Excellent video as always, Kris! This channel should be much bigger, you do really great work. There are some of us out here that really appreciate your hard work.
@stoneagegamer4 ай бұрын
That's very kind of you to say. Thanks!
@donny41824 ай бұрын
Love the Mario pinball tables! I’ve witnessed the smaller ticket based table just once at an arcade auction. Sadly it and the rest of the machines went for stupid prices.
@stoneagegamer4 ай бұрын
I've only played the larger table, but I've seen the small one! They're fascinating!
@ChadWSmith4 ай бұрын
So many vastly different games with the same name. "Super Mario Bros. was released to arcades in April 1992." Um... what?!? Oh.... the Pinball game. Not to be confused with Mario Pinball Land (AKA Super Mario Ball) for the GBA in 2004. Or, you know. Super Mario Bros., or I guess, VS. Super Mario Bros. - which was released to arcades in 1986.
@stoneagegamer4 ай бұрын
Seriously, making these videos has been a trip. I've learned a lot, but the one thing I've learned above all else is that Mario Bros. early history is pretty dang confusing.
@johneygd4 ай бұрын
I like how the add says ‘almost live digital sound’ and ‘characters can grow or shrink in size’ So it’s no wonder that i did believe that the snes could do CD quality audio because of somebody from the nintendo service just told me that, i also troughtv that it could also do sprite scaling,BUT nope because 1,most games only uses syntheses music and all those sound samples are heavily compressed,cut and stretched into little pieces, And secondly, the snes cannot do sprite scaling, it can only dp scale 1 background at low resolution and it cannot split and rotate each part individually and not execute such scaling in front of other backgrounds either,no, So no matter how much i still do like the snes,nno matter how much fond memories i do have from that system, i simply just can’t denie that founding out that turned out to be not so powerful as they wanted you to believe will always leave a bitter taste in my mouth.
@stoneagegamer4 ай бұрын
Well, that was the console wars for you. They were a silly time indeed. I mean, the term "blast processing" was effectively meaningless! But as a kid, I didn't know what all that stuff meant. All I cared about was that the games looked cool, sounded awesome, and were a heck of a lot of fun to play.
@johneygd4 ай бұрын
@@stoneagegamerme too in 1994, i didn’t care aslong as the games were fun and having cool audio and cool visuals, It’s not untill 2001 that i really did took care about the specs of a system to be better, Now about that blast processing slogan from sega was not so offactually because that processor was actually slightly faster then the cpu inside the snes.