Making Simple Game Assets | Easy | Blender 2.8

  Рет қаралды 108,628

Grant Abbitt (Gabbitt)

Grant Abbitt (Gabbitt)

Күн бұрын

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@bevelededge6941
@bevelededge6941 4 жыл бұрын
i watch grant for 2 reasons: 1. To learn blender 2. To fall asleep really quick (for real. if anyine has sleep problem watch brginners tutorial and im sure u will sleep in no time )
@MistarZtv
@MistarZtv 3 жыл бұрын
Narrator also has great voice. 😴 perfect
@StygianStyle
@StygianStyle 2 жыл бұрын
Finally found someone who speaks intelligible English for this topic. I Need to start creating game assets now that I've done some projects with Blender Guru to learn basics.
@AndrewMaksym
@AndrewMaksym 3 жыл бұрын
Thank god we have people like Grant out there trying to make using Blender more approachable. Thank you!
@loganhenry2838
@loganhenry2838 4 жыл бұрын
Genuinely one of the most comprehensive and understandable UV unwrapping guides I've seen yet. Everyone else just kind of tells you which order to press the buttons but doesn't tell you why they do it. I've never heard anyone say to keep the seams close to each other like that so you can hide it, and it makes a lot of sense. You just made something that was pretty confusing to me for a while into a really simple thing :)
@andersdenkend
@andersdenkend 4 жыл бұрын
Can't wait for the texturing! Very nice and basic tutorial. Easy to follow and explaining everything in an understandable manner. What I also particularly like is the fact, that you are not overly pedantic for beginners. Like with that UV unwrap, it's okay to use smart UV unwrap if you're just starting out modeling. The more intricate and "better" ways you can learn a bit later on.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks yes that's exactly what I am trying to achieve I'm glad its coming across :)
@NalonB
@NalonB 4 жыл бұрын
If I stay inside practicing Blender, I can't get Coronavirus. Win-Win.
@NalonB
@NalonB 4 жыл бұрын
@Need2connect I'm aware the virus is a nothingburger mate. I actually tested positive for it shortly after that comment. Nothing bad happened to me healthwise, but they didn't let me come back to work even after I was cleared, due to the 'unknowns'. It was a joke mate, I'm not afraid of anything except for God and my mother.
@AethernaLuxen
@AethernaLuxen 3 жыл бұрын
@Need2connect And here I thought there were no dumbasses in the blender community, you proved me wrong
@molluskmercenaries2238
@molluskmercenaries2238 7 ай бұрын
Thank goodness I don't have to look at the world through this lense anymore
@NalonB
@NalonB 7 ай бұрын
@@molluskmercenaries2238 Same
@DanMcLaughlin
@DanMcLaughlin 4 жыл бұрын
These are good for experienced folks too, I did it for a little practice and there's always a few tips to learn. I like you're approach of using a bevel to create the pregnant center of the vase - I just did it manually with some loops. Looking forward to the next episode.
@sajidurrahman8018
@sajidurrahman8018 3 жыл бұрын
i just learn c++ now i have to learn this as well. i have nothing but upmost respect for game devs especially solo ones
@jonathansgarden9128
@jonathansgarden9128 4 жыл бұрын
Great tutorial. I use circle meshes to start these kinds of things so I can ultimately control precise things, but for basic low-poly stuff the cylinder makes more sense to begin with
@Andy_S79
@Andy_S79 4 жыл бұрын
Thanks for all your good work! 👍
@hello.4693
@hello.4693 2 жыл бұрын
Grant abbitt thank you seriously your videos are so helpful.
@lz4090
@lz4090 4 жыл бұрын
Great tutorial. Hope you can make a workflow for those with more complex assets (those that were sculpted/high poly) then make it optimized for games. Thank you
@shabnamiskandarova1968
@shabnamiskandarova1968 3 жыл бұрын
Great tutorial Grant
@kristianthaler6525
@kristianthaler6525 2 жыл бұрын
Very clear and concise. Me like.
@arunasbaj
@arunasbaj 4 жыл бұрын
Thank you very much. I learn english from you and modeling. :D
@CaptainMangles
@CaptainMangles 4 жыл бұрын
Wow, you just keep pumping out the good stuff.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@the_one_and_carpool
@the_one_and_carpool 2 жыл бұрын
thank you for these tutorials im learning blender so i bought xtream pbr it amazing has a feature the unwraps for you i just need to learn to model and you by far explain stuff where it easy to follow perfect pace for me too
@cr0131
@cr0131 4 жыл бұрын
3:00 Alt + E = Extrude Faces Along Normals. This way no need to go for Shift +z
@grabbitt
@grabbitt 4 жыл бұрын
true :)
@Mrpaul20
@Mrpaul20 4 жыл бұрын
u r truly fantastic grant
@MrZeith
@MrZeith 4 жыл бұрын
I wish you had shown the way to straighten the UV layout. Most tutorials seem to skip this step and it's so helpful.
@grabbitt
@grabbitt 4 жыл бұрын
i will try and be more thorough but its unimportant for this model
@guillaumejulielouis-pont6946
@guillaumejulielouis-pont6946 4 жыл бұрын
Great professor! I love the way you teach it is very clear, good job thank you
@rustchrome
@rustchrome 4 жыл бұрын
i dont understand english very well, but the way you explain the tutorial makes me much easier to understand. really appreciate it. Thank you very much Grant! love your fantastic works! 👍👍
@LT-Arts
@LT-Arts 4 жыл бұрын
Another interesting video. Thank you for sharing this with us :)
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@horsethi3f
@horsethi3f 3 жыл бұрын
Could've used a checkerboard texture for the UV unwrapping process.
@kordaling
@kordaling 4 жыл бұрын
Havent found any tutorial on blender 2.8 that uses the industry compatible keybinds. All of them are hard to follow since i have to stop and search for every little hotkeys options in the menus. Anyways ; shift + i for isolate alt+r , alt+e to apply scales and rotations. other than that, goodjob so far on the tutorial !
@RitikKumar-cz8rb
@RitikKumar-cz8rb 4 жыл бұрын
fantastic video!! I also love those small wistles that you make sometimes while taking. Maybe its because of the accent. whatever it is, i like it very much !!
@boring1930
@boring1930 4 жыл бұрын
Really loved can we get something like character creation and animation stuff Without weight painting for game dev
@grabbitt
@grabbitt 4 жыл бұрын
without painting is a tough one but maybe
@boring1930
@boring1930 4 жыл бұрын
@@grabbitt I found out weight painting is essential and you haven't made video for weight painting in 2.8 Is that video coming in near future
@grabbitt
@grabbitt 4 жыл бұрын
@@boring1930 eventually
@rangatang845
@rangatang845 2 жыл бұрын
Here’s my problem: when the time came the option “live unwrap” didn’t come up. I thought it was nothing but later on when you marked the seam on the side my one didn’t change on the uv map side. It’s so frustrating to me because I always have these problems because I don’t know anything about graphic design and I’m only starting out blender
@siloplaysgames
@siloplaysgames 2 жыл бұрын
please do more videos like this
@carlinhosjm88
@carlinhosjm88 3 жыл бұрын
so every object should have indivisual texture maps ? like pot texture, bool texture, etc. our if its like multiple boxes you can make 1 texture for all the boxes ? Thanks
@grabbitt
@grabbitt 3 жыл бұрын
Better that objects share a texture
@carlinhosjm88
@carlinhosjm88 3 жыл бұрын
@@grabbitt thank you for the feed back :)
@darkknight4353
@darkknight4353 4 жыл бұрын
Pressing just "u" for marking seams is the quickest way.
@grabbitt
@grabbitt 4 жыл бұрын
u will take you to the unwrap menu
@darkknight4353
@darkknight4353 4 жыл бұрын
@@grabbitt ctrl+E would take you also to a Menu bigger than "U" menu. Just pressing "U" is better than Pressing 2 keys at once. Both brings you Menus and you have to click mark seams on both of them lol its just my personal preference to press only 1 key rather than pressing Ctrl+E
@NickyDekker89
@NickyDekker89 4 жыл бұрын
I usually use U and M to mark seam and U and U to unwrap
@gusta4865
@gusta4865 3 жыл бұрын
Why not just delete the top faces and use a solidify modifier?
@grabbitt
@grabbitt 3 жыл бұрын
yes indeed
@jayantverma7016
@jayantverma7016 2 жыл бұрын
I have a question, if I model something quite large, a bridge for example, for a game. Should I join it's pieces as one big mesh in the end or keep it in pieces?
@grabbitt
@grabbitt 2 жыл бұрын
Probably best to work in modules. So pieces
@jayantverma7016
@jayantverma7016 2 жыл бұрын
@@grabbitt Thank you.
@damurlive
@damurlive 4 жыл бұрын
Thanks for the tutorial, we really appreciate it ... And can you make tutorial how to create house for game asset ?
@grabbitt
@grabbitt 4 жыл бұрын
yes eventually :)
@justintuesday8483
@justintuesday8483 4 жыл бұрын
Hey Grant, are Ngons something we would need to worry about here/for game design? Or is that an obsolete problem?
@grabbitt
@grabbitt 4 жыл бұрын
they are fine on a flat surface
@cambopage
@cambopage 4 жыл бұрын
how to select on face bro? I can't do the same as u! feeling sad now.
@grabbitt
@grabbitt 4 жыл бұрын
In edit mode
@inspiredink4515
@inspiredink4515 4 жыл бұрын
I really love this man's work! Oh and... First!
@prezadent1
@prezadent1 4 жыл бұрын
less is more
@grabbitt
@grabbitt 4 жыл бұрын
?
@prezadent1
@prezadent1 4 жыл бұрын
@@grabbitt , you hearted a 'first' comment? Good lord, please don't encourage that.
@grabbitt
@grabbitt 4 жыл бұрын
@@prezadent1 it's nice to see enthusiastic people 😃
@deniskhakimov
@deniskhakimov 4 жыл бұрын
I love the way he explains hard things. I would recommend his "Complete beginners guide" and "Get good at Blender" to anyone who starts learning 3D.
@admadea
@admadea 4 жыл бұрын
Any chance we could see the work flow for creating broken versions of props? Or do you know of somewhere with a comprehensive guide?
@grabbitt
@grabbitt 4 жыл бұрын
not of the top of my head but you can always use the knife tool on these
@josephvanwyk2088
@josephvanwyk2088 2 жыл бұрын
Why do you guys always say don't go over the edge in the square UV space? What happens when you need to scale texture and the only way to do so - is to cross the edge. Or do you use a mapping node to do the scale instead of manipulating the UVs directly?
@grabbitt
@grabbitt 2 жыл бұрын
Only for texture painting. If you have tillable textures it's ok
@Chilling_and_Game
@Chilling_and_Game 4 жыл бұрын
Say if I made a axe or mini Scythe but wanted to give it a grapple mechanic how would I do that or is that too much for a beginner to do right now?
@grabbitt
@grabbitt 4 жыл бұрын
Grapple mechanic?
@Chilling_and_Game
@Chilling_and_Game 4 жыл бұрын
@@grabbitt like a hookshot from Zelda
@justintuesday8483
@justintuesday8483 4 жыл бұрын
Wolf mechanics would need to be made in the game engine, you wouldn’t make them in the modeling software
@archsubs3573
@archsubs3573 4 жыл бұрын
When I export obj or fbx or Dae or any other format.. It doesn't export texture... How to fix
@grabbitt
@grabbitt 4 жыл бұрын
you cannot export it with a texture see the video in playlist about taking into unity
@archsubs3573
@archsubs3573 4 жыл бұрын
@@grabbitt but I've been downloading .obj files from cgtrader and it imported the object with textures.. How did they export it in obj format? Last night I was able to export the object with texture in .FBX format only. But it doesn't work with obj
@sethuramanm8704
@sethuramanm8704 4 жыл бұрын
Can you make complete simple fight game
@grabbitt
@grabbitt 4 жыл бұрын
I'm not that skilled yet maybe one day :)
@1XDBEATBOX
@1XDBEATBOX 4 жыл бұрын
Please tutorial mesh analysis blender 2.8
@grabbitt
@grabbitt 4 жыл бұрын
Don't know much about that
@WektorGH
@WektorGH 3 жыл бұрын
Hello! Im learning blender for 3 months now so Im beginner. I want to ask: if for example there is a game with a bad optimalization, one of the reasons could be that there are used objects with to much detail? Great video btw!
@grabbitt
@grabbitt 3 жыл бұрын
Yes
@gamingsam33
@gamingsam33 4 жыл бұрын
you had data on how you do those weights
@grabbitt
@grabbitt 4 жыл бұрын
Not sure what you mean
@elladesigns9609
@elladesigns9609 4 жыл бұрын
Much easier to do with a bezier curve and the spin tool!
@grabbitt
@grabbitt 4 жыл бұрын
I dont find it any quicker personally. Probably that i'm used to this way :)
@cweasegaming2692
@cweasegaming2692 4 жыл бұрын
Love the tutorials. They really have helped me in using blender on my own so I can actually start making art. I've gotten into sculpting people lately and purchased your course with GameDev TV on udemy. I was curious though, what made you decide to make a course with them?
@grabbitt
@grabbitt 4 жыл бұрын
Thanks. The fact that they offer so much support to the students
@davidmurphy563
@davidmurphy563 4 жыл бұрын
Sorry, I don't follow... Why are you making the material in blender and not the game engine editor? How are you going to import them?
@happybunnywabbit
@happybunnywabbit 4 жыл бұрын
you can bake the material into a texture with blender, then import the texture with the mesh to the game engine.
@grabbitt
@grabbitt 4 жыл бұрын
that should become very clear in the next episode
@davidmurphy563
@davidmurphy563 4 жыл бұрын
@@grabbitt Intreging stuff...
@majicMix911
@majicMix911 3 жыл бұрын
Every time I want to get into modeling and I get into the UV unwrap crap I nope back out again.
@grabbitt
@grabbitt 3 жыл бұрын
See my intro to UV unwrapping playlist
@Dha1_rya
@Dha1_rya 4 жыл бұрын
need more node editers video
@grabbitt
@grabbitt 4 жыл бұрын
Yes next week
@TalhaRiaz197
@TalhaRiaz197 3 жыл бұрын
Please make a tutorial to how to make a Full Character in Blender BTW Big Fan of you
@grabbitt
@grabbitt 3 жыл бұрын
Already have
@TalhaRiaz197
@TalhaRiaz197 3 жыл бұрын
@@grabbitt ok Thanks
@darkknight4353
@darkknight4353 4 жыл бұрын
This unwrap will work for substance painter too?
@LT-Arts
@LT-Arts 4 жыл бұрын
It should if you bake the UV unwrap.
@timothy8428
@timothy8428 4 жыл бұрын
So ngons are good?
@grabbitt
@grabbitt 4 жыл бұрын
no but if they are on a flat surface it doesn't matter
@akashsuna5160
@akashsuna5160 4 жыл бұрын
Love all the way from India
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@igorkovalenko5851
@igorkovalenko5851 4 жыл бұрын
Спасибо, классное видео !
@TencoVoldigoad
@TencoVoldigoad 4 жыл бұрын
YEA!
@lazygardens
@lazygardens 4 жыл бұрын
CAUTION: Not all of the shortcuts work. If they don't, check your graphics inputs. Or it may be a Linux/Mac/Windows difference.
@haunteddiary15
@haunteddiary15 4 жыл бұрын
Terry who? :D :D :D
@grabbitt
@grabbitt 4 жыл бұрын
??
@haunteddiary15
@haunteddiary15 4 жыл бұрын
Terry ... Terry Cotta ..... Terecota :D : D: D
@grabbitt
@grabbitt 4 жыл бұрын
@@haunteddiary15 ahhh. Sorry i was way behind with that one :)
@ValeGoG
@ValeGoG 4 жыл бұрын
10/10
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@strawberry1689
@strawberry1689 4 жыл бұрын
This felt like 3 minutes
@cheesepasta6754
@cheesepasta6754 4 жыл бұрын
Last
@Darcus2402
@Darcus2402 2 жыл бұрын
Get good mammt
@MBLive_
@MBLive_ 4 жыл бұрын
Informative video but also a little bit triggering (for me). The "Unwrap it like this! WAIT! no don't do it! Do it like this! WAIT NO NO NO do it like THIS because the other method sucks! No undo it and do it like this! WAIT.... now i show you how to do it!" Part was painful to watch!
@grabbitt
@grabbitt 4 жыл бұрын
i did say one way to do it before doing the uv unwrap so it was clear that there are 2 different ways. sorry for the confusion. I'll keep it in mind
@nickbeard3098
@nickbeard3098 4 жыл бұрын
I don't like the way this joker said, "sweater."
@zrise8023
@zrise8023 4 жыл бұрын
Loved the Video, will the Intermediate tutorial include High Poly/Low Poly Workflows?
@grabbitt
@grabbitt 4 жыл бұрын
eventually :)
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