Markov by Candelight - Jason Grinblat

  Рет қаралды 5,015

Roguelike Celebration

Roguelike Celebration

Күн бұрын

From the Roguelike Celebration: roguelike.club
Markov text generators are hilarious, poetic, and surprisingly creative. But they haven't found much of a home in games. In this talk, Jason Grinblat teaches you to build your own Markov text generator. He then walks through a design experiment in which he uses Markov text to procedurally generate in-game lore books for his roguelike/RPG, Caves of Qud. He explains how he moves beyond "just a generator" and weaves a game mechanic around the text generation: players can research generated books at an in-game library and learn meaningful secrets that they can act upon in the game world. Jason Grinblat is co-founder, designer, writer, and gameplay programmer for Freehold Games, the tiny studio behind Sproggiwood and Caves of Qud. Their mission is to build imaginative games that involve offbeat settings, interesting tactical situations, and a whole lot of emergence in the tradition of the roguelike genre.

Пікірлер: 3
@Robert-vk7je
@Robert-vk7je 5 жыл бұрын
Damn! I need to visit the librarian in the Six Day Stilt and read some books!
@hannibalyin8853
@hannibalyin8853 5 жыл бұрын
whoa, it's my favorite game! great talk and thanks!
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