It's always nice to see new updates for this project on my feed :)
@qkszkdl3 жыл бұрын
오오 기대가 됩니다! 파이팅!
3 жыл бұрын
Love the mod, the bosses changes are really good, you should give'em more health btw The game feels so good on Xtreme Mode
@doutordedao489811 ай бұрын
Hi! Do you have the HEX code for the Falcon Charged shot that passes through the wall?
@joyuong123 жыл бұрын
오오.......대단하십니다 노멀맨님....!!!
@Cupshadow3 жыл бұрын
You made some of the boss slightly speedy. Neat
@frantz8163 жыл бұрын
Will this version of the game be publicly available anytime soon?
@노멀맨3 жыл бұрын
Yes, the date is undecided, but it will be released within this year.
@frantz8163 жыл бұрын
@@노멀맨 I see! Looking forward to it ☺
@Usercerruneño3 жыл бұрын
Hello pal how are you? Out of curiosity, did you make any configuration of the Nightmare System? Because there was a discarded idea that can be alter the level design when in use, like the level of Ground Scaravich, with adverse effects that influence the stages, as in the X1, it would be incredible if you implemented it, but I know it would be tricky and I will understand if you did not. Another point is that if you cannot use the Tweaks dialogs, you can ask for authorization, it is only my opinion, and place the course of time from 3 weeks to 3 years, so that it looks faithful to the continuation of X5. You do an exceptional job, my dear.
@rbfwmqwntm3 жыл бұрын
문득 궁금한데 해킹 작업은 어떤 도구로 진행되는 것인가요? 엑스나 제로의 이동 속도 같은 물리 값도 볼 수 있나요?
@노멀맨3 жыл бұрын
메가맨X6 트윅스 패쳐로 수정한 다음 트윅스 패쳐 워크북을 참고하고 코드를 분석하여 헥스에디터라는 프로그램으로 코드를 수정하고 있어요. 판정이나 이동속도 같은 수치 값도 알 수 있습니다.
@rbfwmqwntm3 жыл бұрын
@@노멀맨 이렇게 오래된 게임이 아직도 좋아하는 사람도 많고 팬작업도 활발한 게 놀랍네요. 좋은 도구 알려주셔서 감사합니다.
@Usercerruneño3 жыл бұрын
Please friend, could you place the dialogues and the renewed images of the Tweaks patch, it is the only thing that would be missing to be a real game, because in them, I heard that it gives more sense to the plot, apart from that its problem is grammatical errors which are confusing most of the time, and the images look better than the originals.
@노멀맨3 жыл бұрын
Sorry, The images and dialogues of the Tweaks patch tool are copyrighted by the Tweaks patch production team, so I don't think I can place it carelessly.
@Usercerruneño3 жыл бұрын
@@노멀맨 Sorry, i had no idea they had such rights. It was only a proposal to make the plot interesting, because the English grammar si confusing at first glance, so my last question would be if you can translate the dialogues with fluent english so that they are understandable, it would be a strong point for an outstanding remake like yours, but it will be your decision in the end. In my personal opinion I didn't like the Tweaks patch very much, I just liked its dialogues and I will look forward to this remake, it is one of my favorites. Thanks.
@Chae_5eong3 жыл бұрын
언제쯤 완성되서 배포하나요?
@노멀맨3 жыл бұрын
정확한 예측은 어렵지만 11월~12월 쯤에 배포할 듯 싶습니다
@bayumahendra17973 жыл бұрын
Idk but lower the difficult spike make this game loss their charm I hope you have the extreme hard mod, because this looklike childplay
@타카미야마나-v1g3 жыл бұрын
??? : 포메이션~ 으악~!!!!!
@marx45383 жыл бұрын
i'd like to see at least one person who would die to those spikes in the start. the original ones were also pretty easy to avoid, but i did at least see people dying to them, including myself on xtreme mode. why are boss levels just... missing? is this a glitch? if not, horrible decision - there was a lot of tactics in the original game relating to boss levels. go to a difficult boss like mijinion early and you will have an easier time if you're skilled enough, though it's a pain to do so in xtreme, but there's always falcon armor. or leave some bosses for last to have a challenge - you will face them all at their best forms in the end. sounds cool, so why get rid of that element? is this hack just dumbing down? the invincibility frames are decreased while weapon energy is increased, so now you can just spam all bosses to win. that's not fun, that's doing the MEGAMAN 6 mistake. why was the enemy hallway in the end made so easy? it was made to be the hardest platforming and enemy section of the game, but now it's dare i say trivial. especially since if it wasn't for the video, a lot of the enemies you fought could have been avoided, especially since all characters have airdash now. what's the point in fighting them, then? is it really fun when the game amounts to a big slash beast stage where you can destroy everything or just avoid it with no threats whatsoever? and dumbing down sigma? i thought it was one boss everyone agreed should have been harder, and yet now the enemies in it can even drop extra lives no problem. what is this nonsense? i mean i guess zero deals less damage, but when you can defeat the enemies and avoid the attacks easier, does that really matter? it just makes it more tedious. overall, i am glad to see X6 hacks and from what i see, the hacking work is impressive - you did a great job, as i haven't seen a single glitch or technical oversight, and there is definitely effort put into this, but across all videos, i see that the game was essentially turned so trivial that i could beat this hack with no problem, even armorless, which is just not fun - what's the point if there's no challenge? a combination of mistakes from slash beast and megaman 6 (nes) - easy, tedious, dumbed down, pointless. again, there is definitely effort put into this and i don't have anything against the creator, i am sure the person who created this is a great person, and since the hacking work is well done, that person is talented aswell, but i just do not see how the level and boss design is any better - everything i've seen is just plain worse and i don't think i'll have any fun playing it if it releases in this state.