No video

Maya - How I Unwrap

  Рет қаралды 8,099

Leon Cabrera

Leon Cabrera

Күн бұрын

Пікірлер: 26
@3dbznessdesignz855
@3dbznessdesignz855 3 жыл бұрын
please do make some more videos they are so informative
@saunterfilms
@saunterfilms 2 жыл бұрын
Great tutorial! Thank you!
@gamerrocks8426
@gamerrocks8426 3 жыл бұрын
Thanks your tutorial are good
@shprite781
@shprite781 2 жыл бұрын
Im not sure if you still read comments but I'm getting a massive headache with Texels. When I change my texel density in maya it just resizes the UV shells to proportions way beyond that of the UV workspace square, I don't know what to do...
@leoncabrera5635
@leoncabrera5635 2 жыл бұрын
I have an in-depth video about texels on my channel that I would recommend you check out, it should give you a better understanding of how to use them.
@shprite781
@shprite781 2 жыл бұрын
@@leoncabrera5635 Hey! So after brainstorming a bit (being sleep deprived didn't help) I managed to figure out just how texels work, all thanks to your videos! Thanks so much brother... Although I had a very big wall I couldn't fit at once in the UV map, I started thinking. That wall isn't even going to be in the main focus so a smaller unit like 5.12 or 6 would do the trick. And as for the closer spots I went ahead and used 10.24. Again, tysm brother. Keep the videos up!
@leoncabrera5635
@leoncabrera5635 2 жыл бұрын
@@shprite781 Thats awesome, im glad you figured it out. Good luck with your future projects!
@gamerrocks8426
@gamerrocks8426 3 жыл бұрын
But can u make a video on large and small object uv mapping As i modeled a tank in 4 cm in length and after uv i got a texel density of 100px /cm above. i am using cm as unit. I made a high and a low poly and baked my bake is still low quality. But to check it i created a box of 9 meter in size to use as refrence as 9 m is real length of tank. And uv unwrap box and got 2 px/cm density . But after bake i got smooth edges with proper details. Plz help
@leoncabrera5635
@leoncabrera5635 3 жыл бұрын
Yes, I will make a video on texturing large and small objects, for now you should watch my texel density guides. The guides will explain how to use texels to nicely distribute the textures onto your object. If you still experience problems I can have a look at your work and give you some recommendations on how to UV map it.
@gamerrocks8426
@gamerrocks8426 3 жыл бұрын
@@leoncabrera5635 yes your guides were great help i have no issue in matching texel density. But i do get a a issue when i use (get and set texel ) when i do set i get division by zero error. If you know any thing plz help
@leoncabrera5635
@leoncabrera5635 3 жыл бұрын
That sounds like a problem with your mesh, trying Mesh Cleanup to select faces with zero map, if any are selected you will need to fix them.
@leoncabrera5635
@leoncabrera5635 3 жыл бұрын
I've included a link to my discord in the description, if your problem persists post the issue there and I will try and resolve it when I have time.
@gamerrocks8426
@gamerrocks8426 3 жыл бұрын
@@leoncabrera5635 thanx that helped
@3dbznessdesignz855
@3dbznessdesignz855 3 жыл бұрын
what would be the map size of characters in games like the black myth ???any guesses and yep i liked and subscribed your channel they are all fab
@leoncabrera5635
@leoncabrera5635 3 жыл бұрын
I'm not familiar with the game or its production but I wouldn't be surprised if they have 4k or even 8k textures that they can downscaling to smaller resolutions depending on the hardware limitations. I think Wang Chen was the character artist who worked on the game, you could try and leave a comment on his artstation to find out. www.artstation.com/wangchen-cg
@gamerrocks8426
@gamerrocks8426 3 жыл бұрын
Well but i think i found a reason i think it is because the 4 cm size too small and then it is the largest part of tank it still get some bake details but there are parts smaller then a cm in millimeter my guess as i modelled hole tank in 4 cm . I think this size is practically too small for getting good bake even if it has a texel density of 100 or above per cm. But on the other hand the box is 9 meter in size but havae texel density of 2 px/cm get edges baked perfectly. So what do you think try it. Help me out
@Glorfindel92
@Glorfindel92 2 жыл бұрын
Same problem for me
@gamerrocks8426
@gamerrocks8426 2 жыл бұрын
@@Glorfindel92 I got it solution 1.model in any size even 1 cm or actual size 2 then create a cube to use as ref like ex a tank is 9 metre length then create that vube with 9 metre lenght then go to side biew and scale 1 cm size tank to 9 metre and dont worry if it looks super big . Scale hole object in 1 group. 3 time for uv when you model is on his actual size i use 10.24 /per cm. Now take faces and cut them merge them and Everything else to get good uv 4. At this point if you will need to use multiple material for my tank t90 bhisma i used 45 material (1 material has 5 texture albedo normal ambient occ. Roughness metallic) or say 45 seprate uv i didn't use udim only 0 1 space. pradeepsinghrathore.artstation.com/ Then just export it and texture seprate material material in substance.
@Glorfindel92
@Glorfindel92 2 жыл бұрын
@@gamerrocks8426 thanks dude i will try
@Glorfindel92
@Glorfindel92 2 жыл бұрын
@@gamerrocks8426 dude your models great i want to ask other thing for example my model is a forklift and there are alot of part someones will 2k or 4k bake and i dont want to loss details in bake if i imprpve texel density then i will have alot of uv map for your model for example how many uv map for your gun or tank model? Is there any limitation for game assets?
@Glorfindel92
@Glorfindel92 2 жыл бұрын
@@gamerrocks8426 thanks
Maya - Texel Guide
10:01
Leon Cabrera
Рет қаралды 10 М.
Maya UV Mapping: How to Unwrap Curved Surfaces
10:22
On Mars 3D
Рет қаралды 31 М.
Magic trick 🪄😁
00:13
Andrey Grechka
Рет қаралды 51 МЛН
Kids' Guide to Fire Safety: Essential Lessons #shorts
00:34
Fabiosa Animated
Рет қаралды 16 МЛН
КАКУЮ ДВЕРЬ ВЫБРАТЬ? 😂 #Shorts
00:45
НУБАСТЕР
Рет қаралды 3,4 МЛН
wow so cute 🥰
00:20
dednahype
Рет қаралды 28 МЛН
UV Map Anything in 5 Minutes with Maya
10:13
On Mars 3D
Рет қаралды 258 М.
Top Tips for Improving Your UVs in Maya
10:14
FlippedNormals
Рет қаралды 89 М.
Maya 2019.2: Quick Unwrapping Complex Objects
9:32
mmmcgyver
Рет қаралды 5 М.
Maya UV Mapping for Beginners: Straighten UV Tool
10:20
JL Mussi
Рет қаралды 73 М.
How to make quick UVS in MAYA for AAA games
9:00
Jared Chavez
Рет қаралды 36 М.
UV Tools You Didn't Know in Maya 2018
9:59
FlippedNormals
Рет қаралды 119 М.
Maya UV Mapping Tutorial: How to Layout Your UVs Quickly
4:15
UV Mapping Characters in Maya 2020
44:07
On Mars 3D
Рет қаралды 22 М.
Magic trick 🪄😁
00:13
Andrey Grechka
Рет қаралды 51 МЛН