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This tutorial shows how we can tame MASH Flights. We use a radial force field (from Maya particles basically) and feed it into the MASH Flight node. It will immediately stall the flocking motion of the cubes in our scene - until we loosen the grip of the radial field a little and give the cubes more freedom to fly.
Finally we attach trails, and I round this video up by giving you a hint: Add a profile NURBS curve to the trails!
See also the playblast: • Preview of a tutorial:...
If you work with the much more versatile dynamics if nParticle simulations, you can use MASH as well. See this tutorial about Particle Trails: • Maya: Trailin' Particl...