Thaaank you so much! GLSL (especially with the custom quirks of TD) was always a goal, but just so daunting. A comprehensive break down is just perfect!
@water__shed4 күн бұрын
i hope this will make it less daunting!
@aboxinthesea5 күн бұрын
I can't wait for the next one! Thank you soooo much for doing these.
@water__shed4 күн бұрын
thank you!! im glad you enjoy :)
@tequilasunset465111 күн бұрын
So excited for this!
@water__shed4 күн бұрын
ty!
@spatheitspatheit884611 күн бұрын
thanks so much, i've been wanting to dive deep into glsl for some time now!
@water__shed4 күн бұрын
hopefully this is your push :)
@fl3mbobs11 күн бұрын
Nice! I've been learning both shaders and touchdesigner together for the last year or two. Looking forward to seeing where this series goes.
@water__shed4 күн бұрын
awesome! good luck!
@dotsimulate11 күн бұрын
Awesome as always, Lake 🪄
@water__shed4 күн бұрын
thank you homie
@tamboo_art11 күн бұрын
Thanks Lake!
@water__shed4 күн бұрын
ty!
@qwtylive11 күн бұрын
thank you so much for sharing this.
@water__shed4 күн бұрын
thank you for appreciating!
@jozef_s3 күн бұрын
This is great, can't wait to learn more about this topic. I work with Cavalry app, where you can write your own SkSL shaders, which I am desperate to learn, but hard to find a proper education for it. I hope I can transfer what I learn here about GLSL to SkSL. Are there big differences? Thank you.