Watching a Kenshi video with the Rimworld OST playing in the background really messed with my brain...
@h.f.v.14289 ай бұрын
hahaha, me too 😂
@theGameTea7 ай бұрын
☺️
@ruthlessasmr66625 ай бұрын
I've just kinda gotten used to the Rimworld OST in 90% of the videos I watch. Kenshi, stellaris, warhammer. We're all rimworld nerds.
@person40474 ай бұрын
i know right? its like i am watching this video in a second window with the game open in the background
@balticbvll2987Ай бұрын
what a cool little fantasy game with races specifically suited to different things! I cant wait to enjoy my self and make a diverse party made up of specialists! >pick 5 people starting party >all greenlanders >heavy armor and heavy sword only >join Holy nation
@sirfuttbucker60678 ай бұрын
Seeing arms and legs fly off after being punched, will always make me smile
@tapurate638 Жыл бұрын
I mean, punching people is fun, but Shek women with big-ass swords is hella hot!
@theGameTea Жыл бұрын
😳
@theredbluecaptain2742 Жыл бұрын
dude. ew
@tapurate638 Жыл бұрын
@@theredbluecaptain2742 Ew? EW?! What do you mean "Ew"?! Explain yourself. Now!
@theredbluecaptain2742 Жыл бұрын
@@tapurate638 there is no easy way to say it... It is absolutely disgusting, like furi gay porn
@loafofbread94009 ай бұрын
@@tapurate638 anything but a greenlander is vile(also must be male)
@hideshisface1886 Жыл бұрын
Martial arts deal monstrous amounts of damage and are arguably stronger than any weapon type in single target damage department. Out of all the weapons, only falling sun comes close at very high stats, but there are some caveats. Heavy weapons have significant advantage of range. Martial arts are hampered somewhat by longer animations for attack and very long dodge animations. Weapon block animations are nearly instant and also end quickly - meaning that a good fighter can get some attacks between blocks. Martial artist can easily get stuck in near endless loop of dodge animations - even if you are using 'martial arts fast dodger' mod. This alone is the reason why martial arts are not THAT great against groups of enemies. 2-3 beak things alternating their attacks can basically lock a martial artist, while any weapon user will likely be able to attack between beak thing animations. Another problem are attack animations themselves. Plenty of martial arts attacks have rather long windup to them - like all the jumping kicks and punches - these push character between the enemies and give them opportunity to attack.
@theGameTea Жыл бұрын
you forgot the cool factor
@GrandElemental Жыл бұрын
The only thing that keeps me from using MA is the constant dodge loop. It is really dull to watch, where as HW is always entertaining.
@rpscorp9457 Жыл бұрын
the animation issues with MA can be overcome via Combat Speed bonuses on equipment.
@wakemeup6318 Жыл бұрын
@@GrandElemental Theres a mod I use to speed up dodge animations so prevent this.
@Aereto Жыл бұрын
I would assuredly recommend a mixed team for crowd control and 1v1
@610Hobbies Жыл бұрын
Just a few pointers: once you grab a Gorillo in Venge, go to the Rebel's Base bar north of The Hub, the beds there are free (there's also two free ones in the abandoned HN house in The Hub, the gorillos will heal a lot faster in beds than in Hive camping beds (which cost you money). Second: For automated Strength training, load up your character and leave them with just enough room to carry ONE barrel of water, then build a water tank far from a water well and give your character the job to haul to said water tank and they'll go back and forth lugging water barrels to the water tank by themselves until the end of time, also, don't forget to to carry a body, STR will train way faster that way, I suggest either amputee NPC or one of your skellies (so it doesn't go hungry), carrying dead bodies is buggy as they sometimes despawn.
@theGameTea Жыл бұрын
hopefully in kenshi 2, you can do all this with a press of a button
@onenaser Жыл бұрын
@@theGameTea yeah I hope it's will be simple and has better control
@user-zn7he5rm5t9 ай бұрын
I usually dont worry that much about training since most of my kenshi experience is just base building and catcus rum farming, defending the base and cleaning towns of their cats and goods, but I highly appreciate this knowldege
@W00DGR0USE9 ай бұрын
I usually just throw a weak character into rebirth and fill their inventory with shackles. Forget about em for a while and bust em out later when they are at 70 str. That or just play the game normally
@KonaFanatiker9 ай бұрын
In Vanilla Hub, there is a copper node behind the thieves guild tower. The pathing is really poor, however this allows an infinite loop without the need to actually own any ressources or transport them. Just stand in front of the thieves guild, load up the desired weight + carry someone or a corpse, then give the job to mine copper at that node, and the characters actually keep walking back and forth between the thieves tower and the exit gate. as there are also guards and homeless people you could even automate stealth training that way if you feel like doing that.
@lacookie_thenemesis Жыл бұрын
Ahh, my Beep is a martial artist, he literally beats the limbs of the enemies (200-400 damage) usually if he hits vital parts enemy dies almost instantly. It's fun to watch enemies surrund Beep and then get beaten to death by a single attack (RIP Black Dragon Ninjas)
@darthplagueis13 Жыл бұрын
I would say heavy weapons are probably more useful to have. Realistically, you don't fight single strong opponents all that often whereas groups are something you run into all the time. Plus, if you wanna fight something big and nasty such as a Leviathan, you might wanna have a good bleed multiplier because taking out actual body parts would take ages and the bleed multiplier on Martial Arts is Martial Arse. Unless you're playing a Skeleton, you get a lower bleed multiplier than even just a Jitte and even with a skeleton, you're still only at a fiths of the multiplier that any of the heavy weapons get. Martial Arts also get a massive 40% damage penalty against robots unless you're playing a skeleton or using robotic limbs. But really, it's mostly just about clearing out crowds. You constantly get crowds. Even if you're going to fight Bugmaster or Cat-Lon, you first need to get past crowds. Heavy Weapons are good with crowds as they can easily catch a number of enemies with every swing. Martial Arts have short range and I've noticed that the dodge you get instead of a block can sometimes be very impractical, especially in group fights as it can get your martial artist moving in the wrong direction and result in them being isolated and ganged up on from all sides. Plus, dodge animations are slower than blocking and if you've got a lot of attacks coming in, a martial artist may struggle to find an opening to attack themselves. One thing that's kinda frustrating about MA is the fact that you cannot force them. Your character will only perform them if they don't carry a weapon. Meaning, if you got a Martial Arts character looting a place on their own and they find a good weapon you wanna use on another character or keep around for when you hire another character, and if you're looking to optimize inventory space or it's a big weapon that doesn't fit in your inventory or backpack.. well, suddenly your character is holding a piece of metal they have no idea how to use and no idea how to block with as dodge is separate from melee defense, so every time you get engaged in a fight, you'd have to throw that weapon away and pick it back up.
@loopityscoop35164 ай бұрын
one thing wrong about the gorillo in the bed thing is that it does train dexterity at the same rate as martial arts
@chickenpurple6704 Жыл бұрын
you can also use sleeveless dustcoats for MA if you want better protection. Or for even better protection, normal dustcoats.
@dimasdwiki6146 Жыл бұрын
I love both since both of them deals crazy amount of damage hence why i ALWAYS train MA for all of my characters as secondary weapon (atleast to level 50) alongside with their primary weapons but i still prefer heavy weapons way more than martial arts. Martial arts are very handy (heh) because you cannot be disarmed so you can always fight whatever and whenever, extremely useful when you're breaking out of prison and you lose your weapon because the police/guards took it. you have to be LITERALLY DISARMED (losing your arms/disabled, duh) to be unable to fight but that is also for every weapon. You HAVE to dodge attack because you cannot block with MA so you HAVE to equip light armor with small/zero protection against ranged attack. On the otherhand Heavy weapons are better simply because of the AoE attack AND ability to equip whatever armor you want so you can be whatever role in your squad, equiping heavy armor is the best because now you can tank BOTH melee and ranged attack so your character can survive way more than lightly armored MA user so they can fight longer = be more useful. I use Genesis mod which has new attack animation and HW attacks is just INSANE, your character will do more broad sweeping and charging attack which decimate your surrounding area like a fricking beyblade. i can confidently say that my best HW user can kill 5 times or even more than my best MA user can. Also a guy with bigass sword is just simply way cooler.
@rpscorp9457 Жыл бұрын
MA Hiver Princes just rarely get hit, and will stun lock most opponents. As the video says though, they are more duelists than front liners. Its pretty much what i expected; they will infilitrate back lines and kill/cripple ranged units quickly before moving on to rear attacks.
@dimasdwiki6146 Жыл бұрын
@@rpscorp9457 yeah, what i like about HW is that they can be front liners and also duelist at the same time, MA are more useful on certain area like you said but HW are just generally more useful on many more aspect.
@theGameTea Жыл бұрын
yes I forgot to include the cool factor in the equation
@rpscorp9457 Жыл бұрын
@@dimasdwiki6146 also, HW have some a long list of skills they have penalties too, but if your just looking for Meat bags, yep..good.
@vond5829 Жыл бұрын
I just put my Heavy on taunt and manually control my MA to run around with his 46mph speed to flank enemies. MA attacks are a lot harder to block than wp attacks for some reason
@alialkhanjer2887 Жыл бұрын
And here is another one
@theGameTea Жыл бұрын
and here is another one
@eshannumin Жыл бұрын
Martial arts is easier to cheese level, but it is terrible against groups imo just because of how much longer it takes to kill large groups. A single sweep with a falling sun can take down almost a whole melee threat. The dodging instead of blocking can have you dancing around all day. This is mostly personal preference unless you are fighting enemies with crossbow or turret backup, where it may matter.
@theGameTea Жыл бұрын
You forgot the cool factor!!!
@ervinfunk4867 Жыл бұрын
@@theGameTea swinging around a 50 ton tungsten blade is pretty cool imo
@vodka337911 ай бұрын
@@ervinfunk4867I fell like guts kkkkkk
@blax140 Жыл бұрын
personally i don't like picking one over the other i just grab a few guys so i can have atleast one of each weapon type in my warband
@AHSman13 ай бұрын
the hard part to wait to grind training after we finish our outpost is, you cant build a good base without a good strong character
@Takayama-sama2 ай бұрын
My main guy uses a falling sun and the amount of damage he does when he manages to hit something is insane! 3 or 4 enemies get hit at once, limbs go flying everywhere, it’s fantastic! The only problem I have is my guy will get hit far more often than my characters with the same heavy amour, but lighter weapons. I’m thinking about switching to a paladin’s cross or something. They still do great limb cutting action plus they’d do extra damage on Cat-Lon
@gbssworks Жыл бұрын
top notch editing bro! Great vid
@theGameTea Жыл бұрын
thankies
@OniBoy029 ай бұрын
btw, for your martial arts fellas go pick them up a sleeved dustcoat, a leather turtleneck, and maybe some samurai pants, not sure what headgear but I use a tagelmust and it works pretty well. All of these have no debuffs for martial arts, some give martial arts boosts, and they're very protective especially when they're masterwork grade. You'll notice your Martial artist become a lot more tanky with this kinda set on, I was rocking the assassin rags, armored rag skirt, and the martial artists bindings for a while to boost my martial artists stats a good bit but after a point it's better to give up these bonuses for the more protective gear.
@Handles_arent_a_needed_feature11 ай бұрын
Isnt it better to wear medium armour for martial arts because when youre training you train faster without skill buffs and when you're high level, +4 martial arts wont affect you much but higher protection will. I only really use martial arts boosting clothes when im starting out and need those starter skills to actually get hits off on enemies
@stepandanek61388 ай бұрын
Simple, short, informative. Very good video my friend
@keerf2559 ай бұрын
I've found the best strategy is two martial artists (+ranged weapons) 4 heavies (h. Weps & h. Armor), 6 mediums with polearms. This can tackle almost all situations. The MA's are specialized long range and short range wrecking balls, large enemies like cleansers get worn down by the crossbows long before they can even reach the melee forces. One of those I always give a Paladin's cross. Anything can be tackled with the right approach
@bigbadlara5304 Жыл бұрын
Best weapon/attack style: the one who drops limbs on the floor most often. Sad I can't grind them and sell hiver burgers.
@theGameTea Жыл бұрын
Sad
@GabaZoidberg Жыл бұрын
Nice video dude, love the ending
@theGameTea Жыл бұрын
thankies
@WoodenPlay2 ай бұрын
punching gorillos does train dex pretty good better than training with weapons too. i always hit them with a stick until i have the melee attack i want in between sabres or whatever where they will loose blood and to round up dex punching them after all that. if you trained toughness too you can train defense with the gorillo ( i use the gorilla in mourn his attacks a so fast that u can just attack him but if ur training with one person the gorillo will barely get hit so you dont need to sacrifice exp by using block)
@carlosvillamil92559 ай бұрын
Love the rimworld music in the background
@sw309 Жыл бұрын
I have a squad of 6 and can't get anyone's martial arts above 70 without grinding. I wear garbage armor for MA, set up an outpost in bast and I've been fighting the holy nation, the uc, even literally killed meatlord by accident, he's dead. MA is so high damage at this level that my 6 guys don't get enough training, every hit either kills, maims or (most likely) they just dodge dance around for a while till they land a hit. How tf do you do this?
@KonaFanatiker9 ай бұрын
by training strength as late as possible
@eshannumin7 ай бұрын
New comment on old video, I think this is 90% solved. Nubs get regular polarms, experienced guys get paladin's cross, and absolute stad chads get falling suns. The thing people always missed was how fast your strength drops when injured even slightly, and how important armor penetration is. If you didn't lose the str req almost immediately then the falling sun is amazing, but the cross is a good balance. Weaker but lower str req is polearm. Also too, bonus section, you can put hungry bandits in crab armor and give them old world 1 or 2 bows and if the numbers are close to even they will win. Crossbows are op af if you position and don't kill each other.
@jaisummons2304Ай бұрын
Use range first then melee fight when they come close. What range weapon is good depending.
@RuBuNsGo9 ай бұрын
Tip To Train Martial arts - 1 Kidnap a guy better a broken Skelleton so you dont make angry a faction and you dont have to feed them, also a skelleton repair bed. - Equip a Full Samurai Heavy Armour and the big BackPack. No Weapons. - Proceed to release the skelleton of the jail with a Katana in a closed Wall with another party member with at leas level 40 at assasination to knock out the Skelleton once he finish pounding the ass of your character in dodge training. Use the skelleton repair bed to repair the skelleton with carefull he doesnt run away. And Repeat until Level 100 dodge. This method easily increse the dodge level from 0 to 70 in 4 hours.
@h.f.v.14289 ай бұрын
Martial art for me is for the "assassin pack", but armor + weapon/heavy weapon is more safe for me, like a lot of people comment here, you deal with lots of enemies in kenshi, and for this heavy weapon is much more safe.
@drakebaker27692 ай бұрын
Man, i just don't see people's love of MA. I'm nearing my first full playthrough and I started with a Shek Heavy squad. Loving it every step of the way. My starter, Chadwick Hugerod, can fight for ages, trading blows and dealing hundreds of damage per swing, often to multiple opponents. And that's before robotic limbs. Meanwhile my MA master with high 80s, low 90s in every combat stat, full masterwork robo limbs... consistently gets annihilated from stray blows. Can't take a hit, stuck dodging, half of the attack animations don't connect... they just can't perform like my Heavy Weapon Guys.
@ArbaaltheundefeatedАй бұрын
It's probably a bit of a misconception coming from the fact it's very good when fighting just one enemy. I'd say almost all weapons are better just because of the far better blocking against multiple attackers, which is the case more often than not. But it's the fights against the big named foes that really stick in people's minds so I guess it gets an unfair positive bias.
@matthewmarting362326 күн бұрын
I actually keep an edge 3 cleaver on my elite MA, he wears the same armor as everyone else (heavy) and on balance it doesn’t seem to matter. Good time to use martial arts? Unequip the cleaver.
@theGameTea Жыл бұрын
here is a comment
@jordoncihanek8849 Жыл бұрын
There is a reply
@tapurate638 Жыл бұрын
No here is not.
@walkingglasses6264 Жыл бұрын
This is a good video 👍
@Tsoi1111 Жыл бұрын
Props to u for having a kenshi only channel I’m subscribing 👍keep it up
@Presidente_Deliberto Жыл бұрын
that was certainly a comment
@jesusarmandocontrerasalvar9272Ай бұрын
plus mods for martial arts combat techniques are top of the line awesome
@matthewtucker21039 ай бұрын
Punching Gorillos in the Hive Village WILL train up your Dex.
@Haru-spicy Жыл бұрын
now a better question: which weapon type is better for an ARMY? Say I want to put together 20 or 30 dudes who all use a certain type of fighting, do i want heavies or martial artists?
@darthplagueis13 Жыл бұрын
Possibly neither. These are both options mainly for solo fighting. For an army, I'd consider looking into polearms or heavy polearms as they are fast, have good reach and offer a degree of armour penetration and bonus damage vs animals with their only real downside being an indoors penalty, which isn't that relevant most of the time.
@theGameTea Жыл бұрын
Oo good idea, maybe martial arts since they dont need weapons and they use less expensive clothing? Or maybe a cheapish and balanced weapon like a katana, or maybe half of them be melee and half be crossbowmen
@Haru-spicy Жыл бұрын
@@theGameTea Martial Arts is difficult for a large group because it's very hard to train starting out, and very risky to train "on-the-go" i.e. in a real battle situation.
@HuseyinOmerErgen4 ай бұрын
If they have 70+ stats, with 20 or 30 dudes you will wreck anything the vanilla game can throw at you anyway. So I would choose the option that requires minimum management by the player. IMO that would be heavy weapons because then your guys can afford the debuffs of heavier armors & take less damage in fights.
@davidaward8210 ай бұрын
to be honest, skeletons make exceptionally good martial artists... they don't take damage punching metal, being made of metal themselves, and if fighting other martial artists, the enemy hurts themselves by hitting you, even if you're fully unarmoured. yes, they train the skill slower, but that just takes more time, instead of limiting their maximum. i often use a group of skeleton martial artists for hilarious playthroughs, they're basically a mobile blender.
@davidaward8210 ай бұрын
notably, high level security spiders and other metallic blender enemies can be a problem for any martial arts build... but martial artists with crossbows... heh.
@pibble920710 ай бұрын
@@davidaward82in my opinion, the best race for specifically a crossbow m/a would be scorchlanders or hive princes. Scorchlanders have +10% xp on Dex and -10% xp on STR, which is good as you want to be leveling strength last. They also have +20% on dodge which is huge. Hive Princes have a 20% STR Malus but in return they get +20% TOUGH and DEX which is insanely good. Both races generally have benefits to stealth, thievery (only Hivers) and athletics. Which all synergise with the character you want to build. Hive Princes especially…you want to be keeping them on the backline due to their reduced limb health. But robots would be good on the frontline to protect them
@davidaward8210 ай бұрын
@@pibble9207 xp rate is all well and good but if you're willing to put in the time, it's kinda irrelevant.
@JosephDiveley5 ай бұрын
I like to have both. The guys in heavy armor get to use taunts so my martial artists are free to pummel enemies. Also the best way to build up martial arts is to build an arena and equip everyone with practice fists. You prisoner gets really strong and then becomes a god at training your other guys. Then just recruit him when you are done with him for a new godly warrior.
@sanzharzaitenov52684 ай бұрын
But u cant recruit prisoners without mod
@hoppy78 Жыл бұрын
Martial arts is better in my opinion but a huge ass sword is way cooler
@theGameTea Жыл бұрын
I find it funny when my little hiver guy spins around and a beak thing falls to the floor
@lowfpsman Жыл бұрын
scorchlander, only scorchlander. best healing 1.1 and slower bleeding 0.9 + they are ok runners, and sheks are slow
@Endgunner Жыл бұрын
Heavy weapons if your taking on multiple stuff, or are defending a base. Martial arts for 1v1s. (Kinda rare to 1v1 in Kenshi though.) Heavy weapons are more practical, but martial arts is useful. Also Shek are the best for Heavy weapons, as they can wear more armor then a Skeleton and thus last longer in a fight even if they have less hp. There is a mod that pits an endgame Skeleton with 100 stats vs an endgame Shek with 100 stats. Both wearing samurai armor (As much as they can wear.) and the Shek wearing chainmail (Skeleton can`t.) Also using a falling sun. The Shek wins 70% of the time. Also, training in the fog islands is very dangerous early game. But if you know what you are doing you can get heavy weapons stats in the 50s fairly quickly.
@theGameTea Жыл бұрын
Yesh I forgot to add the cool factor as well
@Wilford7365 ай бұрын
I go falling sun and assassin rags on my skeleton, I defy everything you say
@ShepardCommander8 күн бұрын
I think the answer you give at the end is the best, where kenshi has multiple weapons with different roles for a reason. MA might be cool, but it isn't the best, and neither is heavy weapons or crossbows. The best weapons are the ones your characters are more experienced with and enemies are weakest to.
@valerienev60213 күн бұрын
I dont think putting to bed a Guirillo and smack it for MA lvl up works any more. At least it didnt work the last time I tried it. I mean it just did not alowed me to hit the beast when he was in bed.
@0predelenie Жыл бұрын
I am not big fan of MA because it's overpower, i hate when in midle of my attack from the sky my opponent already beat the shit outta me and hype however it's pretty good 1v1, looks sick and deals crazy damage. But i don't know why i absolutely love when my giant sword makes 10 people and their legs fly only by one long attack, and when you have like 5 of them you just a grasscutter or legcutter
@theGameTea Жыл бұрын
💯
@jasskeeper8152 Жыл бұрын
I use 3 attack slot. Martial art in large group fighting is not ideal haha
@krisgaming-b4n10 ай бұрын
Chose martial arts because look "cool" or because is "cheap" is a weird way to take a decision. Heavy weapon soldier use a heavy armour too, wich combined with a high resilence stat will make the char take 1-10 damage from most enemies, wich makes them exceptional against groups because can take a lot of damage and can do a lot of damage in area (wich use to be 2-5 enemies hit per atack). I've send 5 party high level heavy weapon soldier with all masterwork to atack canfist and hunted him. Some of them went down but can go up after after a few seconds, as they receive a few damage wich allows them to keep fighting quick.
@PercFrmTwitch Жыл бұрын
Nice video 🔥
@theGameTea Жыл бұрын
Thanks 🔥
@Trauson Жыл бұрын
xD Yay Mentioning the punching the animal in the bed strategy! :p It looks like my teachings are spreading around (Im kidding I dont think I invented the method but im glad that someone listens xD)
@theGameTea Жыл бұрын
poor gorrilos, their only use is being beaten up
@Trauson Жыл бұрын
@@theGameTea Imagine if you got a Beak Thing.... I mean about the armor I still disagree you can get pretty Neat Armor in Armor King and get loads of Damage reduction. I managed to Solo Leviathans with some strategy involved. But the Damage Reduction increases mostly with Toughtness as well. Which I think is the stat you might have forgot in this video.
@TheVampireAzriel Жыл бұрын
I can never get the bed punching technique to work 😢
@guitarhands746 Жыл бұрын
The bed punching technique trains dex too
@DoomsdayR3sistance10 ай бұрын
Personally, I prefer heavy weapons, just because they do nearly as well as martial arts 1v1 at end game (martial arts do suck early/mid game, you really need the training) but heavy weapons do vastly better for 1vsGroup, martial arts characters tend to get suckered into chains of dodge animations and doing nothing when facing a group. Also using lighter armours does mean it's very easy with MA to lose your dodge by bad luck from taking a hit to the legs. Overall, it being kenshi, it's obviously best to have a small squad with 1 character to cover every weapon type.
@joea5183 Жыл бұрын
Bad teeth has 30k cat weapons including falling sun.
@theGameTea Жыл бұрын
sounds like a good place to rob
@craigunshallach4951 Жыл бұрын
I like both, and i just love how much insane damage MA fighters deal. Able to oneshot the strongest characters in the game... really oneshot to death Instant. But, they are a bit like glasscanons because of the less armor they got. Sure, high skill of doging does the job, but against foes with high attack level, you will get take the one or another hit. And then, your health can drown pretty quick, even with 90+ toughness. What is just awesome is, zu send in your heavies with the big ass swords, and then bring in your MAs. Limbs are flying everywhere 😁 You just bring doom and death upon your enemies. I like especially punching holes in the faces of that arrogant bigmouthed Shek with little (of course) Cyber-Beep
@theGameTea Жыл бұрын
o k
@matthewmarting362326 күн бұрын
Or you could train dex on all your heavies via weighted MA and have both.
@citizenkane2349 Жыл бұрын
Nice, RimWorld music
@theGameTea Жыл бұрын
check out "waiting for the sun rimworld" (on youtube) it's the credits song and its great
@CyberBeep_kenshi10 ай бұрын
Both. 1 vs few: martial arts (and backup), fallen sun for the rest, chop chop
@eshannumin Жыл бұрын
It does train dexterity when you bunch animals in bed.
@theGameTea Жыл бұрын
Oh yeah I forgot
@jflock13523 ай бұрын
Dude the rimworld music is tripping me out lol what game were we talking about again
@blend8567 Жыл бұрын
neither polearm or paladins cross is king what matters more in endgame is armor penetration and not raw dmg, since high level enemies have gear that get to 70 or 80% cut resist for MA, dodge is just inferior to block due to the long animation time, and the limit of only being able to use armor that either has low resist, low efficiency, or poor coverage is a big debuff to survivability The STR requirements of Heavy weapons is an issue because taking dmg to ur arms and torso in combat applies stat penalties that will drop ur strength. if ur not comfortably above ur str requirements by a large margin when healthy, taking dmg will quickly cause u to drop below str requirements. Meitou Frag axe requires 99 STR and 2 masterwork industrial arms to meet min requirements, and from there taking even a smidge of dmg will apply enough stat penalties to drop u below requirements. Plank and Sun are a bit more reasonable, but still has the same issue
@theGameTea Жыл бұрын
👍
@eshannumin Жыл бұрын
I have to put this to the test. I have used very high level falling sun users and never had issue with well armored opponents in any noticable way. I wonder if it just stops mattering at the 80+ str / dex level. I also don't use heavy armor most of the time, so I don't have damage penalties.
@blend8567 Жыл бұрын
@@eshannumin I'm not arguing that falling sun would encounter problems against armor, im arguing that paladins cross/polearm is able to do the same damage falling sun does, but with a faster attack speed, so paladins cross/polearm is just better against high level/armored enemies hypothetical scenario: u have 80 in all stats, and an edge type 3 weapon, and ur swinging at a samurai gate sergeant with specialist armor and shirt, and u hit them in chest (without toughness modifiers applied) with a falling sun you would do 17 cut 9 cut efficiency 25 blunt 52 total with a paladins cross you would do 23 cut 6 cut efficiency 29 blunt 59 total if ur interested in how i got these numbers, look up SCARaw's red dit post on armor calculations, and another red dit post titled "Kenshi Damage Calculator"
@eshannumin Жыл бұрын
@@blend8567 these numbers are just not correct. You're doing at least 100 in actual damage with a good falling sun and the stats to wield it.
@blend8567 Жыл бұрын
@@eshannumin these numbers are without toughness modifiers applied. with toughness modifiers, id estimate about 30 dmg just test it by finding a samurai gate sergeant and hitting him in the chest
@CatacombD10 ай бұрын
Imo, martial arts starts absurdly weak, peaks in the mid game, and then falls off late game when you get top tier gear and typically fight larger groups. Heavy weapons are consistently good (not great) and then peak in the end game, where their only real competition are hackers and (heavy) polearms.
@dazeen95913 ай бұрын
non skeletons do 0.6 martial art damage vs skeletons
@CapybaraEnthusiast882 Жыл бұрын
me and my dragon slayer mod which adds a 144kg monstrosity
@HuseyinOmerErgen4 ай бұрын
Heavy weapons are better strategically but they won't make you see green numbers climbing above 700+
@cemongtuxedo5511 Жыл бұрын
can you share about your mod list
@theGameTea Жыл бұрын
not using any yet
@LiezAllLiezАй бұрын
Training martial arts is much quicker than heavy weapons, but in order to survive as a martial artist, you absolutely need dodge, and training that takes ages and proper training partners. Heavy weapons are easy to train for, and when combined with heavy armor - are your bread and butter for late game. In short - your end game enemy isnt Cat-Lon. It isnt the red ants and King. Not Skin Bandits. It isnt Bugmaster either... its the Anti-Slavers. Their MA skill combined with high strength and dexterity means they will either kill or cripple your team, with you not having a chance to even land a hit on them, given how their dodge is usually anywhere between 70 and 100. The only thing that counters them are crossbows... if you can kite.
@TheInfurnos Жыл бұрын
Heavy armoured heavy weapon shek's are probably the strongest. End game armour matters. Then again I like to train on levithans I didn't even try the bed thing til a few weeks ago to make a few MA's , I was underwhelmed. Even a scorchlander trained to 95 dex/ma/60str (all though beating on a couple of old really tough beak things)and tough trained to 85 by bandit mobs, armed with MW assassin rags,chain shirt,cloth sammy pants,masked helm. Didn't stack up in most fights with my shek huntmans with 90dex from x-bow use and 90str/att/tough from melee w/levis. Edit the human trained faster , but the shek brought back 100's of 1000's worth of cats in pearls.
@theGameTea Жыл бұрын
I like the health of the skelly, so easy to heal as well
@TheInfurnos Жыл бұрын
@@theGameTea no head armour , no sandals
@lewiswood1693 Жыл бұрын
@@theGameTea yeah apart from the few niche cases skele is so good. a niche case like catlon beheading your skele in one hit and instant killing them.
@TheTrueGeorge Жыл бұрын
Martial arts saves you money
@MegaRuckaruckafan Жыл бұрын
Great video, one small piece of criticism though. The background music is a little too loud. It's not enough to make understanding you difficult but it is certainly loud enough to be distracting. I'd personally lower the volume by about 25%
@organcut2 ай бұрын
Quick answer to save your time from yapping - Heavy weapons better taking down groups Martial arts- Better against solo weapons
@stankobarabata24063 ай бұрын
Honestly? Crossbows. Why have a lengthy 2-3 minute duel, when you can just lop off the guy's head clean off with an Oldworld or an Eagle's Cross in one shot. I mean melee combat is kinda satisfying and all, but in terms of efficiency? Well, there's a reason we don't use swords irl anymore.
@putin7959 Жыл бұрын
Where's the armor video?
@theGameTea Жыл бұрын
putin real?
@Sanguen666 Жыл бұрын
RANGED WEAPONS.
@theGameTea Жыл бұрын
Done a vid on that hell yeah
@jasonwhite84416 ай бұрын
Heavy weapons for groups martial arts for soloing katanas are also good especially odachi don't even worry about hackers or clubs or polearms unless your a hunter yeah the only weapons worth while are heavy katana and martial
@jasonwhite84416 ай бұрын
Katana is the good middle ground it doesn't have a lot of debuffs like heavy do and it can be mix and matched to be very strong for single target or multiple but heavy is the king of wiping hundreds of enemys
@jasonwhite84416 ай бұрын
Sabers are somewhat good if you want to play a highly defensive character they have some good options and sabers do have decent stats
@serbarriston717711 ай бұрын
Katanas, obviously.
@amruzaky4939 Жыл бұрын
I just need a mod that makes martial artists dodge projectile.
@theGameTea Жыл бұрын
Matrix
@pierremalis2576 Жыл бұрын
Rimworld title screen music background !!!!!!
@theGameTea Жыл бұрын
And when I play rimworld I’m gonna put Kenshi music over it lol
@interestedincphpsqlmysql42222 ай бұрын
MA only good if you have archers :D Dodge dancing animation takes to much time and keeps enemy busy.. your archers have plenty of time while you are dancing.. Useless for everything else.. need AOE damage in many stations (skin spiders / thrall swarm / fishmen zerg.. you name it).
@Kaff_Kesk Жыл бұрын
nice
@theGameTea Жыл бұрын
Ty for the comment man
@jesuriahАй бұрын
GI pants lmfao
@YigitEfe_ Жыл бұрын
answer is heavy weapons because berk
@duckspiguels8871 Жыл бұрын
Based
@theGameTea Жыл бұрын
thanks for helping me get on the algorithms good side
@duckspiguels8871 Жыл бұрын
@@theGameTea you deserve more bro, your content is great
@paulciampo210410 ай бұрын
Why not both?
@Apiculsanti10 ай бұрын
RimWorld 🎵 music.
@tupik423414 күн бұрын
crossbows
@007Hutchings Жыл бұрын
Kenshi video with Rimworld music....
@theGameTea Жыл бұрын
the music is in our heads
@guitarraplastica508 Жыл бұрын
Esperaba al final un 1vs1 entre ambos personajes...
@theGameTea Жыл бұрын
woops
@RoRo7051.7 ай бұрын
Am I the only one who hates the exploits to train? It's a single player game so it doesn't bother me that others do it. But, when I look for Kenshi videos it's hard to find people not using exploits.
@blackbaby6977 Жыл бұрын
whats your problem with sheks man theyre cool
@theGameTea Жыл бұрын
a shek is not aerodynamic, how am I supposed to get air time with one of them???
@blackbaby6977 Жыл бұрын
@@theGameTea fuck youre right
@darthplagueis13 Жыл бұрын
@@theGameTea Frankly, I think the in-game physics tend to have you covered...
@DegradationDomain_stuff Жыл бұрын
why Gorilo is better for training and not Beak Things?
@theGameTea Жыл бұрын
Gorillo is much stronger and more difficult to kill, so rather than beating up a beak thing for a minute before they fall over, i can beat up gorrilo for about ten minutes before he falls over
@DegradationDomain_stuff Жыл бұрын
@@theGameTea hmmmmm, makes sense
@WretchedRedoran Жыл бұрын
Did... Did you call gi pants G. I. pants?!
@theGameTea Жыл бұрын
It’s the Britishness
@aaronmacwilliamhughes3229 Жыл бұрын
Wheres theGameCoffee?
@theGameTea Жыл бұрын
He is not coming out of the basement until he starts drinking tea
@777CHEKIST7775 ай бұрын
Defense is better than dodge. AoE damage is better than overdamage on one enemy. It's simple. 7 minutes. Bruh.
@Augdogfrogslog7 ай бұрын
Hate to burst your bubble but there is a way faster way
@kl9686 Жыл бұрын
MA is best on 1vs1, but if you're vs a whole army, MA user can be stuck inside an infinity loop of dodging while also with just one lucky hit from the enemy and your MA user will doom soon or later. Also training MA is really hard and take tons of time, best user for MA is skeleton but skeleton can't use helmet, in which if you're using hardcore mod like "Legendary of kenshi" where boss can basically one shot your skeleton if landing hit on the head. Meanwhile Heavy weapons have Falling sun, the infamous jack of all trades weapon, decent reach, not hard to dealing aoe damage while fighting a whole army, blocking animation is fast so you don't have to worry about infinity loop of defending. Samurai armor set also give you tons of armor while not even decrease any dex stat, let your character have more endurance and can tank more damages, don't have to worry about critital hit from your enemy like MA user. -> In conclusion, Samurai armor set plus falling sun is a meta build and you can fight anywhere anyone on the map with this set. While MA is kinda tricky and have alot of weakness, a glass cannon build.
@bulkvanderhuge90064 ай бұрын
I think MA is OP in Kenshi
@tomkelly007 ай бұрын
It's not G.I. it's gi as in ghee
@Financere425 Жыл бұрын
did u just put rimmworld music in a kenshi video. reported. and then reported again;.;p;
@theGameTea Жыл бұрын
I am putting Kenshi music in a rimworld video 😈😈
@Buckyboydog10 ай бұрын
shek better
@xsnpxhoff80712 ай бұрын
ranger play style is better
@badluck974920 күн бұрын
How it feels to spread misinformation: 🚬😎
@guardiansoulblade267320 күн бұрын
Cheese strats get really boring too, it’s really satisfying to actually see your character progress over time.
@Greirat10 ай бұрын
i fucking hate when youtubers do the bit of not being able to pronounce a word so they just pretend to fumble around for 30 seconds instead of just looking up how to pronounce it holy shit pass next video
@piyapansarmprateep243 Жыл бұрын
when you have one arm left MA still can fight MA better but I still use katana :V
@piyapansarmprateep243 Жыл бұрын
oh and I hope some one creates a dual-wield weapon mod for dual katana or for all weapons that can put 2 ea in main weapon slot 😅