+Spencer George thanks for your positive feedback!
@patrickkorf6 жыл бұрын
super idee. macht laune das zu sehen.
@allerleivonnicolai-nocopyr4536 жыл бұрын
+patrickkorf Danke für das positive Feedback!
@RecNinja6 жыл бұрын
Nice. Congratulations to you and to marble nr 3 :)
@allerleivonnicolai-nocopyr4536 жыл бұрын
+Rec Ninja Thank you for your feedback!
@thecorollacrown6 жыл бұрын
this is very cool
@allerleivonnicolai-nocopyr4536 жыл бұрын
thank you!
@22fromer6 жыл бұрын
Very nice!!!
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you very much!
@didzhd74906 жыл бұрын
Nice One
@allerleivonnicolai-nocopyr4536 жыл бұрын
+Didz HD thank you very much
@marceloborgesvideo6 жыл бұрын
Very good! Great job! ☺️
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you very much for your positive comment!
@artilleryjay36976 жыл бұрын
Wow! Great job!
@allerleivonnicolai-nocopyr4536 жыл бұрын
thank you very much!
@tizitri6 жыл бұрын
Nice video!
@allerleivonnicolai-nocopyr4536 жыл бұрын
+Tizian Trier Thank you very much
@zapfsaeule26 жыл бұрын
Great! And I love marble runs :)
@allerleivonnicolai-nocopyr4536 жыл бұрын
+little Johnny Gas Thank you very much!
@pewpewanimations79116 жыл бұрын
Aww, i thought number 2 would win. May I use this idea please? It's wonderful
@allerleivonnicolai-nocopyr4536 жыл бұрын
Of course you can use this idea! Feel free.
@pewpewanimations79116 жыл бұрын
Thanks :D
@lazylizarts6 жыл бұрын
beautiful......if the mass of all the marbles same....in the animation?
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you for your comment, but I don't know exactly what you want to ask me.
@BluePixelAnimations6 жыл бұрын
This is so creative!! Also, the sound effects, and the music is perfectly balanced! Great job! 😄💪🏻
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you very much!!
@ragdollchannel19356 жыл бұрын
Very cool! Did you use the blender rigid body to simulate the physics? How do you do the curved sections? Mesh?
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thanks a lot for your comment! I used the Rigid body tools to simulate the physics. I created the curved sections with the curve modifier
@silvercs90246 жыл бұрын
you commented that my monkey fire animation is gud for a first animation, but i can't believe that this your first blender animation. This is amazing...
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you very much. Yes it really was my first animation. I watched soooooo many tutorials before getting startet with blender. Also making this marble run animation took much time
@silvercs90246 жыл бұрын
thx i watch blender guru
@dhruvanand20376 жыл бұрын
in your next animation, you can give a more cinematic look to it....... over all gud 1
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thank you for your comment! Cinematic look is an good idea. I will remember that for the future! I already preproduced the videos for the next 4 weeks so I can make the cinematic look in my animation that comes out in 5 weeks at the earliest.
@MrSak876 жыл бұрын
Can't believe how smooth the rigid bodies are! Is it the same result every time?
@allerleivonnicolai-nocopyr4536 жыл бұрын
+Sean Kilburn yeah rigid body is one of the best tools in Blender. If the physics are calculated, the result is always the same, but if you recalculate the physics, the result is most of the time a bit different.
@AdventureswithKim6 жыл бұрын
Wow amazingly fun
@allerleivonnicolai-nocopyr4536 жыл бұрын
+Code. Academy thank you very much!
@certifiedfrootloop5 жыл бұрын
Almost 2 years late watching this vid.
@allerleivonnicolai-nocopyr4535 жыл бұрын
Yes time goes by so fast. It was my first video. Can't believe that it is 2 years ago. And also can't believe that I managed to upload every week at least 1 video until now.
@DrGratz446 жыл бұрын
That was awesome! I wanna learn how do the camera control like you did to make animations, do you have any videos that you would recommend?
@allerleivonnicolai-nocopyr4536 жыл бұрын
Thanks for your nice comment! The camera movement was done easily by keyframes the location of the camera. Maybe this video can help you kzbin.info/www/bejne/rJLWl3mpraimd6c
@mrnoob1296 жыл бұрын
how did you do the collision between marble-marble, marble surface??
@allerleivonnicolai-nocopyr4536 жыл бұрын
The colissions are simulated with the Rigid body tools. The marbles are active Rigid Body objects. The surface is an passive rigid body object.
@mrnoob1296 жыл бұрын
how much time did it took to render.
@mrnoob1296 жыл бұрын
and that pink rotating wheel, how did you do thet 1:00
@allerleivonnicolai-nocopyr4536 жыл бұрын
It took about 5 hours to render (each frame took about 5 seconds to render)
@allerleivonnicolai-nocopyr4536 жыл бұрын
I did this by inserting rotation keyframes for this object and then loop it in the nla editor