i've had manifold garden on my wishlist on steam for 2 years now, just paitiently waitin for that sweet sweet day it's released... but i just now discovered this channel and the dev updates :) glad to see the progress is moving along
@BalancedSpirit795 жыл бұрын
This game looks like it's going to be phenomenal. PLEASE bring this to fruition!!
@ericrose2905 жыл бұрын
It looks like things are coming along quite nicely! Can't wait for the release, I can almost see that finish line.
@TheGateShallStand5 жыл бұрын
So close, can't wait!
@Syndicate_LS5 жыл бұрын
I just heard about this yesterday and I wish I heard sooner. It looks amazing
@irusansonofarusan5 жыл бұрын
Really interesting devlog, thank you. I'm always fascinated by slightly obscure bugs. Minor comment: the sound seemed a little off in this video, Aaron's section in particular.
@WilliamChyr5 жыл бұрын
Regarding the sound: yeah - he's using a different set up. We'll be adjusting it for next time.
@BennLivid5 жыл бұрын
Thanks for these videos! And as someone who's getting into coding and game design, the in depth stuff is very interesting to me. Looking forward to the game.
@CugnoBrasso5 жыл бұрын
Hey William, the game you've been creating is really interesting and promising, I can't wait to try it! Is there any chance that it's going to be published on the Switch? I know you probably get that question a lot. Congrats on your creation!
@clementsparrow5 жыл бұрын
I will do my pedantic programmer, but when I see things like "if (... == false)", my eyes bleed.
@Roupization5 жыл бұрын
whats the alternative? Using 0 doesnt work in C#/unity, i dont believe
@clementsparrow5 жыл бұрын
Roupization I guess you can simply use the ! operator (binary inversion) to write "if (!test)" instead of "if (test==false)".
@Roupization5 жыл бұрын
@@clementsparrow oh yea, that makes sense. Im not sure if its that big of a deal, but it is a bit shorter and more consice. Maybe a bit easier to read
@TedThomasTT5 жыл бұрын
These kind of comments make you look like a noob to be honest, just saying.
@SkullfaceTalks5 жыл бұрын
"If = false is one of the most well known easy solutions to extremely difficult problems. It's basically just a easy way to just disable objects based off tags. This is especially true if you are licensing the game engine and can't modify the dev kit. Edit: Im guessing you mean the code is ugly. If so, that's kinda superficial.
@HyperFXMotionDesign5 жыл бұрын
Wow UpdateTreeCubeSpawnerSaveDataCycleCubeCurrentLevelName is one of the longest method names i have ever seen
@terhotanskanen70335 жыл бұрын
Wow, this would be trippy AF in VR.. :) would it be feasible to make this run on PSVR? :) btw, have you been watching 4kb intros made demoscene folks? ;)
@WilliamChyr5 жыл бұрын
Probably not PSVR. I think we can get it to render, but there's a lot of falling and fast movements in the game which probably don't translate well to VR. Demoscene stuff have been a big inspiration for sure.
@ChrisLP255 жыл бұрын
hey can someone help me, the menu works fine but when i start the game, i can only see the reticle and the "hints" in a complete black screen with all the game sounds, the speed seems to be at 60fps in the menu, so why can't I see anything?
@WilliamChyr5 жыл бұрын
Hey Christian, can you send me an email at support@manifold.garden. Let me know your hardware specs: CPU, GPU, RAM, etc.
@SkullfaceTalks5 жыл бұрын
With the exception of some coding limitations and memory caps I'm surprised how unity is fairly similar to dreams
@WilliamChyr5 жыл бұрын
"Dreams", the PS4 game? I haven't had a chance to check it out yet, but it looks incredible.
@SkullfaceTalks5 жыл бұрын
@@WilliamChyr yea, there are some limitations on memory so you have to know when to loading screen, and coding is more phrase based (u can code but you would have to chain multiple sequences which is a headache with the ui and has memory limits) But theoretically(edit:literally lol), with 4x loading screens, games such as gardens or the witness have been made.
@elliotsolomon18075 жыл бұрын
Any new updates?
@WilliamChyr5 жыл бұрын
Hey! I've been meaning to post a new video soon, but have been super busy with development. Scaled up the team quite a bit for the final stage of dev, and as a result, there's just a ton of administrative work on my end. Between that and dev, I unfortunately have not had time to make a video.