사실 팔콘아머 차지샷이 X5때처럼 사기는 아니더라도 파괴한 졸개 및 벽 관통 기능은 회복한 거 보고 옳게 되었다 싶었습니다. 기가어택은 X5 팔콘아머 사양 그대로라서 난이도가 높아진 X5에 맞게 전작 포스아머보다 더 좋아졌다고 생각하네요. 노멀엑스로도 에어대쉬 기능 덕분에 사실 잘 쓰면 못할 것도 없지만. 그런데 가드셸 시범은 역시 약점인 인피니티 미지니온 버전으로도 보여주시는 게 더 좋았을 것 같습니다 ㅋㅋㅋㅋㅋ
@joyuong123 жыл бұрын
오오 팔콘 차지샷 오징어 관통하는걸 보고 이게 팔콘이지...
@soulg39873 жыл бұрын
쇼츠 태그로 썩은물의 실력을 널리 알리세요
@univertazodcp3 жыл бұрын
La dona roja
@solomonsambaya69103 жыл бұрын
It's more useful with zero
@hawks77383 жыл бұрын
i actually wish you remove or reduce the flying donuts. and instead place real enemies/mobs or real obstacles. those flying donuts are really repetitive and unnecessary. i wonder who the hell in capcom thought it was a good idea
@Aquamanomito3 жыл бұрын
probably as the game was extremely rushed at a certain point, they put this donut without thinking twice
@marx45383 жыл бұрын
guard shell was already good when you knew how to use it... this is just overpowered - a infinite shield that destroys every projectile attack. even metal blade was less powerful - at least it ran out of ammo. making the heatnix stage this pathetically easy... was there ever even one midboss in the franchise that was easier than the ones in this video? spam any weapon and you win, and since the shots can be destroyed now, there's no chance you will ever get too much damage.
@TachyonAgnes3 жыл бұрын
The donut sections were too tedious, the x series is known for having frenetic action, having weapons dealing more damage to the donuts makes the stage faster, not easier, the game does not force you to use weapons nor armor, for a better difficulty it's better to make the donut move or attack faster, but the way the arena you fight them is designed it's hard to completely rework the donut section and make it work. This is not a project to make X6 harder, but rather less shit and tedious, you can still get hit by the donut attacks if you're careless.
@marx45383 жыл бұрын
@@TachyonAgnes the x series is known for frantic action which is not a reason to make a midboss near-instakillable by a weapon. there is nothing frantic about spamming a weapon to win. not even x4 allowed you to do that, and that game had the worst midbosses in the franchise. the original X6 already had weapons be useful against the nightmare snakes without them being reduced to non-threats entirely. if the stage doesn't have much platforming and midbosses are dumbed down, then what's the point? there's no challenge in the stage left, especially if the platforming sections were also edited. it still manages to be a better stage than slash beast though, since you at least need a weapon to decimate it, but ah well. and i think that the project here failed and went so far that it became baby game.
@Raylightsen2 жыл бұрын
There is vanilla X6 for super pro like you dude. This hack is for people who don't want to become super pros, but rather want to enjoy the game with an actual normal difficulty, not a NES-Hard difficulty.
@marx45382 жыл бұрын
@@Raylightsen what is an actual "normal" difficulty? a miserable little pile of tanking through all enemies! but enough talk, HAVE AT YOU! p.s: you can make an easier version of the game without dumbing down it's mechanics. this same game has an Easy Mode, which isn't perfect, but still more balanced than this.