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Hi! Today I go through setting up the materials for our sculpt. Using simple base colors and adjusting a few sliders as well as sourcing PBRs from the BlendKit addon.
If you'd like a more in depth video on creating a simple skin shader along with how to paint and use stamps in texture paint mode, check out this other tutorial I did - • How to make stylized s...
If you missed any of the the previous parts, I have them in a handy playlist Right here: • Character Sculpting Tu...
You can find my completed, retopologized, and rigged basemesh for free at: nasakii.gumroa...
Ahead in the coming weeks we'll cover:
-Setting up references & Blocking out the character - • Blocking Out - Blender...
-Merging the Blockout & Sculpting - • Body Sculpt - Blender ...
-Sculpting the head - • Head Sculpt - Blender ...
-Head Retopology - • Head Retopology - Blen...
-Body Retopology - • Body Retopology - Blen...
-Rigging - • Base Mesh Rigging - Bl...
-Hair - • Modeling Hair with Cur...
-Clothes and Accessories - • Clothes & Accessories ...
-Materials - • Materials - Blender Ch...
-Lights & animating a turnaround
twitter!: / nasakii
instagram!: / bransculpts
#blender 3.3
addons used: Node Wrangler, BlenderKit
Specs:
i5-12600K 3.69 GHz
Nvidia RTX 3070
32gb ram
Windows 10
Davinci Resolve
Sony Vegas 13
Blue Yeti
Wacom Cintiq 16
Photoshop CC
Lazy Nezumi
OBS Studio
Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved
• 12 Hour Lofi Hip Hop M...
/ @therelaxedmovement
#3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial,