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@9gager8710 ай бұрын
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@JasmineSmith-y5x20 күн бұрын
Update the link to access this book.
@twinklebedi19213 жыл бұрын
All your videos on agile are awesome. I had been struggling to understand agile, watched a few videos and read a few blogs, but nothing was as crisp and efficient as your videos. Finally I have a good understanding of how this works. Thanks a ton!!
@OeLean3 жыл бұрын
Thank you do much, these messages are giving more energy to produce even more videos. Thank you
@TheConfidenceFrequency Жыл бұрын
This is such a great example. Your way of explaining things really resonates with me. Thank you!
@funmijeje8072 Жыл бұрын
Thank you so much for this short and clear explanation of estimating user stories using story points.
@usmansaeed4850 Жыл бұрын
Very easy way of teaching, thanks
@AbdulWahid-yc7pt3 жыл бұрын
My sincere thanks to you for this professional explanation.
@leespain95365 ай бұрын
This was a very understandable and succinct explanation. TY.
@9gager8710 ай бұрын
Such great examples, thank you!
@SuperAbhishek3336 ай бұрын
You are awesome ,explained so beautifully , God bless you. 😀
@umaravi6158 Жыл бұрын
very nicely presented
@kevindurham6852 жыл бұрын
Great explanation, but in the end it's still manpower that management cares about, not effort/complexity. The VP of IT cannot say "the feature is delayed by 13 story points" management wants to know about $ = hours.
@bitaligners2 ай бұрын
The time required to complete a tasks depends on who takes in charge the task in the team (a senior? a junior? a new joiner in the team?) and variables like meetings, emails, learning, code reviews, mentoring, other daily chores and the human factor (mood). Management needs to know about the budget for a milestone and the delivery date, of course. Story points and velocity can help to calculate the budget more precise than summing estimated working hours. Once you've got the average velocity of the last sprints and the gross estimation of your milestone in SP, you can calculate how many sprints you need to reach the milestone. Finally, you can multiply the cost of the team per sprint and you will have the budget $, as well. Keep in mind that are estimations.The bigger is the milestone, the harder is being accurate. Slice milestones, epics, stories in smaller ones, when you need more precision.
@boerieza4 ай бұрын
I love the video. My only objection is that when we start using a reference story, the video explains that the team only looks at the Effort aspect of the stories rather than the complexity or uncertainty (as described earlier in the video). We've encountered many situations where effort is usually less than the reference story. Still, complexity or uncertainty is way higher...so my comment would be that when sizing against a reference story, all three (3) aspects need to be taken into account, not just effort.
@OeLean4 ай бұрын
You are absolutely right, I might have missed that clarification indeed, thank you
@akshaychari17033 ай бұрын
I guess effort collectively defines the 3 types here
@Lateralus46x22 жыл бұрын
Such a great video. Thank you for helping me understand how this works.
@jaidevsharma9753 жыл бұрын
Simply and beautifully explained. Thank you.
@ColoxixP3 жыл бұрын
Very concise and useful! Thank you so much!
@Agilebatais3 ай бұрын
well done 👍👍
@suhailsultanmirani46304 жыл бұрын
Your all videos are really interesting
@kamal-hg5jg3 жыл бұрын
I always love it. It’s analytical
@kartikkatyal70618 ай бұрын
Excellent video
@deandaniel83072 жыл бұрын
Very clean explanation, I'm glad that I understood concept well, but concentrate on slang... Some of the world's unble to understand... Just use basic pronunciation... Keep it up... Guys
@khaoulagammoudi10942 жыл бұрын
Thank you so much ! It was very helpful to me :)
@noamsonnenberg17332 жыл бұрын
A great video! Clear and easy to understand
@a.nicholson15782 жыл бұрын
Great overview, thank you!
@Mav_Mahi2 жыл бұрын
It was great. Thx
@srirambalakrishnan19903 жыл бұрын
This is awesome . Loved it.
@rajithkumar34243 жыл бұрын
well explained , yet remains simple
@marioooooo22 жыл бұрын
Nice explanation thanks
@elontrudeau2 жыл бұрын
Best video yet after watching 6.
@gobbaka3 жыл бұрын
good and simple
@ahmedelkomy413 Жыл бұрын
thank u for ur effort, is it logic to mix using relative and absolute estimation in the same project?
@ajwathasan23172 жыл бұрын
Relative estimation creates two problem in my opinion. Firstly it is really difficult to create a forward looking plan if we don’t have absolute value of each task and secondly if you have third party supplier then it will be difficult to understand where supplier resources spending time.
@Sargam_Cafe2 жыл бұрын
please make a video on -" how will you estimate a story if you are very much uncertain about a story what it does and how complex it will be in future?"
@bitaligners2 ай бұрын
Usually the uncertainty can be cut down, clarifying the requirement with the stakeholders. Instead, the risk of unforeseen issues can be taken into account knowing whether the card involes 3rd parties, contractors, etc.
@gokfaromika9553 жыл бұрын
Excellent!
@someshpuppala472 жыл бұрын
Great explanation... I have a one query I hope you can clarify.My question is what are the points should consider while giving story points as a tester
@deronthornton9242 жыл бұрын
4:10 took me out el oh el....great video!
@fouadchahd29698 ай бұрын
I love ur explanation, but imagine implementing scrum on a new team it's hard to estimate tasks for the first sprints is there any hint ?
@dikshamasurkar12233 жыл бұрын
How to handle such situation or scenario where team members are consistently estimating user stories not correctly. Let's take an example there are 1 user story which are simple can be done in 2-5 hrs but still team members are estimating it for say 2 days or so by saying buffer time in that we have experience members as well. How to approach as a SM also how to handle PO and other stakeholders in such case if it is consistently happening for few sprints.
@OeLean3 жыл бұрын
Thank you for your comment Diksha, I think this is where it is important to break the link between Time and story points, The Scum master can ask the team to not think about time anymore and think about the complexity of the task (by using the fibonnacci sequence or Tshirt sizing), we do not necessiraly think about 2h or 2 days but we think about how complex is the task. if we are able to estimate the user stories in Story points instead of hours or days, then in the sprint planning, we will be able to see how many story points the team has accomplished in the previous sprint and that will be the amout of story points that we should take in for the upcoming sprint. Estimating user stories in time creates a lack of agreements between PO, SM and the team, and I highly recommend you start looking at how you can estimate your user stories using relative estimation
@Gaming214-y3g2 жыл бұрын
Dont mix story points and man days. Story points are have nothing to do with time. If you are going to estimate in time, just stick to time based estimation. The whole purpose of story points being invented is to tackle the problem with time based estimation where everyone will have different perspective, experiences, skillsets and so on. To keep it simple, you might remember that story points is always about 'comparison'. Imagine someone show you a table and ask you what do you think of it's size? Is it big, small, medium? By only give you 1 table and nothing to reference, can you estimate its size? No. When given two tables of different size, you can easily tell which is bigger and which is smaller... AND most importantly, EVERYONE will agree and have the same point of view, regardless who you are, your experience, your skillset, and so on. And the estimation is fast and simple, that's the purpose of story points. Unfortunately, many developers or people find it difficult to accept and loves to complicate things by introducing formulas or their own interpretation, which is you research about story points, the author himself was disappointed and don't recommend people to use story points because it was misused and cause more problems (e.g. use formulas to calculate story points and every developer has to learn this thing which is different in different projects and in the end, the translate to man days??? Why then in the first place, they don't just estimate in man days? Why go around in circles and convert back to man-days?) Story Points, if used correctly, is fast efficient and can easily be understood by anyone, that means by the customers, stake holders and estimation can be done on the spot during refinements very quickly. It promotes transparency and trust to the customers, stake holders. My team has been doing this estimations in front of the customers, and they were very happy with it because they were able to understand and see why it was scored this way. Furthermore, any new joiner in the project could participate in the estimation, regardless of their skillset, experience or knowledge on the project. If you're going to use story points, never translate or relate to time or man-days. There more to share on how this is done and why we use story points in numbers format instead of the 'size' like S, M, L, XL, etc.
@ajibolaibrahim4425 Жыл бұрын
@@Gaming214-y3g Thank you for this great point
@inframatic2 жыл бұрын
Great video! Why is there a value in, for instance, a tester giving a story point estimation to a complex development task? wouldn’t that tester be in capable of adding true input to the fields of complexity, uncertainty, or amount, if they know nothing about the task at hand Besides how it works and what it should look like in the end?
@InfoLunix2 жыл бұрын
Tester estimation is for the testing process. They will estimate how simple/complex will be to test the feature. As testers, we need to create certain amount of test cases following different techniques before the actual testing.
@gretchenkhoury24802 жыл бұрын
great!
@chandrakalamadgula34493 жыл бұрын
Thank you
@mageshkumarthangavel78013 жыл бұрын
Nice explanation about the story points, one quick query here, Story estimation is performed in story planning ceremony or refinement?
@OeLean3 жыл бұрын
Preferably in refinement sessions but it might happen sometimes that we need to review it in sprint planning
@azizmech8 ай бұрын
I like the video
@bitaligners2 ай бұрын
Complexity and uncertainty are often confused with individual skills or the time needed to complete a task. It's a common mistake, especially when you see big differences in estimations between senior and junior developers, or between those with a backend vs. frontend focus. The way is adopting a comparative estimation and thinking about the capacity of the team, instead of our individual skills. I talk about it in this video kzbin.info/www/bejne/gGKamI2vZ7Jle5I
@sunnyescorel4584 жыл бұрын
Nagustohan ko ang ,story point mo.
@reubenstephen17213 жыл бұрын
If it's 13 Story points, it is recommended to break it up into smaller user stories, isn't fvaf right ?
@OeLean3 жыл бұрын
The thing is that every team has its own understanding of what 13 story points mean, but in general I would say that if a story is 13sp maybe you can try it in one sprint and see if team is able to finish it, if not then of course 13sp should be split, in some cases some team are completely able to close a 13sp within a sprint and some are not, so I would say it depends on your team :)
@reubenstephen17213 жыл бұрын
One of the other things I struggle with is nowhere us an ideal scrum team size defined. A scrum call with more than 8 members presumably from attempting bring render a user story of a larger story point size, would not finish the scrum ceremony in 15 mins. Leading to either effort wastage or partial participation of the team.
@OeLean3 жыл бұрын
What is in general said to be the best size for a scrum team is 7 +/- 2 which means anything between 5 and 9 is the best fit for a scrum team
@najatrafiki2114 жыл бұрын
👍👍❤
@LWarrenF4 жыл бұрын
Rather than using story points to estimate, consider COSMIC, which has been shown to more uniformly correlate with effort and which you could even use as a framework for adding items to your backlog. I've created a somewhat fun, and somewhat polished relatively quick introduction: kzbin.info/www/bejne/fnaZpqRjnMqFbaM
@hanyelhadysoliman36043 жыл бұрын
There is no tester roles in scrum !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@chardeeluayon40464 жыл бұрын
T
@leeswitzer8242 Жыл бұрын
Why do you guys always use heavily accented commentary?