the gnome tutorial
@bananatom7653 Жыл бұрын
Idea: Randomly Generated Waves.
@aliveinyourmind Жыл бұрын
No.
@rizenxyz5467 Жыл бұрын
add a endless game mode where the enemies progressively get more speed and hp the hight the round it its
@robinthepgm5397 Жыл бұрын
big up
@arandomguywithfriends Жыл бұрын
Make it into Skibidi toilets 😂😂😂
@aetomix_studios Жыл бұрын
Moreee PLEASE!
@verybasicchannel6 ай бұрын
If i would be quite fair, this game looks like it will turn out horrible. It's not like the detail with the enemies are the issue, nor the map. Those are fine, however the enemies use the very inefficient Walk() function, which just talking from experience, causes many issues. Not only that, but everything feels similar to that of GnomeCode's tutorial for a multitude of reasons, one being the fact that, like the actual tutorial, uses code to change everything red. I would 100% not recommend you make a legitimate game using that tutorial. It is somewhat inefficient compared to everything else used in many different tower defenses.
@drinkwaterguy4953 Жыл бұрын
Turn the Mafia into a frog
@fnafmemeguy6984 Жыл бұрын
Hi I really like your tower defence I’m also making a tower defence I need some help with my code in it. There’s 2 stuff that is broken I really need help with please help me if you can
@idkmanstudios Жыл бұрын
floor is lava
@Coneheadzzombie Жыл бұрын
Can you make a Markiplier reference
@anacportugal Жыл бұрын
Make the boss the god of nature
@NoobCharge4 ай бұрын
did you use gnome code tutorial should I do it? 1:01
@PatPatRoblox4 ай бұрын
Yea it's still work i was try it but i change the eps 1 cuz kinda error the others no error