Askgar - A true and tragic hero who epicly avenged his king in the past, but in the new war were forced to fight on the side of his king killers, eventually killing green and his own blue king, turning from Kingless to Kingslayer and leveling to 9, but then got avenged by blue mage Ellioteaster which also were Kingless and just like Askgar survived his king downfall and changed result completely. Askgar is the most epic and tragic marble here, change my mind.
@bruhthatexists6 ай бұрын
The way how "Noinfo" the captain who successfully led him against multiple armies of his own people just left there 59:08 abandoning him, and only ventured out after Askgar have died, there's just no changing minds
@Apollad26 ай бұрын
I for one vote that Askgar come back as either a holy or demonic entity in a future installment. We've already got sanctioned wizards after all, why not divine intervention?
@ThenomalnoobGaming6 ай бұрын
2 yellow heroes their killer changed my mind
@lightningbmw23096 ай бұрын
@@bruhthatexists nah noinfo was totally justified in leving askgar. multiple times askgar abandoned him against powerful enemies such as blue's three berserkers, and other armies. askgar also had a tendency to leave his own men to die and only actually do anything once all his allies were dead or retreated
@bruhthatexists6 ай бұрын
@@lightningbmw2309 oh, so noinfo stayed on guard to have protected settlement, confident on Askgar doing rest of the work, and ventured out only after Askgar went missing for too long
@vanirii72046 ай бұрын
The rivalry between Askgar and Ellioteaster is ABSOLUTE CINEMA.
@Catfish2706 ай бұрын
Ellioteaster was fighting Askgar from the level 2 when he could die very easily. But he survived and was gaining experience from each fight. They have met on the battlefield so many times! It was the fight between two of them
@Zebo123456786 ай бұрын
I loved how Askgar and Noinfo worked so well together for quite some time, betfore Askgar, the offensive master, split up with Noinfo, leaving Noinfo, the defensive master to guard their town. Then Askgar went on a solo crusade to try to conquer the world. Ellioteaser studied their opponent, engaging in a number of battles, and nearly lost their life several times. They would move on to train their body and mind against bandit armies, claiming artefacts and experience to be used to eventually defeat Askgar. It would take Askgar many more kills to level up than it would for Ellioteaser, who gradually caught up to Askgar's power level. In the end, Ellioteaser accomplished the impossible, slaying the vicious and decisive Askgar with their array of magical talents. Shortly after that, Noinfo, having lost their fellow champion, set out to exact his revenge. Through a series of skirmishes, Noinfo intended to rid Ellioteaser of their forces, thinking to overwhelm them with sheer numbers. Ellioteaser predicted this, and called upon Armageddon. After all, even with Noinfo's incredible talent and thoughtful strategy, they are no Askgar. Without towns to collect levies from, they would be forced to meet Ellioteaser face to face. And though it was a well fought battle, Ellioteaser proved that even an underdog can grow to overcome the most capable marbles. All bow to Ellioteaser, Heroslayer Archmage.
@Priste4416 ай бұрын
@@Zebo12345678 He was like Gandalf of the blues, the last hope, if he died all was lost for them, and despite the growing forces of the yellows he stood firm and eventually defeated the men who plunged the world into chaos seeking to dominate everything.
@balabol10866 ай бұрын
@@Priste441 Askgar were blue, and did the exact same thing as Ellioteaster in previous war along with his two survived comrades. For me, he is a martyr and a tragic hero, because he lose his king and take revenge on the whole yellow kingdom, and then were forcefully called by the Yellows to fight on their side, soon killing his past king himself - this is a very cruel irony, and got killed basically by his copy. Ellioteaster gave the Askgar, great and mighty hero of his kingdom, a dignified death, finally freeing him from the bonds of the Yellows and giving him eternal peace after all his suffering and struggles.
@Priste4416 ай бұрын
@@balabol1086 Yes sir you are a respectable man for that interpretation
@porcuprana6 ай бұрын
Nointo: we lost our king.. it's over for us. Askgar: Not yet. Nointo: You have plan? Askgar: We barge right to their palace gate and slay their kings. Nointo: That's insane... but i'm in.
@Salvo046 ай бұрын
idk why but this is the conversation I'd imagine between the two lmfao
@_theknighthawk_70186 ай бұрын
lol, revenge
@WREN-bo9zn6 ай бұрын
The duo that killed entire army’s
@Duemidweek5 ай бұрын
why is it that Duos are damn Army Destroyers i remember a long time ago 2 yellow soldiers dominated the fields after losing their king
@BirdRaiserE5 ай бұрын
They even did a team attack around 40:20 omg
@TheCrazyCapMaster6 ай бұрын
19:00 Timm is a very different type of hero; he likes to take things nice and slow, picking his foes apart carefully. He rarely (if ever) overextends, always ready to shift back to defense in an instant. He understands that as long as he remains alive, eventually his foe will inevitably fall.
@Chowman7416 ай бұрын
I like Timm ngl
@shawnd2206 ай бұрын
He sort of reminds me a little bit about The Legendary Yellow Commander. Yes, he isn't a commander, but he persists till the last man and for his fallen comrades. Even though he is slow, he remains to be a tank. Quite opposite to the Yellow Commander since hes able to move with grace and skill with armor on.
@bruhthatexists6 ай бұрын
Berengarius really thought that he stood a chance against chad Timm
@bruhthatexists6 ай бұрын
27:30 he performed well here aswell
@HideYourKoalaBabies6 ай бұрын
He fights like a crocodile hunts, he lets them come to him. Timm an OG for sure.
@Nepycros6 ай бұрын
This is a substantial improvement over the last few Marble Kingdoms. Marbles are able to grow into higher levels, so we can see high-level combat. Upgrades are not so scarce. I didn't like watching for 40 minutes without a single upgrade before. Special units finally make a reappearance! It looks like town units like archers and berserkers were tweaked to actually do something, but not so much that they're unconquerable. Good to stay in this range. I think this creates the healthiest dynamic where we can see massive battles, plenty of wild action, and everybody still feels like they're contributing to the end goal. My only concern is "reviving a hero from a previous war." I wonder if maybe that should be an upgrade unlocked after 20-ish minutes; it gives armies time to cultivate their own heroes, and means that armies that have fallen behind by having all their heroes killed can get a significant boost. A big issue with past episodes was when a kingdom couldn't get any of their marbles past level 1 because they kept getting mowed down, and spawning a level 3 or 4 marble can give them enough protection to stay in the game. I think the Kings should have enough intelligence to NOT come out of their castles and fight on the grounds outside; it's less maneuverable, their own units can't form a wall against enemy units, and they just get pecked and chipped until they die. By my count, 3 of the Kings died just because they threw themselves at the enemy. I don't think that's the expected behavior of the commanding unit, and it kinda breaks immersion to think of every King as suicidally dumb. Just applying some minor tweak to behavior to keep them closer to the throne makes sense to me. Spawning a Level 3 Kingsguard hero from the past as an upgrade is too strong. Askgar made Yellow the favored winner right from the start. Then again, I can't complain, Blue got 2 level 3 Heroes put in the same army, which massively amped up their war power. A level 5 Mage is busted, but for how squishy they are at the start, I don't really mind it. I finally get to see high-level Mage combat, and it's glorious. It felt like taking down a boss when they went 1v1 with Askgar. Which is another point: I like when the boss units don't "spawn in" like in 20's Bandit King. I prefer when the marbles are able to "grow" a boss with a combination of upgrades and experience.
@hmmmmmmmmmmmmmmmmmmmmmmmmmmmm_6 ай бұрын
Fr the kings were dumb this time perhaps if the kings were as strong as they used to be it might’ve been fine but now they weak. And tbh the kings guardsmen r still fairly weak if u think about it a level 9 kings guard died to a level 5 or 6 I do believe. Which is plain right out crazy. And yeah I understand summoning them at certain levels is crazy for summoned hero’s. But it’s not like they are summoning level 9 archers, level 10 spearmen etc I think the bonus heroes are fairly balanced cause in the end it’s all almost rng
@alvinchen96556 ай бұрын
I don’t think it’s that the level 5 mage was busted, I think it’s just that the new retreat mechanics favoured long ranged units too much.
@Nepycros6 ай бұрын
@@alvinchen9655 I do think it'd be fair to keep retreats capped to the same edge of the map that your army spawned in on. Being able to dip out any time you touch A wall is too much. I do think being able to retreat on low health makes sense, though.
@noahsmethers93396 ай бұрын
I agree with the kings thing as well as the reviving hero timer. The only thing I disagree with you on is archers: they do pitiful damage, cannot support their troops, and shoot like they’re blind. Here’s a rough guess on how to fix it: - somehow make them aim a little bit better - make both sides of castle walls shootable through from defending side - make the arrows slightly larger, like x1.15 - have higher level archers have some sort of rapid fire effect OR become a crossbow archer, with increased damage and accuracy - just increase their damage. They should not hit a lvl1 unit like it’s nothing, yet an equal level mage has homing, multi-shot, and increased damage (I’m not saying they should be on an equal level, but 1 mage should not be 15x as good as 1 archer of equal lvl) - finally, add increased movement speed when they get into close combat. Nothing much, but a minor adjustment. Also, hammer guys are a joke. I have NEVER (in 20+ videos) said that hammer guys/blacksmiths are good units. Just give them more health, really make them the tank they need to be. Alternatively, give them a little bit of starting armor. They just need that extra push to be like a barbarian or knight. Edit: sorry I didn’t clarify, the archer should have some of those upgrades. All of them would probably be too much, but I wouldn’t be too surprised if it isn’t 😂
@noahsmethers93396 ай бұрын
@@Nepycrosit was really unfair when the super strong units got low on hp after an arduous battle, and then they, or the opposing army, just decide to leave. It doesn’t feel rewarding to have fought the battle despite having made significant progress because it’s all taken away
@flarklooney6 ай бұрын
Magic Missile is a *_great_* addition!! Visually looks cool too!
@lostmarbles2d6 ай бұрын
Thanks!
@LeonardoBianca6 ай бұрын
But maybe Dart and fire wizard can co-exist?
@merikmalhads16766 ай бұрын
@@LeonardoBianca They do now, the lvl 3 special ability is the fireball
@LeonardoBianca6 ай бұрын
@@merikmalhads1676 Ok sorry. I posted this comment in the middle of the viseo
@lordoofingtonxxiv61746 ай бұрын
Anyone who gets ellioteaser nextwar will be supremely on the winning side unless we get demonic or holy units
@theoboldgodfry17736 ай бұрын
RIP Gavzino, the one of few snipers in the series to last more than 5 seconds at level three, and even advance to level 5, he shall be an inspiration to all future archers. besides the first 5 combats where he ran for the hills at the first opportunity.
@theoboldgodfry17736 ай бұрын
Death at 45:42 top right corner, holding his own against waves of grunts
@TheCrazyCapMaster6 ай бұрын
Fellow knew their limits and played it safe 🤣
@tacoguynextdoor58636 ай бұрын
I don’t think he was the first archer to reach level 5, there was a red archer that reached level 6 and shot 3 arrows at once
@Chowman7416 ай бұрын
No no there is 2 sniper that has hit level 6 one level 7 but died really fast. Shy guy was one of them I can recall
@Quickshot06 ай бұрын
Didn't Rosalinda reach lv8 even in the run-up of them defeating Pretox.
@thor_666 ай бұрын
ultimate spoiler blocker
@JudasBoB2706 ай бұрын
Legend!
@TheCrazyCapMaster6 ай бұрын
Well done sir 🤣
@rtsnto78776 ай бұрын
Thx
@Cole_Is_A_Mole6 ай бұрын
*clicks on comment to like* *sees spoiler from over comment*
@robotron38946 ай бұрын
Thank you, you absolute beast.
@carstein56966 ай бұрын
God. Askgar. That last sequence. A hero in chains, bound to fight for the enemy he once stood against. Glutting himself on the power of the children of his former comrades. Struggling against his binds, sabotaging the efforts of yellow till the end. Leaving himself open to blows, and never quite catching up to the wizard destined to slay him. It feels poignant. Locked behind the mask of control. Staring down Ellioteaster, who had fought a guerrilla war against the remnants of yellow. Dying to the mage's hand. Finding peace at last, and dying a just death to one that could have been a friend. There is honor in that, at least.
@tylerlarsen18426 ай бұрын
A new Marble Kingdoms can only mean one thing: new legacies to be made. Or, in this case, the enhancing of legacies from episodes past. Marble Kingdoms 22 brings with it some MAJOR additions and reworks. There are three in particular that I'd like to emphasize. First, retreating has been reworked, and it's definitely for the better. The marbles can now retreat if they're low on health in addition to the usual scenario of being overwhelmed. While it won't help a marble who gets one-shot, wounded soldiers now have another out if things get uncomfortable. However, this pales in comparison to the second big change: HEROES FROM PAST EPISODES CAN BE SUMMONED! This is an upgrade that can randomly appear in the upgrade dropper, and it has the potential to completely upend the game and allow past heroes to enhance their legacy. In fact, this episode will show that in spades. The third and final change is an overhaul to how the Mage class works. Mages now start with a homing barrage of three purple bolts and obtain their other abilities through level up. And, yes, this also had a major effect on this episode. This episode has three marbles who really stood out from the rest, and the new changes played a big role in those three joining the Marble Kingdoms Hall of Fame. This is the MK22 addendum to the hypothetical MK All-Stars episode: Mage Ellioteaster, Level 7 (The mage rework would come into play big time, as Elliot would single-handedly dominate the final stages of the episode and secure Blue's victory, much like a certain Green trio in MK21. Elliot took full advantage of the rework, as his homing purple bolts laid waste to countless Yellow soldiers and bandits, while his repel spell allowed him to keep a safe distance most of the time. His greatest accomplishment was taking down the reborn Askgar after a drawn-out chase between the two God-like heroes. He would then pour salt in the wound by claiming the head of Captain Noinfo, Askgar's right-hand man, in the final battle. Considering that Askgar and Noinfo are both in the running for most dangerous marble ever, defeating them both makes Elliot one of the greatest heroes in MK history on its own, and the rest is icing on the cake.) Reborn Kingsguard Askgar, Level 9 and a twice-over Kingslayer (The past heroes upgrade made a BIG impact on this episode, with Blue Kingdom in particular running rampant with their reborn heroes. However, it would be one of Yellow Kingdom's reborn heroes that would turn the episode on its head. Askgar was an absolute madman, soloing armies at a rate not seen since Drewdrinks, the GOAT himself. He and Captain Noinfo took a page from Zaria's playbook and executed an assassination run on both the Blue and Green Kingdoms. Askgar would then decimate Blue's f___ you army of reborn heroes. Unfortunately, the one that got away would cause his downfall. Askgar and Ellioteaster would engage in a long, drawn-out, and bloody chase that would ultimately result in the mighty Kingsguard's defeat. A tragedy of the highest order, and an unfortunate end to the biggest comeback of the episode.) Captain Noinfo, Level 7 (Askgar was legendary on his own, but he was blessed with a sidekick who was also legendary in their own right. The mighty Captain Noinfo stood at the side of the reborn general through thick and thin, no matter how dire the situation. It says a lot that Noinfo survived BOTH assassination runs, withstanding overwhelming odds by the skin of his teeth as Askgar claimed the heads of the Blue and Green Kings. However, after that, Noinfo was ordered to defend a stronghold while Askgar chased after the remnants of the Blue Kingdom, a decision that may well have lost them the war. Askgar would fall in battle to Ellioteaster, and then Ragnarok was unleashed upon the land, sealing the Captain's fate. Much like last episode, the Yellow Kingdom was thwarted by an unexpectedly powerful force in the endgame, and Noinfo would be the last one standing, eviscerated by Elliot's blinding magic.)
@yoshibros89046 ай бұрын
Man, the ending was powerful. It shows some real post-war landscape. Chaos emerges as gangs of bandits and peasants invade the lands. Kings are dead and their men rally together for revenge. Noinfo and Askgar hunt down all the Blue Captains. Then Ellio finally kills Askgar after a series of dangerous encounters. But Ellio went too far in his revenge, he prayed for a chance to face his last enemy and gods tricked him into causing Ragnarok as an only opportunity to fight Noinfo
@Axis_._6 ай бұрын
Yellows king is slain.. Askgar: And I took that personally
@balabol10866 ай бұрын
I think he was rather happy cus for me he is rather forced to fight on their side, cus in previous war he was on blue side and after the fall of the king, together with two more defenders of the king defeated yellow kingdom, avenging his king
@Chalrydragon6 ай бұрын
Loved the addition of mages, high leveled mages are especially fun to watch!
@ira-jay6 ай бұрын
Maybe a good idea would be to introduce the simulation in phases. For example you could have the first 5 or so minutes be collecting outposts, with walls that prevent armies from going to any castle other than their own. The next phase could then introduce unaligned armies as a "commoners uprising" type of event, or just waves of bandits. You could even switch these two phases, where the first phase has a bunch of bandits roaming around and the main armies are attempting to kill them off, so that in the next phase they can claim outposts themselves. Finally an all out war phase can start where armies can attempt castle sieges. The phases themselves can be kind of anything, just the ideas of a phased series of events is what i was going for.
@Quickshot06 ай бұрын
Well there was certainly a story to see here. The one that came to mind for me was this one. The kingdoms in their endless battles against each other eventually discovered the art of summoning past heroes to their realm, and at first this gave them substantial further strength in their battles against their foes, but it turns out some times some 'heroes' are best left in the past. Askgar seemed just another summon as others, perhaps a bit stronger and wielding an unusual Halberd for weapon, but what past hero was completely normal? Though noinfo was available on who had done the summoning of Askgar, some say it was a powerful Captain who was usual at their side guiding their every step. Though for how powerful this Captain was Noinfo remains on them except the legends from the few survivors as their Kingdoms records and King were lost as they burned from an invading army. And it was with this destruction that the hidden secret of Askgar came to light, where once they were just a hero, now they became a force of destruction. Becoming an enraged figure of destruction they tore vast lines of destruction through enemy ranks, stormed villages and castles and slew the kings, their guards, everyone. And at every step of the way the Captain with Noinfo surviving was there to further increase the destruction. It was then in the ruins of Kingdoms, with the dead piling ever higher and Askgar apparent aim to bring all to destruction that the Grand Mage Ellioteaster saw through the Captain of Noinfo plan with Askgar and in desperate battle after battle tried to whittle down their forces and learn of their weaknesses. Many times only barely escaping from Askgar deadly blows with their mystique arts and cautious approach, Ellioteaster finally found a way to undo this horror from the past once more. In a grand final battle 1 on 1 they brought them down, where after they quickly rushed after the Captain before they could gain access to more mystical resources and complete their mysterious plan. And while with their defeat in a final great battle peace was at last achieved. The cost was truly great all the armies of the Kingdoms were annihilate, as were all the towns, cities and castles. The many battles had taken too heavy toll on them all, leaving them but ruins of their past selves. But at least now the scattered survivors would be able to start the long arduous path to reconstruction. Now that the wraith of Askgar was no longer amongst the lands seeking their never ending revenge on those who destroyed their kingdom. Let this be a warning to all about the dangers of summoning such past powerful figures.
@bruhthatexists6 ай бұрын
Noinfo seems like a captain who realized the destruction that war have caused and retired in a settlement freed from the bandits 59:00, yet Askgar still wanted bloodshed. Eventually he still ventured to avenge Askgar. And in the end Ellioteaster have caused destruction of all remaining towns to ensure no enemy makes it out alive, the witchcraft 1:12:25
@Quickshot06 ай бұрын
@@bruhthatexists That's certainly an alternate reading, yeah.
@shawnd2206 ай бұрын
19:25 THEIRS SHIELD DURABILITY! nice mechanic
@OmegaSquad026 ай бұрын
Think I remember this being added way earlier in the series. not sure if he removed the mechanic and re-added now or if it wasn't noticeable until this episode.
@lawly_khunny6 ай бұрын
I love seeing mages becoming strong. Some people might not like Ellioteaser's cheap tactics, but he was the underdog. He was literally fighting a godlike marble with 4+ buffs and 200+ kills.
@zhuizong3 ай бұрын
赞成
@PLScypion6 ай бұрын
Ellioteaster the Mage is my new favourite marble of all time. Absolute legend.
@ThenomalnoobGaming6 ай бұрын
Same!
@porcuprana6 ай бұрын
His motto is like "Make yourself survive to win tomorrow"
@noahsmethers93396 ай бұрын
His training ark went crazy. He wouldn’t have survived at lvl3 but he powered up until he was able to play with the big boys
@MikeSanders20006 ай бұрын
as long as he had meat shie- I mean comrades he could thrive
@Priste4416 ай бұрын
I say it, he is the Gandalf of this world, he is literally too determined to do his job, so much so that not even the many times on the edge of death stopped him from finishing off those who had caused the world into chaos for a useless quest for revenge. In the end he did what he had to do to appease the destructive souls of the resentful yellow kingdom and make way for a new world.
@neocortexv156 ай бұрын
Rip the lonely peasent getting murdered by the bandits 20:00
@Pointlovesboblox6 ай бұрын
He was just farming potatoes ):
@nmdu0ng6 ай бұрын
3:30 i like how Stancis and his teamate are teamworking to kill the high-health captain
@TheMatter526 ай бұрын
Honestly, craziest shit I’ve ever seen so far, those archers went off
@toiako6 ай бұрын
Ellioteaser had a fricking training arc and on the last battle leveled up mid fight to be on the same level as noinfo that's crazy
Didn't Neutral won MK20? This should mean that Neutral has 2 wins instead of Orange.
@matheusbatista14656 ай бұрын
@@ManipulAltercarity Has 3 lists, the wins are the first
@DINMmusic6 ай бұрын
@@arielli9489Episode 14 was so epic! I had been waiting for that win for so long
@bepisman33856 ай бұрын
little criticism i don’t really like how easy it is for mages to retreat in this version (ellioteaster ran away from askgar like 6 times it was infuriating), especially because of how easy it is for them to snowball now with the nukebuff they got I’m thinking maybe make the retreating a lot less lenient to prevent stuff like this (also swords and shields can block a marble from retreating and that’s annoying)
@lostmarbles2d6 ай бұрын
Yea it's a tough balance to strike. The current implementation is that you can only retreat if there are no enemies nearby (in a certain radius around the marble). The difficulty with balancing this is that if it's too large, lots of would-be heroes end up dying before they can retreat, and you don't get epic heroes by the end. I do agree that it's a little bit too strong for ranged heroes at the moment, I'll think of some ways to improve that a bit.
@thesharpestknife6 ай бұрын
I think the reason this became a problem is the strength of the knockback spell, which meant that Askgar could never get in close to finish him off. In my opinion, the retreat mechanic seemed quite balanced in all the other situations.
@bepisman33856 ай бұрын
yeah i guess the mages in general are just dumb considering they get homing projectiles that do way too much damage and a defence tool in a series where the marbles already don’t hit each other too often
@lostmarbles2d6 ай бұрын
@@thesharpestknife Yep, previously knockback was boosted due to how bad mages were, but I forgot to nerf that a bit after adding the new attack
@chop33346 ай бұрын
@@lostmarbles2d perhaps just increase the range to be bigger for ranged heros? or increase the time needed for them to be safe before they can retreat?
@olivermckowen1356 ай бұрын
This was epic! My headcanon was that the other mages spawning for blue were Elioteaster's apprentices, and Askgar was killing them one after the other after the other. Finally after his latest apprentice Perforator being killed, that was the last straw for Elioteaster. He hunted Askgar down and took his revenge.
@Vasya_Dudkin6 ай бұрын
Mdms - The best commander who almost always led his army to victory, and also knew when to retreat in time. But unfortunately, he fell in battle with Askgar's with a large number of other captains in his grand army. Askgar - The best hero who wanted to take revenge on the BLU for the destruction of his kingdom, and he almost finished the job if not for the mage Ellioteaster. He also became friends with Captain Noinfo, with whom he went through many battles. Noinfo - The strongest captain and friend of the strongest warrior, if his friend had not died and joined their army, they could have easily defeated the blues, but due to the death of his friend, his morale dropped and he weakened, And because of this, when his squad faced the enemy in the final battle, he was unable to give orders normally, and his squad fell along with his captain.
@ThenomalnoobGaming6 ай бұрын
Where is the significant mage 😂
@Zebo123456786 ай бұрын
Mdms army was so freaking strong. But then he split it up so much trying to take territory. Still, even with the smaller army, his tactical leadership led him to many successes, until finally his army came face to face with an adversary who would be too much of a match for him: Askgar and his incredible sidekick Noinfo. This victory is what cemented Askgar as being "unstoppable." A claim that one day would be proven false by an unlikely underdog. Ellioteaser, the modest mage, who studied their opponent, gathered war parties, trained their capabilities against bandits, and eventually made history by bringing themselves up to the capabilities of Askgar.
@ThinkTwice-nt8cg6 ай бұрын
Once Ellioteaster got that 30% damage boost it was all over
@pablogarcia3046 ай бұрын
Mages came from being goofy to being godlike. Who would have thought homing magic bolts makes that much of a difference for a unit that doesn't know how to aim.
@SsTzRn6 ай бұрын
Captain Noinfo was extremely strong, but Ellioteaster the Kingless' magic was too much for him to handle
@bruhthatexists6 ай бұрын
Yellow on their way to lose because their strongest fighters split up again
@ManipulAltercarity6 ай бұрын
@@bruhthatexistsSeriously though. Captain Noinfo and Askgar were great as a team. Why tf? Would they split up? Plus, they NEVER came back together again. They died separately.
@HideYourKoalaBabies6 ай бұрын
@@ManipulAltercarity Get used to it, it always happens to dynamic duos, they split for no reason and then die.
@Zebo123456786 ай бұрын
@@ManipulAltercarity Ah, but as long as Noinfo was in that town, nobody dared attack it, even with a large numerical advantage. Not even Ellioteaser dared attack Noinfo in that town. Noinfo held down the fort so Askgar could wage war. Without a king, it was Noinfo who provided them with a base of operations to call home.
@Priste4416 ай бұрын
@@ManipulAltercarity Well, to make it more epic I have created a narrative that goes like this: after finishing off the blue kingdom and reducing its forces to the point of almost destroying them, noinfo considers that the blues will no longer be able to reorganize, so with that in mind he retreat to the largest town looking for rebuild the yellow kingdom, and in fact, put himself as the new king. However, he knows that the conquests are not over, so he separates himself from his most loyal and strongest warrior Askgar, leaving it in his hands to finish the conquest. He does this without knowing that the blues refuse to accept defeat, and during the battles they fought, they forgot to kill a mage of great wisdom and tenacity who now rallies the blue forces banished from his kingdom to confront the ambitous troublemakers that seek to take control of the world
@vovanbalashov6 ай бұрын
SPOILER ALERT The Kingless Askgar was born at 32:55. The Blues remembered their hero and greeted him at 36:19, but he did not hesitate to attack his former allies, destroying them. After some time, Askgar attacked the blue Castle. When he killed King Gunner Sexton 7 at 48:52, the still fragile mind of Ellioteaster, who had lived in this world for only 7 minutes 25 seconds, was not ready for this. Ellioteaster's next encounter with Askgar occurred at 54:47. He opposed Askgar and his friend Noinfo as part of a large and very experienced army, but it failed, and Ellioteaster managed to retreat in time. After the next meeting at 1:00:06 Ellioteaster became the last hero of the blue times of the blue king, as everyone else was killed by Askgar or Noinfo. In their next battle, which took place at 1:03:01, Askgar almost killed Ellioteaster, only one blow separated him from victory, but Ellioteaster again managed to retreat. After that, several more fights happened between them, but the smart brains of the wizard Ellioteaster helped him understand that it was not worth fighting with Askgar and he retreated after the first blow that hit him. However, everything changed at 1:09:16 when Ellioteaster went 1v1 against Askgar and managed not to get hit, taking him down. "You were supposed to bring balance to the Force, not leave it in darkness!" - Ellioteaster shouted at the grave of the famous former hero of the blue
@tera82355 ай бұрын
@@vovanbalashov 👏👏👏👏
@thegingerchannel58796 ай бұрын
without fail, ellioteaser would choose to get a monk or mage over more helpful upgrades every time. i think they just wanted a magic friend but they all kept dying immediately :(
@zachforter6 ай бұрын
True legends Askgar the Kingsbane Noinfo the Captain General Ellioteaster the Grand Archmage
@tera82355 ай бұрын
👏👏👏👏
@Skok-Vremya6 ай бұрын
42:13 Massive blue attack on yellow, yellow needed to contain all front with troops. Meanwhile all the battles that was in the front, main forces of blue go around and came in the yellow castle 43:22. Blue king knew that yellow will send troops wrom his castle to defend the front, and blue king uses it against the yellow king. Great victory from blue team❤❤❤
@9fruitsu6 ай бұрын
Man I love this series so much! Once again really enjoyed all the changes/upgrades! Heroes from the past.. that's so awesome!!
@Hollowiny6 ай бұрын
It seems to me that it is necessary to deprive magicians of the ability to throw away opponents. It often happens that two melee fighters circle around each other and cannot get close and strike, and here is a mage who has homing shots, a short blade, a fireball, and who also throws the enemy back in those rare cases when he actually manages to get close. It seems to me that if you conduct 10 tests where a magician fights against everyone, except, probably, a berserker, then in 9/10 cases the magician will win a guaranteed victory (of course, with all these improvements).
@ІсаєнкоАртем6 ай бұрын
Well, a short blade and homing shots was nice, but that knockback spell was too much.
@LaranjaMaracuja6 ай бұрын
Magicians can get one shot a lot of the time. Ellioteaster just survived because of multiple HP buffs by slaying bandits, which are fair game. I doubt your example because it feels like one single hit of a rushin barbarian will take a normal mage down.
@Devotee_of_void6 ай бұрын
Is it bad though? Magicians are counters for individual heroes, but they would get quickly owerwhelmed by large quantities of low level marbles, whereas melee heroes are great against hordes
@clementdato63286 ай бұрын
The magicians will be countered if the opponent has some great spin upgrade.
@anthonykneipiii45626 ай бұрын
I disagree. Mages are VERY squishy, and the ability to cast off attackers is practically essential since mages don’t have a shield. I’ll say this - maybe as mages level up, that specific ability has diminishing returns. But to do away with it entirely, no way.
@zeldacommentator47166 ай бұрын
Me after watching the June nintendo direct: four swords and a new Zelda were announced for switch, what could possibly happen to make this a better day for someone like me Lost Marbles: how about a 1 hour long video of an amazing showdown to determine the best marbles out there Me: Nothing could ever ruin this day for me.
@EggNuce6 ай бұрын
Ellioteaster the run away mage vs a god askgar the kingslayer
@ManipulAltercarity6 ай бұрын
Ellioteaster is NOT Captain Watty 💀
@Priste4416 ай бұрын
Ellioteaster was wise, he knew that he could not defeat Askgar, so he had to start a guerrilla war against him, studying his movements, strengthening himself and planning the strategy to eventually defeat him.
@nikolozgilles6 ай бұрын
Discretion is the better part of valor
@Yatsuzume6 ай бұрын
Askgar's a LEGEND
@gonin75216 ай бұрын
twice.
@bruhthatexists6 ай бұрын
His teamwork with Noinfo was awesome
@pablogarcia3046 ай бұрын
First marble to hit 200 Kills
@Someone-zr9uq6 ай бұрын
Of course I start watching the 22nd marble kingdoms 22 min after video is posted
@forrestgordon56076 ай бұрын
I think one thing that might make this more exciting from the start as opposed to when theres a high level unit is to have each kingdom get a random global perk and negative trait thats always in effect. Like +muster/-atk or 1% chance to spawn higher level/whatever would balance that. Having kingdoms that have different traits from the onset would make it easier to pick a favorite from the start 😁 but great work either way!
@unspeacializedstudent6 ай бұрын
Spoiler ahead! Blue has a mage saving the game: Ellioteaster Kill a level-9 hero as a level-5 Kill a level-7 hero as a level-6. Strongest as mage hurray! He is a legend! Low-level kills high-level!
@emeraldbeedrill6 ай бұрын
Mage promoted to 7 before killing
@zhuizong3 ай бұрын
传奇法师🎉
@anukepin8936 ай бұрын
SPOILER ALERT This was a crazy episode,with the new addition of actually useful mages.Askgar was the first ever marble to reach level 9,that is a huge achievement,hopefully we see one reaching level 10 soon.Yellow has the highest level heroes.Noinfo must have been askgars friend or apprentice,askgar always defended him.He tried to avenge askgar by killing the blue mage,but sadly he failed.The ragnarok came at the perfect time too. Also red did really bad this time lol.
@LandonDeAloe26 ай бұрын
Askgar being first one to reach level 9? Nope, you should take a look at marble kingdoms 13 to see who is the first level 9
@LandonDeAloe26 ай бұрын
and Askgar is the second level 9 marble
@shawnd2206 ай бұрын
I thought he would’ve gotten to be the 1st lvl 10 but nah. Elliot said “fk no. Get drive-by’d!”
@shawnd2206 ай бұрын
Dude was like “A brother has to make his round-a-bouts in the courtyard!”
@anukepin8936 ай бұрын
@@LandonDeAloe2Oh yeah...Cavallaro was the first level 9,I forgot his level was that high.
@EggNoodles-yv3jv6 ай бұрын
With the introduction of summoning past heroes as well as the longer videos, its becoming increasingly clear that we will see our first level 10 soon, unless there's already an idea, I propose that any marble that gets to lvl 10 earns the title of "Legend", like for example, Askgar the Legend. maybe they even get a final design change like really cool armour at this level? anyway, Great episode!
@LaranjaMaracuja6 ай бұрын
Have you ever thought about thematic kingdoms? Like a dwarf one with the hammer and axes, one of magic, one of knights and a barbarian one?
@lostmarbles2d6 ай бұрын
Yea, if I can find assets for it
@LeonardoBianca6 ай бұрын
Me 3 years ago: A my friend: "do you see the new LM video?" Me:"what is LM?" "Oh, really, The mikan's similar KZbinr, really?" Now: "do you see the last mikan's video?" The last WHAT?
@ЗлойДедАШОТ26 ай бұрын
Everyone is talking about Askgar and Ellioteaster, but I remember Timm very much.
@howlingarmadillo6 ай бұрын
Ellioteaster and Noinfo are some of the best new hall of fame members we've had in a long time! What a great showdown to end the video!
@soledos70595 ай бұрын
R.I.P yellow😢😢😢😢😢
@vanarloc26326 ай бұрын
How about a civil war scenario? White marbles arrive in a map cobtrolled by green (representing zombies/orcs) and continue to do so until green is defeated. Then civil war, top 4 heroes become kings (keeping their original power), all others get sorted into each kingdom. Imagine the drama as brothers in arms now face each other, apprentice versus master, plus all kings would be verified badasses.
@Shinsoo_Graves6 ай бұрын
An upset at the end for the ages. What an underdog comeback!
@DINMmusic6 ай бұрын
Gavzino: "Snipe em sucka!" Also Gavzino: "Aight, I'mma dip, it ain't that deep."
@Water-air-fire6 ай бұрын
The legend yassir :( 32:37
@Spacerman7285 ай бұрын
Timm is absolute dragon, but askgar is absolute king.
@connorpfeifer91435 ай бұрын
I was unbelievably invested in the end of that, wow. Always choose a kingdom to root for at the start, it heightens the experience!
@Animalvitutis6 ай бұрын
Marble kingdoms the goat of the series 🗿🗿🗿
@EggNuce6 ай бұрын
1:09:34 Ellioteaster Did it YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS The past warrior of the blue can rest in peace now knowing that the future blues have one the battle
@EggNuce6 ай бұрын
English or Spanish :Askgar
@JakeCane-gq5ez6 ай бұрын
English
@dvirnevo66693 ай бұрын
"Wow im so lucky i meneged to escaped that really powerfull wizard i think im gonna attack those vilegers so i can potantialy lvl up and regain some health" All archer party:
@emiljellinek59686 ай бұрын
Askgar and Ellioteaster, the kings without kings
@LeonardoBianca6 ай бұрын
Concept: battle with 3 or 4 armies. After a battle starts, creates a little circular area. Every army in this area will see the battle and join it at left or right side of the battle. Castles assaults or cities attacks is not inclused. If is a orc battle like pretox (at purpose, when pretox was slained in mk 21, green has not gained an upgrade... Why?), the last marble that slain the last Grey army gain the upgrade
@Darkus.aka.menotnewer6 ай бұрын
No spoilers) Also gonna send some potential ideas in replies here
@LeonardoBianca6 ай бұрын
Concept: Fire wizard Dart wizard Ice wizard (after hit, decrease dmg and increase ability coldown) OR One wizard have more attacks that unlocks at levels, and every time the wizard attack change mod...?
@Mostwanted124356 ай бұрын
Noooooo. I was just going to bed, but I think I’ll have zero regrets watching the whole hour
@Axis_._6 ай бұрын
Wow best one for ages!! I love tje mechanic of resurrecting past heroes. Askgar might be my favorite hero yet!
@dineodesiree6 ай бұрын
Won't it's a good idea to have a elitehero tournament. Like DREW, KRORO, PREDATAVA. It would be very interesting as most of these people did not fight. PIZ. As for the video I always on blue's side and I was so happy to see blue win in a long time. I am surprised we kept up with yellow. That wizard It is a legend.
@Tuberculosis-006 ай бұрын
the problem with bringing back heroes from old MKs is that LM doesnt have any of the heroes from before MK 20 saved (it might actually be none from before MK 21) so although he could try to recreate them it wouldnt really be the same and they might end up recieving a massive buff or a massive debuff im not saying its a bad idea just that its unlikely to happen with any of the heroes like predstava (i think drewdrinks vs pretox was kind of a one off because drewdrinks was so popular and also he was THE hater of bandits whilst pretox was THE bandit king)
@archieperez19576 ай бұрын
The story of the great magic caster and the king's guard hero and the captain wanting vengeance
@JustYourAverageRetro6 ай бұрын
Aw man, the archers got me T_T
@EggNuce6 ай бұрын
Ellioteaster on their training arc frfr
@JakeCane-gq5ez6 ай бұрын
Bro, the majors are so OP bro I I put all my bets on green bro
@LampseekerForevermore6 ай бұрын
I really like the new magic missile attack that mages have, actually makes them suit their rarity.
@BirdRaiserE5 ай бұрын
Blue's berserkers went nuts halfway through this game, I saw one of them shred about 20 yellows in a single fight in a corner! Was it Donston? I'm pretty sure it was Unklerod, but there were no less than 3 named blue berserkers The castle attack on yellow had 4, literal meat grinder
@alvinchen96556 ай бұрын
Just gotta say I appreciate the approach to buffing ranged units by giving them extra projectiles. Ik the last two rounds made it look kinda op but it seems balanced from what I can tell since ranged units don’t get shields and helmets like the closer ranged ones.
@Fishylord16 ай бұрын
I wish this was a game I could buy on steam
@thecomentguy65576 ай бұрын
Personally, I wasn't really a big fan of the "revive a hero" mechanic. Firstly, it really throws off the balance early on; even though it could potentially be used to allow a losing kingdom to have a clutch comeback, here it was more used to create overpowered armies that were able to decimate entire kingdoms with their level advantage. Secondly, at least for me, a major part of these videos is the story. I love seeing the rise and fall of heroes; their rise to power, reigns of terror, narrow victories, and tragic downfalls are what keep me invested in these videos, and seeing some marbles just able to fast-track a large portion of that story just feels kind of cheap to me. For basically this entire video, i was just hoping for the new marbles to be able to take down the past heroes, regardless of what kingdom they were from. However, this hatred for revived marbles, in a way, created the story of this episode for me. To me, Askgar was the villain. They cheated their way to the top by abusing their ability to spawn in with the advantage, and used it to effortlessly take down kingdom after kingdom, city after city, unable to be taken down by anybody. Ellioteaster was the underdog. They witnessed their entire kingdom massacred by Askgar in battle after battle, just narrowly escaping each time with their life. But each time they learned. They leveled up, and eventually, they were able to use their repertoire of abilities to finally take down Askgar in a final 1 on 1 battle. Were those abilities perhaps a bit underhanded? Probably. But when you're up against someone like Askgar, sometimes you gotta play a bit dirty to win.
@arielli94896 ай бұрын
FALSE it's great.
@bruhthatexists6 ай бұрын
It seems like a nice mechanic, but indeed too RNG and throws story off
@godferbidd62626 ай бұрын
Best one yet, I was actually starting to cheer out loud at some points lol.
@Joshuathegreatest76 ай бұрын
here me out, we should have a mode where the orbs keep moving around on the map during combat, that way other forces can ambush enemies, or reinforce their castles. would go crazy. if an army is too small, they just nope and get out.
@Amelia_Scp_and_Halo_fan6 ай бұрын
i also love the get an hero of the past and the redesine of the mage. (english is not my native togue.)
@hagamapama6 ай бұрын
redesign* There, now you're better at English
@Amelia_Scp_and_Halo_fan6 ай бұрын
Lost Marbles you could give a boost of damage to the guards to the faction that kill the king like 10% boost. It's just an idea.
@bruhthatexists6 ай бұрын
New fleeing mechanic is nice, no more high level full health marbles fleeing, since their squad said so, and everyone survive for longer :D
@ellioteaster83926 ай бұрын
Thanks to use my name:)
@lostmarbles2d6 ай бұрын
The legend himself
@ChevalierMaudit6 ай бұрын
Oh, nobody noticed you :(
@LandonDeAloe25 ай бұрын
It’s the experienced mage This is disappointing that a lot of people didn’t noticed your comment :/
@dinodigger38256 ай бұрын
Random idea. If it is possible to summon past legends, could you make the marble 1v1 series be just past heroes? I think that could be really cool to watch old and new heroes battle each other in a tournament set. And you can always bring them back now that you have that ability. Imagine Drewdrinks vs Corncrusader or Zaria vs Ellioteaster.
@Odinson-ih2kz6 ай бұрын
I dont get how for instance marble kindoms 4 got 1 mil plus views and now that were at 22 and the quality is arguably way better this only got 49k views, so far like this is the best series ive ever watched, never stop making it💪
@Xivna6 ай бұрын
47:08 those kills to the beat were satisfying
@MikeSanders20006 ай бұрын
My only "complaint" would be "past heroes" not lining up with their colors. Like I get if it runs out of that color cool, but I would like to see the first hero of Red to be a past red hero. (especially if they have a bad wrap like this one getting a "better" hero vs just getting one while winning) Other than that? Loved every second. Was really hoping for a yellow win but I'm satisfied with what happened.
@lostmarbles2d6 ай бұрын
I could maybe implement that once I have enough heroes to pick from, otherwise it would disadvantage colours that don't have any/many heroes from past videos
@MikeSanders20006 ай бұрын
@@lostmarbles2d I understand that, it's why I put parentheses around 'complaint'. I understand they don't all have heroes of old to lead the charge I just would like to see that being the mechanic when logically possible.
@TheSirCrown6 ай бұрын
One thing i would like to see is a prince upgrade... should the king die a prince can spawn to replace him... treat it like a king or bandit reward... this way they still can get king upgrades after the kings die do to thwir own faults
@magentaballthepolandball51305 ай бұрын
I don't see anyone talking about it, but what happened to Bardscient at 12:43?
@gaborholotajr.44276 ай бұрын
The peasants are back! YIPPEEE! I also just loved the end rivalry and back and forth between Elliot and Askgar & Noinfo. However, I was sad to see that there was no end-game invasion and that the new faction of the invaders hasn't materialised yet. :c It was still very entertaining to watch, all together.
@Julio_cube6 ай бұрын
Noinfo and askgar: Heheh I win Ellioteaster: NOPE (kill both heroes)
@jenniferpackwood64376 ай бұрын
There should be a tournament for every best marble in each videos for an epic battle to the death to see who really is the best marble in marble kingdoms
@tonianino18766 ай бұрын
guys, we learned something: if you are better, you will die quicker
@dineodesiree6 ай бұрын
lessen learned❤
@DBSilver20245 ай бұрын
36:20 Blue brought 6 captains
@tphoeng89576 ай бұрын
I think it would be an interesting mechanic to have units who survived several battles together to start gravitating slightly towards each other or to move in sync like what you see in marble legions. and if their friend gets killed, the other unit starts to more agressively move faster towards the killer, like for each battle the marble survived together with an other, the odds of them starting to work together increases. Thou I can imagine that with alot of units, it would need too much of process power to implement something like this
@handivin51743 ай бұрын
I like you Lost Marbles.
@아몰라-z2m6 ай бұрын
i think there should be a shield(the thing carried by knights and high captains, not the recoverable green armor bar) recovery should be added, since the shields are common in medival and also does an important roles on knights, but whenever the knights lose them, they lose it forever. i think they would be recoverd by every 2 cycle or else.
@RimuruLego-kz4kk6 ай бұрын
I know I’m a little late, but I feel like it would be interesting to see a grey kingdom in the middle (mind you with like 15-20 units instead of 40) so that great can get the king upgrades and has a fighting chance. So by in doing this we’ll have kind of a main villain (grey) and four hero’s (green, red, blue, and yellow) who are not allied but are fighting a common goal. Then once they if they do kill and defeat the grey army they will basically betray each other because of their greed for power.
@HexSplitter6 ай бұрын
New marble kingdoms dropped
@aydanlarson80726 ай бұрын
Don’t get me wrong I love seeing the old heroes come back to fight but I feel it was kinda OP. I think it would be better if the returned heroes had a limited number of fights like 5 or something and then they retire. Maybe levelling up gives them another fight or two. It would provide more opportunities for other heroes to emerge while also providing a strong bonus to the team that gets them.
@Ethan-cz8xq6 ай бұрын
I think I'm an outlier here, but I don't like reviving dead heroes. My complaint is that getting gifted a powerful hero by random chance is a lot less satisfying than seeing a team build up a team of heroes through a series of battles. Needless to say, I was rooting for Ellioteaster
@theWatcherOfTheEye6 ай бұрын
4:52 what a heroic barbarian, fighting to the death despite being outnumbered to allow his battle-brothers to escape(I’m a warhammer 40K space marine guy if yk what I mean)
@Jinglestv-xz1hu6 ай бұрын
The returning heroes was a great new mechanic for this battle. One suggestion would be that if we see this again, that the badges reflect which episode they originally appeared in!
@postmary43336 ай бұрын
Talk about a great ending one final battle led by not kings but survivors
@notdead58376 ай бұрын
Ellioteaster made the episode 30 minutes longer than it should have.
@landitknight6 ай бұрын
I have some suggestions 1. maybe try making new arrow types like Flaming? 2. I think the bandits should get a buff just in general, maybe like make a few of them start as level 1? other than that this episode was good.