Emem can tell the Prince about the traitor if her Celerity is high enough to win the fight at the end
@LovlyHorror8 ай бұрын
I'm definitely happy that you replayed these endings. I'm much more satisfied with this outcome. Also, massive props for being able to successfully get past that werewolf. I didn't think you were going to be able to do it.
@palemoonsovereign414210 ай бұрын
About the Emem/Hilda ending, if you have more than 4 Celerity (I think) Emem defeats Hilda and goes to tell the Prince. Also, if you decide not to go with her to her rooms and go to the Prince directly, you skip the whole confrontation with Hilda. If you decide to go along with Hilda's plan, the British take over, but Emem survives - although she and Hilda don't get back together, and the British ostracise Emem, although she is allowed to keep doing her thing.
@Firestata8410 ай бұрын
As someone who play both D&D and Vampire quite regularly I would agree with Maven here. D&D is more or less "superhero-fiction", where you play a very skilled character who is in a tactical rpg with a very small chance of dying and where the focus is to win fights, level up and improve your (already quite good) character with different gear and where you mostly "roll-play" by letting the dice do all the work for you. Actual roleplaying is even frown upon in some groups because it can create conflict that makes it harder for your side to "win" the battles and it distracts from the main mission, so if your character starts to actually interact with NPCs your GM might feel that you hog the screentime. You are also all in the same team and you never fight each other or break from the group. Vampire the Masquerade on the other hand is either a social climbing game where people more or less play powerhungry edgelords that try to get some kind of top job/promotion in opposition of the other players, but where you can´t really kill the other players directly - so you take different underhanded means to beat the others OR you play a heavy social interaction game where people try to be as genuine about their vampire as they can - the new life, the hunger, the fear, the anxiety - to the point that every interaction can take hours. Vampire is also far more depressing and shows you more of the bad sides of existence. Your character isn´t good, even if you try to rationalize it - he or she drinks blood (and can do this in different ways that clearly correlates to rape/unconsenting sex), constant manipulates people around you (including some real mindfucking) and tries to survive in a hostile environment where many things are out to get you - especially your own kind. It can be very heavy and is not for the faint of heart who might want a more cheery, optimistic setting. D&D on the other hand borders on fanservice - your character is more or less the center of the region and you can easily interact with princes, kings, merchants, gods, demigods, legendary monster etc. You are for certain on the top of the world and wield an enormous influence. Good and evil tend to be quite easily measured things with very little ambiguity ("save the orphans from the evil tyrant who want the building so he can smuggle drugs from it" is not an unreasonable, laughable plot for D&D). Also very happy to see that I was very right about Hilda. As I have pointed out in earlier videos - the clues have been there for a long, long time. Edit: Oh - and I also think you might have killed Feng by accident, =D. I think that by Feng needs to "disappear" they might have meant "kill her" and that Beryl should handle it. And that the other choice was not a death sentence but that Beryl should take his responsibility and look after her as her Sire. Yes, very confusing but after reading the exact words two more times I think you took what they tried to tell you and reversed it. Edit 2: As for the redcoats I think you can actually tell the prince - if you win the fight against Hilda or maybe choose to not meet her in private. As you said - it was clearly a celerity fight, so maybe the ending would have changed if you had more dots in celerity? It seems to be very typically for Swansong to just expect you to be good at something without giving you any prior notice.
@Miklosh_B9 ай бұрын
So what will happen to Feng? There was a choice to either "take care of her" or "that she should disappear" and any of these can be understood both as either killing her or helping her. And when Galeb said that she should "DISAPPEAR" Berel responded that he will "TAKE CARE" of her... If we choose "take care" will Berel say "she will disappear"???!?!?!?!?!!?
@SplatterInker10 ай бұрын
Thank you for doing this guys, was delightful to actually see an intetesting end for Leysha and Galeb. How do werewolf levels always spike the blood pressure?! 😂 was also great to see Emem confront Hilda. Still think the writing is dodge in setting up and paying off. Consistency is iffy in places. Still don't get how Galeb's conversation thread caused self doubt but... I do think that was their intention. Nice job! Can't wait to see another playthrough. 😊
@ProletariatPrince10 ай бұрын
I'm glad u didn't speed run the wolf because oh my god that was awesome
@sekaihatsu10 ай бұрын
Oh my gosh it was so scary when Paul played against the werewolf! My heart was racing and I kept yelling for you not to get too close to the werewolf. *crylaugh* It was exciting though! Thank you for playing through again. These characters deserved it.
@Cyr-Freekraken10 ай бұрын
I didn't know this was coming, so this is a nice surprise. Great to see the better endings! I liked the main characters and differences each brought to the story. The weird stuff happening in the chantry was neat -though tbh it could have been built better in terms of game design. There were a lot of decent ideas, that the game itself just couldn't really execute beyond serviceable. Sure, it's fun and has some neat worldbuilding if you're into the vtm/wod worlds as a whole and its lore. Which is fine, except I think its trying to grow the audience for the setting, and Idk how well it actually does that. [I know it was also to prepare people for Bloodelines 2, whatever that was going to be when this was release, who knows what its going to be at this point, or even if/when its ever released.] However, due to being so filled with lore, while also assuming you know a lot -but I'm saying that as someone more familiar, maybe others didn't find this an issue- might just overwhelm and confuse people even more. Getting a decent understanding of the core clans and factions, that comes across well at least. Being familiar with the vibe of the setting, which in the core books does lean hard to grim-edgy, so at least its accurately trying to portray itself. I can't fault them that, but I do wish there was more content for other play options, because you can use the ruleset to tell a lot of different types of stories outside the standard "vibe" which can be fun, and not just in the indulging in edgy camp way -not that its a bad play style, but its not the only one. Admittedly, Bloodelines 1 offered more of that because the world was more open and you could make more choices that mattered -I think it offered the most diverse options for rp/gameplay of any of the games- and this was basically a teaser game, which became... Swansong. I'm excited to see whatever you end up playing next!
@mouselet10 ай бұрын
So glad you tried again and got some better endings! I just wish that Leysha’s levels didn’t make me nauseous for some weird reason.
@MacabreIngenue210 ай бұрын
I just watched a movie called "Bit" about a girl who gets turned by a lesbian vampire in LA. The group of queer girls have a few rules, but the most important one is don't turn men. Its not a quality movie, but I was entertained..
@TearfulMoon9 ай бұрын
The one with "ra-ra-rasputin" disco dracula? It's a fun movie😃
@JenniferFuss10 ай бұрын
Emem isn't dead but just staked and thus in torpor (basically frozen, but being aware). I don't think it would have been wise to join the Anarchs, considered Emem basically got them all killed ^^; I would think that if Emem went with Hilda she would have become part of the new Boston-Redcoat court. I found it a bit unsatisfying that Richard heading the SI posing as Stanford wasn't like a bonus to fight back the redcoats (they could have just sicced the SI at the new arrivals). For Galeb I think he would have posed at the sun-clock instead (or with) Beryl, maybe with Feng if Galeb wouldn't have told Beryl to kill her (which is what "disapeare" in this case meanes and why Galeb kinda snarled at her). For his payoff, he is hearing the beckoning the entire game, but he is as well resisting it. His happy end would have been not losing Feng to Beryl and staying in a secure Camarilla court. If I complete the game I want to have Emem run off with the Anarchs. For future games, it isn't out yet, but I really would like to see a playthrough of Nighthawks once it is release. It's an independent project who got approached by White Wolf PDX to sent in their pitch but then stayed independent. It is story and rpg heavy and has tons of vampires. If you want to stay with a BG playthrough I think playing as Astarion might be the best approach, as tav can't become a vampire until the end. It's as well a very D&D take on vampires and brighter than Ravenloft (as Astarion frolicks through the sun). Other than that, I found DARK being a nice game but it might be to stressful, as it asks for quite some precision and can be annoying. V Rising is a Diablo-esk vampire survival game though a bit short on story. I didn't like Vampyr at all and hence wouldn't recommend it. I did like Vampire Survivors, but it is as Paul mentioned kinda a bullethell game with some vague vampire theme, where you are more slaying vampires (and other creatures) than being one. I really like Bloodliust 1 & 2 though they are heavily combat focused. I think you might enjoy the VtM gamebook videogames (VtM Night Road, Out for Blood, Parliament of Knives and Sins of the Sire) though that would involve a lot of reading. It would be kinda like doing an audiobook. ^^; I heard only good things about "VtM Heartless Lullaby" which is a fanmade game, made during a "create a game in a month" contest. Though I haven't played it myself yet.
@treflev10 ай бұрын
Emem can die, depending on what you do in the Tremere chantry. Also, she can totally go tell Hazel who the traitor is, multiple ways to do it actually (though it happens off-screen)
@JOSEMANUEL-uk5lq10 ай бұрын
OK, spoilers (you asked for it). I played this long time along, I would try to remember, because I chose the other ending: Galeb understood he should remain loyal to the Prince, as it was his duty, so he did to the end, because Boston Camarilla was already too weak to resist the invasion of the British vampires. Emem, on the other side, stayed loyal to her sire. The Prince promised her much, but was not to be trusted, as Emem learnt from a visit to the Prince's room. Emem could be destroyed either by the British attack or by the Prince inevitable betrayal. So she decided she own nothing to the Camarilla and will survive with Hilda. Both of them left Boston to the Redcoats. (I would like to imagine, in the ending you chose, Galeb saying )
@vpisanjuk251810 ай бұрын
will a video on the new IWTV trailer be made? :D
@Pille2210 ай бұрын
I have sth in my hair, because on the computer I need my hair out of my face. xD The Werewolf was a hard, long scene one to watch. I am looking forward to the next one.
@BallJoinedWing4 ай бұрын
Thank u
@BallJoinedWing4 ай бұрын
tHe NiGhT hAs CoMe
@baronagony476710 ай бұрын
Yay
@tahnadana543510 ай бұрын
why wont they make a disco elysium vampire the masquerade game? oh right, because they are cheap and they are talentless