It's a really good lecture. It applies to URP without any problems. I hope you continue to post more informative videos. Thank you! (Please understand if the sentences are unnatural because I'm using a translator.)
@archomoggins97772 ай бұрын
What do you use in URP instead of the custom pass volume? I cant find it
@noven329 Жыл бұрын
Looks dope
@w0tness Жыл бұрын
Awesome video thank you so much! Subbed!! More HDRP tutorials like this would be amazing!
@burnobad Жыл бұрын
Thanks, I just started learning about shaders, amazing tutorial
@chenobble10 ай бұрын
Audio seems to be missing
@WalrusesAreTheOne8 ай бұрын
Custom pass does not appear to exist in the latest Unity. What is it called now? I really want to set this up, but I can't get past the first step.
@WalrusesAreTheOne8 ай бұрын
I'm confused where you pulled the 01 noise texture from, for the 2D texture. Is that a file I can download somewhere?
@hoanglanha73207 ай бұрын
do you know the where can I get that noise texture
@WalrusesAreTheOne7 ай бұрын
@@hoanglanha7320 I have a feeling you just have to look up a similar noise texture from the internet
@GreenGuru23 Жыл бұрын
how i can use it on URP?
@emericcoude4068 Жыл бұрын
Is this possible in 2021 LTS? I don't see an option for Fullscreen shadergraph, only c# code.