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Making Of "The Kitchen" | Twinmotion 2020

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Twinmotion

Twinmotion

4 жыл бұрын

Learn from a Pro #4: check out another beautiful rendering and the entire creation process of it by the Twinmotion power user Pawel Rymsza.
Want to give Twinmotion a try? Download a free unlimited-length trial version here: bit.ly/2Z402fI
#Twinmotion2020 #MakingOf #ArchViz

Пікірлер: 74
@jkartz92
@jkartz92 4 жыл бұрын
Those shadows at the end are something that we should get inside twin motion itself!!
@lucaviglierchio1810
@lucaviglierchio1810 3 жыл бұрын
it would be a game changing improvement!
@MrWanted000
@MrWanted000 3 жыл бұрын
Indeed wht is the purpose of a render software if it doesnt do the shadow properly
@stephenday1520
@stephenday1520 3 жыл бұрын
@@MrWanted000 Agreed
@carvingtheway
@carvingtheway 3 жыл бұрын
Actually they do exist in TM... U can just place a rectangular or circular shadow... Under or behind any object
@archcast5550
@archcast5550 2 жыл бұрын
We call it decals look it up in twinmotion
@christianlopez6357
@christianlopez6357 4 жыл бұрын
TM has to improve interior lighting...
@dannankelly
@dannankelly 3 жыл бұрын
i agree but to achieve bestter results currently just use area lights wiht super high intensity and shadow decals to substitute
@Delestro10
@Delestro10 4 жыл бұрын
Great Tutorial, looking forward for furthers updates in TM, RTX and HDRI skies would be great. Thanks for making it free so far.
@ilkerkay4490
@ilkerkay4490 4 жыл бұрын
I think the next update should be RTX support and real shadows. Other than that amazing.
3 жыл бұрын
UP
@RyawnProdu
@RyawnProdu 4 жыл бұрын
Awesome. Yet again TM needs to focus their attention on having better shadow support within the program itself. There are numerous hoops one has to go through to get a solid interior render. Such as using PS, or adding decals for additional shadow details in the program itself.
@3dart_es409
@3dart_es409 4 жыл бұрын
A render where you have to paint the shadows on Photoshop is not a render for me.
@Alberto_Grieco
@Alberto_Grieco 4 жыл бұрын
Indeed. Everything else in Twinmotion is excellent, but this is a major issue and a big NO. Hope they will soon improve this.
@3dart_es409
@3dart_es409 4 жыл бұрын
@@Alberto_Grieco I am learning Twinmotion from yesterday and I was amazed how simple, intuitive and powerfull it is (for outdoor scenes and trees/plants). But today when I saw this video I was disappointed. I hope that they improve it. Regards.
@ealendir6986
@ealendir6986 4 жыл бұрын
@@3dart_es409 twinmotion is far behind for presenting proffesional results for now. But it has the potential to kill whole industry with its simplicity and features. But for now its waste of time..
@jamesgoodman2931
@jamesgoodman2931 3 жыл бұрын
Good job - yes Twinmotion needs a better shadow system and painting extra shadows goes against what we all know. But it’s speed is incredible. I use UE4 and 3D Max at work for an events agency. Twinmotion is the fastest tool I can use to get stuff out the door in hours with a very acceptable and often decent standard. Not everyone needs the ultra realism of traditional renderers. At the end of the day it’s about what tool gets the work done when you’re working in a fast paced commercial environment.
@calebv476
@calebv476 3 жыл бұрын
Awesome video! My favorite parts were the advanced lighting at the beginning and the shadows at the end. I struggle with making all my interior renders looking flat and this should help immensely!
@jidhunthomas
@jidhunthomas 3 жыл бұрын
This is Twin motion's official channel. Why should they promote Photoshop software?.
@mdirfanmd1995
@mdirfanmd1995 4 жыл бұрын
It would be too good if you don't need to create those shadows manually. :(
@romeishka
@romeishka 4 жыл бұрын
I see that shadows was added just for showing more realistic picture, if to do them in more accurate manner, it will be more realistic... I don't understand, why some of you want to spend so many time (and to lose some nervous) with settings setup in rendering software, if you can do it very easily and so quick in PhotoShop? PhotoShop was created exactly for editing pictures and to give them amazing view and save time on it, so no need to create a bicycle again....
@jixal
@jixal 3 жыл бұрын
@@romeishka But that only works if you want to make a still image. Personally, I'd use TM for videos as its real-time = fast render.
@romeishka
@romeishka 3 жыл бұрын
​@@jixal And here is picture, so? I didn't get you what do you try to say exactly... P.S. For video improving you have video editing software (like Premiere Pro, After Effects and other)...
@jixal
@jixal 3 жыл бұрын
@@romeishkaYou said you don't understand why people want to create a whole image in the rendering software rather than composite it in. It's a waste of time to try and paint shadows for a moving video in AE or PP when the software should generate them properly.
@romeishka
@romeishka 3 жыл бұрын
@@jixal It's just was rhetorical question (no need to answer to it... ;) )... How long his took to create shadows on picture? Only few minutes... How long you can spend for setup it in rendering software? Hours, a lot of hours... With the video same, just if you don't know how to do that fast - not mean that other will spend a lot of time... I understand that on video redactor it's more difficult to learn, but here we talking exactly about static picture and PhotoShop, not about video...
@TallSilhouette
@TallSilhouette 3 жыл бұрын
TwinMotion's ease of use with UE5's engine tech would be godly.
@rennelln.7415
@rennelln.7415 4 жыл бұрын
Thank you so much "Pawel" for sharing this Tuts... needed this for some motivation...
@BR-bp7sp
@BR-bp7sp 3 жыл бұрын
Excellent. Thank you so much. Only one problem: we can no longer open the fridge with the plant !! We miss beers ...
@schmaldesign
@schmaldesign 4 жыл бұрын
where can i find the model?
@farnebar
@farnebar 4 жыл бұрын
Veo que el programa no crea varios parámetros que deberían ser automáticos, cómo las sombras proyectadas y su intensidad. Colocarlas manualmente para luego modificarlas al parecer propio y no a cómo estás deberían ser, no es muy práctico. Hacerlo manualmente es un procedimiento muy largo y tedioso (Si es que se quiere hacer bien). La idea de estos software es que ellos mismos creen matemáticamente estás respuestas. Falta mucho por mejorar. Pero se abona que lo están logrando cada vez más.
@sterlingdiaz9301
@sterlingdiaz9301 3 жыл бұрын
Wao. You are a pro. Congrats.
@JoyKazuhira
@JoyKazuhira 3 жыл бұрын
The shadow on the faucet is wrong, it should be facing the other way because it is not parallel to the wall so it wont cast the same shadow. I admire your lighting btw.
@zafmo9829
@zafmo9829 3 жыл бұрын
Too much post production needed
@RAJU78HIT
@RAJU78HIT 3 жыл бұрын
better if we get other passes like reflection, refraction, wire selection, id selections, shadows, light and GI then only we can get depth in the scene other wise most of things looks floating and pasted in this scene for example look at the objects over the dinning table without shadow and reflection looking very UNREAL :)
@vickyseauta
@vickyseauta 4 жыл бұрын
We have to add shadows manually? Wow
@NikoSChanel
@NikoSChanel 4 жыл бұрын
Thanks! it's such a useful tutorial !!
@erikisip3843
@erikisip3843 4 жыл бұрын
Cool tutorial, would be nice if you could show an exterior render
@carvingtheway
@carvingtheway 3 жыл бұрын
Lovely
@redsat954
@redsat954 3 жыл бұрын
where can I find the materials,objects for user library?
@rafaelsanchez5489
@rafaelsanchez5489 3 жыл бұрын
muy muy bueno, felicitaciones, ocupo un curso de twinmotion en español, sabes de alguno? gracias
@augustineyeboah4117
@augustineyeboah4117 3 жыл бұрын
how do i get such files in my user library
@edgarasu.6124
@edgarasu.6124 3 жыл бұрын
Area light is reflected as a plain, for mirrors it is critical issue. If you lower reflection in light's properties, the purpose of area light is gone. The reflection needs to be transparent. Also, could have used omni light with 0 reflection to cast those shadows at the end. Finally a suggestion for future- add post processing sliders in the app itself, clarity, sharpness, highlights etc. So little needed.
@wayneseymour1
@wayneseymour1 2 жыл бұрын
do you have or can you share tips on creating lighting to make faucet hardware look more realistic in animations.
@AloneVFX
@AloneVFX 4 жыл бұрын
superb
@Alberto_Grieco
@Alberto_Grieco 4 жыл бұрын
I like Twinmotion, but please improve the lighting: faking soft shadow is sooooo sad and shameful.
@DineshSharma-ez2pt
@DineshSharma-ez2pt 2 жыл бұрын
yes, Everything is awesome, but shadows should not be pasted manually.
@TheMrJackzilla
@TheMrJackzilla 3 жыл бұрын
we need displacement and hdri inside twinmotion
@gouisedeau
@gouisedeau 3 жыл бұрын
hey guys ! a chance that your video exist to help us setting up an interior scene. Although, with Twinmotion 2020.2 settings have changed... :/ . Can you update this video :) ? cheers
@suvn2323
@suvn2323 3 жыл бұрын
I m very disappointed that Tw reduces the intensity of the wind in the 2020 release. I m considering going back to the 2019 version.
@ogarga666
@ogarga666 3 жыл бұрын
come on these shadows, are you kidding me?
@harrybellingham98
@harrybellingham98 4 жыл бұрын
where did you get windows with blinds from?
@ilhabela3d
@ilhabela3d 4 жыл бұрын
Nice tutorial, but... the illumination system of the Twinmotion is a sad thing. o Ambient Occlusion and you need to do all the illumination manualy.
@proyectosconstrucciones237
@proyectosconstrucciones237 3 жыл бұрын
Hagan videos con audio de voz, y en español
@OnyxLee
@OnyxLee 3 жыл бұрын
The lack of shadow and 32bit image rendering is disturbing...
@soundofthegardenwatc
@soundofthegardenwatc 2 жыл бұрын
wish there was talking in this
@elwinvanwees8516
@elwinvanwees8516 2 жыл бұрын
With some happy little mistakes, it's just like Bob Ross 😀
@WikingBoer
@WikingBoer 4 жыл бұрын
Wait, why do you have to do shadows manually? Shouldnt the program figure that out depending on the sun/light sources? Thats pointless - Imagine you had to fake shadows in Vray or Corona, no way it will look realistic.
@archist9789
@archist9789 3 жыл бұрын
So...TM can not create accurate show without Pothoshop?!
@adeliorenato12
@adeliorenato12 4 жыл бұрын
how get folder of material, furniture and object in twinmotion 2002.2 on mac
@jidhunthomas
@jidhunthomas 3 жыл бұрын
Half TM and half PS😂
@francenepinh3284
@francenepinh3284 4 жыл бұрын
Please send me your skybox
@lohransquissatti6576
@lohransquissatti6576 4 жыл бұрын
ward
@tattsun999
@tattsun999 4 жыл бұрын
I want to make something with Twinmotion or Lumion, and earn play times on KZbin!
@theDIGITALKUNGFU
@theDIGITALKUNGFU 3 жыл бұрын
Actually really disappointed. Revit LT 2021 is capable of shadows and ray tracing on its own. TM is good for entourage, landscape, plants, walkthroughs, animated features... placing and adjusting materials is a nightmare in TM as well. I want to like it, and it is great for atmosphere and final images, but you should NOT have to draw shadows manually.
@yuzhou2521
@yuzhou2521 4 жыл бұрын
It would be perfect to export PNG
@artistjosephtubb
@artistjosephtubb 2 жыл бұрын
Not impressed - having to paint shadows in is a major step backwards.
@luaneseniv
@luaneseniv 4 жыл бұрын
The one who made this tutorial is a Vietnamese??? I see the wall material was “vl tuong” :))))))
@shetkar911
@shetkar911 2 жыл бұрын
I am just a beginner in rendering but this seems a very unconventional way of rendering.
@NHJ09
@NHJ09 3 жыл бұрын
not really a tutorial more of a montage, there's no explanation as to why you're doing things, and I've never seen so much effort have to be put in for shadows and lighting and that was BEFORE that post-production horror of drawing them in yourself. Good rendering engines can literally just have a HDRI and one global light and have better lighting, TM needs to catch up and fast nobody will ever choose this if they have an option.
@lingvoraccoon7227
@lingvoraccoon7227 4 жыл бұрын
Quite irrational placement of objects, not AAA+ tutorial at all, sorry imho
@avicohen2k
@avicohen2k 3 жыл бұрын
I hate all thes 1 room in a box tutorial. No real world case has that. You usually have a house or building with many units and rooms that you want to render in multiple angles! you can't add 50 fake lights to each room just to get a decent looking render! If this is a real software for architects and designers you should show real tutorials.
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