Mass Recall (Starcraft 1 in SC2!) UED Campaign - Part 5

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GiantGrantGames Archives

GiantGrantGames Archives

Күн бұрын

Пікірлер: 121
@hugomendoza5665
@hugomendoza5665 2 жыл бұрын
I love the line "The man who crowned himself 'emperor' speaks to me of daring?" Great dialogue.
@goldengolem4670
@goldengolem4670 2 жыл бұрын
Most of this mission in one sentence: *Y O U W A N N A P I E C E O F M E B O Y?* Also i appreciate that reference to Augustus at the end
@H3Vtux
@H3Vtux 2 жыл бұрын
The amount of effort somebody put into this campaign as a hobby is astounding.
@ShepardCZ
@ShepardCZ 2 жыл бұрын
General Warfield: Emperor, our nuclear strike has been a tremendous success, their whole army has been destroyed and their base is heavily damaged, should I give the order to go finish them off? Mengsk: Hmmmmm, nah.
@RoyalFusilier
@RoyalFusilier 2 жыл бұрын
Duke: "Where'd you study tactics, boy?" Mengsk: "Don't test my patience, Edmund."
@luckylarry71
@luckylarry71 2 жыл бұрын
Funny how the same tactic that has helped the Mar Sara's Magistrate to just wing it and defeat the Zerg, the Confederacy, even the Protoss on one one occasion then finally against the fledgling Dominion, still catches Mengks by surprise. Those Spider Mines man, they're baws!
@archsteel7
@archsteel7 2 жыл бұрын
This is probably the most badass/genuinely threatening ghosts ever get in Starcraft, with that whole "You called down the thunder, now reap the whirlwind" thing at the start.
@yonokhanman654
@yonokhanman654 2 жыл бұрын
2:51 Wait, WHAT?! You can research Spidermines before the ghost attack on the main base? Mind = blown! I literally had no idea until now!
@yonokhanman654
@yonokhanman654 2 жыл бұрын
It worked! I can't believe it! I tried it out in Brood War and it worked! All this time I thought those nukes were scripted. All this time I thought there was no way to save some of those troops without cheating.
@benjaminlee985
@benjaminlee985 2 жыл бұрын
This is actually the speedrun strategy for this mission. Use spidermines to save all the troops that are supposed to get nuked, then load them into the dropships and doom drop Mengsk's command center.
@sober667
@sober667 2 жыл бұрын
yeah he even said it was working in brood war or somethink along those lines
@JayborinoPlays
@JayborinoPlays 2 жыл бұрын
The OG exploit didn't work in previous versions because Spiders Mines are weird in that they can trigger on cloaked units without conventionally 'detecting' them for other friendlies, which normal SC2 Spider Mines don't do. An issue to fix in Mass Recall was prioritized to emulate that original behavior even though there is basically no other use case except the opening for this map, so... worth it I guess?
@catbertsis
@catbertsis 2 жыл бұрын
Might be because this would break the missions where you play against spider mines. You don't want Duran to be able to go straight inside the Dominion base in the first mission, etc.
@DioBrando-qi9so
@DioBrando-qi9so 2 жыл бұрын
if you think about it with logic, dear jayborino, it makes a lot of sense for spidermines to be able to attack cloaked units. spiders are blind and find their prey only with the vibrations it makes on the ground. so i assume this is also how a spidermine finds the target because otherwise the mine and a spider would have nothing in common. spidermines dont even have 4 legs.
@Buffalen
@Buffalen 2 жыл бұрын
@@DioBrando-qi9so Plus spider mines don’t trigger on hovering units
@estellebright2579
@estellebright2579 2 жыл бұрын
Id just make spider mine very short range detector so they could just attack “normally” in Mass Recall. For me if I want to save all of those units, I’d load the map, memorise the starting zone, and perfect the spider mine to kill all ghosts before launching the nuke if possible.
@KohuGaly
@KohuGaly 2 жыл бұрын
LOL :-D in the end of the cinematic, when DuGalle yells "track them", the guy at the computer is "frantically" reviewing some DNA analysis that has nothing to do with tracking spaceships 😀 Just an irrelevant detail, but had a good chuckle out of it.
@SplatastictheRealOne
@SplatastictheRealOne 2 жыл бұрын
Marines? *_Ah that's the stuff._* Honestly I love the recreation of StarCraft one in sc2, mostly because of the convenience that is mass grouping for control groups. Also love that the vulture conveniently said "Oh" when the nukes dropped on the base.
@Leon_Ryu
@Leon_Ryu 2 жыл бұрын
26:20 Clearly, Duran's influence is phenomenal. While DuGalle is raging, the person to the left is casually checking a screen from HotS about Hybrid DNA.
@raynightshade8317
@raynightshade8317 2 жыл бұрын
Looks like they are just looking at ship schematics
@mathchessdnd
@mathchessdnd 2 жыл бұрын
I think it's a zerg drone
@danielgibson3422
@danielgibson3422 2 жыл бұрын
Funny enough, we had a question in the protoss BW campaign about what location we visit the most, and the Xelnaga temple was said, but I believe we visit Augestgrad more. Admittedly we don't really see the exact same location in the city each time, but we do see parts of the same city a lot. We see it in BW T4 T5 Z4, WoL media blitz, HotS the final 3 missions + a mutation mission, and in LotV during the 2 Korhal missions.
@alexanderjustice3225
@alexanderjustice3225 2 жыл бұрын
I felt so sad that he never bothered repairing the BC. I get that Grant doesn't like them, but having that lone BC over the army providing spotting for the troops and limited air support was rather neat. It seemed like such a nice callback to the opening cutscene of the campaign, as well as the perfect aesthetic of the unstoppable UED advance. It sorta gave actual credence to the idea that the captain was there, personally directing the assault on Augustgrad, as we never get an actual unit of ourselves to play as in the UED, just that cutscene stand in. Though to be perfectly honest, that wraith swarm would've killed it anyways. Actually, come to think of it, I have no reason why this is the thing that stirred me to comment on the first video I have in three months or so. Also an old video. Huh. I guess the BC just gave major vibes.
@navybuddy1047
@navybuddy1047 2 жыл бұрын
I remember when I was young and playing this mission for the first time....when DuGalle said Mengsk couldn't reinforce his numbers, I thought that meant he couldn't build more stuff, and that the mission was broken xD
@conan2096
@conan2096 2 жыл бұрын
the AI should have control zones, where they will try to defend an area and rebuild it till you push in, then move back to the next defensible point. if you pull back or they push you back hard, they move back in but not as severely. that seems better than them just throwing endless scvs at building unoccupied bunkers and putting supply depots down next to your army of siege tanks.
@ajb1746
@ajb1746 2 жыл бұрын
I miss the overlapping nuclear launch notifications from the original
@brianfantana1562
@brianfantana1562 2 жыл бұрын
So I remember playing OG Starcraft back in the day. Marine + Tank was common, often with bunkers as part of a tank push. The micro was more focused on targeting down units and less on stutter stepping. As a result, the handful of control groups of marines could be stimmed when needed, since you could cycle through, stim, target something big, move on through the control groups. Micro and macro have changed a LOT over the years. Lifted EBays for tank vision instead of scans which were saved for scouting and detection.
@playwars3037
@playwars3037 2 жыл бұрын
14:39 I think it's because the trigger that makes them use their lockdown ability activates when they take damage. That's what I used to trigger special abilities back when I was making custom maps anyway.
@sbash3003
@sbash3003 2 жыл бұрын
You're a real fun player to watch Grant. I love how you talk your way through each decision you make, makes watching really enjoyable. Glad I found your channel.
@Veloxyll
@Veloxyll 2 жыл бұрын
Turns out the Nuke mission is real easy when the enemy forgets to use nukes. I don't think nuclear lunch detected occured once after the intro
@hiei49
@hiei49 2 жыл бұрын
Yeah, if you keep some units defending or blocking the path, it is likely for the ghosts to stop to attack them before trying to nuke, which gives you much more time to react
@bluenicholasbf2142
@bluenicholasbf2142 2 жыл бұрын
@@hiei49 Fortunately they don't nuke your defences!
@Thundertron5
@Thundertron5 2 жыл бұрын
I doubt I will ever find another channel that does thumbnails as good as you
@wisemysticaltree2866
@wisemysticaltree2866 2 жыл бұрын
Same lol
@HyperFocusMarshmallow
@HyperFocusMarshmallow 2 жыл бұрын
I love the ending sequence in regular SC1 and this one was really spiced up. Great work!
@rock1145
@rock1145 2 жыл бұрын
One of my favorite missions in Starcraft, period. Building up a huge bio force and throwing into the meat grinder is just so fun.
@kenosgaming9937
@kenosgaming9937 2 жыл бұрын
Very impressive with the spider mines in the beginning, never thought to try that
@matthewanderson5198
@matthewanderson5198 2 жыл бұрын
There might be literally nobody else who watched this video that knows what you were talking about, but damnit I appreciate the references to how Augustus declared himself Princeps Civitatis instead of emperor as false humility to preserve the illusion of republic! Next you need references to Romans using modern economics of scale and shipping to needed areas.
@jamestucker6488
@jamestucker6488 2 жыл бұрын
I wonder if making a sort of heat map of map control would work it could be used to only rebuild defensive structures near the frontline while still being able to rebuild production facilities if the player loses significant ground.
@nesurame
@nesurame 2 жыл бұрын
It'd also be cool if the ai could push their defensive line forward and entrench, making it way more punishing if you take a bad fight
@JessWLStuart
@JessWLStuart 2 жыл бұрын
"That was a great mission! Ignore my base being killed now!" - GiantGrantGames, 2022
@JimRaynorRaider
@JimRaynorRaider 2 жыл бұрын
Fun fact: if you had extra heroes on in SC1, marine Raynor can kill the bunker units inside with his grenades. Great in removing bunkers threats without losing units lol It also shows sc2 animation of the bunker turning off. Weird You can also do this in ex enslave maps.
@MichelCarajo
@MichelCarajo 2 жыл бұрын
Mandatory comment saying I love this playthrough and thank you so much for all the content you provide.
@serenablackroseheartlink
@serenablackroseheartlink 2 жыл бұрын
If i remember correctly, if you scanned on this mission near your base, there were a bunch of zerg borrowed. I never knew the reason
@Yetidelamontagne
@Yetidelamontagne 2 жыл бұрын
Some trigger stuff If I remember correctly, but i can't explain the logic (maybe yo keep your from building things which would block the ghosts)
@nesurame
@nesurame 2 жыл бұрын
It was so you couldn't move your buildings before the nukes popped out
@UEDAIP
@UEDAIP 2 жыл бұрын
@@Yetidelamontagne it was to prevent buidling missile turrets and to prevent bodyblocking ghosts with buildings
@stylesrj
@stylesrj 2 жыл бұрын
Y'know, what would be neat is if in Mass Recall that the UED forces had a slight advantage with their units. I know I know they wanna emulate the OG base-game but they do have things like FPS versions of Installation missions and Heroes with special abilities, so maybe a toggleable UED modifier? Modifiers could be stuff like giving an upgrade from the WoL tech upgrades. Juggernaut Plating for Firebats, Combat Shields (+10HP) for Marines... Fabricators for the Vulture... Goliaths shooting air and ground at the same time. Sort of to show off the UED and how advanced they are and where all that neat stuff came from in WoL for all conventional forces eventually. Is there such a thing? I don't know, I haven't played Mass Recall in years and I stopped after that Terran mission with the Psi Emitter.
@gastonpombo8023
@gastonpombo8023 2 жыл бұрын
I think there is a mod on sc2 mapster that adds a ued faction, i think dont take it as a there is, never tried it, but it would be cool if they added the ued from uedaip as a mod
@Max-sz9ez
@Max-sz9ez 2 жыл бұрын
There is an ued mod for brood war. I think jayborino has a playlist for it on his channel. It is kinda fun to watch and play for some time but it gets pretty old very fast because the UED units for example are incredibly busted. Just some examples: - their tanks always deal damage as if they were in siege mode and almost have the exact same range ... except they don't have to siege - Their bare bones marine equivalent has extra armor and a three shot burst gun, they just shred normal marines without issues, hell with medic support you can even just stim ultras and protoss to death since they don't care as much about armor as normal marines. - Their wraith gets aoe valkerie missiles against air and the normal anti air missiles against ground with an upgrade and it is cheaper - They got 2 types of ghosts. First one is the normal ghost but slightly buffed to deal like 2 or 3 more dmf against armored targets and buildings who can use nukes lockdown etc. The second one can only cloak and has a very long downtime between attacks but each of his shots deals like 80 damage (with that it oneshots every terran infantry unit, every zerg tier 1 unit and 2 shots most of the basic protoss gateway stuff) from halfway across the map So yea fun for a few missions but kinda lame in the long run since you are so overpowered, that nothing is a challenge anymore.
@gastonpombo8023
@gastonpombo8023 2 жыл бұрын
@@Max-sz9ez id say you are overestimating the ued they made, that or im just a horrible player, probably the second one, still they are a pretty good example, and imagine something like the uedaip with the mass recall mod
@Max-sz9ez
@Max-sz9ez 2 жыл бұрын
@@gastonpombo8023 oh it was fun and I would absolutely play something like that in mass recall. I mean most of the stuff was kind of okayish regarding the balance level and could be fixed by simply adding more enemies to the missions making the enemy more aggressive etc. From my experience playing the campaign the 80 dmg sniper is just too much. Get yourself 2 controllgroups worth of those guys and watch them clean house oneshotting almost everything that comes into range from stealth. The only "weakness" are zergling swarms and well you have marines and tanks for that to back them up (well apart from cloaking and running away once there are too many lings) Same goes for their wraith. With the missile upgrade, cloak and them being so incredibly cheap and maneuverable they are just way too good. I am also not too good at brood war but those 2 units in particular turned missions that I struggled a lot with in normal brood war into absolute cakewalks due to their insane deathball potential when massed. I am really looking forward to the new ued "origin story" that is coming for sc 2 have you seen the trailer for that?
@stylesrj
@stylesrj 2 жыл бұрын
@@Max-sz9ez Yeah I'm aware of stuff like UED AIP, etc. I was thinking of something like WoL tech upgrades for UED units that gives them a slight edge over other Terrans. And it could be a toggle option for the purists.
@raisinbran9582
@raisinbran9582 2 жыл бұрын
So in the original brood war campaign your base would be filled with burrowed immortal zerglings as to keep you from building missile turrets and detecting the ghosts… I wonder is something similar has been done in this campaign?
@RllXeron
@RllXeron 2 жыл бұрын
Congratz Grant! it is super hard to save any troops from Nuclear Carpet Bombing O.o
@Rosencrantz17
@Rosencrantz17 2 жыл бұрын
>He should have called himself Princeps I understood that reference!
@Santisima_Trinidad
@Santisima_Trinidad 2 жыл бұрын
I think the enemy ghosts only use lockdown once they are revealed because they are coded to avoid detection. But the AI, for some reason, is unable to distinguish between a scan and a unit detecting you. So it just lockdowns a nearby unit when scanned, to try shutdown the detection. They dont use the lockdowns before that because you aren't in a big fight, so locking down priority targets is irrelevant.
@saisundernarous9137
@saisundernarous9137 2 жыл бұрын
In Brood war and SC1 I’ve had several times where Cloaked ghosts lock down my units as they pass by. Normally they did it spefically to air units
@great_hedgehog8199
@great_hedgehog8199 Жыл бұрын
8:40 Actually, BCs work really well with a dropship that carries a couple of medics and six SCV's attached to them. Medics' restoration really comes in handy there
@pantuternik
@pantuternik 2 жыл бұрын
11:12 I think the reason why they added a bajilion different voice lines for Marines and another quadridelton roars (i made that one up) for Zerglings is exactly that, you can lose your mind after a few minutes of that *YOU WANNA PISS OFF ME BOYE?*
@brentramsten249
@brentramsten249 2 жыл бұрын
'The Boys': "you wanna piece of me?"
@hangover89
@hangover89 2 жыл бұрын
Top tier thumbnails as always good sir
@baconpancakes1752
@baconpancakes1752 2 жыл бұрын
If I remember right, it's actually possible to rush out two vultures and use the 6 spidermines to save everything.
@dylanhentch9719
@dylanhentch9719 2 жыл бұрын
Grant is swiftly changing my opinion on vultures.
@LordMalice6d9
@LordMalice6d9 2 жыл бұрын
Vultures are cool! Underrated unit.
@Znwarp
@Znwarp 2 жыл бұрын
Wait, is it supposed to be Augustgrad or Augustgard? DuGalle's confusing me now. Also, did Mengsk have a CC right next to his CC?
@hangover89
@hangover89 2 жыл бұрын
Augustgrad
@Thk10188965
@Thk10188965 2 жыл бұрын
Look Mengsk had the second for /receiving/ the minerals, he didn't want lowly SCVs visiting *HIS* command center (Never mind that they didn't have any SCVs mining anyway it looked like.)
@OpaqueWindow
@OpaqueWindow 2 жыл бұрын
I fall asleep after midnight release and wake up to mid day release what a time to be alive
@CRSB00
@CRSB00 2 жыл бұрын
25:47 the adjutant just told you DuGalle 🤣🤣
@poiuyt975
@poiuyt975 2 жыл бұрын
These huge maps to explore and conquer is what I miss in Starcraft 2. The new missions were really well designed (in most cases), but the maps felt small and limiting (in most cases).
@igor_kossov
@igor_kossov 2 жыл бұрын
Dude, this mission is so ridiculous, they rebuild literally everything within seconds and make a billion siege tanks and just fuck up anything I'm doing. I went bio/tank/goliath and had to mine out the map.
@highlordalarak5111
@highlordalarak5111 2 жыл бұрын
I told general warfield to keep our mines and tanks sieged up! What the hell was he doing?! Atleast I got to meet general dugull the nerve of that man coming all the way from earth just to try and overthrow my empire and execute me!? Say hello to my friends *for the time being* The Protoss and the Zerg general haha
@FrostFoxMinzer3216
@FrostFoxMinzer3216 2 жыл бұрын
I love your vids man, been watching since WoL deathless on your main channel. And since you posted the crucible zerglings only
@Lord_Malkior
@Lord_Malkior 8 ай бұрын
2:16 Well THAT didn't take very long. 😂
@ImmacHn
@ImmacHn 2 жыл бұрын
I just realized the Medic says, "You better send some body bags" I thought she said "You better send somebody back" XD
@ditmarvanbelle1061
@ditmarvanbelle1061 2 жыл бұрын
"Prepare for dimensional recall" .... how exactly are we supposed to prepare for that huh?
@totallynotdsl8507
@totallynotdsl8507 2 жыл бұрын
8.11 Seinfeld intro starts playing
@primaris_astartes
@primaris_astartes 2 жыл бұрын
That awesome thumbnail thou!
@caelvanir8557
@caelvanir8557 2 жыл бұрын
Yeah Mengsk is a bit too grandiose to ease everyone from the confederacy’s mostly authoritarianism into full on authoritarianism compared to Augustus.
@CheSteRBesTeR1
@CheSteRBesTeR1 Жыл бұрын
They should've saved the Warfield cameo for after Duke dies.
@jovardo2
@jovardo2 2 жыл бұрын
I believe the speedrun strat for this mission involves getting detection up before the nuclear strikes come in to save almost, if not all, the entire army you get and then finish the mission with it.
@yonokhanman654
@yonokhanman654 2 жыл бұрын
Not enough time/resources for that. Turrets can't be placed and wouldn't even finish in time and scan takes too long to build. You only have 2 workers, 1 marine, 150 minerals, 100 vespine gas and neither Academy nor Machine dock to work with.
@Corundrom
@Corundrom 2 жыл бұрын
@@yonokhanman654 they use the same spidermine trick he used here, just much more effectively, with the 6 spidermines properly placed you can stop basically all the nukes
@LordMalice6d9
@LordMalice6d9 2 жыл бұрын
@@Corundrom Yeah. I learned how to do that just by experimenting with this mission. It is possible to kill just about all of the enemy ghosts with strategically placed spider mines and save your starting army.
@rwarrawr
@rwarrawr 2 жыл бұрын
I think you just adequately showcased why TvT in Brood War is always played with mech and not bio.
@TamTroll
@TamTroll 2 жыл бұрын
were science vessels not available on this mission? would have thought the detection they grant would have been really helpful against all those ghosts.
@TheIndignation
@TheIndignation 2 жыл бұрын
Doing the ghost version of this mission and not bringing any SVs to detect, tsk tsk Grant :P
@darwinrodriguez5485
@darwinrodriguez5485 2 жыл бұрын
maybe this is just me, but everything could have been easier if he had just 4 science vessels or something XD i know there's ghost with lockdown, but that's wer medic restoration and comsat assist comes in. other than that, it's fun to watch. Like an actual pvp.
@vladimirtchuiev2218
@vladimirtchuiev2218 2 жыл бұрын
Ye I went full-on mech and it took me twice the time. All other playthroughs of this mission I saw online just mass battlecruisers
@Bronawix
@Bronawix 2 жыл бұрын
You made that lookso easy...
@Venkintus
@Venkintus 2 жыл бұрын
23:50 that needs to be clipped
@sober667
@sober667 2 жыл бұрын
I can just imagine that misson deathless :D
@Ryder.Draconis
@Ryder.Draconis 2 жыл бұрын
I wonder if you can nexus wars your marines to win this mission.
@caspianvonliechtenstein6517
@caspianvonliechtenstein6517 2 жыл бұрын
Why was the NORAD 3 leaking in the cutscene… in space.
@speckofstardust2090
@speckofstardust2090 2 жыл бұрын
They do in fact rebuild in sc1, they just dont if you already are building thier.
@kuj2887
@kuj2887 2 жыл бұрын
I don't think we ever did find out whether they indeed desire a portion of them, boy.
@Vicioussama
@Vicioussama 2 жыл бұрын
for a non-death run, I hate the little guys that pop out that you can't save lol Also, aren't BCs and Carriers the same speed?
@Vicioussama
@Vicioussama 2 жыл бұрын
Just realized the thumbnail, lol that's the best
@UEDAIP
@UEDAIP 2 жыл бұрын
I think carriers are faster
@M0nster0114
@M0nster0114 2 жыл бұрын
DO IT DEATHLESS!
@rofljohn23
@rofljohn23 2 жыл бұрын
Prewatch like and comment for giving crying Mengsk an ancap bowtie :P
@ElonlFFF
@ElonlFFF 2 жыл бұрын
This mission deathless when? :D
@pietrolecchi3624
@pietrolecchi3624 2 жыл бұрын
nice
@OpaqueWindow
@OpaqueWindow 2 жыл бұрын
I hated this mission so much as a kid I'd just no cow level and move on
@Okivaviko
@Okivaviko 2 жыл бұрын
No you need science vessel
@Talon771
@Talon771 2 жыл бұрын
Random comment for channel interaction.
@phillipk4196
@phillipk4196 2 жыл бұрын
living in korhal sucks being invaded by terran zerg and amon
@szymonrozanski6938
@szymonrozanski6938 2 жыл бұрын
Oppose this you filthy casual!
@werewolfjedi38
@werewolfjedi38 Жыл бұрын
I was playing vampire survivors while watching this. and the music kind of matched your frenetic mirco at the end game. was pretty fun x3
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