Creating an ocean - Appendix A: Raindrops

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Maya Learning Channel

Maya Learning Channel

Күн бұрын

Пікірлер: 21
@kuanhonglim9804
@kuanhonglim9804 4 ай бұрын
hi bro i am using maya2022, i follow your tutorial step to setup raindrop to PART 2 data. but i am not sure why i can not found EXR filename input column at BossEXRfluence1. can you solve the problem? 👍301
@nayanmehta7761
@nayanmehta7761 4 жыл бұрын
can we do this with instance
@harseeratkhangura8936
@harseeratkhangura8936 6 жыл бұрын
Which key you use for 3d cursor
@Funbox_admin
@Funbox_admin 4 жыл бұрын
How did you open the "EXR" file?
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
I used an image sequence viewer (in this case, DJView)
@hanheecho6437
@hanheecho6437 Жыл бұрын
Creating a wet map tutorials pls
@leecaste
@leecaste 6 жыл бұрын
There should be a "use sequence" checkbox like in the file texture node instead of having to use a token, relying on a tutorial to know this doesn't make it very intuitive.
@naifox1
@naifox1 6 жыл бұрын
Good tutorial keep going on we need from you
@G4arts
@G4arts 5 жыл бұрын
great tutorial man . can you help me please , when i import .exr to cache i received this message ( cache/Boss/water_test_new.mb/BossGeoProperties1/BossGeoProperties1..exr does not exists! Please check // ) please tell me what i did wrong !!. thanks
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Sounds like either you didn't generate a cache properly, or possibly that you're reading from a different location than you wrote the cache to. I'd double check the folder on your hard drive to make sure those .exr caches are there.
@Tobsters755
@Tobsters755 5 жыл бұрын
@@Autodesk_Maya Hi, I had the same issue as G4arts. I was trying to create my own ripple map in After Effects then exported it as OpenEXR sequence. I used green as the color of the ripple and black as the background. I placed the sequence inside the cache>BOSS folder of the project. I've checked the EXR sequence and it plays fine in a video player. Then I did just like you did, I linked the EXR image sequence and changed to the correct naming conventions. Still I am getting the error like above .exr does not exists! Please check // ) By any chance you would know why this happens? Thanks!
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@Tobsters755 Have you set the current project using File > Set Project?
@Tobsters755
@Tobsters755 5 жыл бұрын
Maya Learning Channel yes I’m pretty sure I have. Though it seemed to worked if I use an exr sequence that is cached/ generated from Maya. Sorry I’ve got another two questions though. I hope you don’t mind ;) 1.I was trying to create a ripple effect that spreads right under the boat. But since I created the ripple effect on another file like you did, it doesn’t quite match up with the position of the boat when I import that exr map into the first file where I have my boat and waves. Is it possible to move the map around after imported to make sure I get it to be at the right spot? 2. Does order matters between ‘spectral wave solver’ and ‘wave solver’ in the boss editor. For instance, I had my ripple effect created before I made the waves, that means the wave solver is on top of the spectral wave solver in the editor. When I combine the two, I can see the ripples working fine on the waves. However I tried another time where I created the waves first, then the ripples, and the ripples just get covered up by the waves completely. Sorry about the load of questions. Thanks again!
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@Tobsters755 1.) You could project the map onto your ocean as shown in part 3 of this tutorial, then offset the projection until it appears under your boat. 2.) The order shouldn't matter since the effects are added to each other cumulatively.
@naifox1
@naifox1 6 жыл бұрын
Can you do a tutorial a waterfall simulation please
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
You can actually find an example waterfall simulation in Maya's Content Browser under the Bifrost tab.
@dubscope2246
@dubscope2246 4 жыл бұрын
the example file does not contain the scene !! I see a boat and tree and bolders
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
That stuff is for Appendix B. There's technically no file for this one since you just start it from scratch (as shown in the video).
@keithyakouboff8755
@keithyakouboff8755 4 жыл бұрын
Good tute. But, the repeated "shout-outs" to Trotsky really aren't necessary.
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