THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo While Planetside 2 has a lot of issues, I do believe that the devs are trying to improve it as best they can. However as I said in the video they are also limited on resources, so features like implants could be a necessary evil for them staying afloat. Still doesn't make it good though.
@aexplodingpotato70457 жыл бұрын
Hey could you do a review of stellaris please?
@SarGra137 жыл бұрын
Thanks for the update, think I said it before but your review does give a good perspective on how the game can be at its worse and everyone getting into the game currently should be told the resources behind it currently are minimal so they don't get their hopes high (but I'm digging the new updates being deployed with Meltdown Alert and Combined Arm's changes). Basically, hope you can check it out again by Christmas and see if you enjoy the direction it's heading in now.
@Raven_The_Unkind7 жыл бұрын
Is there any other game that's like Planetside 2? Big war with lots of people?
@Raven_The_Unkind7 жыл бұрын
Thanks, I played a bit if Planetside 2 a while ago and I couldn't get into it because of how unfriendly it is to get in but I love the massive war thing ^^
@Raven_The_Unkind7 жыл бұрын
Well after watching this video... I don't feel like trying to get back in the game, sounds fun but not fun at the same time
@erttheking6 жыл бұрын
I actually really like the idea of driving trucks of badly needed supplies to the front line, if only because that would give a no skill no friend idiot like me a niche to fill.
@lelouche256 жыл бұрын
Play squads
@dennisz12524 жыл бұрын
Play Foxhole
@alekmiloy81664 жыл бұрын
Or project reality 2
@janko72454 жыл бұрын
@@alekmiloy8166 project reality 2 llol
@BunnyHoppin-4 жыл бұрын
Literally just play the other type of "truck" in planetside aka the sunderer and deploy so your squad has somewhere to spawn. Mando dosnt have enough time in this game to do a real review 😒
@bryangutierrez66797 жыл бұрын
I would totally play a game in which i am a trucker carrying supplies from base to base.
@scienceme97945 жыл бұрын
I know, right? I tried to get into Planetside 2 a few years back, liked the concept a lot, but my poor computer just couldn't handle the large fights (I fought some battles at about 2 frames per second). I tried to find other ways I could be useful to the team (huge fan of team objective-based games), but I could never find something that was really all that helpful. Most I could manage was keeping watch on small outposts that were not being guarded and occasionally trying to fight off small enemy attacks. But if being a supply runner had been an option, I may never have played another game again. The thought of contributing to the TR's conquest of a planet by bringing much needed supplies to the frontlines seems amazingly fun.
@anypastaisfine5 жыл бұрын
Running Logistics in Foxhole has that. Great fun.
@Someone-wj1lf5 жыл бұрын
Foxhole does that,and it’s absolutely great
@agapon20235 жыл бұрын
You should try the new game Foxhole. It's about the first world war, and carrying supplies by trucks is an important mechanics in that game. You can be just a truck driver all of the time.
@planescaped5 жыл бұрын
Glad to see others mentioning Foxhole. XD
@samsondelighted2 жыл бұрын
I remember Buzz and Enclave, they did that funeral bombing thing. A player died IRL and the community held a memorial thing in game and Enclave came along and bombed everyone.
@jart19842 жыл бұрын
LMAO WHAT A GUY
@strykertron2322 жыл бұрын
taking a page out of Obama's book huh?
@NoahWolfWiseKingWolf2 жыл бұрын
Bruh
@chaimafaghet73432 жыл бұрын
Bazz was the only real content PS2 had for a couple of years. Top lad.
@notinspectorgadget2 жыл бұрын
@@strykertron232 _daaaaang_ goteem.
@Clutzydoo6 жыл бұрын
I miss driving ants to resupply bases. Was super tense if you had to clip near another factions border.
@raw11754 жыл бұрын
Play foxhole
@westifer88384 жыл бұрын
Gross, shoulda called me i would’ve picked you up in style in my loadstar bb
@jeepsblackpowderandlights43054 жыл бұрын
Yea i was talking to people in game yeaturday about that. No ome knew what ants or bfrs or the cavern fighting was. Or thr alien weapons. I wish the fevs of the current planetside 2 game would include this stuff or some of it
@Francisco-j1e3 жыл бұрын
I did not know that was a thing. It should be implemented. It's stupid when you're protected by your spawn point for so long
@brodymiller73043 жыл бұрын
Try squad
@sgg35864 жыл бұрын
The game also had some awesome lore which they brought professional writers to craft, and some tie-in short stories/novels were kinda worked on. But it was basically all scrapped and forgotten shortly after launch. Like the lore is basically that all 3 factions started as 1 giant fleet of (from what I can remember) colony ships that got stranded on this alien world and cut off entirely from contacting Earth. They discover that this is because of alien tech/anomalies or something, and so they settle this new world. Eventually, they have a civil war (Terran vs Conglomerate) and all hell breaks loose. Early on it is discovered that some of this alien tech can be used to basically clone people, and so each faction starts using that technology to basically wage an infinite/endless war, and around that time the Vanu (3rd faction) appears and reveals itself as a group that believes that using the alien tech and ascending to a transhumanist future is the path to take. So canonically the 3-way war has been going on for possibly hundreds of years and (in one short story) some soldiers/spies/ect. even recognize each other from killing the other multitudes of times over and over. There was even stuff about how the only way to permanently die is if (for punishment) your own faction basically removes you from the system. But again, this was all scrapped and buried deep in the internet and is mostly still only existing in some diehard fan forums and short-stories written by the community.
@elektra815164 жыл бұрын
Wow that sounds amazing! I would have loved to have seen the lore expanded more officially, would make for a pretty good TV show as well.
@nine5524 жыл бұрын
I really like that idea of soldiers recognizing each other after killing each other so many time. Sound super cool for plot.
@epsilon15724 жыл бұрын
I’m pretty sure the fleet’s been stranded on Auraxis for like 200 something years, yeah
@Thumbdumpandthebumpchump4 жыл бұрын
Dude, the lore is lazy and boring. Generic in the extreme.
@Trickyboy13374 жыл бұрын
A favorite of mine is the fan story 'Hossin'.
@vcomrade4 жыл бұрын
"Driving trucks is boring, no one would want to do that!" Foxhole, Squad, Euro Truck Sim: "Y'all hear sumn?"
@Keilink4 жыл бұрын
Elite Dangerous ~
@asemiintelligentork83884 жыл бұрын
man one time in foxhole i did a 24 hour logi run and by the end it was brutal. but getting all the thank you's and listening to trucker music helped me get through. and then 2 days later we lost the territory i was supplying.
@NeoSilvanus4 жыл бұрын
ETS2 is a great game
@yourallygod82614 жыл бұрын
@@asemiintelligentork8388 oof
@pob_424 жыл бұрын
@@asemiintelligentork8388 My one issue with Foxhole when it was moderately popular. I spent hours making and fortifying a base, collapsed in my bed, woke up, logged on, and it was all gone.
@SirWinnigton4 жыл бұрын
Being an ANT driver sounds like a blast honestly
@iller33 жыл бұрын
The most respected NC player on Connery drives an ANT frequently. (but he never used a Mic once)
@MagnusVictor20153 жыл бұрын
It absolutely was a blast. Probably my favorite memories from PS1 were running frantic resupply missions to bases under heavy attack. You'd have to drive (with wonky early-2000's controls) a nigh-unarmored truck at maximum speed around trees and broken terrain, under fire, but if you pulled it off you felt like a hero.
@Taterbean84 жыл бұрын
Devs: "Driving supply trucks to the front lines sounds boring, no one wants to do that!" Me: *Plays Foxhole for 40 hours doing nothing but offloading shirts and b-mats to FOBs*
@hasunoushasu97104 жыл бұрын
Don't forget people like me who play viscera cleanup lol
@Tucher974 жыл бұрын
@@hasunoushasu9710 Why play an actual truck driver simulator when I can play a game that lets me deliver supplies that other people actually need, where there is a threat of enemies attacking me, a truck driving game where there are stakes, makes the feeling of victory even sweeter
@hasunoushasu97104 жыл бұрын
@@Tucher97 I know right? And I'm pretty sure you would see your load of battle and stress since the enemy would try to intercept the convoy
@Tucher974 жыл бұрын
@@hasunoushasu9710 plus it gives new people to get a feel of hte game instead of shoe horning them into combat, pilots can get a feel for flying, it was a good opportunity towards something, winning a battle doesn't always mean racking up the most kills
@kffire124 жыл бұрын
logi crews are the real hero's of foxhole
@allmensland21065 жыл бұрын
When you’re NC, you don’t care if it’s an ally. Shoot it once and if it shoots back, shoot more I speak from experience, which is *sad*
@Voidy64 жыл бұрын
I main NC and i have 100+ team kills from playing heavy and allies just walking in front of me
@WarMomPT4 жыл бұрын
"Purple or red, shoot it dead. If it's blue, shoot it too."
@williamcorbett17484 жыл бұрын
NC is well known for being brain dead
@InTheBocksez4 жыл бұрын
Friendly fire is an ancient New Conglomerate tradition.
@wojtaz74334 жыл бұрын
Yeah I prefer playing NC when it comes to my individual performance, however I sometimes get a headache wondering what the actual *nanites* are my teammates doing. VS and TR I perform worse at, but they feel more like living human beings rather then bots...
@Zen-rw2fz5 жыл бұрын
what sucks is that it seems to be the only true mmofps
@doommaker40004 жыл бұрын
At least it's pretty good
@PoppyPoppa4 жыл бұрын
Luckily the game has gotten way better lately, in the last 10 or so months the game returned to active development and they dropped two huge performance patches. I can play this game on high at 60fps with my R3 1200 and 1050ti easily, before that I could only hope for 30fps at the same settings.
@aeiouaeiouaeiouaeiou45104 жыл бұрын
I don't like you WAIT WHAT
@Zen-rw2fz4 жыл бұрын
@@PoppyPoppa still I wish there was a competition so we could have a little more variety in over gameplay aswell
@knavenformed94364 жыл бұрын
@John Chaser Destiny has nothing "massive" about it. Multiplayer looter shooter sure, but nowhere near MMO.
@pyrrhusofepirus84913 жыл бұрын
Honestly, driving a truck back and forth in a futuristic online war game, sounds like the funnest thing to me. You know you’re serving a crucial purpose, there are actual people who’ll pat you on the back for delivering supplies and there’s unpredictability as the enemy also know how crucial you are, and will try to ambush and attack you. It’s sounds awesome and it’d give people with few online friends a thing to do.
@commandernomad28172 жыл бұрын
You would like the game Foxhole.
@user-Delta117 Жыл бұрын
Yah and your team has to be nice to you or you can just leave them alone and let them break
@Vexxestt4 жыл бұрын
My first experience with this game was getting repeatedly killed by someone while learning the basics. He was actually really cool and helpful during the whole ordeal.
@DaxMarko3 жыл бұрын
Late reply but I find that pretty funny. He was teaching you about game like a friendly face in-game, but also taking an opportunity to farm kills of you.
@ganii18042 жыл бұрын
@@DaxMarko symbiotic relationship
@Corghy7 жыл бұрын
This game is a like a super powerful monster truck. It's badass, it's awesome, but as soon as you wanna go forward it makes 2 backflips and crashes. While still awesome from one point of view, it doesn't work and it's on fire right now.
@Elenrai5 жыл бұрын
I played the game back in 2011 during the technical test, its so sad that the biggest change to the game since then, is the Premium shop
@gigachad67875 жыл бұрын
@@Elenrai The premium shop?
@knossos5745 жыл бұрын
What?! This game is still awesome! Just naysayers everywhere. It's difficult at first, but you need to learn the game from the help of other planet men and women, just ask :-).
@nwttp5 жыл бұрын
Nicolaj Nielsen you sound like you're from a place that tries to teach children by beating them upside the head with books since no one can read.
@zidanelionheart5 жыл бұрын
@ what the fuck are you even....
@fermiLiquidDrinker7 жыл бұрын
I used to play PS2 alot. One time, there was this one small youtuber with like 20 subscribers on the server. He was probably the friendliest person in the game. We had a blast flying around in the liberator just shooting things and crashing into bases. Good times.
@knossos5745 жыл бұрын
Come back
@planescaped5 жыл бұрын
I also played it a lot. The game was so much fun but shit by it's very nature as a free to play game. They all are. It sucks when you have a good game built on a terrible foundation. But then again it would've been difficult building a sizeable enough population were it subscription or a regular purchase. So the game was kinda just damned.
@madtechnocrat92345 жыл бұрын
What's the YT nick!?
@someorclad97384 жыл бұрын
"crashing into bases"... Did the bases happen to have two towers?
@dewecond3 жыл бұрын
They’re adding Oshur, come back!
@PANCAKEMINEZZ5 жыл бұрын
"Mining rocks that aren't theirs... Like in the 1st grade". Mandy, we know what you did.
@vyralator26385 жыл бұрын
I was about to comment the same thing. I've rewatched this video many times but I never noticed this part before.
@eryngium26125 жыл бұрын
I don't get the joke, could someone explain it please?
@vyralator26385 жыл бұрын
@@eryngium2612 Then it wouldn't be funny anymore. Go listen to the early PTS episodes that he is in
@Mixu.5 жыл бұрын
@@vyralator2638 what's PTS?
@vyralator26385 жыл бұрын
@@Mixu. PST*, a podcast
@Deexeh7 жыл бұрын
The Enclave is still around along with Buzz? Holy shit, What year is this?!
@theblackbaron41195 жыл бұрын
It's Christmas morning, buy me a turkey!
@miboo74594 жыл бұрын
I wont lie, the old dev team from Daybreak, the team that started working on the game after Planetside 2 was bought out, became extremely small due to the success of the companies other games like H1Z1, the Everquest series, and DC Universe Online. Becuase of this, Daybreak Games (the parent company of these games), pulled a lot of the developers from Planetside 2 over to those other franchises. Due to that, the Planetside 2 dev team became extremely small extremely fast and simply were not close to being capable of fixing all of its flaws. This is evident in the fact that all of its random bugs and some of the bad design choices are still apparent. Planetside 2 was and is an epic FPS with huge battles and is an amazing experience if you tough through the hard first few hours. The game was in a much worse state three years ago and prior, it was put in that state by Daybreak from neglect. It came so close to changing the meta and being a huge success, anyone who frequents the game knows that trueness in that feeling. However the game is not without hope. Recently Daybreak games issued a new dev team several dozen strong to work on Planetside 2, not shifting resources around again, but putting an independent indie company in charge of solely focusing on this game. The company goes by the name of Rogue Planet Games and their relationship to Daybreak is much similar to id software and Bethesda. id is free to do what they want with DOOM and Bethesda makes sure ith as funding, advertising, servers and publication. I beleive the same is true with Daybreak, Rogue Planet, and Planetside 2. Since the start of the short time that they have been at the helm of this game, they are showing how it has great potential and are making it a reality. They have made updates to outfits, there is actual points to outfits, now there are outfit resources you can use to craft special vehicles and tools that can change the tide of a battle. Bastion fleet carriers, Colossus tanks, new unique guns. Each territory is worth some amount of a special resource. There have been bugfixes, and there have been infantry updates, too much for me to explain in a comment. The point of this is that even within the short time that Rogue Planet has been in charge of Planetside, they have already gone huge strides and changed what the battles look like more in a few months, in a great way, than Daybreak did in a few years. Overall, they have fixed a lot of the issues that were brought up in this video and I would recommend making a follow up video to Planetside within time. The game is nowhere near perfect, it still has its issues and I know its not perfect, but in my opinion, its finally getting the attention it deserves. Of course the game is still challenging to new players, that hasn't changed, please ask around for help and I know people will get it to you.
@joperamod57604 жыл бұрын
It was always the same team
@mortarion98134 жыл бұрын
What a chad.
@maciejodziomek54084 жыл бұрын
This comment should be pinned
@AttacMage4 жыл бұрын
I don't know if plsrezme is just a common name or not, but I swear I've seen it or heard of it a long time ago. If you ever see Attac_Mage on Vanu or a Mageever on NC then don't be afraid to say hi and shoot.
@mortarion98134 жыл бұрын
@@AttacMage Ah yes, a punctual Planetside greeting. Say high and shoot.
@abrentwalker4 жыл бұрын
I'll never forget playing this and fighting alongside a New Conglomerate guy who was spamming the Team America World Police Theme Song through his comms
@roberte29453 жыл бұрын
America, FUCK YEAH!
@cloak2117 жыл бұрын
(With respects to SOE): "I can't just call them the Devil if I don't know their story." Have you not heard of Star Wars Galaxies?
@rixille5 жыл бұрын
Pfft Just look at what happened to Planetside 1. When they did the Aftershock expansion and ruined the game with OP mechs called BFR's, the player-base dropped overnight hard and the game never recovered. SOE's solution to this was to nerf the hell out of the BFR's essentially pissing off all the people who worked hard to earn them, causing yet another exodus..
@Megalodondon7 жыл бұрын
I WANT THIS ANT System from Planetside 1 now, that sounds like a really good system!!
@vladslavtsisyk94596 жыл бұрын
i sure support ya hope they do
@ivorymantis10266 жыл бұрын
It would be so, so much better for attack/defense right now. Currently the meta is literally "Cert Farm" as the reviewer mentioned. Granted, it can be fun just because of how chaotic it can be. But on the largest battles it's almost always either one thing or the other. They brought back continent locking via capture system though.
@Donnerbalken286 жыл бұрын
I played PS2 a lot back in...2013 i suppose it was? The way resources flowed back then in was that every point generated its own dedicated resources, which were split into 3: Infantry (for grenades, medipacks and MAX-suits) Armour (For light vehicles, Tanks etc.) and Air (For Aircraft). It think it's a good compromise because to be honest... driving supply trucks endlessly sounds pretty boring ... Now, you could make those supply Trucks be driven by AI.
@Fractured6766 жыл бұрын
@Magic Medic It wasn't endless. It was only when there was a heavy long term siege that you have to start worrying about getting an ANT. And it added so much to the game, it was so much fun. It isn't just driving a supply truck. It's driving a supply truck that your enemy DOES NOT want you get inside that base. You can't just solo it, you need an escort team. And plan defenses to push out while you're driving in to help out. It was a blast.
@sulferix72656 жыл бұрын
oh trust me if you played the original there would be a lot more in that statement. the ant system only scratches the surface of the amount of features planetside 1 had over planetside 2.
@onceonly1111 Жыл бұрын
23:18 It's weird to consider that the devs might not have wanted to create a supply convoy system, because whenever I play this game I regularly see people jumping into ants, and farming resources to make outposts so that they can attack bases with orbital strikes, build big walls, and have extra spawn points. These player-costructed bases are a lot like the Planetside 1 system you showed at 26:41 except they can exist in so many more places (including janky ones where people can't even walk).
@moonmoonbirdcpt7 жыл бұрын
>620 hours is inhuman >meanwhile, I have over 4000 hours trust me, you are no where near the power level of inhuman
@monster-tc1nz6 жыл бұрын
I bet you have auraxed everything lol
@nealgray27446 жыл бұрын
It doesn't matter 620 is still a lot of hours lol. And Yaaay do you want a cookie or something?
@Zelousmarineinspace6 жыл бұрын
2000 hours on Warframe. Time VERY WELL SPENT!
@DaCom3AK6 жыл бұрын
no life
@somepriest97006 жыл бұрын
or hes played it for 4 years?
@3Bears1Goldy5 жыл бұрын
The recent DX11 update really fixed the performance for a ton of people. FPS is sky high for a lot of us now, even in the giant fights.
@majorfallacy59264 жыл бұрын
eh.. my machine was a monster high end pc when ps2 came out. I get 20fps in big fights, with giant drops. Sure i aint got the newest shit but you'd imagine a game should work on the creme de la creme of the hardware it was made for.
@MapleLeafAce4 жыл бұрын
@@majorfallacy5926 I agree. I have a pretty decent mid-high range PC and I was still seeing fps as low as 50 in big fights last month. They ruined optimization all over again.
@DakotaofRaptors2 жыл бұрын
@@MapleLeafAce dude my PC can barely run Roblox at 15 FPS
@avfx5 жыл бұрын
directx 11 is now in planetside 2 we are all getting 120+ on ultra
@LindrosPetri5 жыл бұрын
Damn, I stopped playing just because the fps got worse and worse with time. Ill probably gove it a try again.
@9esIAm5 жыл бұрын
@Bill Davis Don't get my hopes up, I'm gonna reinstall it now
@LAKXx5 жыл бұрын
Can confirm
@Certio05 жыл бұрын
Curse you for making me reinstall this giant game.
@tatakainokaizen71405 жыл бұрын
nice, too bad they decided to force everyone onto one continent for each fight instead of having two open
@mojotheaverage Жыл бұрын
God, remember back in the day when you had two options: pay full price to get a full game or get a free game that had a store model. Now, you pay full price for a half finished game where you still have to pay buckets for the whole experience
@Salantor6 жыл бұрын
@MandaloreGaming "This is Batman Beyond bullshit". Could you elaborate on that? I mean Batman part.
@Gorvar1006 жыл бұрын
Bit late here but Batman Beyond is a sequel series of Batman TAS when he mentors a new Batman whose batsuit can cloak, jetpack and other stuff.
@Mkoivuka5 жыл бұрын
True story: In PS2 as TR I once "inherited" (the first group left) a raid, I forget what they were called. Anyway it was a complete mess, no one listening to comms and everyone just kinda running around in Indar at the middle tower. So I sort of RP'd it. Every Squad has a Squad Leader. I put movement markers for each Squad. A few showed up nicely, most didn't. Then I called out each squad and told them to kill their SL, because they'd failed. Lots of fun chaos ensued. I kicked the dead SLs and replaced them with the squad members in order of level. Within 20 minutes we'd gone from running around the middle getting shot at by a bunch of randos, to taking 80% of the map and laying siege (I mean it really does look like a siege when it happens) to the Bio Labs 2 at a time. A few other big groups formed up and clans also started doing things, because as a natural outcome of one well-organized but dynamic group, the other factions started showing up to fight. The "war" continued for a good 30-40 hours nonstop, the entire Indar continent was involved. There was just too much going on for even Libtards to ruin the fun for infantry, because hey there's 50 people at a time staring at the sky with GTA (Ground-to-Air) lock-ons. Another time I spent a few hours flying Galaxies from the spawn to hot spots as Vanu. This time I RP'd on voice about "the balance" and "life is just a dream" and "the purpose of life" basically saying nihilism is a-ok, before kicking everyone out to do ground insertions. Good times..
@driftfortreal5 жыл бұрын
RP ing is gay
@driftfortreal5 жыл бұрын
Clowyd what?
@Mkoivuka5 жыл бұрын
@@Clowyd Lol 1. I wasn't complaining about the game itself in any part of the comment 2. Not only wasn't I complaining, I was doing exact opposite: complimenting the amazing experience I had 3. Reading comprehension. 4. PS2 Cult is real
@novacolonel52875 жыл бұрын
You seem pretty self-indulged.
@Elenrai5 жыл бұрын
Ahhh...memories...on release day my buds n I formed an armored magrider convoy and attracted a ton of loners and newbies that were super excited....I got a video of it on my Channel somewhere
@qeqeqeq23056 жыл бұрын
I'm so glad you went into that rant about confusing camouflage, because that's one of my major problems with the game. I played back when the "Alpha Squad" pack was first put in, before any of the camos, and I greatly preferred the cohesive styles of each faction, rather than the goddamn rainbow hodgepodge that we have now.
@helltbrother26 жыл бұрын
*talks about the gun called the Trac* 8:59 "But getting back on track" *Unsure if he meant to make a pun or not, but well done either way*
@unforseenconsequense4 жыл бұрын
Being an ant driver in PS1 honestly sounds a bit like playing as the guy with the ammo in matrix revolutions, which was hella intense to watch
@drillbit65323 жыл бұрын
"You might shoot a friendly on accident" *NC giggling*
@CraftyMatt7 жыл бұрын
Its such a shame that Planetside 2 suffered the way it did. It had such huge potential but it keeps squandering it. Perhaps one day I'll give it a reinstall and see if its still worth the time
@wkbassett7 жыл бұрын
It is worth the time, the major difference maker is having competent friends to play with. Playing solo generally sucks. Not really clear how having everyone running around in camo isnt exactly like every other fps either...
@ElevenAce7 жыл бұрын
I play solo been doing it for years.. You have to understand what type of player you are... For me I know how to read a map and find the battles I can be helpful at.
@GreenGameplay7 жыл бұрын
Well, if you want play solo in Planetside 2, you should first complete at least one Dark Soul game.
@fangadorawolfen61647 жыл бұрын
I generally run medic now. I used to main light assault, and secondary as infiltrator until I realized I was fairly useless now. Light Assault died to easily behind the line, and infiltrator I was only good at in longer rang scenarios(I am shit with a smg, but decent with the impetus). It got to the point where I quit the game from just one bad day. Now I main medic since my return.
@ElevenAce7 жыл бұрын
Fangadora Wolfen ya if you start with those classes you will probably hate the game... Medic or engy is usually the best to start with for certs and support
@Warhawk141456 жыл бұрын
This game was a shot in the dark to do a FPS open sandbox MMO that ultimately accomplished its goal. Hope that other game companies take this as a foundation to follow in it's footsteps. Or we can get more Battle Royale clones. Those are fun.
@benneeds_a_name73982 жыл бұрын
After listening to a certain episode of the 'please stop talking' podcast that one line from this video about the nukes "-or you mined rocks that they said we're theirs like their in forth grade" Takes on a whole new meaning
@colbybradbury870 Жыл бұрын
The success of the game "Foxhole" really shows just how much people are willing, and enjoy doing logistics work in a persistent war game. It gives so many extra fun roles and situations to take part in on both sides.
@troglodyte-kc2sl11 ай бұрын
Hell, look no further than PlanetSide 1, which did have logistics. And I had a lot of fun interdicting it. If nobody stopped us, it would get to the point where the entire front line would collapse because just the team spawning in once at a base would wipe the residual power out.
@wumbosaurus91216 жыл бұрын
The enemy have captured a Command pos- Oops, wrong franchise
@nomad55445 жыл бұрын
Watch those wrist rockets!
@jefverstraete85745 жыл бұрын
Toby Thurlow White just like the simulations.
@vlgnetdragon97575 жыл бұрын
The republic has retaken a command post, let's try to keep it this time.
@demizson5765 жыл бұрын
A settlement needs your assistance. I'll mark it on your map.
@vlgnetdragon97575 жыл бұрын
We're losing this battle! Start fighting, or I'll find someone who can!
@Disco_Shrew7 жыл бұрын
Looking forward to EYE Divine Cybermancy
@adamofblastworks15177 жыл бұрын
So I DID hear it! Boy I guess I better start playing it again, so I can finish it (I know there are multiple playthroighs I have to go through to get the the end but that's about it. I think I've managed to suppress the spoiler memories enough) so I can watch the review without having to skip anything if he does talk about spoilers! I mean I already have it, I don't need the review for... the review...
@mmorpgkitty4 жыл бұрын
Everyone in the party: *Absolute chaos and noise* Mandalore: How do I fly this again?
@coleajluni92064 жыл бұрын
I think with the new shattered warp gate update, colossus, and bastion updates, they have been slowly adding and transforming this game for the better. I do think the truck idea would be amazing though, give it a really high ex award so farmers have an incentive to do it.
@sirshotty76892 жыл бұрын
I would really love if the had a resource system in the game, I think it could help it become more dynamic. Like imagine if each size of base had different resource caps, where the small outposts have the smallest resource caps and the facilities have the largest. Since the maps are much bigger I think it would make sense if there was some sort of pipeline system that went from the warp gate to the facility and it would replenish the facility over time so that things like bio labs, amp stations, and tech plants acted like a resupply station so transport vehicles don’t have to go all the way back to the warp gate. But you need engineers and serious time and resources for the engineers to build the pipeline at the beginning of the line and repair it whenever the enemy team sabotage it. And using the already existing base building system you could make things like ammunition dumps. so when a sunderer runs out of supplies and can’t respawn teammates, instead of having the sunderer drive all the way back to the nearest friendly base or wait for a friendly supply vehicle to enter an active combat zone where it is in danger, you could make this little supply depot that can sit between the friendly base and the front. There’s just so much you could do with a good supply line system. Also I think it would make sense if things like weapons and upgrades affected the cost of a vehicle so an unupgraded or unarmed vehicle was cheaper.
@isenokami7810 Жыл бұрын
And maybe a similarly high ex reward for taking ANTs down. Just enough to equally incentivize people to go after enemy ANTs.
@jbcpain4926 жыл бұрын
This game has some major flaws, but really it isn't a chore to play. Like, I honestly enjoy it, I enjoy what this game offers, massive chaotic battles. My only issue with it is the f2p model and the camo bullcrap.
@FlyingWarChariot6 жыл бұрын
Ragnarock Free to play. It’s not pay to win. And it’s not hard to earn certs. Camo bull crap?? I think you just suck at games. I’ve experienced 0 issues with identify enemies from friendly (maybe a few times with white camo but that’s acceptable to me). I have 3360 hours of game time.
@TaengJr6 жыл бұрын
@@FlyingWarChariot You sad, sad, sad human being.
@FlyingWarChariot6 жыл бұрын
Bender You’ll out live me.
@jbcpain4926 жыл бұрын
@@FlyingWarChariot a bit late to reply but I do have a KDR of 3.5 on my heavy assault despite not using cheap kdr farming methods like hesh farming, so I think I'm not a complete noob, right? When I say crap camos I dont mean all of them but the ones that make it hard to distinguish which side you are on. I don't enjoy having to spend a split second to determine if Im looking at an enemy or an ally cause he wears a pink camo. Not only that its also immersion breaking and goes against the serious atmosphere of this game. Makes it feel like Im playing fucking fortnite. Can I be more clear than this? There are good cosmetics and bad ones. And the way camos work in ps2 is just dumb. Meanwhile armor and helmets are really cool. I love the way my terran assaults looks with doku's armor on it. Now thats good cosmetic and each faction gets an unique one so I can easily distinguish. Meanwhile the pink camo...
@jbcpain4926 жыл бұрын
@@FlyingWarChariot as to problem with f2p model it invites cheaters, griefers and trolls. I wont even talk about the meme implant system which could have been good but they went for the rng lootbox style to ruin it soooo... Yeah. Fuck f2p. Im not grinding 1000 hours or shilling money FOR A CHANCE to see if I get mobility mesh to try out an unique playstyle.
@JackSilver14109 ай бұрын
The last time I played Planetside 2, I hopped into a flier as a gunner and we'd do bombing runs on this nearby base. He'd fly us out, I'd strafe the base and try to keep people off turrets. We made almost a dozen runs before they caught on to our antics and decided to put a stop to them. The last run, a couple enemy fighters followed us out. We took too much damage and I was told to bail out, so I did. I watched our ship go down in a flaming death spiral and figured, "well, that was fun while it lasted. Now I'll have to find something else to do." Just then, from over the hill that barely hid the flaming wreckage, my pilot came strolling back like the hero of the fucking movie. We hoofed it back to base, got another flier and started that shit all over again! One of my best gaming experiences.
@RaineErasmusWalker6 ай бұрын
holy heccin wholesomola nowadays everyone is just kill farming for their super epik Twitch stream or just to stroke their e-penis which is even more sad
@1800cc-Dead-Meat6 жыл бұрын
I think I saw a dude that was a Planetside programmer, he was playing a guitar in the medium strip with a sign that said "will program for food".
@nigralurker7 жыл бұрын
As someone who's played SoE games since the first Everquest, your comment "This is probably the most directionally confused big budget title I ever played" resonates with all of SoE's MMO's. The company was run by a handful of nepotists who micromanaged everything within the company and were completely out of touch with their playerbases and the rest of the gaming world. Every good thing about one of their games was usually done by the ingame development teams and every bad idea was pushed by those up top. John Smedley hired and placed people up top he favored the most because they were yes men. He ran a closed knit clique. And it's a deep shame too, because SoE had some powerful talent under its belt and great franchises that could've kept the company up top back in the mid 2000's. Instead what we got were company executives playing coattail and implementing bad ideas constantly in an attempt to appeal to whoever. I'm saddened what happened to Planetside 2, but honestly it was inevitable. After SoE was sold to some unknown investment company with no actual experience in the gaming industry and had over 160+ employees gutted from the company, i knew it was all over for these franchises. There's no way a skeleton development team can afford to manage several MMO's at once. It's the main reason why PS2 has basically come to a halt in updates since 2014.
@HypermatterYT7 жыл бұрын
There have been several massive updates since 2014 and they keep updates going on a regular basis.
@HypermatterYT7 жыл бұрын
Of course it's been meaningful, it's the reason some players hate the Planetside of today and others don't. And whether or not they are meaningful in the first place doesn't matter, my original point still remains. There have been several massive updates since 2014, saying that there haven't is just straight wrong.
@nigralurker7 жыл бұрын
What exactly have they released that's been meaningful? Can you explain what type of massive updates? When I say massive, I mean either new continent, entire continent revamps (make all non-Indar maps more varied in art ffs), new vehicles, overhaul of the lattice system, and give endgame content some meaning. I remember when they promised a shitload of things by 2013 and 2014. Hossin was originally suppose to be released by March 2013 but was delayed all the way back to June 2014. And even at that, it was called 'Early Exhibition' aka beta and took months to finalize a complete version. And it's not just 'some players', it's a lot. There's a very reason why the game has plummeted in population during the first six months of the game and during the course of the downsizing of SoE as it became DBG. Nothing they added has increased the immersion or fixed the significant problems the game still faces in its internal design. Mandalore basically pointed out many of the major ones out in his video. He's absolutely right in regards to 'bizarre garbage'...a bounty system...that's the priority of They Break Games.
@HypermatterYT7 жыл бұрын
Promises they failed to deliver are irrelevant. The construction system was a massive, meaningful update and is probably the most controversial to this day. The next update is going to be a complete revamp of all vehicles. There's a meaningful update for you. Population plummeted because the game wasn't finished. The game was released early, pushed out by Sony. SOE started failing because Sony started failing and Sony still remains on the plummet without SOE.
@aapocalypseArisen7 жыл бұрын
I played only two games out of SOE's earlier catalogue, both are still at the tippy top of my "All time favorites" which you could construe as bad, but I just see it as nobody is taking risks like their old Dev teams did, and my particular niche in MMOs is basically dead. Star Wars Galaxies, and Planetside 1. They killed both of them. Its pretty much SOE's modus operandi to put out a new, fresh, well designed, and interesting MMO, and kill it a year or two later from mismanagement, and internal bullshit. Though that was back in the day, now-a-days they skip square one (making an interesting and well designed game) and straight to delivering a mismanaged pile of ass.
@revolrz225 жыл бұрын
For those of you who may be watching in 2019 and may be curious, on the subject of the ANT and how it was in Planetside 1: Yes, it was a great mechanic. However, the visual of complex ambushes being established for the ants, or an escort, or large ANT trains to deliver supplies, just didn't happen. A base could be filled to the brim by one or two fully charged ANTs, and base power lasted long enough that it was pointless to plan ahead like it was some sort of complex logistical train. As far as intercepting them, the siege itself would handily eliminate any incoming ants, whether or not they had an escort, because the trucks themselves were *very* soft and prone to even small arms. If there were a Planetside game in the future, I would strongly suggest that the PS1 NTU system be revisited, and then expanded upon. Dumping a full ANT into a base's battery was a wonderful source of experience, so if they would make bases lose NTUs faster, there would be plenty of people willing to play that aspect of the game. The ANT, itself, should be somewhat customizable with ad-hoc field modifications like extra armor or point-defense guns at the expense of storage capacity and speed. Furthermore, vehicle breakdowns with simple engineering fixes would go a long way towards making the experience harrowing and rewarding. Imagine, if you will, that a base under attack by an enemy faction is in desperate need of resupply. A convoy of ANTs is formed, and escorting them is a PS2-style Sunderer with the vehicle repair aura, a few MBTs, and some infantry. Progress is being made in drilling the way through the enemy blockade, but one of the ANTs hits a mine and has to be repaired. Engineers have to work quickly to repair the ANT and get the convoy moving (perhaps they don't handle off-roading too well, making it impractical to bypass the roadblock) before the enemy redirects forces to stop them. An enemy infantry squad catches them while they're stalled, and the escorts have to hunker down and buy the engineers time to complete their repairs.
@tatakainokaizen71405 жыл бұрын
>ant runs weren't needed this isnt my experience at all. once players figured out you could drain a base by destroying every repairable thing inside it, you could drain a base much more quickly just mass respawning would drain things. Ants had decent armor, they didn't wilt that quickly, you could also drop them from a Galaxy, so saying "ahh a zerg will stop them" just means you only participated in the zergy no coordination battles that were on offer back then. Also elite reaver pilots frequently camped the nearest enemy warpgates when a nearly-capped base needed NTUs, so if you wanted an ant you would need to support it in those situations. Not every battle would require it, but it happened enough, and those escorts were always exciting because you never knew what would happen. That was why planetside was so much fun, people would win or lose, and evolve their strats for the next time, so sure at first no one cared about ants, but let one sneaky ant steal a sure victory from you, then you add them to your hit-list in a hurry, and the defenders who've lost bases for not defending them, well now ur way more invested in protecting them. There were some amazing ant drivers who could sneak one into a hotzone and literally save a Defense. The thing about zergs is they get blinders on when they keep attacking in one direction and they don't always look around them. The defenders are also invested in getting that ant through, so it's not exactly set in stone what will happen to any incoming ant. More than once we had a base drain completely while on Defense. Normally we'd put the hack on as defenders and try to sneak an ant in just before the hack completed. In one especially intense fight, we had 4 ants arrive with about 15 secs to go, 2 blew up from all the mines in the CY while racing to the NTU silo (each ate quite a few as i recall before blowing up) a 3nd ant somehow dodged enough mines and started to deploy but was finished off by rocket, and a final ant was dropped in via galaxy and deployed for exactly 3 seconds before getting blown up. BUT it added JUST enough NTU to allow the hack to go thru, so we won the base, it started to self repair and went neutral again, SO we put the hack on, Again. It was hands down one of the greatest and most memorable battles i had in Planetside 1 ( tho this was back when backpacks didnt despawn quickly, so we resupplied from the fallen enemies rushing the roof CC) Tbh it's kinda amazing to consider how important NTU base resources were to the flow of the game. have to get manda props for bringing that up
@valthorix73474 жыл бұрын
Where in this are the line of TR MBT's half a kilometer away shelling the everloving shit out of the convoy?
@rallyecars74494 жыл бұрын
bruh ps2 ant can cloak it doesn't need anything else
@ВладиславФесенко-к1м2 жыл бұрын
I've never been good at the whole online combat thing - I just blank out whenever I'm in the middle of action and surrounded by enemies, so I often relegate myself into a support role. I had loads of fun just mining away, supplying fresh respawns with gear and fortifying the base in Annihilation Minecraft servers, while the boys go out into the action. I would really enjoy being a trucker or an engineer in Planetside 2, if my PC was powerful enough and the game was not as riddled with flaws.
@kieranhurst85432 жыл бұрын
Foxhole is the game for you
@BorrisStonoyanovich7 жыл бұрын
Wrel and Daybreak Games should be tied to a chair and forced to watch your explanation of why PS1 lattice works while that smooth Nas plays
@MandaloreGaming7 жыл бұрын
if only
@BorrisStonoyanovich7 жыл бұрын
the initial lattice was good change but even now it is same thing as before where people want to make game better but higherups want to squeeze more money out of players with new changes
@gpheonix17 жыл бұрын
I prefered the advancy system. i'm not a big fan of the lattice system, because it's too controlling on the flow of battle. It also seemed that the lines were made around the roads which I think is not very good. I think there was always and there still is a lot incentive to use roads since it's a lot faster for vehicles to traverse on than going straight though hills. But with the lattice system there is a lot less point for the mountains and hills to exist since with the hard terrain you would need air vehicles to traverse faster. To add to it the adjacency allowed for options when choosing which base to go to as well. While the lines on map between factions could have become a mess I think that's just mainly due to the bad mind set of the game. It's basically an mmo built around the dominion mode you'd find in other games.
@FRIXXION2487 жыл бұрын
Borris Cheekislav I don't like stuff like this without evidence
@lucasasecas42317 жыл бұрын
SharpLight wtf....
@Newtons_Ghost6 жыл бұрын
"You've lived in the west coast and never saw this shirt in your life??" I'm dyyyingg! 😂
@FerroCordis3 жыл бұрын
Damn, your channel blew up! I remember you talking about your idea for your youtube channel before it even started. Congrats man!
@Andriej697 жыл бұрын
"Pandering to widest possible audience always a priority" Oh gee, I wonder what went wrong...
@dogboy09127 жыл бұрын
Gotta keep those Chinese NC outfits playing
@Andriej697 жыл бұрын
Yeah, the same guys who most likely are hacking the shit out of games like this and never pay a single cent
@angamaitesangahyando6857 жыл бұрын
Overwatch did pander to the widest audience, it succeeded. But I suspect you to be a WoW player, WoW players get salty when this topic is mentioned.
@Andriej697 жыл бұрын
The only Warcraft title I'v ever played was Warcraft 3. Never touched any MMO in my life and I'm proud of it
@Malicious_Decoy7 жыл бұрын
Angamaitë Sangahyando Not hard to pander to a group with a lobby shooter game
@agreedo95307 жыл бұрын
18:23 Crown not under TR control. The Brass is not Impressed
@KariSinkko7 жыл бұрын
Loyalty Until Death, Strength in Unity! Great voice acting, wished there was more.
@theforest25543 ай бұрын
It would be awesome to see him revisit the game. It has a new developer and is actually getting updates. Way less players these days. Usually only one region is open at any one time and even that one's regions are restricted on off-peak hours. Grind isn't as bad. Often I find myself being able to purchase a few upgrades after a couple hour session, or new vehicle equipment after a few hours saving up.
@2Potates5 жыл бұрын
I remember never being able to run planetside 2 in the summer because my pc's cooling couldn't handle it.
@motog64362 жыл бұрын
"you lived on the west coast and never saw this shirt in your life?" If only I were so blessed
@ZiggityZeke4 жыл бұрын
Hey I killed Buzzcut like 6 times in a bio lab 4 years ago Good times
@flashtirade7 жыл бұрын
I feel the game took the largest step back with the Redeploy system. It ruined a lot of what little strategy the game had. But worst of all, it destroyed Galaxy taxis.
@UbinTimor7 жыл бұрын
I don't know if they changed the redeploy system to redeploy anywhere now like how people are making it seem but last time I played you were extremely limited on where you could redeploy, usually it had to be adjacent to the hex you redeployed from or in areas that needed extra population. I played a few months ago and there are still large galaxy drops going on because you can't redeploy to places where your team's population is over a certain amount. I find myself more frustrated with the redeploy system because it doesn't go far enough, I'll clear out a base look at the mini map to see what places need my help and redeploy only to not be able to redeploy there because it's unavailable. the only place you can redeploy to anywhere on the map is the warpgate- which makes sense.
@enitsu-1426 жыл бұрын
Plus... Galaxies man. ;-;
@ivorymantis10266 жыл бұрын
Sunderer taxis, Valkyrie (small Galaxy) taxis, galaxy taxis. Hell, they even added something called "transport assist" which is the least-earned exp type in the game.
@Dunkster747 жыл бұрын
TACTICAL SUPERIORITY
@icyjiub22287 жыл бұрын
What tactics? Inconveniencing your player in any way is bad, even if it were to say, force them to actually have to plan things out and have the game require a modicrum of thought.
@scrooglemcdoogle7 жыл бұрын
icyjiub The joke Your head.
@icyjiub22287 жыл бұрын
Wew lad. I"m just overcome with rage that I haven't felt in around 4 years.
@MandaloreGaming7 жыл бұрын
PROTECT THE CROWN AT ALL COSTS
@Deukish7 жыл бұрын
now its reject the crown at all costs
@jiffylou985 жыл бұрын
“Mining rocks that they say are theirs, kind of like in first grade” People who live in glass houses, Mandy...
@JCDentonCZ6 жыл бұрын
Planetside 2 used to be my absolute favorite, especially in its genre and type but you summed up perfectly for me what all went wrong and why I eventually dropped it after a few months. It doesn't help that for no apparent reason they banned a premium account of mine which I was never able to contest or get restored. I saw its original concept transform more and more into the mess that came about, which doesn't help. I had a lot of fun pre-Lattice doing side operations alone or with a few other Infiltrators, doing small but important territory captures, or specifically going for strategic hilltops and reinforcing those before the battlefield, which was more of a whirlwind with a mind of its own rather than being funneled into pre-determined paths, would come there. Then there's of course another thing: The first few months are the greatest as most people don't know the maps, tactics, weapons like a Counter Strike veteran of 20 years knows de_dust or a world-class speedrunner. In those times there was the most ability to perform ambushes, do the unexpected, mess around in general. But I guess that can't be helped.
@tyranids4ever7 жыл бұрын
"There has never been a greater IP given to a more undeserving group of people than Planetside 2". What about Tribes and Hi-Rez?
@Vedlom7 жыл бұрын
God Holy shit it's you. I remember you from novajam's videos
@tyranids4ever7 жыл бұрын
I get around.
@Sovietskikh7 жыл бұрын
I weep for Tribes. Skill-based movement died with it.
@daskebabibnahmedal-kohol81197 жыл бұрын
Heres a fun fact, after Tribes' fuckup, they tried to "fix" things and failed, and learned from that and made SMITE instead. Now Tribes is a dead game. Paladins are actually currently suffering the same issue, which is hilarious and sad at the same time.
@GNatanel7 жыл бұрын
Paladins has a bigger playerbase than Smite, and Smite is thriving. I have no clue what issue you're talking about. If anything, they did learn a lot from Tribes. I'm sad that it died and I'm hoping that someone eventually remakes it but I can confidently say that if HiRez does do another Tribes game, it will turn out much better. Tribes died when players weren't buying anything that HiRez were selling, resulting in a very frustrating F2P model. I've played both Smite and Paladins and I can safely say than neither of those games have the same issues. Without paying anything, you can unlock everything easily and without much of a grind. That update they did to Tribes: Ascend changed a lot about that game for the better. It didn't bring back the community so it's pretty much irrelevant, but I can say for sure that they know what they're doing when it comes to F2P models. Paladins isn't suffering any kind of issue that you're referring to. Also, it's kind of boosted by Overwatch's popularity, so that's a plus.
@Hammer_Of_Olympia6 жыл бұрын
I miss section 8, that game had so much potential and reminds me a bit of this.
@joshmcinnesart7 жыл бұрын
planet side is my favorite game at the moment, the implant system is a few weeks old, needs change. the game has issues but nothing beats drunk squads with 47 friends
@joshmcinnesart7 жыл бұрын
and I've played on and off since alpha, I've seen it at its worst and best.
@LoneHawk7 жыл бұрын
I remember this game :P
@pse98457 жыл бұрын
and i remember you, lol :D
@RenaldoXhahu6 жыл бұрын
and I miss your PS2 videos
@TheGREEKCHIEF6 жыл бұрын
Dude, the first ps2 youtuber I watched! Still remember your edits with awesome music :P
@MSA_Nav6 жыл бұрын
but you are a sellout
@dakotadawn57896 жыл бұрын
You abandoned it for over watch what a sell out
@Revenante_of_Asylum Жыл бұрын
Speaking as a Planetside 2 day one player (got into the game and even joined a big KZbinr outfit), the concept of supply convoys *fascinates* me, and I have no idea why they didn't make such a mechanic in PS2. Though I think that there should probably some option for people going behind lines, I like the ability to go to an enemy base as an infiltrator while no one's there to hack their turrets. Wait, if there are supply trucks, that could be a manner to ambush them!
@UltimateDeliciousPie7 жыл бұрын
As a guy who still plays it (on and off over the years), but only with my outfit, yeah this game frustrates the living hell out of me. The problem is how the game basically breaks itself or more to the point, has no identity. For the tl;dr approach, it is a game that is comprised of bad ideas stack on top of one another in an attempt to fix the previous bad ideas. Essentially the community and the developers who have pandered to them, have simply made battlefield (derp edition) without loading times. All people want to do is get kills, in a game where death doesn't matter people seriously worry about their KDR, but that is because the game simply offers nothing else and expects the players to provide objects for other players to do. Territory control means absolutely nothing. It provides nothing. People complain about how they want to spread the fights out, however when your huge hex is governed by a 5x5 meter area, that is the problem. The timer aspect also, doesn't help. Fights, again as said in the video, the game hugely favours the defender, you'll get mlg pro fuck wits who willing start a fight then join the other faction to simply farm them. The problem with it is that there is no downsides to being a defender, no consequence, take out enemy sunderers and the fight dies, redeploy out to the next defending base. It also doesn't help that with the timer system for base capture the attacker achieves absolutely nothing if pushed off. The easiest fix? Make sure every base has a set amount of lives, each redeploy will take a life off of it. Therefore adopting a besieged mentality becomes self defeating. Why defend bases? Again, make bases mean something, have objectives, like radar installations, fuel depots, ammunition stores etc that the attacker would want to remove because it gives the defender an inherent bonus, hex region or continent I don't fucking care, spread these out across the hex, rather than having people being forced to zerg and HE the living fuck out of the spawn room. Zerging is the only effective deterrent to redeployside at the moment. There are so many things wrong with this game, base capture, infantry classes, vehicle and aircraft play, while not individually broken (personal issues aside), they were all clearly made in a vacuum of each other then quickly welded together so tightly that once you change one aspect, you have to change the whole lot. The attitude of bigger is better, because it's better to be bigger right? Well no, if the players have nothing to do, then what is the point? The game while salvageable is still broken at it's core.
@Deadsnake9897 жыл бұрын
Planetside 2 is like the perfect shooter game I've always wanted since I played Halo CE on the OG Xbox. But after around 30 hours I just gave up trying. It's a great idea buried underneath poor implementation.
@horus94427 жыл бұрын
Deadsnake989 should get a big group of devs together, take the idea, do it right, and watch the money roll in because we actually worried about the finished product first before we worried about making money/pandering :D
@jsw582407 жыл бұрын
You're right, but unfortunately it can't be fixed. One, it's beyond it's prime lifetime and so isn't profitable enough to dump resources into an overhaul like it would need to make the battles meaningful. And two, because any change they made would definitely upset a portion of their current playerbase and cause them to quit. Even if it was objectively a good change it would just not be the same anymore and it's very doubtful that the changes would bring in new players to replace those lost players. Also, given their history, there's no way they are competent enough to implement a system that would actually be meaningful.
@UbinTimor7 жыл бұрын
you do know that each base gives a bonus already right? there is already an incentive to both capture and defend bases you defend bases not only to protect your bonuses but also to make sure that you keep or increase your victory points. I don't understand why you would want to fuck around with the amount of spawns on a base. if you limit a base on how many people can spawn from it then what's the point of spawning in the base anymore? You just get a sunderer and park it at the edge of the base and there you go. Hell, if I saw on the map that a base was being attacked and there was a lower population of enemy but the base was only allowed 3 more people to spawn (let's also not forget that there is an auto spawn feature that would have to be taken out because then you would chew through available re-spawns if your teammates are idiots and keep dying) I wouldn't risk spawning in even if I know I would be useful to the fight because what would be the point? the base is lost and there would be nothing I could do about it despite the fact that I might be one of the people who could turn the tide of the battle. That- to me is more frustrating than being overpoped, because at least when you're overpoped you have the chance to get a few kills and earn some certs and xp before you die instead of walking out getting snipped as soon as you walked out and not being able to get back to the battle anymore because of reasons not under your control. when you have the ability to try as many times as you need to at something you learn from it, if you limit the amount of times you can try at something then what's the point in trying? if I'm limited on how many times I can respawn then all I'm going to do is camp in corners and not even attempt to get the base back because I would be afraid to die which makes me useless.
@IrrieldeCZ6 жыл бұрын
Planetside 2: The game where every vet has a hypothesis how to fix it.
@gotgunpowder4 жыл бұрын
see: this video and his hypothesis is just "ps1 did it better but im totally not nostalgia blind guise.
@crimhammerlock89634 жыл бұрын
@@gotgunpowder did ya watch the whole video
@sernoddicusthegallant69864 жыл бұрын
@@gotgunpowder "If anyone ever thinks elements in an older installment were handled better theyre nostalgia blind"
@gotgunpowder3 жыл бұрын
@@sernoddicusthegallant6986 lmao what a ridiculous strawman of my point. Imagine thinking that I was making such a broad statement when I was literally just talking about this specific reviewer with this specific review on this specific game. you mad? regardless there's an everpresent smoothbrain mentality across pretty much all forms of entertainment where something older is inherently better just because it's older. and ps1 was an even more broken pile of shit than this game so yeah, nostalgia blind lmao
@gotgunpowder3 жыл бұрын
@@crimhammerlock8963 "hurr you disagree with video that means u no watch all of video" if i had a dollar for every time someone used that to dismiss me criticizing their youtube boyfriend, I'd have many dollars. i watched it all. did you? there's literally an entire section where he talks about how superior planetside 1 is.
@zima23522 жыл бұрын
Can you re-visit this game?
@LizardVVizard7 жыл бұрын
Reminds me of how I felt after playing Renegade X for a while, even though there was no microtransaction nonsense, grand scale fights eventually devolved into what felt like a grindy slog after a while.
@snakehead2147 жыл бұрын
I love this game. Somehow. I dont know why. I play it since 2014 and of course had a few pauses but overall i play it often. I guess this is because i started with 3 friends and 2 of them still play like me. That alone keeps the game alive for me. I unlocked a lot of stuff and can concentrate on the directives now. What is really cool in this game is that you can face any fight the way you want by choosing your class. They are more different than in battlefield or something wich i really like. But somehow i cant recommend this game. Except you have a medium to good pc and not that much money for games... If you have any question towards the game, feel free to ask :)
@krykry6063 жыл бұрын
And in 2021 (nearly 2022 now) the game is an absolute blast. It came out too early for its time.
@ByronC9004 жыл бұрын
Good video. One thing you forgot to mention that they really goofed up, was no longer requiring teamwork for vehicles. A single player could pilot a Liberator and just swap positions by pressing F1 or F2. He could be the pilot, then the bomber. No teamwork required! Teamwork takes effort and effort isn't fun I guess. Same thing for the main battle tank, except a bit worse. You didn't even need to switch seats. You could control the main cannon while steering! The additional seat was for a turret gunner on the top. Basically a side-kick spot. Sad. Playing as a tank crew (Keyword being CREW) was the most fun I had in Planetside 1. Imagine the difference in fun: Piloting a tank by yourself, or working as part of a 3 man crew to pilot/main cannon/anti-aircraft gun a tank. You could be a terror on the battlefield.. then you would have other members from your outfit with their tank crews.
@zinoneus37334 жыл бұрын
Yes that is really fun and I've played games that have that same sort of thing with friends but then you have people who play solo and dont communicate with others(which I do about 98 percentof the time). A disorganized crew is a dead crew. With this it bypasses that but the secondary gunner can still be very useful. I can see both sides of views but this solo tanking helps more than it hinders. It would be cool if they did it with the colossus but then again oh well.
@512TheWolf512 Жыл бұрын
the older i get the more convinced i am that FPS players should recieve absolutely nothing at all for kills or assists, only for completing objectives of the match.
@Lucitaur5 жыл бұрын
Wish we could get 40k game like Planetside 1 & 2 (but good, ofc - and I don't say this because of the Planetside games, but because a ton of 40k games end up being promising crap).
@AnonJuggerbot4 жыл бұрын
Eternal Crusade was going to be similar but it too has fallen through.
@Lucitaur4 жыл бұрын
@@AnonJuggerbot I know. I was one of the idiots that actually supported the game during its production. :/
@AnonJuggerbot4 жыл бұрын
@@Lucitaur Sigh... Same.
@SnowOwl01016 жыл бұрын
The one thing I like about the game, was large battles of infantry, and vehicles. Looking for other games that can have battles like that.
@zilverhofstee95802 жыл бұрын
Angels die first? It's not exactly the same obviously and the servers are in fact down, but the ai is awesome and playing it single player is no problem. There's ground vehicles/air vehicles and ofc infantry combat, it's futuristic as well
@SnowOwl01012 жыл бұрын
@@zilverhofstee9580 Thank you. Another game I found that's similar would be Foxhole. Hoping more games like this with full servers will come out soon. Being a part of a massive battle feels good.
@Man2quilla8 ай бұрын
Remember M.A.G.? 3 way mmo fps games were wild
@donotwantchannel Жыл бұрын
I know planetside 1 wasn't considered successful, but I played PS1 waaaay longer than PS2, and I was sad when they shut down the servers. I've got a lot of fun memories from PS1, but what I remember about PS2 is mostly how everything was designed to get money out of me. The last time I played 2, there was an infiltrator using cheats just slaughtering our whole side in one engagement from behind a wall with a knife. I remember one big base siege in PS1 we were wearing down the defenders so I looked where the nearest warp gate was and posted up with a TOW manually controlled missile, sure enough I spotted an ANT before long and shot him from behind a hill, then one of the CR5 commanders sent me a message saying he saw me do it and good job. I'll probably never forget that.
@Nieumarlamalpa7 жыл бұрын
This game, got me hooked in the beta. then it kept me hopeful that it would get better. but now i just am a cynical fuck and im just salty about it... so thanks for reminding me of ti lol
@XDestroyoxZx7 жыл бұрын
same
@EdsEnemy7 жыл бұрын
>so thanks for reminding me of ti alloys? REEEE
@pontifexaurum7 жыл бұрын
never forget Beta-era Crown, charging up the sides in the same cosmetics with the same weapons made you feel like you were part of the same army. Now everyone's got their own skin and own weapons. It's dead, mane.
@HawooAwoo7 жыл бұрын
It has gotten better....
@spinesauce26874 жыл бұрын
This is late but I feel like it improved slightly since this came out and is getting better with new developers, the old ones were kinda not trying but these new ones are doing pretty good.
@fabioarias55614 жыл бұрын
It runs pretty well considering what it offers. I can't think of any other fps game were you can literally have a full combined arms battle like this.
@nonameisopen6 жыл бұрын
Beta was great though, nothing has topped my experience charging up the Crown with several hundred TR infantry
@Birdman3693 жыл бұрын
Ohhh good old crown
@Normal_Al4 жыл бұрын
You should revisit the game, it has changed a lot since the last time you checked it out.
@dreammech_test12 жыл бұрын
I still remember the first time I played this game. I had no clue what I was doing and chose the infiltrator class and just jumped into a map. I chose the blue faction whatever the frick they were called. I wandered around for a bit until stumbling upon this big missile platform or satellite dish thing with a bunch of little bases surrounding it that belonged to the red faction. I activated my cloaking and headed into the action. There was this healing van or something that the other blue guys had made into our base of attack. We were holding our ground until the purple faction came in out of nowhere with a whole fleet that started mowing us and down and blew up the heal van thing. I activated my cloaking and retreated to a garage that we were close to taking over. While I was hiding seemingly the only other survivor of our group found his way to where I was hiding. We then headed to an enemy tank jeep thing spawner and commandeered it with my hack. Then while the purple and red guys were fighting we made our daring escape and shot down two fighters that spotted us as we retreated. We wandered the wilderness for a bit, all the while the other guy who had a mic and was some sort of veteran of the game showed me the ropes and trained me into a proper soldier as we forged the bonds of true brothers in arms. Then we returned to one of our main bases and rallied our troops to raid big important satellite base in an all out assault. The red and purple had been fighting the whole time and had weakened each other significantly. As we approached the purple began to retreat as we swept through the red guys forces. At last we overtook the base and claimed it as our own. We all celebrated as the remaining reds fled back to their home base. It was a moment I’ll never fully forget. Then the other twelve times I got on to play were tedious and uneventful and I haven’t played for two years since.
@famulanrevengeance30447 ай бұрын
It's not easy to enjoy Planetside 2 if you don't know what you're doing. Also, like many modern games, people aren't interested in communicating at all which takes alot away from the experience. You've gotta find good fights, you've gotta know how things work and what you should do. If you just run around you will pretty much never have fun, you have to deploy to the good fights (look for something on the border territories with equal population on both sides.)
@the_soggster34644 жыл бұрын
Even though this video is 3 years old the issues he mentioned are still in the game. And seriously, all they have to do to fix a majority of the game is make ants supply bases like in PS1, turn the heavy assault into purely an anti infantry class and give them the engineer's ammo box. The rocket launchers and anti vehicle stuff can go to the engineer and lighter ordinance like c4 can stick with the light assault. And finally gut implants from the game, they can give big advantages to players to the point where its almost pay to win if you know how to abuse certain implants, all while taking away the roles of other classes. I somehow have 400 hrs in this terrible but great game and thats what I think needs to be done to fix the core issues.
@JustHereForTheDialogue3 жыл бұрын
400 hours huh? Makes sense that your take is so out of touch and just plain bad.
@noosa1873 жыл бұрын
Lol "core issues" my ass.
@jakesilva16402 жыл бұрын
Gotta review this one again, it’s had a some big updates.
@TrisTime3 жыл бұрын
620 hours as "inhuman".... laughs in the thousands of hours. Agree with this vid so much though.
@Sepiiim5 жыл бұрын
With the new update this game is really good. Yall should go back and play it.
@F3ND1MUS5 жыл бұрын
what update
@F3ND1MUS5 жыл бұрын
@Hentai is an Art Cool , TY!
@cadeisweird50763 жыл бұрын
I play on ps4 and a lot less of the player base buys cosmetics so it’s quite a bit of fun, less pop in too. But the red and blue factions are almost equally filled out while the third is barely used. It actually makes it much more fun though.
@Fulmir-5 күн бұрын
Dunno if you'll ever read this, but I do know the answer to some of these... For context I played since Planetside 2 launch and read most if not all of the dev blogs, as well as developer comments on the forums and Reddit, and had a friend who interned there (who did not tell me anything that wasn't public or semi-public knowledge, but did give a bit of insight on sentiment and such) First off, yeah a lot of stuff was driven by financial issues. SoE was under a LOT of pressure by Sony while they were still SoE, and I suspect they also drove the F2P business model at the outset, since this was in the heyday of "nothing is going to be a 'WoW killer'" backlash, so *everything* had to be F2P if it was live-service. This, plus frankly the failure of the first game to catch a wider audience, also drove a lot of the other decisions. Like, there's no resource system because people were *toxic* about this sort of shit, and you can see it with the "ANT Mining" they added. If resources or vehicle spawns were a shared thing you would 100% have people TKing each other over "wasting" or "stealing" resources. You already had it with turrets from day 1. If you were in a base defense turret and someone wanted it they would blow it, and you, up so they could repair it and steal the spot. This eventually led to friendly fire being reduced or outright turned off (I forget which) because of the problems it caused. Similarly the "Redeploy" option and the multi-step base defense were something that built up over time in response to problems. Namely organized units jumping back to the Warpgate, pulling 6 Galaxies, and just blitzing a line of points, with people already set up on the capture points and outside the spawn points for 3-4 bases in a row sometimes, with all the turrets and consoles either destroyed or hacked. This is what lead to a lot of bases being designed like a fortress, because when there was still a decent sized population the assumption was that a lot of defense would have to start with the attackers already set up and probably on the point when the defenders even responded to the base. I think they had defender no-deploy zones for Sunderers for a bit as well, and it basically resulted in the Defenders having to also attack the base they were trying to defend, at least until most of the spawn rooms got upgraded to be a death sentence to try and directly camp. Basically I think the financial woes of SoE/Daybreak are only part of the story, the other part is that players tend to be *massively toxic* if you let them, and that results in a lot of what looks like fun design being turned into an opportunity for griefing. For example, speaking as someone who played on Vanu, Buzz was a toxic arse, but The Enclave at least gave good fights... but Buzz was still toxic as heck. If you played TR and your Unit got in his bad side you'd be all but griefed and trolled offline for the night, if not out of the game entirely. If resources were a truly shared thing his unit would be posting guards at vehicle spawns and shooting unauthorized persons, I guarantee it... Anyways, that's why we can't have nice things.
@teratokomi87316 жыл бұрын
They should just refurbish planetside 1 and re-release it.
@RandemFellow6 жыл бұрын
Planetside one was ass, and anyone who's played it admits it
@teratokomi87316 жыл бұрын
I played it, and it wasnt ass. Anyone who would think so is an ass.
@fierywolverine50446 жыл бұрын
Tera Tokomi So you'd rather them go and beat a that dead dog than have them create an entirely new PlanetSide? Brilliant.
@rawovunlapin82016 жыл бұрын
FieryWolverine like they could manage to make a new planetside without fucking it up.
@Zen-rw2fz5 жыл бұрын
@@rawovunlapin8201 they don't need to they really only need to alter few things in ps2 to make it a much better game
@Hesstig Жыл бұрын
Been kinda avoiding watching this video because it seemed so old it'd probably be outdated and what not, but sadly it isn't... The game is kind of like a drug with only one dealer, so that dealer is the one you've got to put up with to get your fix.
@alextackett70615 жыл бұрын
Since this review the game has made some changes that I think are for the better, and help with a couple of the issues mentioned, but unfortunately the server performance has gotten consistently worse and a lot of the big problems haven't been addressed and I doubt ever will. Here's to hoping Planetside 3 comes, and that it makes Planetside good again.
@Meuduso14 жыл бұрын
It's true. All of it. Well we've gotten some updates that increased performance and a kickass one called Escalation that furthered Outfit gameplay with gigantic fleet carriers that are scary as hell when you get bombarded by them, also the Victory Point System has changed and bases are now literally only roadblocks or orbital strike factories. The rest is still true and more or less up-to-date but I still I like opening up the game and sinking a few hours into it every now and then
@sir1thomas15 жыл бұрын
I would much rather have simple, low resource, stylized graphics and have the game play be polished instead of pretty graphics with the game running like crap.
@Jay-ln1co5 жыл бұрын
Man, I remember in PS1 flying a Galaxy with guys manning all the turrets and pulling makeshift gunship duty on an Ant as it made its way to our base at the front. Was fun. All I remember from PS2 is grinding hard to unlock a bigger gun on my Sunder, realizing it's only for one of the turrets and I'd need to grind more to unlock the other turret gun, and just lost all interest. At least in World of Tanks if you buy a gun, you can use that gun on any tank that can have it.
@Skilow4 жыл бұрын
Well lucky for you because the sundie's base guns are the strongest in the game now, and any others you can buy are basically downgrades outside of the kobalt.
@famulanrevengeance30447 ай бұрын
ROFL defending World of Tanks grind
@tuckerkaup2 жыл бұрын
It's crazy listening to this review 4-5 years later with a game like foxhole doing exactly what the first game did + some
@a.r.bonner5056 жыл бұрын
A certain PST podcast has given the “kind of like you’re in first grade” comment so much more context.
@YumLemmingKebabs5 жыл бұрын
I played Planetside 1 and 2 since release and stopped quite a while before this video was even released... but it was pretty nostalgic hearing about Buzz and the Enclave again. Those guys shot me so many times.
@privateger5 жыл бұрын
It's a pretty good time to start again. :) The performance issues have been pretty much fixed.
@sirjoey31375 жыл бұрын
Imagine if they made a nice looking actual hardcore non free to play Planetside with thousands on the battlefield and you have to deliver resources like Mandalore explained. Big battles between 3 factions that are actually different. Damn that'd be an awesome game.
@tohopes5 жыл бұрын
Did they ever put air carriers into the game?
@LazyBuddyBan2 жыл бұрын
@@tohopes yes, not as awesome as it sounds tho
@reflectedpower6097 жыл бұрын
God, I totally agree when it comes to camouflage and nameplates. Not gonna lie, I've sniped a couple friendly Vanu guys because when the map is completely dark, it's hard to tell the difference between a blue nameplate and purple nameplate @ 200 meters.
@kilian30066 жыл бұрын
u can change the color in the settings
@theorangebear58095 жыл бұрын
one of the things i like about planetside is that the starter guns are probably the best