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@Troommate6 жыл бұрын
The idea of a horde of Juggernaut Barbarians on Mechanus would be so funny XD
@TitanGamingTV6 жыл бұрын
Alternate reality Herd of Storms :)
@Matthias-pj6th6 жыл бұрын
Interesting note about Kevdak and the Heard of Storms, during Critical Role Matt hadn't finished the Path of the Juggernaut yet so they were Bear Totem Barbarians as a placeholder.
@TitanGamingTV6 жыл бұрын
That is a fun fact!
@TomasPabon6 жыл бұрын
Well Kevdak was Barb 9 (Totem Warrior)/ Fighter 7 (Battlemaster) so being a Juggernaut wouldn't have made much difference. Had he been Barb 14+ he would've negated Hold Person.
@anonymousanonym13326 жыл бұрын
I am so glad that KZbin recommends small channels sometimes! Good voice, great format of videos, love it. Keep it up!
@TitanGamingTV6 жыл бұрын
Thanks Anonymous Anonym! Welcome!
@PartridgeQuill6 жыл бұрын
This is so cool! I love this path for the barbarian. I especially like the fact that this barbarian can deal siege damage. Thanks for another great video on the Tal'Dorei campaign setting!
@TitanGamingTV6 жыл бұрын
2 more Tal'Dorei archetypes to go :)
@PartridgeQuill6 жыл бұрын
Yaaaasss!!!
@Arcae956 жыл бұрын
All this content 😍😍 we are a blessed audience. You provide us with so much of what we love. This channel is truly underrated! I love how unique the path of the Juggernaut feels yet still retaining that vary Barbarian style of play.
@owl29446 жыл бұрын
we are inddedd
@TitanGamingTV6 жыл бұрын
You guys are too nice. The Juggernaut is simple, but good at making sure the barb keeps barb'ing. Not to mention the death that the cleaving strike could perpetrate.
@catfeldman36146 жыл бұрын
you don't need doors if you've got a barbarian
@TitanGamingTV6 жыл бұрын
I had a monk at my table a while back that also had a door vendetta. He was a fan of running dropkicks.
@sofialaya5965 жыл бұрын
this might have something to do with vox machina's hate for doors
@MobBossBobRoss6 жыл бұрын
Seems like a very interesting take on the barbarian, where you are at least for sure able to deal your damage and not have to worry about those secondary conditions. Loving these videos. Only channel I've ever hit the notification button for.
@TitanGamingTV6 жыл бұрын
D'aw thanks Snappy. Don't overlook the crowd-killer 'Overwhelming Cleave' -- that thing'll put in some real work with a raged up, barbarianed out great weapon.
@Chigen_Atomic6 жыл бұрын
Wondering if/when the rest of Matt's content will be added to Beyond.
@magecraft26 жыл бұрын
I wonder if this is due to the book being published by Green Ronin?
@TitanGamingTV6 жыл бұрын
Thats a good question. Blood Hunter being on there is basically attributed to DNDB sponsoring Critical Role and wanting the party to use the interface. We'll see what other Mercer products they want to make sub-official too :P
@MLDeS1006 жыл бұрын
Chigen Atomic dude the revenant/lingering soul class....so cool
@SamaelHellscrem3 жыл бұрын
Okay...hear me out. Juggernaut Barbarian, Minotaur with the Crusher feat! I call it Ragdoll Simulator! 😂
@Knifetogunfight186 жыл бұрын
Step 1: Do this class with a halfling. Step 2: Have fun
@itsyagirlVofficial6 жыл бұрын
I've been thinking of a homebrew barbarian path mostly based of Tokyo ghoul, Path of the Troll. fluff; you were a normal person until one day you were attacked and on death's door. some one saved you... Or cursed you. You received transplanted organs from a troll in order to save your life. Machanicaly; 'Keen Smell' starting at lvl 3 you have advantage on wisdom (perception) checks that rely on smell. 'Trollish tenacity' starting at lvl 3 you gain some of the regeneration of a troll while raging, when you enter a rage and at the start of subsequent turns you regain hit points = to your con modifier + half your barbarian lvl. You do not regain hit points if you took acid or fire damage this round. 'Naturally deadly' lvl 6 your body starts to betray your trollish origins. Your fingers grow into cruel claws, your teeth grow and sharpen, the color of your irises changes to a sickly yellow green and your scleras become black as night. you may make unarmed claw attacks that deal 2d6 + strength mod slashing damage. You may make a bite attack as a bonus action 1d6 + Strength mod piercing damage. You also gain dark vision if you didn't already have it. 'Trolls stomach' at lvl 10 you feel an aching hunger that nothing seems to satiate, you have advantage on saves against poison and/or traps that rely on being eaten. Also you can consume the flesh of almost anything with no ill effects. 'Loathsome Limbs' at lvl 14 your limbs aren't destroyed when detached and can be reattached as an action, if they are not reattached they will regrow when you take a short or long reast. While the limb is unattached it may move with a speed of 5feet and if it's an arm you may use it to attack as an action. detached limbs have an AC of 13 and 10 HP.
@BuckysKnifeFlip6 жыл бұрын
Tanner Schake I want to try this out!
@TheDisquietingNight5 жыл бұрын
Please make a pdf of this
@taustyz58755 жыл бұрын
I recognize your pfp, Max Stirner
@blakereid57856 жыл бұрын
Great video. I would recommend a reduction of your high frequencies. 5000+. Quick, easy fix to a kinda brutal sibilant whine. Make you sound smoother too. Like James Earl Jones.
@TitanGamingTV6 жыл бұрын
Thank you for the tip Blake -- I'll look into adding that to my filter chain.
@JonPaulDiefenbach6 жыл бұрын
I like it! When I think juggernaut, I think an unstoppable force that just keeps plowing through. I think the boulder than chased Indian Jones personified. It sounds like that's how this plays.
@TitanGamingTV6 жыл бұрын
I think its really exemplified with the pushing power on melee attacks.
@DragonKnightJin6 жыл бұрын
In part due to your videos on what's in the Tal'Dorei Campaign Guide.. I've ordered one myself. I wanna make a Bloodbender, and a Juggernaut, and probably 1 or 2 of the other archetypes that are in there. I might try out Gunslinger sometime, but I've already got too many character ideas that I want to play..
@TitanGamingTV6 жыл бұрын
Aint it the way :P
@owl29446 жыл бұрын
I think it would be cool if WOTC made arcane traditions for fire, water, earth and air, that gained bonus spells relating to their element and maybe some cool abilities, like maybe the Fire Wizard could deal fire damage while grappling and gain resistance to fire, water wizard gains resistance to acid, gains a swim speed and can breathe underwater.
@TitanGamingTV6 жыл бұрын
An element-based division of Evocation would make sense, thematically.
@IHateNumbersOnNames6 жыл бұрын
Intruding and recommending moving it to druid and sorcerer. We got storm sorcerer, we got shadow sorcerer, we can 100% do the ole elementalist build Druids too, since they already focus on nature. My friend plays a girl triton druid that uses water and fog magic. Since tritons get easy access to fog cloud and tidal wave, she can select cantrips and spells that further complement that, for example shape water and mold earth.
@owl29446 жыл бұрын
IHateNumbersOnNames all good ideas. Maybe their could even be some kind of elementalist class that is restricted to spells of one element but has more power somehow? Whether that be through unique traits like the ones i mentioned or they can just cast the same spells at a lower level.
@owl29446 жыл бұрын
I think you have a good idea with the sorcerer or druid thing though. I just think maybe it could be further developed than the way, for example, storm sorcerers are? edit: on a side note, i do think your friend has a good idea with the water-themed druid. I've actually played a storm/wind themed druid in 3.5e.
@conradkorbol6 жыл бұрын
RavenclawBoi I think storm sorcerer is great. It had like one ability that is only situationally good
@plasmaentity76816 жыл бұрын
This sounds like an awesome idea, but the ability to deal siege damage sounds like a mechanic the DM would have discretion over. So if you get a really strict DM this subclass could be shafted.
@TitanGamingTV6 жыл бұрын
Its true that siege damage can be held in high subjectivity from DM to DM. Hopefully having a specific class power linked to it will encourage DM sympathy to keep player choices relevant!
@h-grid31376 жыл бұрын
I think that shoving people with every attack is too situatinal for 3rd level feature, its useful only if you have casters that constantly cast area effect spells or your DM makes natural hazzards in every fight.
@TitanGamingTV6 жыл бұрын
Dont forget just being able to move enemies around has some other innate tactical advantages, even if its not pushing them into spikes or harmful effects. Messing up enemy positioning (especially alongside a hulking barbarian) can thoroughly mess up a squad.
@h-grid31376 жыл бұрын
Maybe if there was droping prone option...
@patrikg.63206 жыл бұрын
Depends on type of game, I give bonus damage (1d6) against cornered enemies but PCs also suffer from this and I tend to include some hazzards in most of the fights, soo in one of my games this could be potentionaly OP but I got to say I like the juggernaut a lot :)
@mis.astrid26354 жыл бұрын
Im playing a wolly loxodon Path of the Juggernaut. Hella fun as I am dual wielding too. Stil just fifth level but I love it.
@JasperForge6 жыл бұрын
*me when I go into a rage* "IM THE JUGGERNAUGHT BITCH"
@TitanGamingTV6 жыл бұрын
DONT YOU KNOW WHO I AM??
@CaliBassin6 жыл бұрын
Can this be used through out 5E
@TitanGamingTV6 жыл бұрын
It wont be Adventurer's League legal, but you could bring it into a home game for sure.
@CaliBassin6 жыл бұрын
Thank you Sir.
@nolanhenry52826 жыл бұрын
Started a week ago w a barbarian and wish I had seen this path before I did. But much of my backstory has much to do w my eventual archetype so it’s too much work to undo. I mean, i ain’t complaining about my choice, just wish I could picked from the whole field. Curse the gods
@benjaminfrost27806 жыл бұрын
Thanks for another good video sir.
@TitanGamingTV6 жыл бұрын
Yer welcome mate. More to come!
@TheDanlovejoy6 жыл бұрын
ok if youve done this already than youtube is hiding it, but, could you cover the sword coast adventurer's guide class options?
@-Thunder-Warrior-2 жыл бұрын
Could be interesting to use this to make a Sumo Wrestler.
@TheOnceandFutureJake6 жыл бұрын
How do you feel about covering homebrew content from different creators on DM's Guild? I have some stuff on there that would be awesome to see covered.
@TitanGamingTV6 жыл бұрын
Send me a link and I'll take a look.
@TheOnceandFutureJake6 жыл бұрын
Nice! This is my answer to the Necromancer, The Corpseweaver. Suggested price is $1, but it's pay what you want. www.dmsguild.com/product/237197/The-Corpseweaver--Arcane-Tradition-DD5e?term=Corpsewea&test_epoch=0
@namikazenara93794 жыл бұрын
Take this subclass. Take mages initiate, take cleric spare of the dying and cure wounds. Be a soft hearted kind healer while punching those pretentious patients who do not listen to you to oblivion.
@NobleKos6 жыл бұрын
Im the Juggernaut, Be-atch!
@TitanGamingTV6 жыл бұрын
Enemy of walls, barricades, fortifications.
@NobleKos6 жыл бұрын
@@TitanGamingTV i feel like an path of the totem warrior- elk would be second to this
@CaliBassin6 жыл бұрын
Did matt write this Book? I have not looked at it yet
@TitanGamingTV6 жыл бұрын
He did -- its for his game world, Exandria, the one they're playing in on CR.
@destinpatterson16446 жыл бұрын
I love this archetype but gaining a level exhaustion at 14th level ruins it, why dues the barbarian get an infinite amount of rages if he rages more than 5 times he dies. Yes, the features very useful but, it's not worth a level of exhaustion.
@DurandalsFate3 жыл бұрын
You don't have to use the "unstoppable" feature every time you rage; it's optional. So you only use it when you're _particularly_ worried about the frightened, paralyzed, or stunned condition or reduced speed. Or maybe you can deal with exhaustion easily (Greater Restoration and you're rolling in diamond dust).
@EliteWarrior10266 жыл бұрын
Question: Is this Subclass limited to the Goliath race? Cause I REALLY wanna make a solid Dwarf barbarian who enjoys knocking down the 'inferior stonework' of other races!
@jonathanevans52114 жыл бұрын
What about the barbarian mutant
@CaliBassin6 жыл бұрын
I have one more Question. Do you have any info on the Golric or Goliath that I might not have found already? Golric is half Goliath and half orc.
@TitanGamingTV6 жыл бұрын
Never heard of it -- where'd you see it originally?
@CaliBassin6 жыл бұрын
D&D Wiki. Homebrew page
@CaliBassin6 жыл бұрын
Just search Golric.
@CaliBassin6 жыл бұрын
www.dandwiki.com/wiki/Golric_(5e_Race
@CaliBassin6 жыл бұрын
The offspring of goliaths and orcs, Golrics are truly fearsome specimens. With their massive stature, raw power, and imposing presence, they prove to be quite intimidating for even the most savage of foes. Often larger than goliaths and more thickly-muscled than orcs, Golrics are often observed performing feats of incredible strength with ease. They usually bear a mixture of their bloodlines' physical traits: the markings, coloring, and eyes of goliaths; the thickness, sharpened canines, and pointed ears of orcs. Bone structure is typically angular and solid, and about half of males and most of the females are able to grow hair. Golrics also share a mixture of their parent races' personality traits, known for having the even temper of goliaths, but subject to the powerful emotions and heightened senses of orcs. (From Home brew page)
@Ebolson10196 жыл бұрын
This is super different compared to the juggernaut on dnd beyond
@jannfredryckmatias35454 жыл бұрын
I want to make a Minotaur Juggernaut Barbarian based on Sloth from FMAB 😍😍😍
@theouterlimits77886 жыл бұрын
Would of liked to see some more cc by forcing foes to focus on the barbarian
@Ganondorfsson6 жыл бұрын
What would happen if a juggernaut barbarian wielded an Adamantine weapon?
@DurandalsFate3 жыл бұрын
Against objects, any hit is an automatic critical hit, then double the damage.
@Takapon2186 жыл бұрын
Cute dude talking nerdy to a camera? Glad I found this channel
@TitanGamingTV6 жыл бұрын
Welcome to the adventuring party Takapon!
@Kill2Hard1013 жыл бұрын
I love that this subclass doesn't use magic. I hate how magic happy WotC got with the barbarian subs
@yarrbee74776 жыл бұрын
That eyebrow motion at the end is very seductive 👍🏻. Love the content! So what would you recommend to a DM who would have to create encounters against a PC in the archetype?
@TitanGamingTV6 жыл бұрын
Thanks Ryan. Technically speaking, Restrained would still apply disadvantage on outgoing attack rolls, and charm effects still take effect. But from an encounter design perspective, you should really just assume the barbarian is going to be slavering around hacking stuff. So make sure battlefields have varied terrain, limit adding flight effects to barbarians cuz its just going to make them THOROUGHLY hard to handle, and try to use non-condition oriented magic spells. Their saves still arent good, so subjecting them to other forms of control magic is still always effective :P
@hourglas756 жыл бұрын
Grog got the Titanstone Knuckles, halfway through the campaign. Not late in the campaign.
@mark1A1006 жыл бұрын
Jeremy NOEL Depends one what you think is halfway vs late. From the prespective of the show he got it halfway but I think it charatcer was already around 14 or 15 possibly higher since there was a sizable Chuck we never saw
@ryangress56976 жыл бұрын
Love your content, but that patch of skin between your mustache and lip is so distracting.
@TitanGamingTV6 жыл бұрын
I'll have a sit down with my mustache and see what we can work out.