Our popular Landscape Auto Material is now FREE for everyone!!! Here is a little overview to get you started. Enjoy! :D Update 1.5.3: Added physical material output support Update 1.5.2: Minor patch coming to work around a bug with Nanite landscapes in UE5.4 OnlineDocs: www.mawiunited.com/docs/doc_mawi_product_ue_online.html#mwam MAWI Store Page: www.fab.com/sellers/MAWI%20United #unrealengine #UE5 #gamedevelopment #gamedev #realtime #games #nextgen #epicgames #unrealengine5
@Studio1XN4 ай бұрын
Grrr.. just bought it a few weeks ago :D Anyhow, thanks for the great work.
@eternalrhythmmusic4 ай бұрын
Tysm!!!
@Shinno-012 ай бұрын
Dude, that is so cool that you decided to make your auto landscape material free. Especially with the quality of your product. Honestly why I love your products.
@s3thm1chael443 ай бұрын
Amazing how with the click of a button, you have something close to the Elder Scrolls VI trailer from years ago lmao fantastic work!
@aufgespielt37683 ай бұрын
Thanks man. I used the CG Dealers 3h Tutorial to make a Auto Material, but in my case (maybe iam dumb) it’s not working properly. Now I can keep my time back with your amazing Mat. ❤ Now I must figure out how I also use some Nanite Displacements with this to make it more realistic for my Iceland Project
@xjuliussx4 ай бұрын
thank you very much! Finally the mystery behind such a beautiful art landscape has been revealed at least for me! We have such a hard time learning UE, any kind of boost and help is more than welcome!
@josembdn4 ай бұрын
Thank you very much for thinking about the community.
@wayne99542 ай бұрын
Just downloaded it from the market place.. absolutely insane for being free what a amazing gift!!!
@korean_cuisine2332 күн бұрын
omg, this material is so useful. Thank you
@hirkdeknirk1Сағат бұрын
Absolutely great! 👍
@Wolvesmoto7 күн бұрын
amazing work brother! and thank you.
@PinkDolphin3434 ай бұрын
Thank you for making this free, for solo devs this is so helpful, I'm making a virtual site museum for a school project this is gonna help tremendously
@adrianomuricy64882 ай бұрын
holy shite, bruv. that's incredible. Thanks for making it free
@LoganPinney4 ай бұрын
Thank you so much!!! ❤ sending all the CGSpectrum students here 🎉
@TheRenwar4 ай бұрын
This is absolutely amazing
@MrLarsalexander4 ай бұрын
How would go go about to manually paint down a "layer" for dirt or puddles? Other layers that is not on the material by default you need to add yourself of course, like: **Asphalt, Soil, Forest(s), Beach, Mud ++** Even if you do add custom layers these auto layers will still cover the map automatically, and so i curious to if they can be edited to for instance use a mask (weightmap/splatmap) as a switchable parameter option? I'm aware that a landscape material without paintable layers for each different texture is more performance friendly then one with it's own wightblended layer. But i also know that many of the MAWI pack landscape materials are not something you just drag and drop to any landscape you create without the need of some serious editing of the master material.... And then there is the fact that the different pack materials i tried don't have distance fading either. Is that something that will be used in future editions of MAWI's landscape materials?
@crisislab4 ай бұрын
I've been using this material for years. It was well worth the money. I look forward to the baking demonstration! :)
@accard1no4 ай бұрын
Omg was eine Legende - genau heute wollt ich mir das holen & jetzt ist es einfach gratis - küss dein herz bruder danke vielmals
@CGI-Noob4 ай бұрын
This is fantastic! Thanks so much, we needed this, so good thanks.
@laurensdesmet704 ай бұрын
Thanks for the premium freebie!
@jlnsvfxАй бұрын
Thank you so much for sharing - it is an awesome material!
@smitasticalll4 ай бұрын
i just started my video game journy a few weeks ago and to see this free is crazy lol. thanks
@alejandromartinezcarballeda4 ай бұрын
damn !! thats a very good auto material !!! thanks !
@MrLyonliang3 ай бұрын
looking forward to your tutorial about baking topic :) Great, thanks a lot!
@TheQubert4 ай бұрын
Thank you very much for sharing, but with that workflow how it is possible to have access to physics material to spawn footsteps fx on the different surfaces that you provided, Thank you
@atajqtsawa32934 ай бұрын
Thank you! Absolutely amazing stuff!
@Fafmagic4 ай бұрын
Awesome! Thanks dude; this looks great!
@biblescenes26 күн бұрын
I have several of your products and they are really good (I actually purchased this landscape mterial too) but I was wondering if there is a way to have the heights of the various regions (snow, water, dirt, grass etc.) linked to a Static Mesh, basically I want to use the material on a mesh that is in part of a floating city that can move up and down (currently they stay fixed to the world)? Also do you have any future landscape material ideas lined up?
@Mirakuruuu4 ай бұрын
Thank you kind sir for your generosity! Very much appreciated! Just one question though. How can I replace the current default grass mesh with a different grass mesh and how do I increase their render distance?
@gamebushrd4 ай бұрын
Thank you for the gift. We really value it. I'm having issues with the water layer, which I would like to control how often it appears.
@Xoremus72Ай бұрын
Man I really wish this had Weight Paintable layers....Its gorgeous otherwise!
@UnchartedWorlds4 ай бұрын
Thank you Mawi 👌 for the material and the tutorial 👌
@kingcole_thered4 ай бұрын
wowwwww awesome! thank you kindly!!
@eligijuspranskunas35093 ай бұрын
so how to make and paint layers manually?
@funkyguy04 ай бұрын
Wowwwwwwwww. Thank you for this
@lucagalardi6000Ай бұрын
Thank you so much!! Learning UE is really hard and this definitely helps! @mawiunited I have a little problem with the RemoveFoliage paint layer. If I create a "layer info", all the grass in the level immediately disappears and I really don't know why... anyone with the same problem?
@lucagalardi600027 күн бұрын
Ok, I realized the problem was the alpha value, which goes to 1 when you create the layer information. However I can't get it to work as shown in the video.. Someone help me please? 🥲
@KitsNoYoru24 күн бұрын
@@lucagalardi6000 damn i was just looking for the solution to this too, i just want to clear the rocks that clip through the road mesh i added but if i add the layer info POOF goes all of the rocks, entirely gone
@VirtualStalin69Ай бұрын
Thank you so much.❤
@MrZyprez11 күн бұрын
really nice auto material, but it would be perfect if we where able to paint the different layers and also if u put down "minworldposition" on the masks
@zeusclap3 ай бұрын
Thank you so much for ur generosity
@444haluk4 ай бұрын
CGDealers style! I like it.
@jasonfarmer51934 ай бұрын
Thanks a lot, really appreciate it!
@IamNeighborlee12 күн бұрын
IS there a way to add in this auto mat, the ability say, to paint outside the auto mat, with my own ? Other auto mats do this, hoping yours does if not is it fairly easy to add ? TY for this amazing offering@@
@Xtynger2 ай бұрын
Dude after ive spend over 10 hours practicing diferente PCG Techniques, videos, content and not being happy with the result of any of them..... I FOUD THIS! you are simply just UE5 GOD! thanks so much for your gift for us devs, specially the ones who cant afford AAA quality assets such as this one! this is like a real game changer.
@guithom4967Ай бұрын
And what about the "RemoveFoliage" layer? When creating Layer Info, all grass is immediately removed from the entire location. Why is that?
@SKIROW4 ай бұрын
Thank you very much for the LAM! I've a question, I did I missed something or there is no possibility to paint on the landscape beside the grass removal? Thank you.
@MAWIUnited4 ай бұрын
Watch the video :)
@SKIROW4 ай бұрын
@@MAWIUnited Oh sorry I missed it. Too bad there isn't paint layers. I really love your LAM but I need to be able to pain for my project. Oh Well 😅 Thanks again!
@borakian3 ай бұрын
Thankyou for this amazing tool. So much to learn.
@williamminnaar631127 күн бұрын
Hi there - How do you control the small black stone position on the terrain - and how many there are please?
@vladimirkhadyko83043 ай бұрын
Tbh, such a pity there is no painting function. Truly amazing material, fully procedural which is cool, but makes it unsuitable for something that needs a very specific layout. Anyway, thanks a lot for sharing!
@sovodarsky4 ай бұрын
Hi! Thank you so much for this material! I just wanted to know how exactly to use the Remove Foliage Layer. When I select a pre-made or create a new Layer info, all objects just disappear from the scene. Sorry if this is a silly question, I am just learning the UE...
@digitalwf852Ай бұрын
how to add different ootstep sound to different material with this?
@BlankerWahnsinn4 ай бұрын
Thank you, maybe in a new update displacement would increase the realism even further 🎖
@ZykopathOfficial4 ай бұрын
Is there any way to be able to paint using this tool?
@GanjaFarmer4214 ай бұрын
Amazing ❤️💛💚
@jochmajor69252 ай бұрын
Amazing landscape material. When I use my height maps It looks great in the viewport but won’t render out. Do you know any fix for this?
@bernhardhelbling34123 ай бұрын
I get an error-message when I hit Play: "r.ContactShadows.NonShadowCastingIntensity is set but ignored. Use setting on the Light Component instead" - not helpful for me (beginner in UE5)
@empares3 ай бұрын
Awesome work, i have however a problem with disabling the proceduals, they are coming back even if i uncheck the boxes, check them back and uncheck makes them temporary dissappear but they eventually come back again, a bit frustrating
@bigtimmothy779528 күн бұрын
any idea if its possible to still alter a landscape with custom landscape painting?
@lastsonofktn2 ай бұрын
Why didn't I see the option for materials at import? Any ideas?
@TolisPiperas824 ай бұрын
If we want to paint an area with a layer can we do it or its fixed by height?
@joelrsalethworld9084 ай бұрын
Please give us some environment demos to try 🙏🙏
@ChadGatling3 ай бұрын
Can I adjust the size of the textures on the landscape? I am having to scale everything because my player character is supposed to be a really big thing and having it next to rocks and stuff that are scaled for a regular guy looks wrong
@BaCKouR4 ай бұрын
Thank you very much!
@skiobaldo4 ай бұрын
wjy my grass never shows up? only rocks when I create a new landscape and apply the auto material
@nemanjagavrilovic88124 ай бұрын
May I ask which heightmap were you using? Because in this video the details and foliage and everything looks amazing, and mine looks not so good
@predakinggaming53554 ай бұрын
I used this automaterial in my level and it made my map look stunning but now whenever i play in standalone mode my game has to compile 5409 shaders and then crashes the standalone app . I tried building all level but didnt work . Please help me out .
@andreaaureli28464 ай бұрын
Hi, maybe a stupid question. When i put the same material you used, it is completely snowy with no grass (or kinda rocky depending on the height of the landscape), and i cant figure out why yours is green and full of grass. Thank you for the material!
@andreaaureli28464 ай бұрын
PS. If I open the MountainRange exemple map you made, it works fine. I don't understand...
@vladimirkhadyko83043 ай бұрын
Increase "worldsnowposition" in snow layer, make it much higher.
@XennialTVАй бұрын
So is it possible to add other meshes so they spawn along with the grass? like flowers for example.
@helgirald39864 ай бұрын
Insane, fucking love it
@jotacoxabagaray4 ай бұрын
Wonderful!!!
@hdlz50953 ай бұрын
insane !
@a2488188525 күн бұрын
Can the 3D model of grass and stone be replaced?
@silentcelestial2727Ай бұрын
so i added this to my library and i cannot find it in my engine anywhere, even following ur video, im using 5.3, i joined the discord, but cant get validated cause i got it free and dont have an epic marketplace receipt # cause epic marketplace doesnt exist anymore its all fab now , so how do i add this to an existing map ?
@veith3dclub4 ай бұрын
OMG!!! Am I dreaming?...
@minhhieudang75523 ай бұрын
could you add layer paint material in that?
@wielandsmithАй бұрын
Is there a way to add paint layers to this?
@GamesbyArtemiseАй бұрын
Hey How would you add sound to the different materials
@smitty7100Күн бұрын
Mine is only spawning snow and rocks, no grass, I'm new to this... anyone know why?
@TolisPiperas824 ай бұрын
I like your heightmap. Can you share it?
@Ftradorex-oficial4 ай бұрын
Thanks for the video
@jucaster26374 ай бұрын
I reallly love your work, but can it put a displacement in to it? to make nanite.
@cj-hz9ic3 ай бұрын
Can you add displacement on these materials?
@josiahmos2174 ай бұрын
Any way to make the new layer by height break up more? The snow on my test for example stops at a perfectly straight and sudden height line..
@MAWIUnited4 ай бұрын
MaxPosPower controls the falloff, it should be soft by default. Depending on your landscapes elevation and slope angles that might be a hard line if height changes rapidly.
@shifugurugaming4 ай бұрын
Hey thanks for the free auto layer, I made one myself also. Seems they share the same bug/issue? Parts of the landscape will have floating rocks and grass etc. any idea how to fix this?
@hrleinad3 ай бұрын
how about if you want half your map to be sand and the other forest?
@digitalbraincreativegames4 ай бұрын
Amazing bro
@shapeshifterstudios8844 ай бұрын
Thank you!
@danieldinca89064 ай бұрын
Hello! Is there any easy way to add more "layers" then the existing ones?( rock, stone, grass,dirt,water,snow,). Thanks!
@MAWIUnited4 ай бұрын
Easy no, only if your really good with material logic in UE5 you could extent it with more. But adding more will also make the material very heavy for performance.
@christopherfrancique99124 ай бұрын
love it
@FacemClipuri4 ай бұрын
The material is great, but it won’t render in Sequencer no matter what. Anyone else tried adding a camera and render it? It looks great in viewport tho. I guess it’s only made for in-game, not for cinematics..
@FacemClipuri4 ай бұрын
Found a fix eventually, it’s from their manual, for anyone else who can’t render out the landscape: Add a "Game Overrides" to your MRQ settings if you dont have one already. Inside the Rendering details of the Game Override "Flush Grass Streaming" needs to be disabled. Add a "Anti-aliasing" to you MRQ settings. Check "Render Warm Up Frames" go to "Advanced" and set "Engine Warm Up Count" to something like "1000".
@asityx58614 ай бұрын
@@FacemClipuri OMG thank you so much, struggled so much with this
@StarCourtesan4 ай бұрын
If you add more layers to paint on the landscape would it work? (edit - ig if you modify the material yourself it would)
@josiahmos2174 ай бұрын
Is there a way to get world landscape texturing more performant? I have a 5x5km map with 0.5m accuracy, original MAWI settings and textures and an RTX3060 graphics card and on an empty map with only terrain, I get 12fps at 1080p.
@MAWIUnited4 ай бұрын
Sounds more like your landscape actor is the root of all evil. 5x5 is very usual size, plus its 10k that is a massive mesh.
@MAWIUnited4 ай бұрын
Also if you're using UE5.4, there is a bug in the engine with Nanite landscapes. I have a workaround in a new version coming that should improve performance with it.
@MrLyonliang3 ай бұрын
@@MAWIUnited will baking improve the performance?
@EmptyPen3 ай бұрын
Can you please make version for 5.1 or 5.0.... Please😅😅
@DJBLVZD3 ай бұрын
Hey bro this is really cool how do you recommend getting physics material footsteps for this?
@EDSOLO19694 ай бұрын
Thankyou very much
@Particle674 ай бұрын
Thank you ❤
@trendyourdays73824 ай бұрын
hi and a big thx for this gift the only concern that i have is if there displacement control i didn't see the ORDs slot
@MAWIUnited4 ай бұрын
Displacement is not supported since it's UE5.2 based.
@3dchick3 ай бұрын
Thank you!!!!!!!
@Sohneg4 ай бұрын
How to reduce the lag? If I start the game it starts to lag rly bad :/ Besides of that, thank you for this asset