Deadly Shadows on GOG - gog.la/ShaggyThisIsntThief Sneaky Upgrade - www.moddb.com/mods/thief-3-sneaky-upgrade Creative ALchemy for EAX - community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/ THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo Might do the Dark Mod sometime later.
@TitaniumRobotSeacow3 жыл бұрын
44 seconds im in
@L3K3isthename3 жыл бұрын
Me too
@gangstaman70023 жыл бұрын
You glorious bastard
@nut_z6673 жыл бұрын
Thank you
@jackkdcd3 жыл бұрын
Got it!
@thethingoid3 жыл бұрын
My memory of this game was of my dad reading that the fish people were very intelligent and then turning a corner and seeing one of them walking into a wall.
@Lucifronz Жыл бұрын
Next page on the book: "Well, most of them are, anyway."
@dronespace Жыл бұрын
😂😂😂
@timgimmy609 Жыл бұрын
I love video games
@victorbukhaltsev9010 Жыл бұрын
Very intelligent but not very good eyesight
@zyriantel9601 Жыл бұрын
@@victorbukhaltsev9010 I’d probably walk into walls too, if my eyeballs had a perpetual fisheye lens filter on them
@DJVevyVevs3 жыл бұрын
"You turned the light out when I still need it. Truly, these are dark times." That is such a good execution of this damn joke
@Yusuke_Denton3 жыл бұрын
Who turned out the lights?! Don't they know these are Deadly Shadows?
@planescaped3 жыл бұрын
A dark chill has descended upon these halls.... _closes window_
@Janfon13 жыл бұрын
I just can' stop thinking about End Times and 40k in general when hearing that line, it's too perfect
@Lucifronz Жыл бұрын
Really is. He sounds so dejected, yet sarcastic.
@notinspectorgadget Жыл бұрын
go go gadget 15:10
@MyHallis3 жыл бұрын
my favorite guard line when they spot you and yell "garret, it's you! you're the thief deadly shadow!"
@MandaloreGaming3 жыл бұрын
Wait
@coolumbus19473 жыл бұрын
He didn´t say that
@jet100a3 жыл бұрын
@@MandaloreGaming hey man! Love your videos! I was wondering what music was playing at 15:34? Also hope to see your videos for many years to come!
"What are we? Some kind of Theif: Deadly shadows?"
@CriticalNobody3 жыл бұрын
I wonder if he’s going to cover the rebo- “No...the answer is no and I don’t know what you’re talking about”
@D00000T3 жыл бұрын
cover the dark mod over the reboot to make up for a missed game
@Transgender-ProphetMohammed3 жыл бұрын
That hurt our little gamer hearts😓
@sms16553 жыл бұрын
there is no reboot the reboot is a lie
@thecandlemaker13293 жыл бұрын
I hate this attitude so much. At least make a short video that is mostly negative. Not acknowledging a game in such an explicit way is a spit in the face of all the people who actually loved it, as few as they might be.
@BrenTenkage3 жыл бұрын
@@sms1655 to be honest I did enjoy it...but i think mostly because I never played the original and didn't have the context for its history...that and I think I got it from a humble bundle so I didn't pay too much for it
@-Raylight3 жыл бұрын
I love that Thief and their glorious fan patches got more and more recognitions *"Who turns the lights off when I still need them? Truly these are... **_dark_** times"* What a joke, he made Mandy laughed. First time hearing him laughs like that xD
@DakotaofRaptors3 жыл бұрын
Yo
@RenaissanceHeavy3 жыл бұрын
You should find the streams he did of Mystery of the Druids with ShammyTV, he laughs a LOT in those videos
@gaychampagnesocialist72133 жыл бұрын
The only other time I know where he looses his shit is the Bladerunner game. :P
@felipea.86803 жыл бұрын
And another one on the Stronghold Crusader video, after seeing the size and location of a pride of lions.
@overlord1653 жыл бұрын
@@gaychampagnesocialist7213 That was my absolute favorite, throwing California under the buss in that way *chief's kiss*
@LordSkunk7073 жыл бұрын
One of my favorite parts of this game was when the Hammers asked me to help get rid of their undead problem, because they couldn't do it themselves. I just picked the lock, aggroed the zombies, brought them to the Hammers and they just made short work of them. They really didn't need me.
@revstalker73342 жыл бұрын
They lost the key. They needed someone to pick the lock for them.
@mantra12292 жыл бұрын
Tldr the hammers got locked out and needed a locksmith
@Earthstar_Review2 жыл бұрын
Garrett is cheaper than a locksmith. Adventurers are great for that.
@jananilcolonoscopu4034 Жыл бұрын
The treasure was inside them all along
@megadick6billion512 Жыл бұрын
@@jananilcolonoscopu4034 the real loot was the friends we ma
@heresey3 жыл бұрын
"If a wizard said he was taking away your memories of it, would you be sad?" I will be using this in therapy.
@HeyFox1013 жыл бұрын
In self-therapy, you mean? xD
@Albus_Rex3 жыл бұрын
Patient: "No! I'd do anything to forget!" What do?
@ootdega3 жыл бұрын
@@Albus_Rex blunt force trauma they did say "anything"
@roastbeef96193 жыл бұрын
9:25 Once again, we are reminded that Mandy is indeed the King of Limbo
@bobhonkhonk98433 жыл бұрын
THE KING A LIMBO!
@StrikeWarlock3 жыл бұрын
Doobie dowap, doobie dowap
@Kragsword3 жыл бұрын
At 5:27 too!
@MCXL11403 жыл бұрын
This is how he chooses what games to play. Were they featured as a background
You'd use oil flasks to temporarily slip up guards to make an escape, but using them on a slope or stairs would result in NPCs slipping and breaking their necks. This also works on the last boss. To be clear- you could easily cheese the last boss, this ancient, mystical monster who's lived for hundreds of years, by making her comically slip down a mild ramp. You could also make her slip into the ocean, but because she constantly regenerated health she'd just sit there on the sea bed making pain noises. For some reason the slip mechanic was just an instant kill trigger or something.
@ExceedProduction Жыл бұрын
smart use of game mechanics ayyyy lmao
@E_blanknamehere Жыл бұрын
You can make the final boss slip off a flight of stairs and break their neck? Absolutely incredible
@jamesrussell2936 Жыл бұрын
@@E_blanknamehere And that, my friend, is the magic of video games.
@CollinMcLean Жыл бұрын
@@E_blanknamehere We need more videogames where the bosses can be killed in the most anticlimactic ways possible.
@0Synergy Жыл бұрын
Feels like something I would do in D&D whether I was killing the BBEG or being him
@chasescott17453 жыл бұрын
“They explode like theyre in aqua teen hunger force” holy fuck thats accurate
@jonathansotelo48773 жыл бұрын
*Carl explodes* "Why did he do that?" "Why wouldn't he?"
@JimKandol3 жыл бұрын
"And cause mass panic" put me in mind of the "2007 Boston Mooninite panic" holy shit there's a wiki article about it
@jonathansotelo48773 жыл бұрын
@@JimKandol Here on *the Moon* we have no worries about things exploding, primarily because Err would be the one exploding things and that's just a Tuesday. Which is every day. On *the Moon.*
@junioraltamontent.75823 жыл бұрын
@@jonathansotelo4877 "You guys sure like talking about the Moon." "Yes, Cup."
@Kyharra3 жыл бұрын
I like your pfp :3
@mattshuey13 жыл бұрын
The hammers killing the assassin badasses was giving me big Oblivion sewer opening flashbacks...
@goncalotavares47413 жыл бұрын
YES
@matthewfisher71083 жыл бұрын
An assassin that has spent their entire life preparing to complete the will of the Keepers: A random Hammerite: LETS FUCKIIIIIIIN GOOOOOOOOO
@mohammadibrahim-fw6ui3 жыл бұрын
That part killed me
@Peto1112223 жыл бұрын
"Must have been the wind playing tricks"
@AVerySexuallyDeviantOrange3 жыл бұрын
The entire city rising up to protect a thief/gardener and begin murdering supersoldiers is a great mechanic, all games need it.
@AVerySexuallyDeviantOrange3 жыл бұрын
I’m not joking btw, watchdogs would have been a 10/10 if the civilians actually helped instead of just saying you’re a good guy
@markhirsch63012 жыл бұрын
@@AVerySexuallyDeviantOrange I imagine a mechanic like that working would be you get tagged by an enemy/multiplayer person and a civilian takes out a gun and shoots them for you
@The_Kentuckian3 жыл бұрын
"Papyrus: the thinking man's Comic Sans".
@aliasofgray28543 жыл бұрын
NYEH
@rustyshackle80003 жыл бұрын
NYEH HEH HEH
@deloctyte3 жыл бұрын
"No. The answer is no and I don't know what you're talking about." Oh come on, Mandalore, you already did Dark Messiah! Now with the Thief trilogy done, Dishonored is the logical way to continue the series!
@Kasodus3 жыл бұрын
this is the correct response
@yourlocalpunkposer81073 жыл бұрын
If we don't get a dishonored review i'll be pissed
@mateusz733 жыл бұрын
I'm pretty sure the "no" part was directed for thief 2014
@Shenaldrac3 жыл бұрын
@@mateusz73 Yes, that's the joke that OP was making. You missed it.
@DouglasEdward843 жыл бұрын
@@mateusz73 I just finished that one, what a missed opportunity, occasional moments of brilliance just dragged down by messy design decisions and not enough freedom of path. Thief 2014 feels like a poor man's Dishonored rather than Thief.
@buglepong2 жыл бұрын
40:29 the ending is how garrett became a keeper himself, he noticed a keeper when he was a child. its a "pass the torch" moment and actually a very satisfying narrative ending, even if thief 3 itself wasnt as good as the first 2
@hannibalburgers477 Жыл бұрын
Lol Lmao even It is creepy and awkward
@TaliZVasTyria Жыл бұрын
The child looks like the reincarnated kid that the hag killed too Kinda make me wish a true sequel of thief 4. Instead we got...a total whack job of a reboot
@sideways5153 Жыл бұрын
It doesn’t work because the game has nothing to do with passing the torch, the next generation of keepers, or Garret’s relationship with mentors or father figures. The ending is like if at the end of Tremors there was a scene about Kevin Bacon teaching the annoying teenager how to empty a septic tank. It’s just not what THIS story should be closing on
@buglepong Жыл бұрын
@@sideways5153 is there a thief 4? didnt think so
@ArcturusOTE Жыл бұрын
@@TaliZVasTyria As a consolation Thief DS to Thief 4 is probably better than CNC3 to CNC4
@darklydreaming67093 жыл бұрын
Well it's nice to see Garrett safe and sound After all he's been around And in my view he should be crowned The King of Keepers!
@shaynehughes66452 жыл бұрын
He's snuck up and he's snuck down He knocked out the guards when he snuck 'round town But I still say he should be crowned The King of Keepers!
@catinapint4692 жыл бұрын
NOOOOOO, i just got that damn song out of my head. Now it will haunt me for months again
@thedamnguy28962 жыл бұрын
What more can a poor thief do than stealin for the likes of me and you What more can a poor thief say I could use your club in any way
@hiage66666 Жыл бұрын
*Cough* He took his craft into the street *Hic* If it was me I’d be in the brig! *Cough* That’s why I still think he should be *Cough cough hic* The King of Keepers!
@TheDoc_K Жыл бұрын
A doo bop, a doobie-do wap!
@mickethegoblin71673 жыл бұрын
"Elite, highly trained assassins" Gets beat up by guards and random guys with hammers
@ViktoriousDead3 жыл бұрын
It’s funny how people think single people are capably of beating crowds. Video games and movies always teach us that the “special forces” dudes, rangers SEALS or “elite” ancient units are worth at least ten “normal” troops.
@mickethegoblin71673 жыл бұрын
@@ViktoriousDead except that in this video they are getting beaten 1 on 1
@mickethegoblin71673 жыл бұрын
@@ViktoriousDead also, while elite individuals can maybe take on several inferior fighters at once (2-3 at the very most), the main effectiveness of elite soldiers is how they work as a team. So an elite squad of SF or formation of elite warriors could, with sufficient preparation, theoretically take on many times their own.
@WereScrib3 жыл бұрын
I think the PC version was technically inferior in this respect. Because the XBOX version.. (Probably to actually save space) despawned most of the guards/NPCS and almost everything became Keepers and statues.
@ViktoriousDead3 жыл бұрын
@@mickethegoblin7167 I was in 2nd ranger battalion. That’s not really how modern combat works but I get your point. Typically when you hit a target you want numerical superiority which you usually have on a point raid
@nofear60463 жыл бұрын
Just a bit of trivia: when picking locks, and it starts to wiggle in the "sweet spot", clicking left mouse will instantly solve that part of the lock, you don't need to wait.
@silentsod3 жыл бұрын
This would have been useful for my paythrough a couple weeks ago. Womp womp. There're a few things not explained such as how to cancel your bow shot, or apparently, how to insta-pick a lock.
@thebansheesheriff90293 жыл бұрын
You can also use WASD to aim the lockpick instantly, making it even quicker by a lot.
@myballsgetlikt13133 жыл бұрын
@@silentsod press escape when drawing bow. Also that solves the floating issue.
@ThisBirdHasFlown2 жыл бұрын
Most locks can be completed in mere seconds. I don't know how people miss this. Doesn't the tutorial tell you?
@0Synergy Жыл бұрын
@@ThisBirdHasFlown Might be one of those things you just kinda miss. Reading comprehension can be a bitch even more so when your trying to read it all.
@SerPinkKnight3 жыл бұрын
"We're friendly and don't know how to fight"
@nooneinparticular33703 жыл бұрын
I'm glad someone else found that funny lmao.
@milesmurphree23643 жыл бұрын
The guard banter in these games are always so good
@blackout2953 жыл бұрын
Okei Poriphiron
@majormajorasic3 жыл бұрын
Stimpee being employed as a guard for a while.
@gworfish2 жыл бұрын
I'm the same way, that's why I would make a terrible guard.
@SoFarSoGoodSoWhat143 жыл бұрын
"Got a tip last night from my fence, Heartless Perry" is burned into my brain forever, loved this game back in the day
@marciturani64163 жыл бұрын
same
@ourDreamcatcher3 жыл бұрын
Same here! To this day if I encounter somebody who insists on referring to themselves with a title, (like Doctor or Professor) I always hear in my head, "It wouldn't do to have anyone think he was just 'Julian'."
@XxDruidmancerxX3 жыл бұрын
LORD... Julian
@SoFarSoGoodSoWhat143 жыл бұрын
@@ourDreamcatcher Steven Russell is the man 😎
@ThisBirdHasFlown2 жыл бұрын
Lol me too
@Tolwrath2 жыл бұрын
Fun fact about the Cradle. The first time through the first loading area, there are no enemies. But I never once stopped sneaking, because the game's use of sound and ambience to instill fear is amazing.
@patjustpat98922 жыл бұрын
Word!
@VeganCossack9 ай бұрын
I just replayed the first Dishonored and only now noticed how underwhelming its sound design is compared to the thief trilogy. You can't hear the footsteps and the overall ambience is kind of scarce. I'll get to the second game soon but my expectations in that regard are not high.
@Geroaergaroe3 жыл бұрын
Two words : The Cradle. The most nightmare inducing level since that fucking Hotel. You know the one.
@Killerbot233 жыл бұрын
not really, just bring the flash bombs that you had no reason to use in previous levels and the cradle becomes a joke
@lucasZr1133 жыл бұрын
Ah shit, gonna have to install again lol
@lvsoad223 жыл бұрын
This game is worth playing just for that level. Also this blows the vtm hotel out of the water 200x.
@JohnDoe-vm5rb3 жыл бұрын
That hotel stopped being scary when I realised the portraits would never stop plinking me; then I was too busy being annoyed, the kid going "Quit it!" when someone kept poking them.
@lucasZr1133 жыл бұрын
@@lvsoad22 wait, what hotel we're talking about?
@dcc1053 жыл бұрын
I've never been so terrified of a female voice more then hearing "I can hear you breathing, nobody hear does that anymore" in this level.
@NEEDbacon3 жыл бұрын
I've actually heard it before outside of the game. It's used in a song called "Boogie Man" by The Hellfreaks. Honestly it's kind of fitting and was surprised to hear it came from this.
@StummerVogel3 жыл бұрын
For me, the most terrifying thing to hear in a female voice would be "A new hand touches the beacon".
@supremacistdawn3 жыл бұрын
@@StummerVogel Meridia is best girl though
@purplewine73623 жыл бұрын
@@supremacistdawn I would like Meridia to touch my beacon
@TyuErt3 жыл бұрын
@NEEDbacon same, I suddenly got some memory whiplash to the song. Wild how small things get connected like that.
@offontangent3 жыл бұрын
In regards to Shalebridge Cradle, looking back I think overstretching that level was not such a bad thing, since from the start I really wanted to get out of there, and more than few times it was like "just that and I'm done" but it wasn't done, and the dreadful desperation and fear that it will never end really amplified the horror feeling.
@landotucker2 жыл бұрын
That level was one of the first times I've genuinely been scared in a videogame.
@Klaaism Жыл бұрын
That level was awesome, lighting and general ambience. The first portion as I explored I kept getting more and more creeped out from the lack of anything moving. Jumped out of my skin the moment the ghost girl's voice kicked in. I was actually happy to finally see an undead as it was a predictable threat to monitor and outfox.
@jamesrussell2936 Жыл бұрын
I think that having an unpleasant experience is kind of the point, yeah. Having a level in any game that is maze-like and tedious makes you feel something, which is the point of a story. So feeling tedium and such in an asylum makes complete sense.
@polaris6933 Жыл бұрын
I've never been really scared by horror movies but I feel totally different about video games. Going into the Cradle not knowing what to expect was truly horrifying. It took me a month to get through the level, mostly because I just avoided playing.
@apollomacgregor65347 ай бұрын
Agreed. It was a long level yes, but it ...fit. The idea that you couldn't leave the Cradle scared the crap out of me. Knowing that it somehow had a hold of me, like a prison, was horrifying.
@TAAF6193 жыл бұрын
Limbo of the lost will haunt Mandalore to the end of his days, isn't it?
@erichzannbusoumuzan3 жыл бұрын
Well, he is the King of Limbo.
@Neonthereal3 жыл бұрын
Mildly impressive its still turning up in reviews this much later
@dogehkiindogeborn53393 жыл бұрын
And so will The Mistery of the Droods
@inserisciunnome3 жыл бұрын
It Will Hunt us all..
@Yusuke_Denton3 жыл бұрын
They pretty much stole from every other game so yeah.
@luigimaster1113 жыл бұрын
Ending is cheesy but fitting for Garret in a way, he is a thief after all, of course he'd steal lines.
@markhirsch63012 жыл бұрын
Plus having apprentices help you extend your legacy past death
@jprec51742 жыл бұрын
But the ending is exactly how thief 1 started.
@michaelandreipalon3592 жыл бұрын
That, and the bookends trope never ceases to amaze.
@silentsod3 жыл бұрын
I completed a runthrough of the three Thief games last month and the one hot tip I have for Deadly Shadows is that when you go into floating movement pull your bow out, draw a shot, and press spacebar to cancel. It will get you back to normal without having to quicksave/quickload. It took me hours of play until I figured out cancelling the bow shot correctly after someone casually mentioned on the GOG forums that it would unstick you.
@JoeTAC Жыл бұрын
Also dropping from any altitude that causes you to make noise will also get you out of that stuck animation. (I think the height of 4 stairs)
@siegfriedmarx63543 ай бұрын
Found that out today 😊 happened few times. One time I ended it but did not noticed how so I tried everything till my bow stopped it 😂
@anothga3 жыл бұрын
Mandalore: "My brain always wants me to call this Thief: Invisible War." me: "Oh, no."
@kevinjay47313 жыл бұрын
When he said that I felt lucky to have played Deadly Shadows before Invisible War... I'm pretty sure I wouldn't have tried DS otherwise, and it surely helped me finish IW without completly loosing my sanity xD ...not to mention, today with mods and an ssd playing those two games is almost "fine", but at the time I discovered them they were just plagued with awfull loading times and compatibility issues...quite the nightmare, especially IW, the only good thing was how badly it was discouraging me from save scumming.
@jafaral-z10903 жыл бұрын
@@kevinjay4731 as much as DS is the black sheep of the trilogy, I refuse to call it a bad game, sure it’s got major issues but damn it’s great fun
@kevinjay47313 жыл бұрын
@@jafaral-z1090 Absolutly, I actually love that damn thing. I love the art style, the ambient, the story, the settings, the dialogues, the goofy ragdolls...I even love things that I think are bad. The only things I really dislike are the downgrades regarding some gameplay mechanics. But being able to get over it all and still enjoy this game is saying how good it is. But I surely can't say the same regarding Invisible War... oof that game was a piece of work to go through... That's why I said I would have never played DS had I played IW first...
@guypierson57543 жыл бұрын
Yeah, remember that Mandalore isn't infalible, I very much doubt he found 100% of the content in Dark Shadows if he thinks it in any way compares to Invisible War. I think, tbh, he kinda missed a LOT with this game. It's FAR better than Thief 1 and Thief 2, if only because it doesn't look so fucking horrible and run so horrible.
@MrValBar23 жыл бұрын
@@guypierson5754 it's just like... your opinion, dude..........
@solidonion84263 жыл бұрын
"This game feels like listening to the song I love through an apartment wall. I can still make out beats and I'm not trying to sleep so I'm having a good time.But I can't deny that fine detail are being filtered out, sometimes it's so muffled that I wonder if that's actually the song I like." I really liked this for some reason
@AntonAdelson3 жыл бұрын
Yeah, that's a very beautiful and original metaphor
@MidnightMedium3 жыл бұрын
@@bigwinz you get it
@GmodPlusWoW2 жыл бұрын
Considering how the music is in Deadly Shadows, it's very apt.
@electricbayonet23 жыл бұрын
The Cradle reminded me a lot of the Ocean House hotel in Vampire The Masquerade. It was a really memorable and scary use of the established world where it stood out despite there already being supernatural things to be scared of, and it was also used sparingly compared to the larger body of the game. I’m not big into horror games, but I’ve got a soft spot for memorable singular levels that add a level of spookiness that the game previously didn’t really have.
@Kyharra3 жыл бұрын
Gosh I remember getting a good jump out of that level..
@dupeken3 жыл бұрын
Hotel level in Vampire was extremely boring. I don't understand why people get a raging boner over it
@AVerySexuallyDeviantOrange3 жыл бұрын
All of the Metro spider levels. All of em. I dont wanna be in australia pls
@jimjimmy89003 жыл бұрын
@@dupeken I thought it was pretty cool for the first time but it got extremely boring on replays, Grout's Mansion is peak game design tho
@wanamingo49613 жыл бұрын
I just played that recently and nearly shit my fucking pants
@ChimeraMK3 жыл бұрын
33:35 "There was a loading screen here. It's gone now." I love this reference.
@JT-nd6qp3 жыл бұрын
same
@GlitchToph3 жыл бұрын
Thank god someone else noticed. It was a really sneaky one
@kingdomkey22623 жыл бұрын
Silent hill 2 review in the future?
@jackstack21362 жыл бұрын
I don't get it
@kajl2222 жыл бұрын
@@jackstack2136 it's a reference to Silent Hill 2, where some cryptic graffiti on a wall tells you "There was a Hole here. It's gone now"
@Shenaldrac3 жыл бұрын
"Oh no, they're getting dumb." Me, whenever video game writing starts to become typical video game writing.
@erichzannbusoumuzan3 жыл бұрын
They're evolving... Just backwards...
@hannibalburgers4773 жыл бұрын
I am ok with standart, the "experimental" trash is the thing that makes a game unplayable cringefest. It's a risky for writer too. Most game stories written after the gameplay and maps designed so anything that can be "too creative" made look pretentious non-sensetical amateurish stories. Of course this is not the case in this game. I have no idea what any of the people who worked on this game actually thought.
@adenowirus3 жыл бұрын
@@erichzannbusoumuzan This reminds me of this long discredited theory about the evolution and extinction of ammonites. It seemed that throughout their history on earth the shells of shelled cephalopods looked mostly the same with little variation until the late mesozoic, when there was an explosion of unusually shaped ammonites followed by a sudden extinction. This led some to speculate, that the shells were too odd to be practical and that all shelled cephalopods except some nautiluses died off because they looked too stupid. Apparently at the time many scientists believed that, if a lineage of organisms survives too long, they start to degenerate and go extinct.
@ianhall66143 жыл бұрын
Everyone's reaction to playing Mass Effect 3
@NGMK3 жыл бұрын
@@hannibalburgers477 In reminded of Mandalore's comment in F.E.A.R. review: "The genius behind F.E.A.R. is that the level designer and the AI designer were probably holding hands the whole time they were making it" And I think that's what story writers should be doing: work with designers so that story isn't stupid.
@raresmacovei83822 жыл бұрын
Given Mandy didn't mention it and it's not in the comments either: in the port part of the City hub, if you die killed by the guards, you don't actually die. You get sent to prison. So now you have to escape the prison. It's a short section within one of the buildings in the City that was previously unaccessible. But it's such a cool detail.
@W4iteFlame Жыл бұрын
Well...actually I think it works in any part of town, but just once in game
@raresmacovei83828 ай бұрын
@@W4iteFlameUntil the port, I think if you die, you just die.
@Incxndescent3 жыл бұрын
After all these Thief videos I'm quite looking forward to Gloomwood
@KaneDesign3 жыл бұрын
Is there an expected release date for the final version of the game?
@Jesion-kv9tu3 жыл бұрын
@@KaneDesign When it's done™
@StrikeWarlock3 жыл бұрын
@@Jesion-kv9tu it's by New Blood, I can forgive it.
@MandaloreGaming3 жыл бұрын
I'm so excited to see where it goes
@CarrotConsumer3 жыл бұрын
I tried the demo but it didn't really feel like Thief.
@kopperhed44723 жыл бұрын
"If you have precursor aliens in a series, the longer it goes on the higher the chance that some writer will say they created humans or were humans." As a Halo fan, I felt this like a swift kick to the nads.
@darthgiorgi49903 жыл бұрын
Technically Halo didn't do that? They just chose humans as successors. Or were forced to chose... Or others chose...
@j-network12143 жыл бұрын
@@darthgiorgi4990 the first three games set them up to be humans. I think I prefer what their relationship with humanity currently is, but that seems to be a rare opinion
@nothere15783 жыл бұрын
@@darthgiorgi4990 The first 3 games hinted at humans being the forerunners but then Halo 4 put a giant knife through the stomach of all that. Personally, I think that was for the better.
@darthgiorgi49903 жыл бұрын
@@nothere1578 Kinda. Even then it was more about Humans being the ones that would inherit the mantle, but I think the games didn't clarify it as much.
@nothere15783 жыл бұрын
@@darthgiorgi4990 Agreed. Regardless, the forerunners being non-human is all but set in stone for Halo now.
@davidrgrech03 жыл бұрын
29:53 Tbf, Keeper Orland appeared in a cutseen in Thief II and in that cutscene it was established that Garrett didn't like him. Overall the continuity of the story of the third game is spot on. Ion Storm basically kept the same story plots the original creators in LGS had in mind and even tried to get as many LGS employees as possible for this game
@bobbwc7011 Жыл бұрын
There is absolutely no continuity. Game 2 ended on the premise that Garrett returns to the Keepers and that a weird story unfolds. Fast forward to Thief 3: Nah, it'll be fine! Thief 3 is a SIGNIFICANT step down and the story is neither in continuity nor on par with The Dark Project or The Metal Age. The plot is rushed, makes no sense at several points and the references back to Thief 1 and Thief 2 are poor to non-existant. It's just a fuck up on so many levels and it was a mistake to make this game with a skeleton crew.
@tomaszsotysik9438 Жыл бұрын
@@bobbwc7011 You were a mistake
@SyndicateOperative Жыл бұрын
@@bobbwc7011 Thief 3 follows the ending of thief 2; he's waiting on the keepers to finally let him read their books and hear their prophecies. Then they give him a couple of additional hoops to jump through. Thus the story begins. The plot is definitely not rushed; it's complex, and most of the characters are paranoid to the point they're obscuring even basic information from everyone. Unlike the previous two stories, it's a mystery - the behaviour of the pagans and hammers are red herrings, meant to make the player think that either party are a growing threat, as some characters do. But that's the point; they're actually just keeping each other in check. The keepers, on the other hand, have become lax, and have a serial killer in their midst - they're corrupted to the point that when they hear there's a brethren and betrayer, characters suspecting that it's referring to *their selves*.
@lolrus55557 ай бұрын
@bobbwc7011 ...Your opinion is bad, wrong, and you should feel bad.
@kingcharlesparody2 ай бұрын
@davidrgrech0 I’m your 200th like
@risev103 жыл бұрын
'Mom turns off the lights' Me: "Truly these are dark times"
@StrikeWarlock3 жыл бұрын
Mandy ends the trilogy with a fucking bang Well done, friend.
@aryabratsahoo74743 жыл бұрын
There's also the disaster reboot.
@MG-wx9ib3 жыл бұрын
@@aryabratsahoo7474 No there isn't.
@SpecShadow3 жыл бұрын
@@aryabratsahoo7474 what reboot? There is no Thi4f or anything. Unless you're talking about The Dark Mod but that's different (but still good) project.
@MyH3ntaiGirl3 жыл бұрын
@@aryabratsahoo7474 hmm you are wrong, it doesn't exist
@qee46173 жыл бұрын
He sent it out with a bang
@DatCameraMON3 жыл бұрын
The panic in Mandelore's movement as the guard's voice rises in volume at the beginning is hilarious to me.
@fappydabear17743 жыл бұрын
'Biblical Divorce Court didn't have this much stone.' Holy shit. That's the best line you've ever written.
@zackbryans49823 жыл бұрын
Underrated comment right here
@justinkroboth3603 жыл бұрын
My money's still on the "elevator that moves at the speed of government" from Paratopic, but this one is up there.
@SGresponse3 жыл бұрын
@@justinkroboth360 Nah. Ya see, the line you quote needs a lot more context: an elevator. With the one in this video you just need a lot of stone as a jumping off point.
@onezerotwo3 жыл бұрын
"... like listening to a song I love through an apartment wall." Might be one of the best descriptors I have heard in a long time.
@Yusuke_Denton3 жыл бұрын
Sounds like how Ross Scott described the music in Invisible War.
@NotOnLand2 жыл бұрын
The Enforcers thing is so funny, especially to consider in other settings. Imagine if the NCR Veteran Rangers came after you, but you're friends with the Khans so they beat the shit out of them for you like nothing happened. "Seeing as you haven't pissed yourself, I'll assume-OH GOD AHH STOP"
@TheAsylumCat3 жыл бұрын
41:40 wait, does he know? "No. I don't know what your talking about." Ah OK. I get it, fair enough.
@trollmastergame76513 жыл бұрын
We aint talking about it.
@gustavvaip16003 жыл бұрын
@@trollmastergame7651 4
@RakastanPorkkanakakkua3 жыл бұрын
But the implication.
@willvermillion10253 жыл бұрын
@@trollmastergame7651 but the orphanage was spooky so game gooooooooood
@Rathbone_fan_account3 жыл бұрын
@@willvermillion1025 Asylum*
@int3r4ct3 жыл бұрын
Papyrus font is the Pandora’s Box of the graphic design world. Once you know about it, you see it everywhere and it always makes you want to die. Makes me wish I could forget everything I learned about type setting and fonts and go back to a more innocent time.
@planescaped3 жыл бұрын
Fonts have always been a ridiculous non-issue to me... >__>
@RegularCody3 жыл бұрын
Hold on, your the Dead by Daylight and Isaac watching man.
@commisaryarreck39743 жыл бұрын
I feel shameful for my ignorance...Open that box for me
@adenowirus3 жыл бұрын
@@planescaped It's a bit like stock sound effects. Some people don't even notice them and some can't help but be bothered by them.
@solhamer35023 жыл бұрын
I used to think of it as "Thief 3 font".
@2bit973 жыл бұрын
19:16. Actually you don't need to reload a save, you just need to ready your bow and cancel it by pressing the space button. Note: this works for every arrow
@yusukeelric2 жыл бұрын
this. this happened to me, only that i didn't know i could cancel my shot.
@ArroyoPl3 жыл бұрын
The thing that seems strange to me with the faction system, is that you can be ally with both groups. Previous two games had that underlying theme of keeping balance, so you'd think you need to be careful to not tip the scale in either direction. But the favors for those two groups are not contradicting each other, so there's nothing to worry about.
@singletona0823 жыл бұрын
In fact it would be better to do both sets of tasks as opposed to just one set as that keeps each on an even footing this keeping the balance.
@Yusuke_Denton Жыл бұрын
In past games, you were enemies to both groups. The balance has been restored! :)
@NorroTaku3 жыл бұрын
"a song through an apartment wall" Is beautifully ominous
@anglerfish41613 жыл бұрын
Mandalore is a poet when he feels like it
@NorroTaku3 жыл бұрын
@@anglerfish4161 I like your comment ^^ cuz I'm a poet too
@uncledandy55933 жыл бұрын
Sound like you don’t know what ominous means.
@judeironheart72523 жыл бұрын
Theres a faction involved in each of the games: pagans in the dark project, hammers in metal age and keepers in this one. It's kinda cool, because it gives depth to them. I am kinda disappointed mandalore didn't give thoughts to the last level, the museum, because you get some quality chats with The Eye, and it seems to think att the other magical objects are stupid, and that he's the best ever.
@VeganCossack9 ай бұрын
in metal age there are the mechanists, not hammerites, a totally different fraction I believe.
@DisorientedWanderer9 ай бұрын
@@VeganCossack more of a sect that broke off from the hammerites which was caused by garrets multiple break ins and theft of holy artifacts.
@miguelbranquinho72358 ай бұрын
Hammerites are already a part of Thief 1, the Mechanists are more of a focus in the second one, with the Pagans becoming your allies much like the Hammerites in the first.
@Evochio3 жыл бұрын
The premise of a wizard coming to steal your thief 3 memories and making you sad made me chuckle for an indecently long time
@phantomspaceman3 жыл бұрын
The developer answered the rope arrow question in an interview. No, they could not get them to work in that engine. The claws were an idea that they were messing with and they fully implemented them near the end of development. I'm inclined to believe that Thief 3 is the reason that System Shock 3 never happened. People kept trying and it always morphed into some other kind of fps.
@yusukeelric2 жыл бұрын
Prey is the closest to a new System shock we will get without feeling like a rip off.
@luisfuentes38462 жыл бұрын
When you are such an influential developer that just 1 idea from your games spawns whole franchises.
@ThisBirdHasFlown2 жыл бұрын
Sorry, what? What's the relation to SS3?
@avoidinhabitant54143 жыл бұрын
The virgin Enforcer VS the chad guardsman
@headhunter217113 жыл бұрын
"Biblical divorce court didn't have this much stone." I'm fucking dead.
@TioPatacas3 жыл бұрын
And so is the woman
@corwincori8613 жыл бұрын
@@TioPatacas Oy vey.
@EGOS423 жыл бұрын
How much Stone did Biblical Night Court have?
@EcclesiastesLiker-py5ts3 жыл бұрын
@@EGOS42 Some, not as much. Plenty of leeks though.
@Piratfabbe3 жыл бұрын
One of my favorite moments is when you have to escape from The Hag from within the Keepers' sanctuary. There's a mini-twist where she brings to life the many statues you've already seen many times walking/sneaking around the place. It really brings home how she is both beyond and at the foundation of that institution. I personally always preferred her over the trickster myself for that reason, she always seemed to act more like a trickster in that the namesake, anyways.
@yusukeelric2 жыл бұрын
yeah , i feel like the trickster loses his trickster trait once he deceives Garret. For a trickster he didn't have more tricks under his sleeve. Even Karras was more aware of your presence and trhrew some curve balls at you by releasing more bots to places you were before in the last mission. But the trickster seems to ignore you are still alive and forgets about you even if you decimate half his monsters and destroy his portal. the dude is never aware of you even when he dies. wich deflates his previous build up.
@Plutonia0013 жыл бұрын
5:35 Official sources back in 2004 stated that it's only been two weeks between Thief 2 and Deadly Shadows. (It was 18 months between Thief 1 and Thief 2) Sure, you find a lot less mechanist stuff than you'd expect, but that can be explained by the fact that Garrett explores the oldest parts of The City in this game. In the end of Thief 2, Garrett asks Artemus to tell him about the Keeper prophecies. The next two weeks Artemus is petitioning the council to allow Garrett to visit.
@k96man3 жыл бұрын
Garrett being able to hear enforcer telepathy gives me "wait, I'm on speakerphone?!" vibes. And I love it. Edit: fucking speech to text recognition
@MrValandas3 жыл бұрын
God damn it, I can't believe you put Limbo of the Lost at the end that weird flash cut around 5:27.
@adenowirus3 жыл бұрын
I'm glad I'm not the only one who noticed the woodgator.
@ZeroHxC073 жыл бұрын
I always liked the lock picking mini game, I don’t know why. Maybe is because you see your hands doing it, like you have a presence in the game world. That’s one of the things I would like to see in the elder scrolls 6, that and being able to see your body in first person.
@katatonikbliss2 жыл бұрын
elder scrolls 6? you mean skyrim 2030 edition?
@ZeroHxC072 жыл бұрын
@@katatonikbliss sadly yes
@imjustsomeguy50482 жыл бұрын
@@katatonikbliss Skyrim 2030? You mean Skyrim 20th year anniversary super special legendary Howard's cut edition?
@liccasinocomfreespins7337 Жыл бұрын
@@imjustsomeguy5048 16x the detail
@AJPDing Жыл бұрын
@@liccasinocomfreespins7337and a canvas bag?
@alvintollah3 жыл бұрын
This was my first entry to the series, and It'll always hold a special place.
@ChronicNOTAG3 жыл бұрын
Oh thank god, I'm not alone in this. I'd give you a high five, but this is the internet.
@henriklarssen13313 жыл бұрын
@@ChronicNOTAG Yeah lets kiss insted! Na i love all 3 Thief Games the same, i can see why some People werent 100% happy with Thief 3, you can realy see the Console influence, but overall i realy enjoyed it alot. Damn i wish we still had Games like that nowdays, i realy need Games with such good atmosphere.
@unbindingfloyd3 жыл бұрын
Me too. I played 3 on xbox and loved it. went back and played 1 and 2. We can all agree that 4 was just....no.
@alvintollah3 жыл бұрын
@@henriklarssen1331 it does make the first two games look waaay better once I finally played it. 3 is good, but like Mandy said, in Thief's standard, it's pretty lacking. And oh, the Rope arrow. It's not until something is taken that one would appreciate it.
@henriklarssen13313 жыл бұрын
@@alvintollah I played them at release and several times after, i like Thief 3 more and more to be honest and nowdays i put all 3 together. They all have things which i liked about them and things which i dont like about them. And sometimes these things can change depending on my mood. I must say that i realy enjoy the atmosphere, sound and A.I in Thief 3. Sure it could be much better without all the werid stuff like thrid person and loading screens and limited level size, but thats mostly because of the console limitations and that was forced on the team by the publisher i think.
@celebalert56163 жыл бұрын
But Mr Mandalore then what font do I use if I'm making promotional materials for the Avatar sequels then?
@JohnSmith-jp5bj3 жыл бұрын
I KNOW WHAT YOU DID!!!!
@Ridnarhtim3 жыл бұрын
Keeper Orland was part of the group that dragged Garrett to listen to the prophecy on the metal age, so you've definitely seen and heard of him before.
@bobbwc7011 Жыл бұрын
It was nothing but a cheap callback. Thief 3's story and plot overall sucks.
@ghgtare Жыл бұрын
@@bobbwc7011 Why every time someone in this comment section mentions that Keeper Orland was in Thief 2 you respond with a pot shot against Deadly Shadows? Fuck off, will you?
@bobbwc7011 Жыл бұрын
@@ghgtare Thief 3 sucks ass. Deal with it.
@JoeTAC Жыл бұрын
@@bobbwc7011 I disagree. Thief 3 is the natural conclusion to the thief games as a complete allegory of human nature. Thief 1: The forces of raw, primal nature. The villain is an exaggeration of what Garret is, just like Mandy said. He wants to bring darkness and take away everything man has made. Thief 2: The forces of creation, structure, technology. The villain is an antithesis of Garret - Manipulative, vindictive, genocidal, vicious. He wants to create a world of emotionless machine slaves. Thief 3: The forces of balance, the arcane, the mysterious. The villain contains both elements of the Trickster and Karras. She is greedy, manipulative, vindictive and murderous, but she is also hungry for knowledge and immortality, with an army of stone minions. The plot of thief 3 is all about balance and how balance is a natural process in nature. It does not need the Keepers, it will find a way to restore itself. There was never any influence on the prophecies, no god, ancient magic or mechanical or stone army can stop the equilibrium.
@asddw4998 Жыл бұрын
@@bobbwc7011 Please point to me on this doll where Thief 3 hurt you.
@cheer900993 жыл бұрын
I'm at the asylum I'm at the orphanage I'm at the combination asylum and orphanage
@madjack17483 жыл бұрын
College?
@Morec03 жыл бұрын
@@madjack1748 now if only we could keep them in there.
@Jimbo551513 жыл бұрын
“Sees Isis” WHEN IS THAT AGE OF MYTHOLOGY VIDEO COMING MANDY?
@evinbraley3 жыл бұрын
Beware the salad, it's poisoned. With what I wont say
@user-wq3dd1mw5j3 жыл бұрын
All i know is that its very potent
@riv4lm4n3 жыл бұрын
My biggest memory of this game was playing the demo after getting a GPU that could run it and being blown away by the lighting or small stuff like the dust flying around in the light.
@SpecShadow3 жыл бұрын
11:15 "wet or dry - zombies don't care" Myth - The Fallen Lords foreshadowing?
@philipcreamer43 жыл бұрын
I hope so, I emailed him about last year and he said he was quite interested and put it on the list.
@rosskwolfe3 жыл бұрын
It's so nice to see others who remember that game. Makes me wonder if we ever fought on bungie.net back in the day.
@cc10933 жыл бұрын
"OH! " :O
@Pellagrah3 жыл бұрын
Thief and Myth were basically half my childhood. Sad that neither of those games have had worthy successors (I love Dishonored, but it's not Thief. Myth was one-of-a-kind.)
@SpecShadow3 жыл бұрын
@@Pellagrah well, there is The Dark Mod and Nordic Warriors, both decent but surely not as great as games made by legendary devs with vision (Bungie and Looking Glass/Origin).
@bryinabrt3 жыл бұрын
3:09 "Hey taffer, I think you got the wrong gate, the thiefs guild is two blocks down"
@pootispencer97653 жыл бұрын
Your GOG partnership was ingenious on both your and their parts. They get big boosts to sales of classics, even if they aren't good, and you get those delicious affiliate pennies. Good on ya bro
@Expeor79703 жыл бұрын
"There are only two reasons to ever use papyrus" *Angry skeleton noises*
@bearcataquatic3 жыл бұрын
Someone's feeling a little blue... Nyeh heh heh
@timothymclean3 жыл бұрын
In Mandy's defense, Papyrus-the-font was chosen for Papyrus-the-skeleton because it's an infamously lame font. In Mandy's prosecution, he's spent enough time on the gaming parts of the web to know better.
@mauzilus3 жыл бұрын
20 minutes before this went live I was genuinely thinking "Man, I'd love to see Mandalore conclude this trilogy thing he has been doing recently". I guess my prayer has been answered.
@craftyyoungster45283 жыл бұрын
The chaos on the streets that can happen and WILL happen in the game is one of its highlights for me. The Market district or whatever it was called was the best due to how cramped it was, ensuring that at one point, I saw a bunch of Hammerites fighting Pagans, with some magic explosions and civilians running around in utter panic while the City Watch tried to unsuccessfully pacify the rioters with their double-edged stun battons. Maybe the statues or enforcers were there too. And what's cool is that those clusterfucks will emerge even without the player's assistance. Fun fact: the statues can actually be killed by Pagan or Hammerite magic. Quick question: does the fan patch or some official patch fix the fishmen and statues not being able to hit Garrett when he crouches? With the fishmen swinging those massive two handers of theirs. It was funny but also immersion-shattering to see.
@thebestnarcissist54643 жыл бұрын
I’m glad captain Briggs is still haunting you to this day
@gorkadon24143 жыл бұрын
This was the second video game I every played when I was about 6 years old. Things did not go well.
@mikenusser84443 жыл бұрын
Ohmy. I got it for my 16th birthday and it wasn't easy lol
@GmbH20883 жыл бұрын
When Mandy started talking about the sound with this horrifying wailing of the ship zombies, so many nightmares came back to me in an instant
@planescaped3 жыл бұрын
Second game I ever played was Chrono trigger. I'd mostly just load my older brothers game and fiddle around, before getting stuck in menus and inevitably accidentally deleting his game because I had no clue what buttons did. XD
@marialuke21163 жыл бұрын
Man, that sounds rough. Question though, did that make sneaking around the house at night more relaxing or scarier?
@junioraltamontent.75823 жыл бұрын
This was me with a burned Russian copy of Half Life my older brother got for me at school. When I'd get tired of waiting for him to play it for me I'd have to inch myself along the walls with the shotgun. Made me really good at Counter Strike. Can't imagine being that young with a game like this where your direct defense is so handicapped.
@Oh_oh_its_Magic3 жыл бұрын
*you wouldn't steal a cathedral?* *Intense PSA ad music plays*
@thebansheesheriff90293 жыл бұрын
"You wouldn't download The Eye"
@Ezio999Auditore2 жыл бұрын
You wouldn’t blow the Horn.
@zenithquasar96233 жыл бұрын
The lighting of this game seems to still holds up btw. It looks amazing imo.
@ApexCreditor5833 жыл бұрын
I agree, hard dynamic shadows amazed me then and amaze me now
@NorroTaku3 жыл бұрын
Praised be lord Mandalore!
@Morec03 жыл бұрын
>not "For Mandalore!" Cringe
@ZelphTheWebmancer3 жыл бұрын
Praised be lore Mandalord!
@TomatoBreadOrgasm3 жыл бұрын
"Mystique" is exactly what this game abandoned. In the first game, there were some things shown which Garret did not notice, but he was still there. For example, the woodsy growth from the spilt liquor when Garrett first meets "Constantine": Garrett didn't see the plants sprouting from what he just drank, but at least he was there. In Deadly Shadows, we see all kinds of crap Garrett wasn't there for. That's why the reveal of The Hag is so underwhelming compared to the reveal of the Woodsie Lord: Garrett, the person we'd been projecting ourselves onto the entire time, was the one getting brutalized by an overwhelming evil. That had so much more power than the "Meanwhile, somewhere else entirely" approach of DS.
@tomaszsotysik9438 Жыл бұрын
I disagree. I played Dark Project as the last part in the series (started with Metal Age) and I remeber almost nothing from it. The Trickster, and overall plot seems really generic compared the to later games. Meanwhile, I've replayed Deadly Shadows multiple times over the years, it's one of my favourite games (and I played a LOT of titles in my life), and the Hag reveal being "underwhelming" would be the last thing on my mind. Even seeing it here again made me feel it like "woah". The whole game breathes mystique, it oozes secrets, the whole audio-visual design is perfect here, the whispered conversations, silent and dark city, and all it's special, hidden places. And I love the design of the Hag, the creepy way she speaks, and how her animated servants talk, kinda reminds me of Metal Age machine talk. The game may have technical flaws, but taken as a whole, it's a very condensed, fun and deep experience, and definitely deserving of love.
@SyndicateOperative2 ай бұрын
I hate to break it to you, but thief 3 did exactly this as well. The only issue is that while you noticed the plants sprouting from the drink, you didn't notice the oddities from the thief 3 cutscenes. If you re-watch thief 3's cutscenes, keep an eye on the surroundings. It doesn't take long to realize Gamall is constantly surveilling them, with the statues moving to observe them. It isn't until a gargoyle holds a letter for Garret that he realises something is going on.
@tomtcom3 жыл бұрын
4:30 was bracing myself to see a "mystery of the druids" screen cap to suddenly appear
@demoral30303 жыл бұрын
"3rd person was a mistake." YES IT WAS.
@emulation23693 жыл бұрын
I liked it
@SS-vs4lo3 жыл бұрын
First keeper Orland from this game was in thief 2. I totally understand why you didn't notice him. His appearance was extremely brief. I wouldn't even know who is Orland if Artemus didn't say "yes keeper Orland, he has heard. Let me go after him, not to persuade, but to keep the door open between us" Something like that. Despite having a lot of problems I live this game. Actually, after sneaky upgrade mod, the weird feeling of the controls is the only thing that got in the way of my enjoyment.
@Zysku234563 жыл бұрын
19:25 you can draw the bow and that will fix the floating glitch
@JKozlovable3 жыл бұрын
That Cradle level single-handedly created out of thin air my irrational fear of asylums. Poor old teenage me got so scared in that level, that I never ever wanna set foot in a real asylum for as long as I live.
@EcclesiastesLiker-py5ts3 жыл бұрын
Eh, they aren't so unsettling in real life. Mostly just white walls and bad art, looks like a corporate office complex with thicker doors and screaming.
@JKozlovable3 жыл бұрын
@@EcclesiastesLiker-py5ts Abandoned ones still make me crap my pants, even if operational ones are manageable.
@igorthelight Жыл бұрын
@@JKozlovable Maybe you are an empath? If that is true - asylums and hospitals would make you anxious.
@JKozlovable Жыл бұрын
@@igorthelight Yeah, it is true. Hospitals and Asylums both make me anxious. And the ones on my country are just horrid. They weren't as terrible when I was a teenager. But nowadays they are so putrid that it has only reinforced my fear. Those are places where you go to die in my country. Not to recover. Abandoned ones feel worse for me than actual cemeteries. Cemeteries for me are places of peace and eternal rest. Abandoned hospitals and asylums instead are places of lingering pain and endless sorrow. Even operational ones... I can't really stand walking those halls. It feels utterly oppressive, and I can almost feel the dread leaking from each door unless I turn myself inward.
@pureevil94963 жыл бұрын
That dark times joke is amazing and makes up for any flaws the game has
@daemonofdecay3 жыл бұрын
This was my first Thief game. I still love it - and the Cradle still terrifies me.
@SpecterGamingNet3 жыл бұрын
3 vids in one month? A surprise but a welcome one to be sure. Keep up the good work
@markedone97782 жыл бұрын
Deadly Shadows was the first thief game i ever played, and I loved it. the Shalebridge Cradle was and still is the best level in a video game ever. the mods and community fixes make this game even better.
@yusukeelric2 жыл бұрын
it is a good game on it's own. It's just eclipsed by two masterpieces.
@SeanDahlman13 жыл бұрын
I’m shocked you haven’t done Dragons Dogma! Seems up your ally. Love that your giving these retro games the time they deserve !
@kuradamax3 жыл бұрын
WOLVES HUNT IN PACKS
@SpecShadow3 жыл бұрын
+1 It's a messy game but quite unique, even though it's should be bland fantasy D&D nonsense
@The_Sharktocrab3 жыл бұрын
@@kuradamax tis weak to fire
@gabrielwalton40973 жыл бұрын
Masterworks all, can't go wrong.
@shoestealer22593 жыл бұрын
seems all roads lead to gran soren
@Kag3yami3 жыл бұрын
That chair blackjack joke was actually god tier lmao
@dennissinned62993 жыл бұрын
19:19 When this happens, DO NOT load last save/quicksave. Instead, equip your bow, click for a second, just enough to draw back the bowstring halfway or so, then hit SPACE or ESC. Voila, you can move normally again :)
@nothingwrong22933 жыл бұрын
Well done, lad, the Beatles are all dead!
@BE-fw1lr3 жыл бұрын
Finally... The menace is ended...
@XSniper741843 жыл бұрын
What a shame.
@SwaguarTV3 жыл бұрын
Just casually putting out a quality 3-part retrospective on the Thief series in under a month. That's damn impressive, I wish I had your work ethic.
@karmelkowymasakrator45392 жыл бұрын
The thing that changes "I like your videos" into "I LOVE your videos" is the fact that you tell what mods are need in order to run those beautiful, old games! Thank you so much for your work!
@shanethompson31803 жыл бұрын
35:20 No joke, I jumped in my chair right there.
@sadsade18503 жыл бұрын
Legittt
@spitfire4sergi Жыл бұрын
Playing this at night with a good pair of headphones was the greatest gaming experience I’ve ever had. Say what you want, the feel, the sounds… Always a special place in my heart!! Hope somebody remasters it someday
@nothingelse152011 ай бұрын
Same became I had an X-Fi Elite Pro, the highest end Creative Labs soundcard so full EAX. I played thought this again recently and there is a patch to enable full EAX in software on any PC now
@Gekkibi3 жыл бұрын
Thief (2014): am I a joke to you? Mandalore: yes, assuming you would exist in the first place.
@svarf17523 жыл бұрын
What is the mayor problem with that one?
@Gekkibi3 жыл бұрын
@@svarf1752 The biggest and most obvious problem would be that it exists...
@superchroma3 жыл бұрын
It's a terrible sequel and a middling game but I'd like to see a review all the same..
@Gekkibi3 жыл бұрын
Jokes aside, I too would like to hear his thoughts on it. While it isn't the best example of how not to do a remake/reboot, it can still be a good case study. The problem is not that it's a horrible game, the problem is that (among many other things): a) it's a bland game, some of the game mechanics and gameplay aspects are solely there because the target demographic players expected to have those in a game (to my surprise there's no open world hub with collectible monkey butts on rooftops... But then again, the absense of a hub can explain the obnoxious one-way loading sectors during missions) b) it had too big shoes to fill
@falendemo5463 жыл бұрын
Gekkibi --- is Thief (2014) Shrek the Third of Thief games?
@CssHDmonster3 жыл бұрын
43 min review? truly fitting for the end of the thief series. Also the game was designed for 3rd person or at least the publisher was pushing 3rd person cuz i remember all promo material showing it in 3rd person
@LordOfLemon3 жыл бұрын
And yet not everything works in third person
@SpecShadow3 жыл бұрын
@@LordOfLemon like Splinter Cell?
@alexanderveritas3 жыл бұрын
I could swear remembering Mandalore reviewing The Thief Reboot game. _-The Mandela Effect is real.-_
@alexanderveritas3 жыл бұрын
Never mind, it was _LGR_
@ParappatheRapper3 жыл бұрын
Thank you for the Kung Pow reference. The fact that this game could have been great is Badong.
@flynntom80573 жыл бұрын
A kung pow reference is one thing I never would expect.
@DansenOpWagner3 жыл бұрын
From now on I will stand for the opposite of games not being great: gnodab.
@shards-of-glass-man3 жыл бұрын
So many polarizing memories. On one hand, the objective complete sound fills me with relief, joy, and sense of reassuring contentment to this day. On another hand, going to the Cradle gave me extremely vivid nightmares after. I used to keep separate saves for years after my first playthrough just to avoid returning there.
@choi13a3 жыл бұрын
Appreciate your reviews Man. They are incredibly detailed, balanced, and funny as hell. I don’t even like half the game types you talk about and I watch all of them. Great work.
@amadeusvictor37172 жыл бұрын
Same.
@dosboss75893 жыл бұрын
I honestly can't wait for you to review the Ace Combat games, I can't imagine the things you'd have to say about them.
@AVerySexuallyDeviantOrange3 жыл бұрын
Alright so it all starts with the beginning of the universe, right? So there’s this meteor called Ulysses, and this guy with a suit of gold, and a world war with stupid biplanes with canards and Jewrmany nuking itself and a giant floating fortress, you following me still?